SHA256
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forked from pool/freeciv
Pavol Rusnak 2008-04-30 12:30:56 +00:00 committed by Git OBS Bridge
commit 3a31ec6f47
13 changed files with 1414 additions and 0 deletions

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## Default LFS
*.7z filter=lfs diff=lfs merge=lfs -text
*.bsp filter=lfs diff=lfs merge=lfs -text
*.bz2 filter=lfs diff=lfs merge=lfs -text
*.gem filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.lz filter=lfs diff=lfs merge=lfs -text
*.lzma filter=lfs diff=lfs merge=lfs -text
*.obscpio filter=lfs diff=lfs merge=lfs -text
*.oxt filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.rpm filter=lfs diff=lfs merge=lfs -text
*.tbz filter=lfs diff=lfs merge=lfs -text
*.tbz2 filter=lfs diff=lfs merge=lfs -text
*.tgz filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.txz filter=lfs diff=lfs merge=lfs -text
*.whl filter=lfs diff=lfs merge=lfs -text
*.xz filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.zst filter=lfs diff=lfs merge=lfs -text

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.osc

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freeciv-2.1.4-no-nb.diff Normal file
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--- configure.ac.orig 2006-09-05 02:52:57.000000000 +0200
+++ configure.ac 2006-09-05 02:53:17.000000000 +0200
@@ -173,7 +173,7 @@
LIBS="$LIBS $LIBICONV"
dnl I18n support
-ALL_LINGUAS="ar cs ca da de el en_GB es et fa fi fr he hu it ja ko lt nl nb no pl pt pt_BR ro ru sv tr uk zh_CN"
+ALL_LINGUAS="ar cs ca da de el en_GB es et fa fi fr he hu it ja ko lt nl nb pl pt pt_BR ro ru sv tr uk zh_CN"
AM_GNU_GETTEXT(,need-ngettext)
dnl AM_GNU_GETTEXT doesn't have all features we want

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version https://git-lfs.github.com/spec/v1
oid sha256:d6a1867782ee86ac364e7feec0db78eb88cad795253fee84b6de3e687d33491c
size 29531378

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#!/bin/sh
FREECIVDIR=/usr/share/doc/packages/freeciv
tmplang="$LANG"
test "$LC_MESSAGES" != "" && tmplang="$LC_MESSAGES"
test "$LC_ALL" != "" && tmplang="$LC_ALL"
test "$LANGUAGE" != "" && tmplang="$LANGUAGE"
lang=`echo $tmplang|cut -d "_" -f 1`
if [ "$lang" == "de" ]; then
DOCFILE=$FREECIVDIR/manual.de/trident/game-over.html
else
DOCFILE=$FREECIVDIR/manual/isotrident/game.html
fi
call-browser $DOCFILE

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[Desktop Entry]
Type=Application
Name=FreeCiv Manual
Name[de]=FreeCiv Handbuch
Exec=freeciv-manual
Icon=freeciv-manual

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freeciv-manual.png Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:84220d3f4e91c8c0c03949f903ca7ccddc54396f4c155467a5355f794e979586
size 1794

711
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-------------------------------------------------------------------
Sun Apr 27 10:04:42 CEST 2008 - sndirsch@suse.de
- update to release 2.1.4
* gui-sdl Fix crash when trying to bribe a unit
* Fixes for UTF-8 and local encoding mismatch
* Fixed crash when unit is killed by the breaking of a treaty
* gui-gtk2 Theme had checkbox images reversed in some situations
* Improvements to server authentication backend
* Check that there is no acinclude.m4 left from old builds in
the source tree
* Fixes to strings and i18n
* Fixed pathfinding crash when ferry is forced to leave path
* Fixed warnings and crashes caused by AI trying to updgrade
allied units
* Fixed "take -" crash when there is no free player slots
* Fixed crash in citizen governor
* Avoid overwriting player name given as /create parameter
* Fixed AI crash when city destroyed during trade negotiation
* Send /cut and /cmdlevel commands correctly to server
* Fixed handling of quoted command parameters
-------------------------------------------------------------------
Tue Jan 29 11:18:11 CET 2008 - sndirsch@suse.de
- update to release 2.1.3
* Prevent server crash during explore.
* Improve client robustness and error logging.
* More GTK2 client support for saving server settings, add
buttons on dialogs.
* Updated sentence fragments, plurals, text, and translations;
specifically Catalan, Czech, Estonian, Finnish, German,
Lithuanian, Russian, Swedish, and Turkish.
-------------------------------------------------------------------
Mon Jan 28 07:36:53 CET 2008 - sndirsch@suse.de
- make rpmlint happy
-------------------------------------------------------------------
Thu Dec 27 22:38:29 CET 2007 - sndirsch@suse.de
- update to release 2.1.2
* Improved support for GGZ Gaming Zone.
* Fix support for Leave and Load in the same client session.
* Add GTK2 client support for saving server settings.
* Add realistic terrain requirements for three default wonders,
as well a number of missing ones to civ1 and civ2.
* Improve startup speed, reducing duplicate internal messages
sent.
* Updated GTK2 hotkeys, menus, text, and translations, especially
Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
-------------------------------------------------------------------
Thu Nov 29 16:52:42 CET 2007 - sndirsch@suse.de
- update to release 2.1.1
* Turn off full screen mode by default. (PR#12119)
* Fix city dialog. (PR#39825)
* Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868)
* Fix reported border and vision bugs. (PR#39828, PR#39829,
PR#39830, PR#39858)
* Modified Eiffel Tower. (PR#39826, PR#39874)
* SDL client much improved and usable. (PR#39859)
* Improved support for GGZ Gaming Zone. (PR#39611)
* Updated menus, text, and translations. (PR#9347, PR#23078,
PR#39541, PR#39723, PR#39748, PR#39818, PR#39884)
-------------------------------------------------------------------
Sat Nov 3 11:14:46 CET 2007 - sndirsch@suse.de
- update to final release 2.1.0. Changes since 2.0.9:
* Significantly improved features for modmakers.
* New default tileset: Amplio.
* Hex-2 overhead hexagonal tileset.
* Flags rendered from SVG vector images.
* High-res building and wonder icons plus brand new tech icon
set.
* New city tab on main map.
* City outlines.
* Added lua as scripting language. New tutorial scenario.
* Many new nations, flags and nation information and options.
* New /surrender command to yield in multiplayer games.
* Score now shown in player dialog.
* Reputation removed from the game.
* New borders rules. Borders are static, fortresses expand
borders and cities expand more borders with city size growth.
* New diplomacy rules. Neutral state replaced with Armistice.
You now start in War state, and cannot cross borders with
military units except in War or Alliance states.
* SDL client much improved and usable.
* GTK+ 1.2 clients removed.
