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ddnet/ddnet.changes
Matthias Mailänder a4e2a53276 Accepting request 967141 from home:Kieltux:branches:games
- Update to version 16.0.3
  - [Client] New Vulkan graphics renderer for more FPS
    (enable in Graphics Settings)
  - [Client] Improved demo renderer performance
  - [Client] New players join Tutorial servers by default
  - [Client] Replace browser icons with font icons
  - [Editor] Quad knife tool
  - [Client] Automatic font size in menu
  - [Client] Make hook collision line size adjustable
  - [Client] Automatically select search string on Ctrl+F
  - [Client] Add optional save_replay parameter (filename)
  - [Client] Improvement of the automatic completion of player
    names in chat
  - [Client] Fix duplicated team messages with dummy
  - [Client] Fix binds, fix sounds and demo playback for
    violent gametypes
  - [Client] Fix sound bug on large maps (like Back in Time 3)
  - [Client] Fix dummy connect on some vanilla servers
  - [Client] Show key presses in nameplates
  - [Client] Update local hook collision line every frame
  - [Client] Allow the ghost to carry any weapon
  - [Client] Show correct server address when connecting
  - [Client] Drop non-RGBA image-support in skins
  - [Client] Fix listbox item double click behaviour
  - [Client] Fix bindings with modifiers
  - [Client] Support saving any size binds
  - [Client] HTTP Serverbrowser: Quit faster
  - [Client] Remove the totally unsafe editor undo
  - [Client] Fix client freezes if server sends funny ticks
  - [Client] Fix wrong warnings with saved config file
  - [Client] Fix integer overflow in CHud when server time
    exceeds around 248 days
  - [Client] Don't print binds into F1
  - [Client] Fix player death effect color
  - [Server] Do not mute if spam protection is off
  - [Server] Write log to disk on assert
  - [Server] Fix specteam 1 not showing teammates while
    spectating/freecam in solo
  - [Server] Fix logging into rcon with dummy
  - [Server] No chat messages for live freeze
  - [Server] Make spawn position independent of players
    in other teams
  - [Server] Record player_ready event in Teehistorian
  - [Server] Fix recording server-side demos
  - [Server] Fix laser clipping
  - [Tools] Fixed bad DataReader loop on map_replace_image
  - [Client+Server] Support NO_COLOR environment variable
- Add BuildRequires pkgconfig(vulkan) and glslang-devel for
  the new Vulkan graphics renderer

OBS-URL: https://build.opensuse.org/request/show/967141
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=12
2022-04-08 06:29:23 +00:00

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-------------------------------------------------------------------
Tue Apr 5 19:07:01 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 16.0.3
- [Client] New Vulkan graphics renderer for more FPS
(enable in Graphics Settings)
- [Client] Improved demo renderer performance
- [Client] New players join Tutorial servers by default
- [Client] Replace browser icons with font icons
- [Editor] Quad knife tool
- [Client] Automatic font size in menu
- [Client] Make hook collision line size adjustable
- [Client] Automatically select search string on Ctrl+F
- [Client] Add optional save_replay parameter (filename)
- [Client] Improvement of the automatic completion of player
names in chat
- [Client] Fix duplicated team messages with dummy
- [Client] Fix binds, fix sounds and demo playback for
violent gametypes
- [Client] Fix sound bug on large maps (like Back in Time 3)
- [Client] Fix dummy connect on some vanilla servers
- [Client] Show key presses in nameplates
- [Client] Update local hook collision line every frame
- [Client] Allow the ghost to carry any weapon
- [Client] Show correct server address when connecting
- [Client] Drop non-RGBA image-support in skins
- [Client] Fix listbox item double click behaviour
- [Client] Fix bindings with modifiers
- [Client] Support saving any size binds
- [Client] HTTP Serverbrowser: Quit faster
- [Client] Remove the totally unsafe editor undo
- [Client] Fix client freezes if server sends funny ticks
- [Client] Fix wrong warnings with saved config file
- [Client] Fix integer overflow in CHud when server time
exceeds around 248 days
- [Client] Don't print binds into F1
- [Client] Fix player death effect color
- [Server] Do not mute if spam protection is off
- [Server] Write log to disk on assert
- [Server] Fix specteam 1 not showing teammates while
spectating/freecam in solo
- [Server] Fix logging into rcon with dummy
- [Server] No chat messages for live freeze
- [Server] Make spawn position independent of players
in other teams
- [Server] Record player_ready event in Teehistorian
