From 41ffe7145385132f2629db06e622cbd7617532668f80ca3b151d515cc9b13e26 Mon Sep 17 00:00:00 2001 From: Pavol Rusnak Date: Sat, 20 Feb 2010 22:11:36 +0000 Subject: [PATCH] Accepting request 32994 from home:Freespacer:branches:games Copy from home:Freespacer:branches:games/freeciv via accept of submit request 32994 revision 2. Request was accepted with message: thanks very much OBS-URL: https://build.opensuse.org/request/show/32994 OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=9 --- ....9-no-nb.diff => freeciv-2.1.11-no-nb.diff | 7 +- freeciv-2.1.11.tar.bz2 | 3 + freeciv-2.1.9.tar.bz2 | 3 - freeciv-manual | 6 +- freeciv.changes | 73 +++ freeciv.spec | 608 +----------------- manual-1.13.0-1.tar.bz2 | 3 - manual-1.13.0-de.tar.bz2 | 3 - 8 files changed, 114 insertions(+), 592 deletions(-) rename freeciv-2.1.9-no-nb.diff => freeciv-2.1.11-no-nb.diff (53%) create mode 100644 freeciv-2.1.11.tar.bz2 delete mode 100644 freeciv-2.1.9.tar.bz2 delete mode 100644 manual-1.13.0-1.tar.bz2 delete mode 100644 manual-1.13.0-de.tar.bz2 diff --git a/freeciv-2.1.9-no-nb.diff b/freeciv-2.1.11-no-nb.diff similarity index 53% rename from freeciv-2.1.9-no-nb.diff rename to freeciv-2.1.11-no-nb.diff index 5bb9c13..6a78892 100644 --- a/freeciv-2.1.9-no-nb.diff +++ b/freeciv-2.1.11-no-nb.diff @@ -1,6 +1,7 @@ ---- configure.ac 2009-03-25 00:30:35.000000000 +0100 -+++ configure.ac 2009-04-14 10:08:00.000000000 +0200 -@@ -193,7 +193,7 @@ +diff -rup freeciv-2.1.11.orig/configure.ac freeciv-2.1.11/configure.ac +--- freeciv-2.1.11.orig/configure.ac 2010-02-20 15:51:23.417784936 +0100 ++++ freeciv-2.1.11/configure.ac 2010-02-20 15:52:14.969286394 +0100 +@@ -193,7 +193,7 @@ fi dnl I18n support ALL_LINGUAS="ar cs ca da de el en_GB eo es et fa fi fr he hu it ja ko lt nl diff --git a/freeciv-2.1.11.tar.bz2 b/freeciv-2.1.11.tar.bz2 new file mode 100644 index 0000000..883aef4 --- /dev/null +++ b/freeciv-2.1.11.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f52fb8318cf121b74da04d5279c24d2045d829718c67cc21cb62439f50754707 +size 29884418 diff --git a/freeciv-2.1.9.tar.bz2 b/freeciv-2.1.9.tar.bz2 deleted file mode 100644 index 148d826..0000000 --- a/freeciv-2.1.9.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:42ed80ced681f14d3e7a40bcf754bc1d4392d722e49173961829a68cc74baf38 -size 29732845 diff --git a/freeciv-manual b/freeciv-manual index 0f1507c..b15f2ab 100644 --- a/freeciv-manual +++ b/freeciv-manual @@ -1,7 +1,5 @@ #!/bin/sh -FREECIVDIR=/usr/share/doc/packages/freeciv - tmplang="$LANG" test "$LC_MESSAGES" != "" && tmplang="$LC_MESSAGES" test "$LC_ALL" != "" && tmplang="$LC_ALL" @@ -10,9 +8,9 @@ test "$LANGUAGE" != "" && tmplang="$LANGUAGE" lang=`echo $tmplang|cut -d "_" -f 1` if [ "$lang" == "de" ]; then - DOCFILE=$FREECIVDIR/manual.de/trident/game-over.html + DOCFILE="http://de.freeciv.wikia.com/wiki/Spielanleitung" else - DOCFILE=$FREECIVDIR/manual/isotrident/game.html + DOCFILE="http://freeciv.wikia.com/wiki/Game_Manual" fi call-browser $DOCFILE diff --git a/freeciv.changes b/freeciv.changes index 776835c..e4a12b1 100644 --- a/freeciv.changes +++ b/freeciv.changes @@ -1,3 +1,75 @@ +------------------------------------------------------------------- +Sat Feb 20 12:00:00 CEST 2010 - freespacer@gmx.de + +- Update to release 2.1.11 + * Fixed city center borders when borders are disabled. GNA#14836 + * Fixed undrawn unit health bar when the unit is in front of unknown tiles. GNA#14839 + * Fixed a crash linked with the update of the message window in the GTK2 client. GNA#14867 + * Improved distinguishability of player's colors. GNAPATCH#1386 + * Made sure that transporter status is updated when cargo is removed in any way. GNA#13912 + * Made the