* Votes need over 50% of votes to pass. Voting is now only during
game.
* First player to join becomes game organizer and sets all
options.
* Many AI changes. Improved AI diplomacy. Novice AI easier to
beat.
* Palace has a production bonus of +75% under Despotism and +50%
under Monarchy.
* New animated cursors.
* Support for GGZ Gaming Zone.
* Multiple units may be moved at once as a battlegroup.
* Built-in theme support. GTK+ and SDL clients shipped with
unique Freeciv themes.
* As usual, tons of changes under the hood.
-------------------------------------------------------------------
Mon Sep 24 12:36:27 CEST 2007 - sndirsch@suse.de
- disabled workaround for gcc optimization bug, which meanwhile has
been fixed (Bug #300410)
-------------------------------------------------------------------
Wed Sep 12 14:12:18 CEST 2007 - sndirsch@suse.de
- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410)
-------------------------------------------------------------------
Wed Sep 12 12:37:33 CEST 2007 - sndirsch@suse.de
- use "-O1" on %ix86 to workaround segfault when building cities
(Bug #300410)
-------------------------------------------------------------------
Mon Sep 10 04:31:24 CEST 2007 - sndirsch@suse.de
- reverted use of %fdupes, which does not work due to the magic
%doc line (which copies doc files after %install) (Bug #200911)
-------------------------------------------------------------------
Sun Jul 8 12:59:38 CEST 2007 - sndirsch@suse.de
- removed dupes (Bug #200911)
-------------------------------------------------------------------
Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de
- fix changelog entry order
-------------------------------------------------------------------
Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de
- updated to release 2.1.0-beta4
* Don't bounce land units from ocean cities when loading saved
game.
* Fix bug that walls get drawn when city has no walls but has
other defence bonuses.
* Allow air units to goto into unsafe terrain.
* Forbid military units from entering through the borders of
another nation that you are at peace with.
* Fix crash when AI is unable to build any kind of attacker units.
* Fix crash when city cannot build any kind of defending unit.
* GTK2: Tweaked colors in the technology report.
* SDL: Corrected a number of dialogs that didn't close properly.
* SDL: Remapped some keyboard shortcuts to be more intuitive:
right-clicking on the minimap moves the map; change the options
menu shortcut to ESC and the chatline shortcut to TAB; change
the "turn done" shortcut to Shift+Return; assign the help dialog
popup in the research dialog to the middle mouse button.
* SDL: Show scores in the player dialog.
* SDL: Fix many crashes and inconsistencies in the GUI.
* The new "Golden Globe" design of program and window manager icons.
* Medium size of the Hex2t tileset shipped with the game.
* New high-res wonder and building icon set for the Amplio tileset.
* Updates to fi.po by Sini Ruohomaa
* Updates to da.po by Joe Hansen
* Updates to lt.po by Andrius Štikonas
* The tutorial is now translatable
* Fixed autogen.sh to handle multiple installed versions of the same tool.
-------------------------------------------------------------------
Sun Feb 18 17:42:51 CET 2007 - sndirsch@suse.de
- updated to release 2.1.0-beta3
-------------------------------------------------------------------
Fri Sep 8 20:49:02 CEST 2006 - sndirsch@suse.de
- fixed build for SUSE 9.3
-------------------------------------------------------------------
Tue Sep 5 02:34:51 CEST 2006 - sndirsch@suse.de
- updated to release 2.1.0-beta2
- fixed data/locale dir
- cleanup
-------------------------------------------------------------------
Sat Apr 15 18:45:32 CEST 2006 - sndirsch@suse.de
- update to bugfix release 2.0.8
* obsoletes patch.CVE-2006-0047.freeciv
* allow loading of saved games from freeciv 2.1
* allow client goto into unknown tiles
* several other bugfixes
-------------------------------------------------------------------
Fri Mar 10 16:07:07 CET 2006 - bk@suse.de
- replace esound-devel with audiofile-devel and check ALSA and SDL
-------------------------------------------------------------------
Thu Mar 9 18:23:47 CET 2006 - bk@suse.de
- Add esound-devel to BuildRequires (was implicily by SDL-devel)
-------------------------------------------------------------------
Mon Mar 6 14:45:13 CET 2006 - sndirsch@suse.de
- patch.CVE-2006-0047.freeciv:
* fix for denial of service condition (Bug #155347,CVE-2006-0047)
-------------------------------------------------------------------
Wed Jan 25 21:36:00 CET 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
-------------------------------------------------------------------
Sun Nov 13 15:27:52 CET 2005 - sndirsch@suse.de
- update to bugfix release 2.0.7
-------------------------------------------------------------------
Sat Oct 22 17:51:21 CEST 2005 - sndirsch@suse.de
- added flac to neededforbuild (required by oggenc)
-------------------------------------------------------------------
Wed Sep 28 08:44:42 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.6
-------------------------------------------------------------------
Tue Sep 27 12:29:32 CEST 2005 - sndirsch@suse.de
- fixed build with gcc 4.1
-------------------------------------------------------------------
Sat Sep 3 16:56:57 CEST 2005 - sndirsch@suse.de
- fixed sound support (Bug #114982)
- update to bugfix release 2.0.5
* Fix bugs with government setting of new civs (barbarians and
civil war nations).
* Fix a bug where some mapgen settings would create more
continents than the server could handle.
* Fix a bug that allowed free changing of techs after finding a
tech other than the one currently being researched.
* Fix a bug where removing and creating a new player would give
the new player the old one's team.
* When the player disconnects in a normal game, make a savegame
and exit immediately rather than continuing to run. (This fixes
the bug where savegames made after a client crash would reveal
the entire map.)
* Fix a bug in the "endyear" setting.
* Don't send server-only settings to the client (to be shown in
the settings dialog).
* Send a unit's info to the client when its transporter is
disbanded.
* Fix several bugs where crashes could happen if an invalid
connection was left in the lists.
* Better fallbacks when starting positions can't be placed
(previously the server would crash in this situation).
* Fix several bugs in the detection of multiple servers on the
LAN.
* Make sure units in combat are not in the hidden (focus unit)
state.
* Update menus for the focus unit when a transporter becomes
available for it.
* Fix a bug in the GTK2 client where diplomat actions would sometimes
become impossible.
* Clicking on the focus unit in the panel will center it.
* Set aifill values for several scenarios.
-------------------------------------------------------------------
Sat Jul 30 13:57:52 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.4
-------------------------------------------------------------------
Wed Jul 13 15:53:35 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.3
-------------------------------------------------------------------
Fri Jun 24 12:06:12 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.2
-------------------------------------------------------------------
Wed Apr 27 18:31:57 CEST 2005 - sndirsch@suse.de
- update to bugfix release 2.0.1
* Fix a bug causing easy and novice AIs to be much harder than
they were supposed to be.
