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-------------------------------------------------------------------
Sun Apr 27 10:04:42 CEST 2008 - sndirsch@suse.de
- update to release 2.1.4
* gui-sdl Fix crash when trying to bribe a unit
* Fixes for UTF-8 and local encoding mismatch
* Fixed crash when unit is killed by the breaking of a treaty
* gui-gtk2 Theme had checkbox images reversed in some situations
* Improvements to server authentication backend
* Check that there is no acinclude.m4 left from old builds in
the source tree
* Fixes to strings and i18n
* Fixed pathfinding crash when ferry is forced to leave path
* Fixed warnings and crashes caused by AI trying to updgrade
allied units
* Fixed "take -" crash when there is no free player slots
* Fixed crash in citizen governor
* Avoid overwriting player name given as /create parameter
* Fixed AI crash when city destroyed during trade negotiation
* Send /cut and /cmdlevel commands correctly to server
* Fixed handling of quoted command parameters
-------------------------------------------------------------------
Tue Jan 29 11:18:11 CET 2008 - sndirsch@suse.de
- update to release 2.1.3
* Prevent server crash during explore.
* Improve client robustness and error logging.
* More GTK2 client support for saving server settings, add
buttons on dialogs.
* Updated sentence fragments, plurals, text, and translations;
specifically Catalan, Czech, Estonian, Finnish, German,
Lithuanian, Russian, Swedish, and Turkish.
-------------------------------------------------------------------
Mon Jan 28 07:36:53 CET 2008 - sndirsch@suse.de
- make rpmlint happy
-------------------------------------------------------------------
Thu Dec 27 22:38:29 CET 2007 - sndirsch@suse.de
- update to release 2.1.2
* Improved support for GGZ Gaming Zone.
* Fix support for Leave and Load in the same client session.
* Add GTK2 client support for saving server settings.
* Add realistic terrain requirements for three default wonders,
as well a number of missing ones to civ1 and civ2.
* Improve startup speed, reducing duplicate internal messages
sent.
* Updated GTK2 hotkeys, menus, text, and translations, especially
Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
-------------------------------------------------------------------
Thu Nov 29 16:52:42 CET 2007 - sndirsch@suse.de
- update to release 2.1.1
* Turn off full screen mode by default. (PR#12119)
* Fix city dialog. (PR#39825)
* Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868)
* Fix reported border and vision bugs. (PR#39828, PR#39829,
PR#39830, PR#39858)
* Modified Eiffel Tower. (PR#39826, PR#39874)
* SDL client much improved and usable. (PR#39859)
* Improved support for GGZ Gaming Zone. (PR#39611)
* Updated menus, text, and translations. (PR#9347, PR#23078,
PR#39541, PR#39723, PR#39748, PR#39818, PR#39884)
-------------------------------------------------------------------
Sat Nov 3 11:14:46 CET 2007 - sndirsch@suse.de
- update to final release 2.1.0. Changes since 2.0.9:
* Significantly improved features for modmakers.
* New default tileset: Amplio.
* Hex-2 overhead hexagonal tileset.
* Flags rendered from SVG vector images.
* High-res building and wonder icons plus brand new tech icon
set.
* New city tab on main map.
* City outlines.
* Added lua as scripting language. New tutorial scenario.
* Many new nations, flags and nation information and options.
* New /surrender command to yield in multiplayer games.
* Score now shown in player dialog.
* Reputation removed from the game.
* New borders rules. Borders are static, fortresses expand
borders and cities expand more borders with city size growth.
* New diplomacy rules. Neutral state replaced with Armistice.
You now start in War state, and cannot cross borders with
military units except in War or Alliance states.
* SDL client much improved and usable.
* GTK+ 1.2 clients removed.
* Votes need over 50% of votes to pass. Voting is now only during
game.
* First player to join becomes game organizer and sets all
options.
* Many AI changes. Improved AI diplomacy. Novice AI easier to
beat.
* Palace has a production bonus of +75% under Despotism and +50%
under Monarchy.