victim of an a-bomb explosion dislike the owner of the a-bomb to a greater degree. GNA#14888 + * Fixed a crash at start-up by removing a superfluous assertion. GNA#14945 + * Fixed city tile info popup in GTK2 client: long strings will be wrapped. GNA#14933 + * Fixed duplicate diplomacy messages when a treaty is about to expire. GNA#15031 + * Fixed a bug where some requirements in the tech tree were omitted. GNA#15036 + * Fixed a crash in the SDL client when user tries to buy the production of a city. GNA#15061 + * Initial diplomatic state between allies of your allies is now peace. GNA#15057 + * Fixed a bug where it was sometimes impossible to cancel a unit order. GNA#15041 + * Fixed usage of pathes and file names with local characters encoding. GNA#15000 +- Update to release 2.1.10 + * Added commandline parameter to set hostname visible on metaserver. PR#40755 + * Restored http://meta.freeciv.org/metaserver.phtml as default metaserver. GNA#13407 + * Record players total score to civscore.log. GNA#13403 + * Put spaceship state to civscore.log instead of score given by spaceship. GNA#13402 + * Write civscore.log in the beginning of the turn, immediately after values are calculated. Write also final values when game ends. GNA#13419 + * Show correct Requirement and Obsolete by tech for wonders in win32-client help browser. PR#40765 + * Fixed sdl-mixer support. GNA#13444, GNA#14751 + * Improved access levels ported from Warclient. GNA#13433 + * Fixed a bug that even if wonder set as improvement requirement for unit was built, unit was not buildable. PR#39530 + * Fix lost hack access in single player mode. GNA#13494 + * Fix bug causing wrong player nation select. PR#40773 + * Added proper error message to case where user tries to add Settlers to city owned by ally. GNA#13539 + * Avoid crash due to corrupted worked field. GNA#13498 + * Improved voting code ported from Warclient. GNA#13515 + * Make GTK2 client more small-screen friendly. GNA#13524, GNA#13525, GNA#14100 + * Fixed Hydro Plant help text. PR#40805 + * Added ruleset loading time check that MAX_NUM_REQS is not exceeded. GNA#13600 + * Fixed help browser crash when ruleset has fuel using unit for which there is no suitable carrier unit. GNA#13649 + * Show ping of actual player connection instead of player's first connection, which may be observer. GNA#13725 + * Fix bug in tech score when player has no techs. GNA#13733 + * Hide production part of full citybar from enemy cities for player observers. It used to show all enemy cities always building "Airport". GNA#13723 + * Added support for units taller than 1.5 x terrain tile height in isometric tilesets. GNA#13671 + * Backport of improved goto code from trunk. GNA#13736, GNA#13742, PR#40536, PR#40563 + * Fixed creation of GGZ page. GNA#13791 + * AI does not ask for help against players not met. GNA#13559, PR#39700 + * Display flags at start page player list. GNA#13726 + * Changed ggz profile to point to freeciv.ggzgamingzone.org instead of non-functional pubserver. PR#39923 + * Fixed partisan appearance to require Guerilla Warfare to be known by someone. GNA#13944 + * Fixed a crash when lua script triggered by "tech_researched" gives another technology to player. GNA#13819 + * Fixed a crash when unload all command is issued to multiple units. GNA#14031 + * Fixed a team play crash when ruleset defines global init techs. PR#20855 + * Leave no units to current tile when bouncing them. GNA#14078 + * Fixed a crash when several members of the same team have same initial tech. GNA#14259 + * Fixed /cmdlevel bugs. GNA#14237 + * Prevented /rulesetdir after savegame of already running game has been loaded. GNA#14230 + * Don't navigate