* New behavior of the /start command in multi-player mode.
* Minor translation updates.
* Other minor bugfixes.
-------------------------------------------------------------------
Tue Apr 19 12:23:38 CEST 2005 - sndirsch@suse.de
- update to final release 2.0.0
-------------------------------------------------------------------
Fri Apr 15 22:41:01 CEST 2005 - sndirsch@suse.de
- update to release 2.0.0 RC2
-------------------------------------------------------------------
Fri Apr 1 22:26:06 CEST 2005 - sndirsch@suse.de
- update to release 2.0.0 RC1
-------------------------------------------------------------------
Thu Feb 24 00:13:46 CET 2005 - sndirsch@suse.de
- update to release 2.0.0 Beta 8
* AI diplomacy bug fixes.
* Fix for team-mode research.
* Fix for infinite recursion in autoexplorers.
* Fix for SDL mixer freeze during exit.
* Fix for when the default username isn't a valid one.
* Fix for when we can't make a temp file when querying the
metaserver.
* Change some default client option values.
* Fix some client refresh problems.
* Fix some out-of-sync city dialog problems.
* Fix a crash when a nation flag isn't available.
* Fix a potential CMA crash.
* Rewrite some of the CMA dialog (gtk2 client).
* Some startscreen fixes.
* Many gui-win32 fixes.
* Fix some bugs with unloading of units.
* Fix some bugs with seeing subs when you shouldn't.
-------------------------------------------------------------------
Thu Feb 17 07:12:01 CET 2005 - sndirsch@suse.de
- fixed build
-------------------------------------------------------------------
Fri Jan 21 18:42:54 CET 2005 - sndirsch@suse.de
- update to release 2.0.0 Beta 7
* Fix for using "nb" as the Norwegian translation (as well as
"no").
* Some portability fixes to the compilation code.
* AI doesn't overvalue techs so much.
* Fix a potential crash when bribing cities.
* Fix a potential crash in the AI ferry code.
* Fix a potential crash when an exploring unit dies.
* Don't show empty helptext for techs.
* Fix some compilation problems on C99 compilers.
* Fix a bug when transferring embassies.
* Fix a bug with fog-of-war code in the GTK-2.0 client on
windows.
* Fix numerous bugs in the win32 client.
* Fix a crash when researching future techs.
* Make some server commands have different access levels during
pregame.
* Fix some bugs when breaking alliances.
* Fix some bugs with observers.
* Fix some major bugs with autosettlers (the new autosettlers
should be a lot more usable).
-------------------------------------------------------------------
Tue Jan 4 22:35:10 CET 2005 - sndirsch@suse.de
- updated to release 2.0.0 Beta6
* Speed up AI calculations by recalculating some things only
every few turms.
* Fix a bug with long-distance exploring.
* Fix some bugs with out-of-sync cities.
* Change client-side goto to take the path with the lowest
"best time" rather than the one with the lowest "worst time".
* Add a new method for drawing fog of war (gtk2-client and
win32-client only). Change the trident tileset to use this new
method.
* Remove veteran status from the panel unit info string.
* Improve some keyboard controls in the gtk2 client.
* Fix a bug when cross-compiling the XAW client.
* Improve server citizen placement when a city's minimums cannot
be met.
* Change novice and "away" AIs to not cheat by having instant
revolutions.
* Fix a bug when loading old/invalid savegames that have
invalid alliances.
* Fix some bugs with voting (more may remain).
-------------------------------------------------------------------
Tue Dec 14 10:24:20 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta5
- move no.po to nb.po instead of patching it (with a maybe outdated
version)
-------------------------------------------------------------------
Fri Nov 19 18:55:25 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta4
* obsoletes freeciv-da_DK.diff
-------------------------------------------------------------------
Thu Nov 18 18:05:02 CET 2004 - sndirsch@suse.de
- freeciv-da_DK.diff:
* fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341)
-------------------------------------------------------------------
Wed Nov 17 12:56:12 CET 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta3
* adjusted freeciv-2.0.0-no-nb.diff
-------------------------------------------------------------------
Fri Oct 29 16:50:09 CEST 2004 - sndirsch@suse.de
- some cleanup in specfile
-------------------------------------------------------------------
Thu Oct 28 22:15:19 CEST 2004 - sndirsch@suse.de
- updated to release 2.0.0 Beta2
* removed obsolete patches (autoconf.diff, code_cleanup.diff)
* removed wrapper script, which started both civserver and
civclient; obsolete as the server can now be started by the
client (freeciv,freeciv.info,freeciv.info.de,
gxmessage-2.0.8.tar.gz)
* civworld (map editor) disabled for now; patch for 2.0.0 is not
available yet
-------------------------------------------------------------------
Tue Oct 19 13:06:03 CEST 2004 - sndirsch@suse.de
- freeciv-1.14.2-no-nb.diff
* norwegian locale has changed: no --> nb
-------------------------------------------------------------------
Thu Sep 9 13:34:38 CEST 2004 - sndirsch@suse.de
- updated to release 1.14.2
* important compile fixes for some platforms
* game balance adjustments:
- all buildings except wonders and space parts 30% cheaper
- some wonders cheaper: Colossus, Copernicus, Isaac Newton's,
King Richard's, Oracle and Shakespeare's
- submarine has more attack and movement, and costs less
* reputation recovery bug fixed (now much slower)
* a few other minor bugfixes
- adjusted autoconf.diff
-------------------------------------------------------------------
Mon Jul 5 11:50:39 CEST 2004 - sndirsch@suse.de
- freeciv.serv:
use "set aifill 2" instead of "create tux" to create a game;
otherwise the game runs as a demo without any opponents if
username is "tux" (Bug #42751)
-------------------------------------------------------------------
Mon Mar 15 09:09:08 CET 2004 - sndirsch@suse.de
- store savegames in $HOME/.freeciv
-------------------------------------------------------------------
Sat Mar 13 23:14:09 CET 2004 - sndirsch@suse.de
- use gxmessage (gtk2 xmessage) instead of xmessage for information
window during start
-------------------------------------------------------------------
Thu Mar 11 19:17:28 CET 2004 - sndirsch@suse.de
- fixed for 'check_if_valid_source_dir' use :-)
-------------------------------------------------------------------
Thu Mar 11 08:11:38 CET 2004 - sndirsch@suse.de
- moved manuals to doc directory
-------------------------------------------------------------------
Thu Mar 11 07:43:22 CET 2004 - sndirsch@suse.de
- better desktop icons
-------------------------------------------------------------------
Sat Mar 6 18:44:47 CET 2004 - sndirsch@suse.de
- added freeciv manual and desktop file (including icon) for it
- added german translation for freeciv wrapper info
- use rules similar to civ2 for freeciv wrapper
-------------------------------------------------------------------
Sun Feb 29 15:05:57 CET 2004 - sndirsch@suse.de
- reencode wav files to ogg to save some space (and maybe add later
a more complete soundset); removed esd support as it doesn't
support ogg files
- added wrapper for easy use (starts server + client preconfigured)
- added desktop files (including icons) for wrapper and map editor
-------------------------------------------------------------------
Sun Feb 29 00:25:40 CET 2004 - sndirsch@suse.de
- fixed sound (sound specfile needs to be called .soundspec)
-------------------------------------------------------------------
Sat Feb 28 20:37:09 CET 2004 - sndirsch@suse.de
- use GTK 2.x GUI for civclient now; civworld map editor still uses
old GTK 1.x GUI
-------------------------------------------------------------------
Sat Feb 28 17:53:20 CET 2004 - sndirsch@suse.de
- updated to release 1.14.1
-------------------------------------------------------------------
Fri Jan 23 01:38:51 CET 2004 - ro@suse.de
- remove old automake stuff
-------------------------------------------------------------------
Sat Jan 10 12:07:03 CET 2004 - adrian@suse.de
- build as user
-------------------------------------------------------------------
Sat Aug 16 15:27:31 CEST 2003 - adrian@suse.de
- install desktop files from kappfinder
-------------------------------------------------------------------
Mon Jul 14 16:37:46 CEST 2003 - sbrabec@suse.cz
- GNOME prefix change to /opt/gnome.
