- Fixed a major D3D9 regression that would cause crashes in many games. - Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742). - Work around stack overflows in some 32-bit D3D9 games. - Added workarounds for rendering issues on AMD drivers in some Unity Engine games. - Work around Unicode support on Windows being garbage (PR #1761). - Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743). - **Age of Empires II HD**: Fixed video playback (#1726). - **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode. - **Final Fantasy XIV**: Improved stability on recent Nvidia drivers. - **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553). - **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies. - **Need for Speed Heat**: Fixed some Vulkan validation errors. - **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes. - **Trails in the Sky SC**: Fixed fog rendering (#1771). OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=9
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132 B
Plaintext
4 lines
132 B
Plaintext
version https://git-lfs.github.com/spec/v1
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size 1078632
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