through unaccessible territorial waters. GNA#13928 + * Use amplio electric ages sprites for cities. Use modern style as alternative for other tilesets. GNA#14376 + * Added /cancelvote command, ported from Warclient. GNAPATCH#1292 + * Make notify.all and notify.player working in lua scripts. GNA#14221 + * The loss of the last human player doesn't transform the game into an autogame, causing the clients freezing. GNA#14036 + * Sharing vision when the fog of war is disabled don't let black square over vision giver units. GNA#14275 + * Disallow embassy creation if Marco Polo's Embassy is built. GNA#14448, GNA#14548 + * Do not bounce units on empty enemy cities on terrain changes. GNA#14532 + * Consider that AI explorers moved when they changed tile instead of if their moves decreased (could be wrong on railroads for example). GNA#14533 + * Loading a scenario begins at turn 0 and not -2. GNA#14658 + * Display trade route lines at map and infos in city dialog even if the trade route doesn't give trade bonus. GNA#14745 + * Added support for Haiku OS. GNA#14715 + * Fixed clicking of technologies on research report. GNA#14812 + * Updated translations: ca.po da.po de.po es.po fi.po +- clean up the SPEC-file +- remove old manuals, because freeciv bring up own manuals +- add a link to official manuals in the web + ------------------------------------------------------------------- Tue Apr 14 09:48:12 CEST 2009 - dominique-obs@leuenberger.net @@ -5,6 +77,7 @@ Tue Apr 14 09:48:12 CEST 2009 - dominique-obs@leuenberger.net Lots opf bugfixes, see: http://freeciv.wikia.com/wiki/NEWS-2.1.9 Fixes the crash with gcc 4.x optimization (bnc#465899), thus re- enabling -O2 + ------------------------------------------------------------------- Wed Jan 15 09:13:00 CET 2009 - dominique-obs@leuenberger.net diff --git a/freeciv.spec b/freeciv.spec index c8b696c..628c7db 100644 --- a/freeciv.spec +++ b/freeciv.spec @@ -26,17 +26,15 @@ License: GPL v2 or later Group: Amusements/Games/Strategy/Turn Based AutoReqProv: on Summary: Free Civilization Clone -Version: 2.1.9 +Version: 2.1.11 Release: 1 Source0: %{name}-%{version}.tar.bz2 -Source5: freeciv.desktop -Source6: freeciv.png -Source9: manual-1.13.0-1.tar.bz2 -Source10: manual-1.13.0-de.tar.bz2 -Source11: freeciv-manual -Source14: freeciv-manual.desktop -Source15: freeciv-manual.png -Patch5: freeciv-%{version}-no-nb.diff +Source1: freeciv.desktop +Source2: freeciv.png +Source3: freeciv-manual +Source4: freeciv-manual.desktop +Source5: freeciv-manual.png +Patch1: freeciv-%{version}-no-nb.diff BuildRoot: %{_tmppath}/%{name}-%{version}-build %description @@ -59,30 +57,22 @@ Authors: %prep %setup -q -n %{name}-%{version} -%patch5 +%patch1 -p1 echo "X-SuSE-translate=false" >> bootstrap/freeciv-server.desktop.in %build autoreconf -fi -#CFLAGS="$RPM_OPT_FLAGS -O1 -fno-strict-aliasing" ./configure \a %configure \ --enable-client=gtk2 \ --disable-esd \ - --with-zlib --with-readline + --with-zlib \ + --with-readline grep '^#define SDL 1$' config.h make %install make install DESTDIR=$RPM_BUILD_ROOT install -m 755 $RPM_SOURCE_DIR/freeciv-manual $RPM_BUILD_ROOT/usr/bin -mv manual manual.orig -mkdir -p manual manual.de -tar xf $RPM_SOURCE_DIR/manual-1.13.0-1.tar.bz2 -C manual -tar xf $RPM_SOURCE_DIR/manual-1.13.0-de.tar.bz2 -C manual.de -mv manual.de/manual/* manual.de/ -rmdir manual.de/manual -find manual* -type f | xargs chmod 644 -find manual* -type d | xargs chmod 755 mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps/ install -m 644 $RPM_SOURCE_DIR/*.png $RPM_BUILD_ROOT/usr/share/pixmaps %suse_update_desktop_file -i %name Game StrategyGame @@ -95,563 +85,29 @@ find doc -name "Makefile*" | xargs rm -f %files -f %name.lang %defattr(-,root,root) -%doc ABOUT-NLS COPYING ChangeLog NEWS doc manual manual.de +%doc ABOUT-NLS COPYING ChangeLog NEWS doc +%{_bindir}/civclient +%{_bindir}/civmanual +%{_bindir}/civserver +%{_bindir}/freeciv-manual +%{_datadir}/applications/freeciv-manual.desktop +%{_datadir}/applications/freeciv-server.desktop +%{_datadir}/applications/%name.desktop +%{_datadir}/freeciv/ +%{_datadir}/icons/hicolor/128x128/apps/freeciv-client.png +%{_datadir}/icons/hicolor/128x128/apps/freeciv-server.png +%{_datadir}/icons/hicolor/16x16/apps/freeciv-client.png +%{_datadir}/icons/hicolor/16x16/apps/freeciv-server.png +%{_datadir}/icons/hicolor/32x32/apps/freeciv-client.png +%{_datadir}/icons/hicolor/32x32/apps/freeciv-server.png +%{_datadir}/icons/hicolor/48x48/apps/freeciv-client.png +%{_datadir}/icons/hicolor/48x48/apps/freeciv-server.png +%{_datadir}/icons/hicolor/64x64/apps/freeciv-client.png +%{_datadir}/icons/hicolor/64x64/apps/freeciv-server.png %{_mandir}/man6/civclient.6.gz %{_mandir}/man6/civserver.6.gz -/usr/bin/civclient -/usr/bin/civserver -/usr/bin/civmanual -/usr/bin/freeciv-manual -/usr/share/applications/%name.desktop -/usr/share/applications/freeciv-manual.desktop -/usr/share/applications/freeciv-server.desktop -/usr/share/icons/hicolor/128x128/apps/freeciv-client.png -/usr/share/icons/hicolor/128x128/apps/freeciv-server.png -/usr/share/icons/hicolor/16x16/apps/freeciv-client.png -/usr/share/icons/hicolor/16x16/apps/freeciv-server.png -/usr/share/icons/hicolor/32x32/apps/freeciv-client.png -/usr/share/icons/hicolor/32x32/apps/freeciv-server.png -/usr/share/icons/hicolor/48x48/apps/freeciv-client.png -/usr/share/icons/hicolor/48x48/apps/freeciv-server.png -/usr/share/icons/hicolor/64x64/apps/freeciv-client.png -/usr/share/icons/hicolor/64x64/apps/freeciv-server.png -/usr/share/pixmaps/%name.png -/usr/share/pixmaps/freeciv-client.png -/usr/share/pixmaps/freeciv-manual.png -/usr/share/freeciv/ +%{_datadir}/pixmaps/freeciv-client.png +%{_datadir}/pixmaps/freeciv-manual.png +%{_datadir}/pixmaps/%name.png %changelog -* Wed Jan 14 2009 dominique-obs@leuenberger.net -- Update to release 2.1.8 - * Fix buffer overrun by create_md5sum(). (#40578) - * Make aifill player removal recursion safe. (#40579) - * Send connection info when cmdlevel is changed. (#40479) - * Send information about lost connections not attached to players. (#39613) - * Fix longstanding connection freezing bug. (#39131) - * Updated German, Korean, Catalan translations. - Includes fixes from release 2.1.7 - * Fixed a couple of AI crashes related to ocean cities. (#40422) - * Fixed separatepoles option. (#40417) - * Fix absolute path detection on Windows, making it possible to save games in any folder. (PR#40439) - * Remove out-of-date information in vote command help text. (#40448) - * Only send private saved settings on forked servers. (#40449) - * Do not close races dialog on user join or quit. (#40455) - * Fixed a crash in the map generator when starting new games. (#40453) - * Fixed handling of the aifill command in pregame. (#40480) - * Remove hardcoded enabling of autotoggle on savegame load. (#40465) - * Fix compile warning due to debug message format string. (#40445) - * Do not reveal gold and government information when sending player info. (#40495) - * Fixed government help text buffer truncation. (#40505) - * Fixed fortress foreground drawing over fog. (#40500) - * Fixed unexpected resizing of GTK2 client goto dialog. (#40119) - * Fixed crash when picking nation. (#40516) - * Setting aifill=0 actually removes all aifill AIs; refill AIs when a player is removed. (#40481) - * Fixed "format not a string literal and no format