-------------------------------------------------------------------
Fri Jun 20 02:53:43 CEST 2003 - ro@suse.de
- build with current gettext
-------------------------------------------------------------------
Thu Nov 21 13:25:27 CET 2002 - ro@suse.de
- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel"
-------------------------------------------------------------------
Wed Nov 20 12:13:08 CET 2002 - pthomas@suse.de
- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv.
- Fix up the autoconf stuff to reduce warnings.
- Add AM_GNU_GETTEXT_VERSION.
-------------------------------------------------------------------
Tue Sep 17 17:34:28 CEST 2002 - ro@suse.de
- removed bogus self-provides
-------------------------------------------------------------------
Mon Sep 16 13:56:30 CEST 2002 - uli@suse.de
- update -> 1.13.0 (usability improvements, sound, rules extended,
gameplay fine-tuned, cleanups and bugfixes)
- known problem: client segfaults when doing revolution on x86-64,
fine on i386
-------------------------------------------------------------------
Fri Jul 26 23:07:48 CEST 2002 - adrian@suse.de
- fix neededforbuild
-------------------------------------------------------------------
Tue Jul 2 13:00:47 CEST 2002 - meissner@suse.de
- buildrootet, rerun auto* tools.
-------------------------------------------------------------------
Wed Nov 14 18:21:59 CET 2001 - ro@suse.de
- fix for automake 1.5
-------------------------------------------------------------------
Tue Aug 21 12:24:51 CEST 2001 - uli@suse.de
- added scenario editor civworld
-------------------------------------------------------------------
Mon Aug 13 17:45:52 CEST 2001 - uli@suse.de
- update -> 1.12.0
-------------------------------------------------------------------
Thu Aug 9 16:59:28 CEST 2001 - uli@suse.de
- update -> 1.11.12
-------------------------------------------------------------------
Fri Aug 3 16:44:19 CEST 2001 - uli@suse.de
- update -> 1.11.8
-------------------------------------------------------------------
Mon Jul 23 18:25:33 CEST 2001 - uli@suse.de
- update -> 1.11.6
-------------------------------------------------------------------
Tue May 8 12:42:16 CEST 2001 - mfabian@suse.de
- bzip2 sources
-------------------------------------------------------------------
Fri Feb 23 00:10:25 CET 2001 - ro@suse.de
- added readline/readline-devel to neededforbuild (split from bash)
-------------------------------------------------------------------
Tue Jan 30 23:35:01 CET 2001 - ro@suse.de
- changed neededforbuild <imlibcfe> to <imlib-config>
-------------------------------------------------------------------
Mon Nov 6 02:26:12 CET 2000 - ro@suse.de
- fixed neededforbuild
-------------------------------------------------------------------
Thu Aug 10 16:50:58 CEST 2000 - uli@suse.de
- update -> 1.11.4
-------------------------------------------------------------------
Mon Jun 5 19:54:01 MEST 2000 - uli@suse.de
- moved docs to %{_docdir}
-------------------------------------------------------------------
Tue Feb 22 19:28:57 CET 2000 - uli@suse.de
- update -> 1.10.0
- switched client from Xaw to GTK
-------------------------------------------------------------------
Wed Oct 20 20:10:31 MEST 1999 - uli@suse.de
- New version 1.9.0
-------------------------------------------------------------------
Fri Sep 17 11:28:09 MEST 1999 - kettner@suse.de
- Reinserted old # Commandline: line.
-------------------------------------------------------------------
Mon Sep 13 17:23:57 CEST 1999 - bs@suse.de
- ran old prepare_spec on spec file to switch to new prepare_spec.
-------------------------------------------------------------------
Wed Aug 25 15:28:08 MEST 1999 - uli@suse.de
- New version 1.8.1
-------------------------------------------------------------------
Fri Jun 18 15:37:53 MEST 1999 - uli@suse.de
- Spec file created from freeciv-1.8.0.tar.gz by autospec
-------------------------------------------------------------------
Tue Jan 5 17:51:00 MET 1999 - rb@suse.de
- update to version 1.7.2
-------------------------------------------------------------------
Sun Nov 1 19:09:27 PST 1998 - rb@suse.de
- update to version 1.7.1
-------------------------------------------------------------------
Mon Aug 10 23:32:07 MEST 1998 - rb@suse.de
- update to version 1.7.0
-------------------------------------------------------------------
Tue Jul 21 18:55:28 MEST 1998 - rb@suse.de
- Corrected Copyright-notice in spec file
-------------------------------------------------------------------
Wed Jul 1 01:44:02 MEST 1998 - rb@suse.de
- update to version 1.6.3
- added new README.SuSE
- civserver became ser
- civclient and civserver both reside in /usr/games/freeciv
-------------------------------------------------------------------
Tue Mar 3 20:01:08 MET 1998 - rb@suse.de
- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6
- made /usr/X11R6/bin/ the home of 'civserver' in order to have a
consistent place for 'civserver' and 'civ'. civclient still resides
in /usr/games/freeciv since it requires an environment variable to
be set. It is startet by 'civ' which also sets the variable.
