# # spec file for package fillets-ng (Version 0.8.0) # # Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine # package are under the same license as the package itself. # # Please submit bugfixes or comments via http://bugs.opensuse.org/ # # norootforbuild Name: fillets-ng BuildRequires: SDL_image-devel SDL_mixer-devel fribidi-devel gcc-c++ lua-devel pkgconfig update-desktop-files %if 0%{?suse_version} >= 1020 BuildRequires: SDL_ttf-devel %else BuildRequires: SDL_ttf %endif License: GPL v2 or later Group: Amusements/Games/Action/Arcade Summary: Fish Fillets--Next Generation Version: 0.8.0 Release: 1 Url: http://fillets.sourceforge.net Source0: %{name}-%{version}.tar.bz2 Source1: %name.desktop Source2: %name.png Patch: %name-0.7.4.diff Patch1: fillets-ng-0.8.0-undeclared.patch BuildRoot: %{_tmppath}/%{name}-%{version}-build Requires: fillets-ng-data = %version %description Fish Fillets is strictly a puzzle game. The goal in each of the 70 levels is always the same: find a safe way out. The fish utter witty remarks about their surroundings and the various inhabitants of their underwater realm quarrel among themselves or comment on the efforts of your fish. The whole game is accompanied by quiet, comforting music. Authors: -------- ALTAR interactive Ivo Danihelka Pavel Danihelka Frederic Panico %prep %setup -q %patch %patch1 %build %{suse_update_config} aclocal --force libtoolize --force autoconf --force automake -afc %configure --bindir=%{_prefix}/games make %{?jobs:-j%jobs} %install %makeinstall mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps install -m644 %{S:2} $RPM_BUILD_ROOT/usr/share/pixmaps/fillets-ng.png %suse_update_desktop_file -i %name Game ArcadeGame %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %doc AUTHORS ChangeLog README COPYING NEWS TODO %defattr(644,root,root,755) %{_mandir}/man6/* %defattr(755,root,root,755) %{_prefix}/games/fillets %{_datadir}/applications/%name.desktop %{_datadir}/pixmaps/%name.png %changelog * Tue Jan 29 2008 lrupp@suse.de - update to 0.8.0: + Undo (on key '-') + Five extra levels (by Mirek Olsak) + Slovenian translation (by Marko Burjek) + Brazilian Portuguese translation (by Ricardo Faria) + Russian translation (by Leonid Myravjev, Maria Antropova, Gregory Bonik) * Thu Oct 25 2007 anicka@suse.cz - fix for gcc 4.3 * Tue Jul 03 2007 anicka@suse.cz - fix dependency on SDL_ttf-devel * Mon Feb 19 2007 anicka@suse.cz - update to 0.7.4 * fixes for new version of lua - update fixes #246724 - remove last patch (fixed in upstream) * Fri Oct 20 2006 ro@suse.de - fix build with current lua * Tue Aug 15 2006 anicka@suse.cz - add desktop file and icon (#198287) * Thu Mar 16 2006 anicka@suse.cz - fix dependencies (#158267) * Mon Jan 30 2006 ro@suse.de - added gcc-c++ to BuildRequires * Wed Jan 25 2006 mls@suse.de - converted neededforbuild to BuildRequires * Thu Jan 05 2006 anicka@suse.cz - update to 0.7.3 - require fribidi - add -ldl to LDFLAGS * Fri Sep 09 2005 ro@suse.de - fix configure to find liblua * Wed Jul 20 2005 anicka@suse.cz - update to 0.7.1 * Mon Jun 20 2005 anicka@suse.cz - update to 0.7.0 * Wed Oct 13 2004 mcihar@suse.cz - update to 0.6.0 - versioned dependancy on fillets-ng-data * Thu Aug 12 2004 mcihar@suse.cz - version 0.5.0 doesn't require boost * Thu Aug 12 2004 mcihar@suse.cz - update to 0.5.0 - split data to noarch package * Wed Aug 04 2004 mcihar@suse.cz - update to 0.4.1 * Mon May 10 2004 mcihar@suse.cz - updated to 0.3.0:    * game world map    * save/load (F2/F3)    * two new levels    * two animated videos    * optional controls with spacebar and arrow keys    * How to Play manual * Fri Apr 23 2004 mcihar@suse.cz - initial packaging