arguments" -warnings. (#40504) - * Fix typo in soundspec file. (#39369) - * Fix bug that filled land tiles with water terrain causing crash. (#40453) - * Disallow setting timeout less than 30 for non-hack connections. (#40466) - * Fixed compiler warnings from auth build (#40544) - * Renamed OUT as AILOG_OUT to avoid namespace conflicts. (#40541) - * Remove a hack causing an inconsistent turn done button state. (#40550) - * Fixed detection of libpng for win32 and xaw clients. (#40555) - * Minor fixes relating to the take command. (#40529) - * Updated German, Finnish, Danish translations. -* Thu Sep 11 2008 sndirsch@suse.de -- update to release 2.1.6 - * Updates to bootstrap. - * Fixed compile warnings. - * Fixed bug that AI tried to get unreachable techs from treaty. - * Made only human players count toward minplayers. - * Set minimum number of human players to 0. - * Use Mysql port information from authentication config file. - * Refresh cities after shared vision gained from another player. - * Make message about paratrooper dying on paradrop more likely - to appear to user. - * Handle empty http_proxy environment variable correctly. - * Fixed global observer crash in GTK2 connection dialog. - * Fixed lables and sensitivity of button in GTK2 connection - dialog. - * Fixed the "non-blocking socket operation could not be - completed immediately" bug. - * Fixed crash when continents are renumbered. - * Go straight to the network page when autoconnecting to a server - that needs a password. - * Don't reset the wrong player name when a player is /cut in - pregame. - * Show total buy cost for selected cities in the city report. - * Fixed visual corruption in flag images. - * Separated mandatory and optional capabilities in the capstring - for GGZ. - * Fixed printing of obsolete wonders. - * Fixed bug that prevented building Hydro Plant in city placed - on one tile river. - * Fixed GGZ handlers for error and spectator events. - * Disabled hack challenge when in GGZ mode. - * Improved memory handling in warmap queue. - * Do not mark buildings redundant when they allow building of unit - * Fixed crash when loading saved game when tech leakage is enabled. - * Fixed potential problems when city starves. - * Made the internal server store savegames in the user's home - directory on Windows. - * Fixed city report size calculations. - * Added ggz-style savegame support. - * Fixed crash in the SDL worklist dialog. - * Fixed /take assert when all player slots are in use. - * Fixed error message about illegal auth port parameter. - * Fixed client crash in the end of turn in altering movement mode. - * Fixed changing of specialists at resolutions higher than - 640x480 in SDL client. - * Fixed bug causing false tax rate exceeded messages. - * Already built great wonders show "never" instead of "1" for - turns-to-build. - * Added Esperanto translation. -* Sun Jul 20 2008 sndirsch@suse.de -- update to release 2.1.5 - * Fixes for bootstrap and compilation issues. - * Fixes for rulesets, for example making Civ1 ruleset playable - * Fixes for several bugs concerning player handling and game - loading - * Fixes for a number of corner case crashers. - * Fix a memory leak in the readline code. - * Fix for bug that prevented the adding of items to the top of - global worklists. - * Fix citybar view options. - * Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, - Spanish, and German translations. -* Sun Apr 27 2008 sndirsch@suse.de -- update to release 2.1.4 - * gui-sdl Fix crash when trying to bribe a unit - * Fixes for UTF-8 and local encoding mismatch - * Fixed crash when unit is killed by the breaking of a treaty - * gui-gtk2 Theme had checkbox images