-------------------------------------------------------------------
Fri Feb 27 16:20:35 MET 1998 - rb@suse.de
- first S.u.S.E. version 1.5.1
- copied additional info files to /usr/doc/packages/freeciv

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freeciv.desktop Normal file
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[Desktop Entry]
Encoding=UTF-8
Version=1.0
Name=Freeciv
Name[be]=Свабодная Цывілізацыя
Name[bg]=Цивилизация
Name[eo]=Libera Civilizludo
Name[fa]=تمدنآزاد
Name[nso]=civ yeo e lokollogilego
Name[sv]=Friciv
Name[ven]=civ ya Mahala
Name[vi]=Freeciv
Name[zh_CN]=
Name[zh_TW]=Freeciv 仿
Type=Application
GenericName=Strategy Game
GenericName[af]=Strategie Speletjie
GenericName[be]=Стратэгічная гульня
GenericName[bg]=Стратегическа Игра
GenericName[bs]=Strateška igra
GenericName[ca]=Joc d'estratègia
GenericName[cs]=Strategická hra
GenericName[da]=Strategispil
GenericName[de]=Strategiespiel
GenericName[el]=Παιχνίδι Στρατηγικής
GenericName[eo]=Strategiludo
GenericName[es]=Juego de estrategia
GenericName[et]=Strateegiamäng
GenericName[fa]=بازی استراتژیک
GenericName[fi]=Strategiapeli
GenericName[fo]=Strategispæl
GenericName[fr]=Jeu de stratégie
GenericName[he]=משחק אסטרטגיה
GenericName[hr]=Igra strategije
GenericName[hu]=stratégiai
GenericName[is]=Herkænskuleikur
GenericName[it]=Gioco di strategia
GenericName[ja]=
GenericName[lo]=
GenericName[lt]=Strateginis žaidimas
GenericName[lv]=Stratēģiskā Game
GenericName[mk]=Стратегиска игра
GenericName[mn]=Стратегийн тоглоом
GenericName[mt]=Logħba ta' strateġija
GenericName[nb]=Strategispill
GenericName[nl]=strategisch spel
GenericName[nn]=Strategispel
GenericName[nso]=Papadi ya Mokgwa wa Tharollo
GenericName[pl]=Gra strategiczna
GenericName[pt]=Jogo de Estratégia
GenericName[pt_BR]=Estratégia
GenericName[ro]=Joc de strategie
GenericName[ru]=Стратегическая игра
GenericName[se]=Strategiijaspeallu
GenericName[sk]=Strategická hra
GenericName[sl]=Strateška igra
GenericName[ss]=Umdlalo wekusebentisa indlela yekwenta
GenericName[sv]=Strategispel
GenericName[th]=
GenericName[tr]=Strateji Oyunu
GenericName[uk]=Гра на стратегію
GenericName[ven]=Mutambo wa maitele awo
GenericName[xh]=Indlela ethile Yomdlalo
GenericName[zh_CN]=
GenericName[zh_TW]=
GenericName[zu]=Umdlalo weplani
Exec=civclient
Icon=freeciv
Path=
Terminal=false
Categories=Game;StrategyGame

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version https://git-lfs.github.com/spec/v1
oid sha256:ef31ce15e8665df4cd86cc7195407c909454dcf0d129729aa647e8f6ca7b923c
size 1852

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freeciv.spec Normal file
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@ -0,0 +1,557 @@
#
# spec file for package freeciv (Version 2.1.4)
#
# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself.
#
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
# norootforbuild
Name: freeciv
BuildRequires: audiofile-devel gtk2-devel imlib-config imlib-devel readline-devel update-desktop-files
BuildRequires: SDL_mixer-devel
Url: http://www.freeciv.org
License: GPL v2 or later
Group: Amusements/Games/Strategy/Turn Based
AutoReqProv: on
Summary: Free Civilization Clone
Version: 2.1.4
Release: 1
Source0: %{name}-%{version}.tar.bz2
Source5: freeciv.desktop
Source6: freeciv.png
Source9: manual-1.13.0-1.tar.bz2
Source10: manual-1.13.0-de.tar.bz2
Source11: freeciv-manual
Source14: freeciv-manual.desktop
Source15: freeciv-manual.png
Patch5: freeciv-%{version}-no-nb.diff
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
A clone of the well known game Civilization by Microprose.
Every player is the leader of an imaginary nation. The aim of the game
can be to create a prospering civilization with commerce and knowledge
exchange or (more often) the extinction of all other civilizations.
To start a new game, first start the server 'civserver,' then start the
client 'civclient'. Have fun!
Authors:
--------
Allan Ove Kjeldbjerg <allan@daimi.aau.dk>
Claus Leth Gregersen <leth@daimi.aau.dk>
Peter Joachim Unold <pjunold@daimi.aau.dk>
%prep
%setup -q -n %{name}-%{version}
%patch5
echo "X-SuSE-translate=false" >> bootstrap/freeciv-server.desktop.in
%build
autoreconf -fi
CFLAGS="$RPM_OPT_FLAGS -fno-strict-aliasing" ./configure \
--prefix=/usr \
--datadir=/usr/share \
--datarootdir=/usr/share \
--localedir=/usr/share/locale \
--enable-client=gtk2 \
--disable-esd \
--with-zlib --with-readline \
--mandir=%{_mandir}
grep '^#define SDL 1$' config.h
make
%install
make install DESTDIR=$RPM_BUILD_ROOT
install -m 755 $RPM_SOURCE_DIR/freeciv-manual $RPM_BUILD_ROOT/usr/bin
mv manual manual.orig
mkdir -p manual manual.de
tar xf $RPM_SOURCE_DIR/manual-1.13.0-1.tar.bz2 -C manual
tar xf $RPM_SOURCE_DIR/manual-1.13.0-de.tar.bz2 -C manual.de
mv manual.de/manual/* manual.de/
rmdir manual.de/manual
find manual* -type f | xargs chmod 644
find manual* -type d | xargs chmod 755
mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps/
install -m 644 $RPM_SOURCE_DIR/*.png $RPM_BUILD_ROOT/usr/share/pixmaps
%suse_update_desktop_file -i %name Game StrategyGame
%suse_update_desktop_file -i freeciv-manual Game StrategyGame
rm -f $RPM_BUILD_ROOT/usr/share/applications/freecivserver.desktop
rm -f $RPM_BUILD_ROOT/usr/share/pixmaps/freeciv-manual
# make rpmlint happy
find doc -name "Makefile*" | xargs rm -f
%find_lang %name
%files -f %name.lang
%defattr(-,root,root)
%doc ABOUT-NLS COPYING ChangeLog NEWS doc manual manual.de
%{_mandir}/man6/civclient.6.gz
%{_mandir}/man6/civserver.6.gz
/usr/bin/civclient
/usr/bin/civserver
/usr/bin/civmanual
/usr/bin/freeciv-manual
/usr/share/applications/%name.desktop
/usr/share/applications/freeciv-manual.desktop
/usr/share/applications/freeciv-server.desktop
/usr/share/icons/hicolor/128x128/apps/freeciv-client.png
/usr/share/icons/hicolor/128x128/apps/freeciv-server.png
/usr/share/icons/hicolor/16x16/apps/freeciv-client.png
/usr/share/icons/hicolor/16x16/apps/freeciv-server.png
/usr/share/icons/hicolor/32x32/apps/freeciv-client.png
/usr/share/icons/hicolor/32x32/apps/freeciv-server.png
/usr/share/icons/hicolor/48x48/apps/freeciv-client.png
/usr/share/icons/hicolor/48x48/apps/freeciv-server.png
/usr/share/icons/hicolor/64x64/apps/freeciv-client.png
/usr/share/icons/hicolor/64x64/apps/freeciv-server.png
/usr/share/pixmaps/%name.png
/usr/share/pixmaps/freeciv-client.png
/usr/share/pixmaps/freeciv-manual.png
/usr/share/freeciv/
%changelog
* Sun Apr 27 2008 sndirsch@suse.de
- update to release 2.1.4
* gui-sdl Fix crash when trying to bribe a unit
* Fixes for UTF-8 and local encoding mismatch
* Fixed crash when unit is killed by the breaking of a treaty
* gui-gtk2 Theme had checkbox images reversed in some situations
* Improvements to server authentication backend
* Check that there is no acinclude.m4 left from old builds in
the source tree
* Fixes to strings and i18n
* Fixed pathfinding crash when ferry is forced to leave path
* Fixed warnings and crashes caused by AI trying to updgrade
allied units
* Fixed "take -" crash when there is no free player slots
* Fixed crash in citizen governor
* Avoid overwriting player name given as /create parameter
* Fixed AI crash when city destroyed during trade negotiation
* Send /cut and /cmdlevel commands correctly to server
* Fixed handling of quoted command parameters
* Tue Jan 29 2008 sndirsch@suse.de
- update to release 2.1.3
* Prevent server crash during explore.