* New animated cursors.
* Support for GGZ Gaming Zone.
* Multiple units may be moved at once as a battlegroup.
* Built-in theme support. GTK+ and SDL clients shipped with
unique Freeciv themes.
* As usual, tons of changes under the hood.
-------------------------------------------------------------------
Mon Sep 24 12:36:27 CEST 2007 - sndirsch@suse.de
- disabled workaround for gcc optimization bug, which meanwhile has
been fixed (Bug #300410)
-------------------------------------------------------------------
Wed Sep 12 14:12:18 CEST 2007 - sndirsch@suse.de
- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410)
-------------------------------------------------------------------
Wed Sep 12 12:37:33 CEST 2007 - sndirsch@suse.de
- use "-O1" on %ix86 to workaround segfault when building cities
(Bug #300410)
-------------------------------------------------------------------
Mon Sep 10 04:31:24 CEST 2007 - sndirsch@suse.de
- reverted use of %fdupes, which does not work due to the magic
%doc line (which copies doc files after %install) (Bug #200911)
-------------------------------------------------------------------
Sun Jul 8 12:59:38 CEST 2007 - sndirsch@suse.de
- removed dupes (Bug #200911)
-------------------------------------------------------------------
Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de
- fix changelog entry order
-------------------------------------------------------------------
Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de
- updated to release 2.1.0-beta4
* Don't bounce land units from ocean cities when loading saved
game.
* Fix bug that walls get drawn when city has no walls but has
other defence bonuses.
* Allow air units to goto into unsafe terrain.
* Forbid military units from entering through the borders of
another nation that you are at peace with.
* Fix crash when AI is unable to build any kind of attacker units.
* Fix crash when city cannot build any kind of defending unit.
* GTK2: Tweaked colors in the technology report.
* SDL: Corrected a number of dialogs that didn't close properly.
* SDL: Remapped some keyboard shortcuts to be more intuitive:
right-clicking on the minimap moves the map; change the options
menu shortcut to ESC and the chatline shortcut to TAB; change
the "turn done" shortcut to Shift+Return; assign the help dialog
popup in the research dialog to the middle mouse button.
* SDL: Show scores in the player dialog.
* SDL: Fix many crashes and inconsistencies in the GUI.
* The new "Golden Globe" design of program and window manager icons.
* Medium size of the Hex2t tileset shipped with the game.
* New high-res wonder and building icon set for the Amplio tileset.
* Updates to fi.po by Sini Ruohomaa
* Updates to da.po by Joe Hansen
* Updates to lt.po by Andrius Štikonas
* The tutorial is now translatable
* Fixed autogen.sh to handle multiple installed versions of the same tool.
-------------------------------------------------------------------
Sun Feb 18 17:42:51 CET 2007 - sndirsch@suse.de
- updated to release 2.1.0-beta3
-------------------------------------------------------------------
Fri Sep 8 20:49:02 CEST 2006 - sndirsch@suse.de
- fixed build for SUSE 9.3
-------------------------------------------------------------------
Tue Sep 5 02:34:51 CEST 2006 - sndirsch@suse.de
- updated to release 2.1.0-beta2
- fixed data/locale dir
- cleanup
-------------------------------------------------------------------
Sat Apr 15 18:45:32 CEST 2006 - sndirsch@suse.de
- update to bugfix release 2.0.8
* obsoletes patch.CVE-2006-0047.freeciv
* allow loading of saved games from freeciv 2.1
* allow client goto into unknown tiles
* several other bugfixes
-------------------------------------------------------------------
Fri Mar 10 16:07:07 CET 2006 - bk@suse.de
- replace esound-devel with audiofile-devel and check ALSA and SDL
-------------------------------------------------------------------
Thu Mar 9 18:23:47 CET 2006 - bk@suse.de
- Add esound-devel to BuildRequires (was implicily by SDL-devel)
-------------------------------------------------------------------
Mon Mar 6 14:45:13 CET 2006 - sndirsch@suse.de
- patch.CVE-2006-0047.freeciv:
* fix for denial of service condition (Bug #155347,CVE-2006-0047)
-------------------------------------------------------------------
Wed Jan 25 21:36:00 CET 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
-------------------------------------------------------------------
Sun Nov 13 15:27:52 CET 2005 - sndirsch@suse.de
- update to bugfix release 2.0.7
-------------------------------------------------------------------
Sat Oct 22 17:51:21 CEST 2005 - sndirsch@suse.de
- added flac to neededforbuild (required by oggenc)
-------------------------------------------------------------------
Wed Sep 28 08:44:42 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.6
-------------------------------------------------------------------
Tue Sep 27 12:29:32 CEST 2005 - sndirsch@suse.de
- fixed build with gcc 4.1
-------------------------------------------------------------------
Sat Sep 3 16:56:57 CEST 2005 - sndirsch@suse.de
- fixed sound support (Bug #114982)
- update to bugfix release 2.0.5
* Fix bugs with government setting of new civs (barbarians and
civil war nations).