reversed in some situations - * Improvements to server authentication backend - * Check that there is no acinclude.m4 left from old builds in - the source tree - * Fixes to strings and i18n - * Fixed pathfinding crash when ferry is forced to leave path - * Fixed warnings and crashes caused by AI trying to updgrade - allied units - * Fixed "take -" crash when there is no free player slots - * Fixed crash in citizen governor - * Avoid overwriting player name given as /create parameter - * Fixed AI crash when city destroyed during trade negotiation - * Send /cut and /cmdlevel commands correctly to server - * Fixed handling of quoted command parameters -* Tue Jan 29 2008 sndirsch@suse.de -- update to release 2.1.3 - * Prevent server crash during explore. - * Improve client robustness and error logging. - * More GTK2 client support for saving server settings, add - buttons on dialogs. - * Updated sentence fragments, plurals, text, and translations; - specifically Catalan, Czech, Estonian, Finnish, German, - Lithuanian, Russian, Swedish, and Turkish. -* Mon Jan 28 2008 sndirsch@suse.de -- make rpmlint happy -* Fri Dec 28 2007 sndirsch@suse.de -- update to release 2.1.2 - * Improved support for GGZ Gaming Zone. - * Fix support for Leave and Load in the same client session. - * Add GTK2 client support for saving server settings. - * Add realistic terrain requirements for three default wonders, - as well a number of missing ones to civ1 and civ2. - * Improve startup speed, reducing duplicate internal messages - sent. - * Updated GTK2 hotkeys, menus, text, and translations, especially - Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian. -* Thu Nov 29 2007 sndirsch@suse.de -- update to release 2.1.1 - * Turn off full screen mode by default. (PR#12119) - * Fix city dialog. (PR#39825) - * Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868) - * Fix reported border and vision bugs. (PR#39828, PR#39829, - PR#39830, PR#39858) - * Modified Eiffel Tower. (PR#39826, PR#39874) - * SDL client much improved and usable. (PR#39859) - * Improved support for GGZ Gaming Zone. (PR#39611) - * Updated menus, text, and translations. (PR#9347, PR#23078, - PR#39541, PR#39723, PR#39748, PR#39818, PR#39884) -* Sat Nov 03 2007 sndirsch@suse.de -- update to final release 2.1.0. Changes since 2.0.9: - * Significantly improved features for modmakers. - * New default tileset: Amplio. - * Hex-2 overhead hexagonal tileset. - * Flags rendered from SVG vector images. - * High-res building and wonder icons plus brand new tech icon - set. - * New city tab on main map. - * City outlines. - * Added lua as scripting language. New tutorial scenario. - * Many new nations, flags and nation information and options. - * New /surrender command to yield in multiplayer games. - * Score now shown in player dialog. - * Reputation removed from the game. - * New borders rules. Borders are static, fortresses expand - borders and cities expand more borders with city size growth. - * New diplomacy rules. Neutral state replaced with Armistice. - You now start in War state, and cannot cross borders with - military units except in War or Alliance states. - * SDL client much improved and usable. - * GTK+ 1.2 clients removed. - * Votes need over 50%% of votes to pass. Voting is now only during - game. - * First player to join becomes game organizer and sets all - options. - * Many AI changes. Improved AI diplomacy. Novice AI easier to - beat. - * Palace has a production bonus of +75%% under Despotism and +50% - under Monarchy. - * New animated cursors. - * Support for GGZ Gaming Zone. - * Multiple units may be moved at once as a battlegroup. - * Built-in theme support. GTK+ and