------------------------------------------------------------------- Mon Jan 1 07:58:11 UTC 2018 - avindra@opensuse.org - update to 5.1.0 * General - The -overwrite option now works. - Levels are extracted/inserted in a way to preserve GL nodes. - Inserting pictures with a height of 1 pixel no longer causes a malloc error, and allows the operation of rebuilding a Doom 1 or 2 IWAD. - texture lump file names can now be overridden. * Graphics - DeuTex supports reading and writing sprite offsets based on PNG grab chunks in a manner compatible with SLADE and ZDoom. wadinfo.txt overrides these offsets unless -pngoffsets is used. - includes 5.0.0 * Removed features - DeuSF. - -man troff format generation. - WinTex options. - -fullsnd: now the only mode. - MS-DOS and OS/2 compatibility. - Incomplete (and conditioned out) Rise of the Triad support. * File format support - PNG support added, creating an optional dependency on libpng 1.6. If compiled in, it is the default extraction format, PPM otherwise. - Au and VOC sound formats removed. WAV is the only supported format for extraction and creation. - Full sound lumps from the WAD are always extracted. - MIDI files can be included just by being named *.mid, and are extracted to the same file name extension. * General - Log file support has been removed, in favor of the user doing a shell redirection (eg, with > or 2>) instead. - Arch-vile sprites are now extracted and inserted using literal names for sprites with the [ and ] characters in names (was illegal in DOS), and sprite names with \ are now altered to use ^ on-disk, matching the ZDoom PK3 standard. - Graphics with a height > 128 are now inserted into Doom WAD files correctly. - UDMF (Universal Doom Map Format) support. * Build systems, code standards - Real Autoconf+Automake build system to replace the barely-functioning imitation one. ./configure, make, and related environment variables work as should be expected. - MS-DOS and OS/2 batch files removed. - A malloc.h include was removed to allow compilation on MacOS, and is not needed by current Unix systems in general. - Major cleanup, linting and refactoring - C99-style cleanups to use (u)intN_t types, bool, true, false throughout the code, replacing old defines. - AsciiDoc now used for documentation - cleanup with spec-cleaner - remove patches obsoleted by upstream cleanup and refactoring * deutex-automake.diff * deutex-braces.diff * deutex-init-stdfp.diff - check_types removed (b76fafa6fee9a64929e7b1087ac36ea3ce39e27d) * deutex-soundbuf.diff - rebase deutex-proto.diff - rebase deutex-nolimit.diff - renumber patches ------------------------------------------------------------------- Fri Jul 7 14:49:32 UTC 2017 - jengelh@inai.de - Add deutex-nolimit.diff: raise limit for WAD directory reading ------------------------------------------------------------------- Wed Feb 22 16:47:15 UTC 2012 - jreidinger@suse.com - add explicit buildrequires for autotools - use license format conforming SPDX ------------------------------------------------------------------- Tue Jun 7 20:57:13 UTC 2011 - jengelh@medozas.de - update to deutex-4.4.902 - start specfile afresh ------------------------------------------------------------------- Mon Aug 23 10:13:21 UTC 2010 - jengelh@medozas.de - (imported changelog entry from non-Fedora based spec file) * deutex-4.4.0 package * fixed crash in check_types * fix types such that deutex works on 64-bit ------------------------------------------------------------------- Sat Nov 8 16:49:24 CET 2008 - prusnak@suse.cz - fix overflows (overflow.patch) ------------------------------------------------------------------- Sun Dec 23 09:03:00 CET 2007 - claes.backstrom@fsfe.org - Initial package built from Fedora package (4.4.0-6)