* Fix a bug where some mapgen settings would create more
continents than the server could handle.
* Fix a bug that allowed free changing of techs after finding a
tech other than the one currently being researched.
* Fix a bug where removing and creating a new player would give
the new player the old one's team.
* When the player disconnects in a normal game, make a savegame
and exit immediately rather than continuing to run. (This fixes
the bug where savegames made after a client crash would reveal
the entire map.)
* Fix a bug in the "endyear" setting.
* Don't send server-only settings to the client (to be shown in
the settings dialog).
* Send a unit's info to the client when its transporter is
disbanded.
* Fix several bugs where crashes could happen if an invalid
connection was left in the lists.
* Better fallbacks when starting positions can't be placed
(previously the server would crash in this situation).
* Fix several bugs in the detection of multiple servers on the
LAN.
* Make sure units in combat are not in the hidden (focus unit)
state.
* Update menus for the focus unit when a transporter becomes
available for it.
* Fix a bug in the GTK2 client where diplomat actions would sometimes
become impossible.
* Clicking on the focus unit in the panel will center it.
* Set aifill values for several scenarios.
-------------------------------------------------------------------
Sat Jul 30 13:57:52 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.4
-------------------------------------------------------------------
Wed Jul 13 15:53:35 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.3
-------------------------------------------------------------------
Fri Jun 24 12:06:12 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.2
-------------------------------------------------------------------
Wed Apr 27 18:31:57 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.1
* Fix a bug causing easy and novice AIs to be much harder than
they were supposed to be.
* New behavior of the /start command in multi-player mode.
* Minor translation updates.
* Other minor bugfixes.
-------------------------------------------------------------------
Tue Apr 19 12:23:38 CEST 2005 - sndirsch@suse.de
- update to final release 2.0.0
-------------------------------------------------------------------
Fri Apr 15 22:41:01 CEST 2005 - sndirsch@suse.de
- update to release 2.0.0 RC2
-------------------------------------------------------------------
Fri Apr 1 22:26:06 CEST 2005 - sndirsch@suse.de
- update to release 2.0.0 RC1
-------------------------------------------------------------------
Thu Feb 24 00:13:46 CET 2005 - sndirsch@suse.de
- update to release 2.0.0 Beta 8
* AI diplomacy bug fixes.
* Fix for team-mode research.
* Fix for infinite recursion in autoexplorers.
* Fix for SDL mixer freeze during exit.
* Fix for when the default username isn't a valid one.
* Fix for when we can't make a temp file when querying the
metaserver.
* Change some default client option values.
* Fix some client refresh problems.
* Fix some out-of-sync city dialog problems.
* Fix a crash when a nation flag isn't available.
* Fix a potential CMA crash.
* Rewrite some of the CMA dialog (gtk2 client).
* Some startscreen fixes.
* Many gui-win32 fixes.
* Fix some bugs with unloading of units.
* Fix some bugs with seeing subs when you shouldn't.