* Improve client robustness and error logging.
* More GTK2 client support for saving server settings, add
buttons on dialogs.
* Updated sentence fragments, plurals, text, and translations;
specifically Catalan, Czech, Estonian, Finnish, German,
Lithuanian, Russian, Swedish, and Turkish.
* Mon Jan 28 2008 sndirsch@suse.de
- make rpmlint happy
* Fri Dec 28 2007 sndirsch@suse.de
- update to release 2.1.2
* Improved support for GGZ Gaming Zone.
* Fix support for Leave and Load in the same client session.
* Add GTK2 client support for saving server settings.
* Add realistic terrain requirements for three default wonders,
as well a number of missing ones to civ1 and civ2.
* Improve startup speed, reducing duplicate internal messages
sent.
* Updated GTK2 hotkeys, menus, text, and translations, especially
Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
* Thu Nov 29 2007 sndirsch@suse.de
- update to release 2.1.1
* Turn off full screen mode by default. (PR#12119)
* Fix city dialog. (PR#39825)
* Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868)
* Fix reported border and vision bugs. (PR#39828, PR#39829,
PR#39830, PR#39858)
* Modified Eiffel Tower. (PR#39826, PR#39874)
* SDL client much improved and usable. (PR#39859)
* Improved support for GGZ Gaming Zone. (PR#39611)
* Updated menus, text, and translations. (PR#9347, PR#23078,
PR#39541, PR#39723, PR#39748, PR#39818, PR#39884)
* Sat Nov 03 2007 sndirsch@suse.de
- update to final release 2.1.0. Changes since 2.0.9:
* Significantly improved features for modmakers.
* New default tileset: Amplio.
* Hex-2 overhead hexagonal tileset.
* Flags rendered from SVG vector images.
* High-res building and wonder icons plus brand new tech icon
set.
* New city tab on main map.
* City outlines.
* Added lua as scripting language. New tutorial scenario.
* Many new nations, flags and nation information and options.
* New /surrender command to yield in multiplayer games.
* Score now shown in player dialog.
* Reputation removed from the game.
* New borders rules. Borders are static, fortresses expand
borders and cities expand more borders with city size growth.
* New diplomacy rules. Neutral state replaced with Armistice.
You now start in War state, and cannot cross borders with
military units except in War or Alliance states.
* SDL client much improved and usable.
* GTK+ 1.2 clients removed.
* Votes need over 50%% of votes to pass. Voting is now only during
game.
* First player to join becomes game organizer and sets all
options.
* Many AI changes. Improved AI diplomacy. Novice AI easier to
beat.
* Palace has a production bonus of +75%% under Despotism and +50%
under Monarchy.
* New animated cursors.
* Support for GGZ Gaming Zone.
* Multiple units may be moved at once as a battlegroup.
* Built-in theme support. GTK+ and SDL clients shipped with
unique Freeciv themes.
* As usual, tons of changes under the hood.
* Mon Sep 24 2007 sndirsch@suse.de
- disabled workaround for gcc optimization bug, which meanwhile has
been fixed (Bug #300410)
* Wed Sep 12 2007 sndirsch@suse.de
- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410)
* Wed Sep 12 2007 sndirsch@suse.de
- use "-O1" on %%ix86 to workaround segfault when building cities
(Bug #300410)
* Mon Sep 10 2007 sndirsch@suse.de
- reverted use of %%fdupes, which does not work due to the magic
%%doc line (which copies doc files after %%install) (Bug #200911)
* Sun Jul 08 2007 sndirsch@suse.de
- removed dupes (Bug #200911)
* Thu Jun 21 2007 adrian@suse.de
- fix changelog entry order
* Fri May 11 2007 sndirsch@suse.de
- updated to release 2.1.0-beta4
* Don't bounce land units from ocean cities when loading saved
game.
* Fix bug that walls get drawn when city has no walls but has
other defence bonuses.
* Allow air units to goto into unsafe terrain.
* Forbid military units from entering through the borders of
another nation that you are at peace with.
* Fix crash when AI is unable to build any kind of attacker units.
* Fix crash when city cannot build any kind of defending unit.
* GTK2: Tweaked colors in the technology report.
* SDL: Corrected a number of dialogs that didn't close properly.
* SDL: Remapped some keyboard shortcuts to be more intuitive:
right-clicking on the minimap moves the map; change the options
menu shortcut to ESC and the chatline shortcut to TAB; change
the "turn done" shortcut to Shift+Return; assign the help dialog
popup in the research dialog to the middle mouse button.
* SDL: Show scores in the player dialog.
* SDL: Fix many crashes and inconsistencies in the GUI.
* The new "Golden Globe" design of program and window manager icons.
* Medium size of the Hex2t tileset shipped with the game.
* New high-res wonder and building icon set for the Amplio tileset.
* Updates to fi.po by Sini Ruohomaa
* Updates to da.po by Joe Hansen
* Updates to lt.po by Andrius Štikonas
* The tutorial is now translatable
* Fixed autogen.sh to handle multiple installed versions of the same tool.
