SHA256
1
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forked from pool/freeciv
Stefan Dirsch 2008-09-11 14:06:12 +00:00 committed by Git OBS Bridge
parent 1903632cff
commit 2727450fa3
6 changed files with 126 additions and 18 deletions

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@ -1,11 +0,0 @@
--- configure.ac.orig 2006-09-05 02:52:57.000000000 +0200
+++ configure.ac 2006-09-05 02:53:17.000000000 +0200
@@ -173,7 +173,7 @@
LIBS="$LIBS $LIBICONV"
dnl I18n support
-ALL_LINGUAS="ar cs ca da de el en_GB es et fa fi fr he hu it ja ko lt nl nb no pl pt pt_BR ro ru sv tr uk zh_CN"
+ALL_LINGUAS="ar cs ca da de el en_GB es et fa fi fr he hu it ja ko lt nl nb pl pt pt_BR ro ru sv tr uk zh_CN"
AM_GNU_GETTEXT(,need-ngettext)
dnl AM_GNU_GETTEXT doesn't have all features we want

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:f2a4eb38bba4b9ed64c844c984b86fba49d4de8387b5983cc5d2ff5711db1a26
size 29568407

11
freeciv-2.1.6-no-nb.diff Normal file
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@ -0,0 +1,11 @@
--- configure.ac.orig 2008-08-10 14:57:07.000000000 +0200
+++ configure.ac 2008-09-11 15:58:29.000000000 +0200
@@ -193,7 +193,7 @@
dnl I18n support
ALL_LINGUAS="ar cs ca da de el en_GB eo es et fa fi fr he hu it ja ko lt nl
-nb no pl pt pt_BR ro ru sv tr uk zh_CN" AM_GNU_GETTEXT(,need-ngettext)
+nb pl pt pt_BR ro ru sv tr uk zh_CN" AM_GNU_GETTEXT(,need-ngettext)
dnl AM_GNU_GETTEXT doesn't have all features we want
dnl or they don't behave correctly.

3
freeciv-2.1.6.tar.bz2 Normal file
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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:5cf51ef22d316983d2e189358a3cd0bee591ccca24281ebe3d58d6ec89935c75
size 29647438

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@ -1,3 +1,55 @@
-------------------------------------------------------------------
Thu Sep 11 15:48:09 CEST 2008 - sndirsch@suse.de
- update to release 2.1.6
* Updates to bootstrap.
* Fixed compile warnings.
* Fixed bug that AI tried to get unreachable techs from treaty.
* Made only human players count toward minplayers.
* Set minimum number of human players to 0.
* Use Mysql port information from authentication config file.
* Refresh cities after shared vision gained from another player.
* Make message about paratrooper dying on paradrop more likely
to appear to user.
* Handle empty http_proxy environment variable correctly.
* Fixed global observer crash in GTK2 connection dialog.
* Fixed lables and sensitivity of button in GTK2 connection
dialog.
* Fixed the "non-blocking socket operation could not be
completed immediately" bug.
* Fixed crash when continents are renumbered.
* Go straight to the network page when autoconnecting to a server
that needs a password.
* Don't reset the wrong player name when a player is /cut in
pregame.
* Show total buy cost for selected cities in the city report.
* Fixed visual corruption in flag images.
* Separated mandatory and optional capabilities in the capstring
for GGZ.
* Fixed printing of obsolete wonders.
* Fixed bug that prevented building Hydro Plant in city placed
on one tile river.
* Fixed GGZ handlers for error and spectator events.
* Disabled hack challenge when in GGZ mode.
* Improved memory handling in warmap queue.
* Do not mark buildings redundant when they allow building of unit
* Fixed crash when loading saved game when tech leakage is enabled.
* Fixed potential problems when city starves.
* Made the internal server store savegames in the user's home
directory on Windows.
* Fixed city report size calculations.
* Added ggz-style savegame support.
* Fixed crash in the SDL worklist dialog.
* Fixed /take assert when all player slots are in use.
* Fixed error message about illegal auth port parameter.
* Fixed client crash in the end of turn in altering movement mode.
* Fixed changing of specialists at resolutions higher than
640x480 in SDL client.
* Fixed bug causing false tax rate exceeded messages.
* Already built great wonders show "never" instead of "1" for
turns-to-build.
* Added Esperanto translation.
-------------------------------------------------------------------
Sat Jul 19 22:31:26 CEST 2008 - sndirsch@suse.de

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@ -1,10 +1,17 @@
#
# spec file for package freeciv (Version 2.1.5)
# spec file for package freeciv (Version 2.1.6)
#
# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
@ -19,7 +26,7 @@ License: GPL v2 or later
Group: Amusements/Games/Strategy/Turn Based
AutoReqProv: on
Summary: Free Civilization Clone
Version: 2.1.5
Version: 2.1.6
Release: 1
Source0: %{name}-%{version}.tar.bz2
Source5: freeciv.desktop
@ -118,6 +125,55 @@ find doc -name "Makefile*" | xargs rm -f
/usr/share/freeciv/
%changelog
* Thu Sep 11 2008 sndirsch@suse.de
- update to release 2.1.6
* Updates to bootstrap.
* Fixed compile warnings.
* Fixed bug that AI tried to get unreachable techs from treaty.
* Made only human players count toward minplayers.
* Set minimum number of human players to 0.
* Use Mysql port information from authentication config file.
* Refresh cities after shared vision gained from another player.
* Make message about paratrooper dying on paradrop more likely
to appear to user.
* Handle empty http_proxy environment variable correctly.
* Fixed global observer crash in GTK2 connection dialog.
* Fixed lables and sensitivity of button in GTK2 connection
dialog.
* Fixed the "non-blocking socket operation could not be
completed immediately" bug.
* Fixed crash when continents are renumbered.
* Go straight to the network page when autoconnecting to a server
that needs a password.
* Don't reset the wrong player name when a player is /cut in
pregame.
* Show total buy cost for selected cities in the city report.
* Fixed visual corruption in flag images.
* Separated mandatory and optional capabilities in the capstring
for GGZ.
* Fixed printing of obsolete wonders.
* Fixed bug that prevented building Hydro Plant in city placed
on one tile river.
* Fixed GGZ handlers for error and spectator events.
* Disabled hack challenge when in GGZ mode.
* Improved memory handling in warmap queue.
* Do not mark buildings redundant when they allow building of unit
* Fixed crash when loading saved game when tech leakage is enabled.
* Fixed potential problems when city starves.
* Made the internal server store savegames in the user's home
directory on Windows.
* Fixed city report size calculations.
* Added ggz-style savegame support.
* Fixed crash in the SDL worklist dialog.
* Fixed /take assert when all player slots are in use.
* Fixed error message about illegal auth port parameter.
* Fixed client crash in the end of turn in altering movement mode.
* Fixed changing of specialists at resolutions higher than
640x480 in SDL client.
* Fixed bug causing false tax rate exceeded messages.
* Already built great wonders show "never" instead of "1" for
turns-to-build.
* Added Esperanto translation.
* Sun Jul 20 2008 sndirsch@suse.de
- update to release 2.1.5
* Fixes for bootstrap and compilation issues.