-------------------------------------------------------------------
Thu Feb 17 07:12:01 CET 2005 - sndirsch@suse.de
- fixed build
-------------------------------------------------------------------
Fri Jan 21 18:42:54 CET 2005 - sndirsch@suse.de
- update to release 2.0.0 Beta 7
* Fix for using "nb" as the Norwegian translation (as well as
"no").
* Some portability fixes to the compilation code.
* AI doesn't overvalue techs so much.
* Fix a potential crash when bribing cities.
* Fix a potential crash in the AI ferry code.
* Fix a potential crash when an exploring unit dies.
* Don't show empty helptext for techs.
* Fix some compilation problems on C99 compilers.
* Fix a bug when transferring embassies.
* Fix a bug with fog-of-war code in the GTK-2.0 client on
windows.
* Fix numerous bugs in the win32 client.
* Fix a crash when researching future techs.
* Make some server commands have different access levels during
pregame.
* Fix some bugs when breaking alliances.
* Fix some bugs with observers.
* Fix some major bugs with autosettlers (the new autosettlers
should be a lot more usable).
-------------------------------------------------------------------
Tue Jan 4 22:35:10 CET 2005 - sndirsch@suse.de
- updated to release 2.0.0 Beta6
* Speed up AI calculations by recalculating some things only
every few turms.
* Fix a bug with long-distance exploring.
* Fix some bugs with out-of-sync cities.
* Change client-side goto to take the path with the lowest
"best time" rather than the one with the lowest "worst time".
* Add a new method for drawing fog of war (gtk2-client and
win32-client only). Change the trident tileset to use this new
method.
* Remove veteran status from the panel unit info string.
* Improve some keyboard controls in the gtk2 client.
* Fix a bug when cross-compiling the XAW client.
* Improve server citizen placement when a city's minimums cannot
be met.
* Change novice and "away" AIs to not cheat by having instant
revolutions.
* Fix a bug when loading old/invalid savegames that have
invalid alliances.
* Fix some bugs with voting (more may remain).
-------------------------------------------------------------------
Tue Dec 14 10:24:20 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta5
- move no.po to nb.po instead of patching it (with a maybe outdated
version)
-------------------------------------------------------------------
Fri Nov 19 18:55:25 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta4
* obsoletes freeciv-da_DK.diff
-------------------------------------------------------------------
Thu Nov 18 18:05:02 CET 2004 - sndirsch@suse.de
- freeciv-da_DK.diff:
* fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341)
-------------------------------------------------------------------
Wed Nov 17 12:56:12 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta3
* adjusted freeciv-2.0.0-no-nb.diff
-------------------------------------------------------------------
Fri Oct 29 16:50:09 CEST 2004 - sndirsch@suse.de
- some cleanup in specfile
-------------------------------------------------------------------
Thu Oct 28 22:15:19 CEST 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta2
* removed obsolete patches (autoconf.diff, code_cleanup.diff)
* removed wrapper script, which started both civserver and
civclient; obsolete as the server can now be started by the
client (freeciv,freeciv.info,freeciv.info.de,
gxmessage-2.0.8.tar.gz)
* civworld (map editor) disabled for now; patch for 2.0.0 is not
available yet
-------------------------------------------------------------------
Tue Oct 19 13:06:03 CEST 2004 - sndirsch@suse.de
- freeciv-1.14.2-no-nb.diff
* norwegian locale has changed: no --> nb
-------------------------------------------------------------------
Thu Sep 9 13:34:38 CEST 2004 - sndirsch@suse.de
- updated to release 1.14.2
* important compile fixes for some platforms
* game balance adjustments:
- all buildings except wonders and space parts 30% cheaper
- some wonders cheaper: Colossus, Copernicus, Isaac Newton's,
King Richard's, Oracle and Shakespeare's
- submarine has more attack and movement, and costs less
* reputation recovery bug fixed (now much slower)
* a few other minor bugfixes