* Sun Feb 18 2007 sndirsch@suse.de
- updated to release 2.1.0-beta3
* Fri Sep 08 2006 sndirsch@suse.de
- fixed build for SUSE 9.3
* Tue Sep 05 2006 sndirsch@suse.de
- updated to release 2.1.0-beta2
- fixed data/locale dir
- cleanup
* Sat Apr 15 2006 sndirsch@suse.de
- update to bugfix release 2.0.8
* obsoletes patch.CVE-2006-0047.freeciv
* allow loading of saved games from freeciv 2.1
* allow client goto into unknown tiles
* several other bugfixes
* Fri Mar 10 2006 bk@suse.de
- replace esound-devel with audiofile-devel and check ALSA and SDL
* Thu Mar 09 2006 bk@suse.de
- Add esound-devel to BuildRequires (was implicily by SDL-devel)
* Mon Mar 06 2006 sndirsch@suse.de
- patch.CVE-2006-0047.freeciv:
* fix for denial of service condition (Bug #155347,CVE-2006-0047)
* Wed Jan 25 2006 mls@suse.de
- converted neededforbuild to BuildRequires
* Sun Nov 13 2005 sndirsch@suse.de
- update to bugfix release 2.0.7
* Sat Oct 22 2005 sndirsch@suse.de
- added flac to neededforbuild (required by oggenc)
* Wed Sep 28 2005 sndirsch@suse.de
- update to bugfix release 2.0.6
* Tue Sep 27 2005 sndirsch@suse.de
- fixed build with gcc 4.1
* Sat Sep 03 2005 sndirsch@suse.de
- fixed sound support (Bug #114982)
- update to bugfix release 2.0.5
* Fix bugs with government setting of new civs (barbarians and
civil war nations).
* Fix a bug where some mapgen settings would create more
continents than the server could handle.
* Fix a bug that allowed free changing of techs after finding a
tech other than the one currently being researched.
* Fix a bug where removing and creating a new player would give
the new player the old one's team.
* When the player disconnects in a normal game, make a savegame
and exit immediately rather than continuing to run. (This fixes
the bug where savegames made after a client crash would reveal
the entire map.)
* Fix a bug in the "endyear" setting.
* Don't send server-only settings to the client (to be shown in
the settings dialog).
* Send a unit's info to the client when its transporter is
disbanded.
* Fix several bugs where crashes could happen if an invalid
connection was left in the lists.
* Better fallbacks when starting positions can't be placed
(previously the server would crash in this situation).
* Fix several bugs in the detection of multiple servers on the
LAN.
* Make sure units in combat are not in the hidden (focus unit)
state.
* Update menus for the focus unit when a transporter becomes
available for it.
* Fix a bug in the GTK2 client where diplomat actions would sometimes
become impossible.
* Clicking on the focus unit in the panel will center it.
* Set aifill values for several scenarios.
* Sat Jul 30 2005 sndirsch@suse.de
- update to bugfix release 2.0.4
* Wed Jul 13 2005 sndirsch@suse.de
- update to bugfix release 2.0.3
* Fri Jun 24 2005 sndirsch@suse.de
- update to bugfix release 2.0.2
* Wed Apr 27 2005 sndirsch@suse.de
- update to bugfix release 2.0.1
* Fix a bug causing easy and novice AIs to be much harder than
they were supposed to be.
* New behavior of the /start command in multi-player mode.
* Minor translation updates.
* Other minor bugfixes.
* Tue Apr 19 2005 sndirsch@suse.de
- update to final release 2.0.0
* Sat Apr 16 2005 sndirsch@suse.de
- update to release 2.0.0 RC2
* Sat Apr 02 2005 sndirsch@suse.de
- update to release 2.0.0 RC1
* Thu Feb 24 2005 sndirsch@suse.de
- update to release 2.0.0 Beta 8
* AI diplomacy bug fixes.
* Fix for team-mode research.
* Fix for infinite recursion in autoexplorers.
* Fix for SDL mixer freeze during exit.
* Fix for when the default username isn't a valid one.
* Fix for when we can't make a temp file when querying the
metaserver.
* Change some default client option values.
* Fix some client refresh problems.
* Fix some out-of-sync city dialog problems.
* Fix a crash when a nation flag isn't available.
* Fix a potential CMA crash.
* Rewrite some of the CMA dialog (gtk2 client).
* Some startscreen fixes.
* Many gui-win32 fixes.
* Fix some bugs with unloading of units.
* Fix some bugs with seeing subs when you shouldn't.
* Thu Feb 17 2005 sndirsch@suse.de
- fixed build
* Fri Jan 21 2005 sndirsch@suse.de
- update to release 2.0.0 Beta 7
* Fix for using "nb" as the Norwegian translation (as well as
"no").
* Some portability fixes to the compilation code.
* AI doesn't overvalue techs so much.
* Fix a potential crash when bribing cities.
* Fix a potential crash in the AI ferry code.
* Fix a potential crash when an exploring unit dies.
* Don't show empty helptext for techs.
* Fix some compilation problems on C99 compilers.
* Fix a bug when transferring embassies.
* Fix a bug with fog-of-war code in the GTK-2.0 client on
windows.
* Fix numerous bugs in the win32 client.
* Fix a crash when researching future techs.
* Make some server commands have different access levels during
pregame.
* Fix some bugs when breaking alliances.
* Fix some bugs with observers.
* Fix some major bugs with autosettlers (the new autosettlers
should be a lot more usable).
* Wed Jan 05 2005 sndirsch@suse.de
- updated to release 2.0.0 Beta6
* Speed up AI calculations by recalculating some things only
every few turms.
* Fix a bug with long-distance exploring.
* Fix some bugs with out-of-sync cities.
* Change client-side goto to take the path with the lowest
"best time" rather than the one with the lowest "worst time".
* Add a new method for drawing fog of war (gtk2-client and
win32-client only). Change the trident tileset to use this new
method.
* Remove veteran status from the panel unit info string.
* Improve some keyboard controls in the gtk2 client.
* Fix a bug when cross-compiling the XAW client.
* Improve server citizen placement when a city's minimums cannot
be met.
* Change novice and "away" AIs to not cheat by having instant
revolutions.
* Fix a bug when loading old/invalid savegames that have
invalid alliances.
* Fix some bugs with voting (more may remain).