SDL clients shipped with - unique Freeciv themes. - * As usual, tons of changes under the hood. -* Mon Sep 24 2007 sndirsch@suse.de -- disabled workaround for gcc optimization bug, which meanwhile has - been fixed (Bug #300410) -* Wed Sep 12 2007 sndirsch@suse.de -- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410) -* Wed Sep 12 2007 sndirsch@suse.de -- use "-O1" on %%ix86 to workaround segfault when building cities - (Bug #300410) -* Mon Sep 10 2007 sndirsch@suse.de -- reverted use of %%fdupes, which does not work due to the magic - %%doc line (which copies doc files after %%install) (Bug #200911) -* Sun Jul 08 2007 sndirsch@suse.de -- removed dupes (Bug #200911) -* Thu Jun 21 2007 adrian@suse.de -- fix changelog entry order -* Fri May 11 2007 sndirsch@suse.de -- updated to release 2.1.0-beta4 - * Don't bounce land units from ocean cities when loading saved - game. - * Fix bug that walls get drawn when city has no walls but has - other defence bonuses. - * Allow air units to goto into unsafe terrain. - * Forbid military units from entering through the borders of - another nation that you are at peace with. - * Fix crash when AI is unable to build any kind of attacker units. - * Fix crash when city cannot build any kind of defending unit. - * GTK2: Tweaked colors in the technology report. - * SDL: Corrected a number of dialogs that didn't close properly. - * SDL: Remapped some keyboard shortcuts to be more intuitive: - right-clicking on the minimap moves the map; change the options - menu shortcut to ESC and the chatline shortcut to TAB; change - the "turn done" shortcut to Shift+Return; assign the help dialog - popup in the research dialog to the middle mouse button. - * SDL: Show scores in the player dialog. - * SDL: Fix many crashes and inconsistencies in the GUI. - * The new "Golden Globe" design of program and window manager icons. - * Medium size of the Hex2t tileset shipped with the game. - * New high-res wonder and building icon set for the Amplio tileset. - * Updates to fi.po by Sini Ruohomaa - * Updates to da.po by Joe Hansen - * Updates to lt.po by Andrius Štikonas - * The tutorial is now translatable - * Fixed autogen.sh to handle multiple installed versions of the same tool. -* Sun Feb 18 2007 sndirsch@suse.de -- updated to release 2.1.0-beta3 -* Fri Sep 08 2006 sndirsch@suse.de -- fixed build for SUSE 9.3 -* Tue Sep 05 2006 sndirsch@suse.de -- updated to release 2.1.0-beta2 -- fixed data/locale dir -- cleanup -* Sat Apr 15 2006 sndirsch@suse.de -- update to bugfix release 2.0.8 - * obsoletes patch.CVE-2006-0047.freeciv - * allow loading of saved games from freeciv 2.1 - * allow client goto into unknown tiles - * several other bugfixes -* Fri Mar 10 2006 bk@suse.de -- replace esound-devel with audiofile-devel and check ALSA and SDL -* Thu Mar 09 2006 bk@suse.de -- Add esound-devel to BuildRequires (was implicily by SDL-devel) -* Mon Mar 06 2006 sndirsch@suse.de -- patch.CVE-2006-0047.freeciv: - * fix for denial of service condition (Bug #155347,CVE-2006-0047) -* Wed Jan 25 2006 mls@suse.de -- converted neededforbuild to BuildRequires -* Sun Nov 13 2005 sndirsch@suse.de -- update to bugfix release 2.0.7 -* Sat Oct 22 2005 sndirsch@suse.de -- added flac to neededforbuild (required by oggenc) -* Wed Sep 28 2005 sndirsch@suse.de -- update to bugfix release 2.0.6 -* Tue Sep 27 2005 sndirsch@suse.de -- fixed build with gcc 4.1 -* Sat Sep 03 2005 sndirsch@suse.de -- fixed sound support (Bug #114982) -- update to bugfix release 2.0.5 - * Fix bugs with government setting of new civs (barbarians and - civil war nations). - * Fix a bug where some mapgen settings would create more - continents than the server