- adjusted autoconf.diff
-------------------------------------------------------------------
Mon Jul 5 11:50:39 CEST 2004 - sndirsch@suse.de
- freeciv.serv:
use "set aifill 2" instead of "create tux" to create a game;
otherwise the game runs as a demo without any opponents if
username is "tux" (Bug #42751)
-------------------------------------------------------------------
Mon Mar 15 09:09:08 CET 2004 - sndirsch@suse.de
- store savegames in $HOME/.freeciv
-------------------------------------------------------------------
Sat Mar 13 23:14:09 CET 2004 - sndirsch@suse.de
- use gxmessage (gtk2 xmessage) instead of xmessage for information
window during start
-------------------------------------------------------------------
Thu Mar 11 19:17:28 CET 2004 - sndirsch@suse.de
- fixed for 'check_if_valid_source_dir' use :-)
-------------------------------------------------------------------
Thu Mar 11 08:11:38 CET 2004 - sndirsch@suse.de
- moved manuals to doc directory
-------------------------------------------------------------------
Thu Mar 11 07:43:22 CET 2004 - sndirsch@suse.de
- better desktop icons
-------------------------------------------------------------------
Sat Mar 6 18:44:47 CET 2004 - sndirsch@suse.de
- added freeciv manual and desktop file (including icon) for it
- added german translation for freeciv wrapper info
- use rules similar to civ2 for freeciv wrapper
-------------------------------------------------------------------
Sun Feb 29 15:05:57 CET 2004 - sndirsch@suse.de
- reencode wav files to ogg to save some space (and maybe add later
a more complete soundset); removed esd support as it doesn't
support ogg files
- added wrapper for easy use (starts server + client preconfigured)
- added desktop files (including icons) for wrapper and map editor
-------------------------------------------------------------------
Sun Feb 29 00:25:40 CET 2004 - sndirsch@suse.de
- fixed sound (sound specfile needs to be called .soundspec)
-------------------------------------------------------------------
Sat Feb 28 20:37:09 CET 2004 - sndirsch@suse.de
- use GTK 2.x GUI for civclient now; civworld map editor still uses
old GTK 1.x GUI
-------------------------------------------------------------------
Sat Feb 28 17:53:20 CET 2004 - sndirsch@suse.de
- updated to release 1.14.1
-------------------------------------------------------------------
Fri Jan 23 01:38:51 CET 2004 - ro@suse.de
- remove old automake stuff
-------------------------------------------------------------------
Sat Jan 10 12:07:03 CET 2004 - adrian@suse.de
- build as user
-------------------------------------------------------------------
Sat Aug 16 15:27:31 CEST 2003 - adrian@suse.de
- install desktop files from kappfinder
-------------------------------------------------------------------
Mon Jul 14 16:37:46 CEST 2003 - sbrabec@suse.cz
- GNOME prefix change to /opt/gnome.
-------------------------------------------------------------------
Fri Jun 20 02:53:43 CEST 2003 - ro@suse.de
- build with current gettext
-------------------------------------------------------------------
Thu Nov 21 13:25:27 CET 2002 - ro@suse.de
- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel"
-------------------------------------------------------------------
Wed Nov 20 12:13:08 CET 2002 - pthomas@suse.de
- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv.
- Fix up the autoconf stuff to reduce warnings.
- Add AM_GNU_GETTEXT_VERSION.
-------------------------------------------------------------------
Tue Sep 17 17:34:28 CEST 2002 - ro@suse.de
- removed bogus self-provides
-------------------------------------------------------------------
Mon Sep 16 13:56:30 CEST 2002 - uli@suse.de
- update -> 1.13.0 (usability improvements, sound, rules extended,
gameplay fine-tuned, cleanups and bugfixes)
- known problem: client segfaults when doing revolution on x86-64,
fine on i386
-------------------------------------------------------------------
Fri Jul 26 23:07:48 CEST 2002 - adrian@suse.de
- fix neededforbuild
-------------------------------------------------------------------
Tue Jul 2 13:00:47 CEST 2002 - meissner@suse.de
- buildrootet, rerun auto* tools.