* Tue Dec 14 2004 sndirsch@suse.de
- updated to release 2.0.0 Beta5
- move no.po to nb.po instead of patching it (with a maybe outdated
version)
* Fri Nov 19 2004 sndirsch@suse.de
- updated to release 2.0.0 Beta4
* obsoletes freeciv-da_DK.diff
* Thu Nov 18 2004 sndirsch@suse.de
- freeciv-da_DK.diff:
* fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341)
* Wed Nov 17 2004 sndirsch@suse.de
- updated to release 2.0.0 Beta3
* adjusted freeciv-2.0.0-no-nb.diff
* Fri Oct 29 2004 sndirsch@suse.de
- some cleanup in specfile
* Fri Oct 29 2004 sndirsch@suse.de
- updated to release 2.0.0 Beta2
* removed obsolete patches (autoconf.diff, code_cleanup.diff)
* removed wrapper script, which started both civserver and
civclient; obsolete as the server can now be started by the
client (freeciv,freeciv.info,freeciv.info.de,
gxmessage-2.0.8.tar.gz)
* civworld (map editor) disabled for now; patch for 2.0.0 is not
available yet
* Tue Oct 19 2004 sndirsch@suse.de
- freeciv-1.14.2-no-nb.diff
* norwegian locale has changed: no --> nb
* Thu Sep 09 2004 sndirsch@suse.de
- updated to release 1.14.2
* important compile fixes for some platforms
* game balance adjustments:
- all buildings except wonders and space parts 30%% cheaper
- some wonders cheaper: Colossus, Copernicus, Isaac Newton's,
King Richard's, Oracle and Shakespeare's
- submarine has more attack and movement, and costs less
* reputation recovery bug fixed (now much slower)
* a few other minor bugfixes
- adjusted autoconf.diff
* Mon Jul 05 2004 sndirsch@suse.de
- freeciv.serv:
use "set aifill 2" instead of "create tux" to create a game;
otherwise the game runs as a demo without any opponents if
username is "tux" (Bug #42751)
* Mon Mar 15 2004 sndirsch@suse.de
- store savegames in $HOME/.freeciv
* Sun Mar 14 2004 sndirsch@suse.de
- use gxmessage (gtk2 xmessage) instead of xmessage for information
window during start
* Thu Mar 11 2004 sndirsch@suse.de
- fixed for 'check_if_valid_source_dir' use :-)
* Thu Mar 11 2004 sndirsch@suse.de
- moved manuals to doc directory
* Thu Mar 11 2004 sndirsch@suse.de
- better desktop icons
* Sat Mar 06 2004 sndirsch@suse.de
- added freeciv manual and desktop file (including icon) for it
- added german translation for freeciv wrapper info
- use rules similar to civ2 for freeciv wrapper
* Sun Feb 29 2004 sndirsch@suse.de
- reencode wav files to ogg to save some space (and maybe add later
a more complete soundset); removed esd support as it doesn't
support ogg files
- added wrapper for easy use (starts server + client preconfigured)
- added desktop files (including icons) for wrapper and map editor
* Sun Feb 29 2004 sndirsch@suse.de
- fixed sound (sound specfile needs to be called .soundspec)
* Sat Feb 28 2004 sndirsch@suse.de
- use GTK 2.x GUI for civclient now; civworld map editor still uses
old GTK 1.x GUI
* Sat Feb 28 2004 sndirsch@suse.de
- updated to release 1.14.1
* Fri Jan 23 2004 ro@suse.de
- remove old automake stuff
* Sat Jan 10 2004 adrian@suse.de
- build as user
* Sat Aug 16 2003 adrian@suse.de
- install desktop files from kappfinder
* Mon Jul 14 2003 sbrabec@suse.cz
- GNOME prefix change to /opt/gnome.
* Fri Jun 20 2003 ro@suse.de
- build with current gettext
* Thu Nov 21 2002 ro@suse.de
- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel"
* Wed Nov 20 2002 pthomas@suse.de
- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv.
- Fix up the autoconf stuff to reduce warnings.
- Add AM_GNU_GETTEXT_VERSION.
* Tue Sep 17 2002 ro@suse.de
- removed bogus self-provides
* Mon Sep 16 2002 uli@suse.de
- update -> 1.13.0 (usability improvements, sound, rules extended,
gameplay fine-tuned, cleanups and bugfixes)
- known problem: client segfaults when doing revolution on x86-64,
fine on i386
* Sat Jul 27 2002 adrian@suse.de
- fix neededforbuild
* Tue Jul 02 2002 meissner@suse.de
- buildrootet, rerun auto* tools.
* Wed Nov 14 2001 ro@suse.de
- fix for automake 1.5
* Tue Aug 21 2001 uli@suse.de
- added scenario editor civworld
* Mon Aug 13 2001 uli@suse.de
- update -> 1.12.0
* Thu Aug 09 2001 uli@suse.de
- update -> 1.11.12
* Fri Aug 03 2001 uli@suse.de
- update -> 1.11.8
* Mon Jul 23 2001 uli@suse.de
- update -> 1.11.6
* Tue May 08 2001 mfabian@suse.de
- bzip2 sources
* Fri Feb 23 2001 ro@suse.de
- added readline/readline-devel to neededforbuild (split from bash)
* Wed Jan 31 2001 ro@suse.de
- changed neededforbuild <imlibcfe> to <imlib-config>
* Mon Nov 06 2000 ro@suse.de
- fixed neededforbuild
* Thu Aug 10 2000 uli@suse.de
- update -> 1.11.4
* Mon Jun 05 2000 uli@suse.de
- moved docs to %%{_docdir}
* Tue Feb 22 2000 uli@suse.de
- update -> 1.10.0
- switched client from Xaw to GTK
* Wed Oct 20 1999 uli@suse.de
- New version 1.9.0
* Fri Sep 17 1999 kettner@suse.de
- Reinserted old # Commandline: line.
* Mon Sep 13 1999 bs@suse.de
- ran old prepare_spec on spec file to switch to new prepare_spec.
* Wed Aug 25 1999 uli@suse.de
- New version 1.8.1
* Fri Jun 18 1999 uli@suse.de
- Spec file created from freeciv-1.8.0.tar.gz by autospec
* Tue Jan 05 1999 rb@suse.de
- update to version 1.7.2
* Mon Nov 02 1998 rb@suse.de
- update to version 1.7.1
* Tue Aug 11 1998 rb@suse.de
- update to version 1.7.0
* Tue Jul 21 1998 rb@suse.de
- Corrected Copyright-notice in spec file
* Wed Jul 01 1998 rb@suse.de
- update to version 1.6.3
- added new README.SuSE
- civserver became ser
- civclient and civserver both reside in /usr/games/freeciv
* Tue Mar 03 1998 rb@suse.de
- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6
- made /usr/X11R6/bin/ the home of 'civserver' in order to have a
consistent place for 'civserver' and 'civ'. civclient still resides
in /usr/games/freeciv since it requires an environment variable to
be set. It is startet by 'civ' which also sets the variable.
* Fri Feb 27 1998 rb@suse.de
- first S.u.S.E. version 1.5.1
- copied additional info files to /usr/doc/packages/freeciv

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