- [Server] Fix recording server-side demos
- [Server] Fix laser clipping
- [Tools] Fixed bad DataReader loop on map_replace_image
- [Client+Server] Support NO_COLOR environment variable
- Add BuildRequires pkgconfig(vulkan) and glslang-devel for
the new Vulkan graphics renderer
-------------------------------------------------------------------
Sat Feb 19 18:20:08 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.9.1
* [Server] Live freeze tiles (cannot move or jump, but can use
hook and weapons)
* [Server] Add teleport/tp chat command to teleport yourself to
another player or spectated location (requires /practice)
* [Client] Add new icons and macOS installer graphics
* [Client] Add windowed fullscreen mode on Windows
* [Client] Support 128 players in server browser
* [Client] Adjustable prediction margin (cl_prediction_margin)
* [Client] Improve projectile prediction
* [Client] Use power button to quit (hopefully more clear)
* [Client] Implement "reset" command to reset specific config
values to default value
* [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs
that throttle specific ports
* [Client] Remove compatible version filter
* [Client] Display more relevant version numbers on command line
* [Client] Fix bullet rendered through walls
* [Client] Fix ARM-specific crash in macOS when moving screen
* [Client] Fix console line offsets when resizing
* [Client] Fix changing resolution in fullscreen
* [Client] Improved double click handling
* [Client] Reduce default ambient volume to 30
* [Client] Update score HUD immediately when switching dummy
* [Client] Allow multiple commands when adding vote in UI
* [Client] Allow "zoom" command to take smaller/larger values
* [Client] Improve super prediction
* [Client] Improve preformance when listing directories
* [Client] Lower chance of losing config files
* [Editor] Support enter and escape keys in editor when
confirming save
* [Editor] Don't react to server settings shortcuts when
dialog is open
* [Server] 255 jump tile acts as no double jump
* [Server] Fail database queries faster
* [Server] Improve database writes during shutdown and
bad network
* [Server] Also switch rescue tees when swapping
* [Server] Implement sv_min_team_size to prevent too small teams
counting as team finishes
* [Server] Default players to being AFK when joining
* [Server] Fix warnings to only warn every 3 seconds when
touching start line
* [Server] Reload map when changing sv_sixup
* [Client+Server] Handle signals (SIGINT, SIGTERM)
* [Client+Server] Fix lots of undefined behavior
-------------------------------------------------------------------
Sat Jan 15 16:58:41 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.8.1
* [Client] Support GUI/Cmd key and use it as equivalent to Ctrl
in default shortcuts
* [Client] Add cl_run_on_join to set command to execute when
joining server (e.g. "showall 1")
* [Client] Fix Unicode path/link/argument handling
* [Client] Remove ping filter in serverbrowser
* [Client] Adopt vanilla scrollbar colors and sizes
* [Client] Center timer in HUD
* [Client] Add buttons to open settings file and config directory
* [Client] Lower worst/best case frame time calculations
* [Client] Fix text selection cursor position after moving window
to different screen or resizing
* [Client] Support cl_video_show_direction 2 to show your own key
presses when recording
* [Client] Remove gfx_asyncrender_old on macOS to crash less when
resizing/moving window
* [Editor] No wasd moving when dialog is open
* [Editor] Fix enter behavior when creating new folder
* [Editor] Fix save typing when server settings are open
* [All] Skip UTF-8 BOM on all read text files
* [All] Add console_enable_colors 0 to turn off colors
* [All] Use dbg_asserts in Release builds again
* [Server] Don't shut down server when SQL queries haven't
finished
* [Server] More fixes for /swap
* [Server] Make /rescue handle switch freeze too
* [Server] Consider initial chat delays as normal mutes,
implement unmuteid
* [Server] Fix badly cut-off user names when name is too long
* [Server] Fix crash with switchers
* [Server] Don't clear client version on map change
* [Server] Some fixes for super
* [Server] Add target clientid to antibot's OnHammerHit
-------------------------------------------------------------------
Sun Nov 28 06:13:49 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.7
* [Client] Make opening files for reading on windows case
insensitive (again)
* [Client] Increase console backlog size from 64 KB to 1 MB
* [Client] Fix cutting demos from KoG server
* [Client] Fix steam names being cut off inside utf8 codepoints
* [Client] Make laser doors show correctly when spectating
other players