-------------------------------------------------------------------
Wed Nov 14 18:21:59 CET 2001 - ro@suse.de
- fix for automake 1.5
-------------------------------------------------------------------
Tue Aug 21 12:24:51 CEST 2001 - uli@suse.de
- added scenario editor civworld
-------------------------------------------------------------------
Mon Aug 13 17:45:52 CEST 2001 - uli@suse.de
- update -> 1.12.0
-------------------------------------------------------------------
Thu Aug 9 16:59:28 CEST 2001 - uli@suse.de
- update -> 1.11.12
-------------------------------------------------------------------
Fri Aug 3 16:44:19 CEST 2001 - uli@suse.de
- update -> 1.11.8
-------------------------------------------------------------------
Mon Jul 23 18:25:33 CEST 2001 - uli@suse.de
- update -> 1.11.6
-------------------------------------------------------------------
Tue May 8 12:42:16 CEST 2001 - mfabian@suse.de
- bzip2 sources
-------------------------------------------------------------------
Fri Feb 23 00:10:25 CET 2001 - ro@suse.de
- added readline/readline-devel to neededforbuild (split from bash)
-------------------------------------------------------------------
Tue Jan 30 23:35:01 CET 2001 - ro@suse.de
- changed neededforbuild <imlibcfe> to <imlib-config>
-------------------------------------------------------------------
Mon Nov 6 02:26:12 CET 2000 - ro@suse.de
- fixed neededforbuild
-------------------------------------------------------------------
Thu Aug 10 16:50:58 CEST 2000 - uli@suse.de
- update -> 1.11.4
-------------------------------------------------------------------
Mon Jun 5 19:54:01 MEST 2000 - uli@suse.de
- moved docs to %{_docdir}
-------------------------------------------------------------------
Tue Feb 22 19:28:57 CET 2000 - uli@suse.de
- update -> 1.10.0
- switched client from Xaw to GTK
-------------------------------------------------------------------
Wed Oct 20 20:10:31 MEST 1999 - uli@suse.de
- New version 1.9.0
-------------------------------------------------------------------
Fri Sep 17 11:28:09 MEST 1999 - kettner@suse.de
- Reinserted old # Commandline: line.
-------------------------------------------------------------------
Mon Sep 13 17:23:57 CEST 1999 - bs@suse.de
- ran old prepare_spec on spec file to switch to new prepare_spec.
-------------------------------------------------------------------
Wed Aug 25 15:28:08 MEST 1999 - uli@suse.de
- New version 1.8.1
-------------------------------------------------------------------
Fri Jun 18 15:37:53 MEST 1999 - uli@suse.de
- Spec file created from freeciv-1.8.0.tar.gz by autospec
-------------------------------------------------------------------
Tue Jan 5 17:51:00 MET 1999 - rb@suse.de
- update to version 1.7.2
-------------------------------------------------------------------
Sun Nov 1 19:09:27 PST 1998 - rb@suse.de
- update to version 1.7.1
-------------------------------------------------------------------
Mon Aug 10 23:32:07 MEST 1998 - rb@suse.de
- update to version 1.7.0
-------------------------------------------------------------------
Tue Jul 21 18:55:28 MEST 1998 - rb@suse.de
- Corrected Copyright-notice in spec file
-------------------------------------------------------------------
Wed Jul 1 01:44:02 MEST 1998 - rb@suse.de
- update to version 1.6.3
- added new README.SuSE
- civserver became ser
- civclient and civserver both reside in /usr/games/freeciv
-------------------------------------------------------------------
Tue Mar 3 20:01:08 MET 1998 - rb@suse.de
- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6
- made /usr/X11R6/bin/ the home of 'civserver' in order to have a
consistent place for 'civserver' and 'civ'. civclient still resides
in /usr/games/freeciv since it requires an environment variable to
be set. It is startet by 'civ' which also sets the variable.
-------------------------------------------------------------------
Fri Feb 27 16:20:35 MET 1998 - rb@suse.de
- first S.u.S.E. version 1.5.1
- copied additional info files to /usr/doc/packages/freeciv