* [Client] Improve performance of SnapFindItem for extended
item types
* [Client] Fix spacing in HUD settings for 5:4 resolution
* [Client] Fix serverinfo json parser to work with system
libjsonparser
* [Client] Don't overflow network statistics in debug view
* [Client] Fix search bar cursor position with empty text
* [Client] Fix killmessage-colored player names
* [Editor] Allow zooming any distance in editor
(cl_limit_max_zoom_level 0)
* [Editor] Use wasd to navigate in editor
* [Server] Server can disable dummy functionality in client
* [Server] sv_plasma_per_sec 0 disables firing
* [Server] Optimize entity sending
* [Tools] Fix map_extract
* [Tools] Lots of TSAN, UBSAN, ASAN fixes
* [Tools] Support ASAN manual memory poisoning for pool
allocators
-------------------------------------------------------------------
Sat Nov 13 18:31:51 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.6.2
* [Client] Lots of prediction improvements, predict switch tiles
* [Client] Select and copy from ingame console
* [Client] Make emoticons smoother
* [Client] Improve fullscreen and allow ingame resolution changes
* [Client] Add colors for console window
* [Client] Display colors for strong / weak hook states
* [Client] Allow zooming to levels (e.g. zoom 5)
* [Client] Improved debug graphs
* [Client] Add ctrl+backspace for ingame console
* [Client] Update server list silently
* [Client] Add a new failure log level to the HTTP module
* [Client] Add inp_translated_keys 1 to use local keyboard layout
* [Client] Disable chat sounds when recording without chat
* [Editor] Better entity explanations at bottom of screen
* [Server] Add /team -1 to join first empty team
* [Server] Try to fix start line skipping
* [Server] Allow antibot to get more insight into network
* [Server] Make teehistorian easier to reproduce
* [Server] Split long system messages into two lines
-------------------------------------------------------------------
Fri Sep 17 13:38:47 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.5.4
* Add client-side HTTP server info (instantaneous, secure, raw
data from https://master1.ddnet.tw/ddnet/15/servers.json)
* Predict tune zones for characters, allow unpredicted
tune zone settings for projectiles and lasers
* Steam: Support connecting to hostname
(for example steam://run/412220//ger2.ddnet.tw:8303/)
* Implement HSL sliders
* Add hookcollision color changeable in HUD
* Remove "Show only supported" resolutions switch from
graphics tab
* Remove texture quality config
* HiDPI-aware resolution list
* Fix some buttons in menus
* Set all Intel GPU Windows players to OpenGL 2.0 by default
* Fix composed binds involving F-keys
* Differentiate better between window modes
* Fix out of list clip clickable/hoverable items
* Center more tees in graphics
* Fix auto-reconnect while in game
* Fix parsing an ipv6 address without port
* Avoid spawn effect being clipped for spawning player
* Fix serverbrowser crash
* Make pixel alignment numerical more robust when scrolling
* Compress IPv6 string representations according to RFC5952
* Fix crash when sorting empty friend list
* Fix X11 notifications
* Differenciate between width and height for body part
* Add better support for compose binds in demo menu
* Print GPU info into console
* Fix infinite loop in editor when changing height
* Make sure ctrl+shift+s works same as clicking UI
* Disable swap properly since it's still broken
* Fix multiple crashes with super
* Add new tune: hammer_hit_fire_delay
* Fix team rank updating not working
* Lower save/swap punishment
* Fix duplicate uuid index in maps edited by tools
- Add BuildRequires Mesa-libGLESv3-devel
- Run spec-cleaner
-------------------------------------------------------------------
Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 15.4
* More colors from components in consoles
* Add dummy_reset and remove +resetdummy
* Local ranking info viewable ingame (/top5, /rank)
* Add swap functionality for teams (/swap)
* Add: Menu tabs animations
* Add: Color picker in settings
* Add: Better sliders and lists
* Add: Indicate strength of hook in nameplates
* Freeview mouse moves faster when zoomed out
* New chat look
* Show friends on spectate tab
* Warn new players about name with points
* Smooth dynamic camera
* Optimize UI rendering
* Add menu background maps
* Add changeable assets in settings
* Add new renderer, looks more consistent with ingame
* New start menu adapted from Teeworlds 0.7
* A lot other changes, see https://ddnet.tw/downloads/
- Drop upstream merged steam-api.patch
-------------------------------------------------------------------
Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
- initial packaging of version 14.5.1