could handle. - * Fix a bug that allowed free changing of techs after finding a - tech other than the one currently being researched. - * Fix a bug where removing and creating a new player would give - the new player the old one's team. - * When the player disconnects in a normal game, make a savegame - and exit immediately rather than continuing to run. (This fixes - the bug where savegames made after a client crash would reveal - the entire map.) - * Fix a bug in the "endyear" setting. - * Don't send server-only settings to the client (to be shown in - the settings dialog). - * Send a unit's info to the client when its transporter is - disbanded. - * Fix several bugs where crashes could happen if an invalid - connection was left in the lists. - * Better fallbacks when starting positions can't be placed - (previously the server would crash in this situation). - * Fix several bugs in the detection of multiple servers on the - LAN. - * Make sure units in combat are not in the hidden (focus unit) - state. - * Update menus for the focus unit when a transporter becomes - available for it. - * Fix a bug in the GTK2 client where diplomat actions would sometimes - become impossible. - * Clicking on the focus unit in the panel will center it. - * Set aifill values for several scenarios. -* Sat Jul 30 2005 sndirsch@suse.de -- update to bugfix release 2.0.4 -* Wed Jul 13 2005 sndirsch@suse.de -- update to bugfix release 2.0.3 -* Fri Jun 24 2005 sndirsch@suse.de -- update to bugfix release 2.0.2 -* Wed Apr 27 2005 sndirsch@suse.de -- update to bugfix release 2.0.1 - * Fix a bug causing easy and novice AIs to be much harder than - they were supposed to be. - * New behavior of the /start command in multi-player mode. - * Minor translation updates. - * Other minor bugfixes. -* Tue Apr 19 2005 sndirsch@suse.de -- update to final release 2.0.0 -* Sat Apr 16 2005 sndirsch@suse.de -- update to release 2.0.0 RC2 -* Sat Apr 02 2005 sndirsch@suse.de -- update to release 2.0.0 RC1 -* Thu Feb 24 2005 sndirsch@suse.de -- update to release 2.0.0 Beta 8 - * AI diplomacy bug fixes. - * Fix for team-mode research. - * Fix for infinite recursion in autoexplorers. - * Fix for SDL mixer freeze during exit. - * Fix for when the default username isn't a valid one. - * Fix for when we can't make a temp file when querying the - metaserver. - * Change some default client option values. - * Fix some client refresh problems. - * Fix some out-of-sync city dialog problems. - * Fix a crash when a nation flag isn't available. - * Fix a potential CMA crash. - * Rewrite some of the CMA dialog (gtk2 client). - * Some startscreen fixes. - * Many gui-win32 fixes. - * Fix some bugs with unloading of units. - * Fix some bugs with seeing subs when you shouldn't. -* Thu Feb 17 2005 sndirsch@suse.de -- fixed build -* Fri Jan 21 2005 sndirsch@suse.de -- update to release 2.0.0 Beta 7 - * Fix for using "nb" as the Norwegian translation (as well as - "no"). - * Some portability fixes to the compilation code. - * AI doesn't overvalue techs so much. - * Fix a potential crash when bribing cities. - * Fix a potential crash in the AI ferry code. - * Fix a potential crash when an exploring unit dies. - * Don't show empty helptext for techs. - * Fix some compilation problems on C99 compilers. - * Fix a bug when transferring embassies. - * Fix a bug with fog-of-war code in the GTK-2.0 client on - windows. - * Fix numerous bugs in the win32 client. - * Fix a crash when researching future techs. - * Make some server commands have different access levels during - pregame. - * Fix some bugs when breaking alliances. - * Fix some bugs with observers. - * Fix some major bugs with autosettlers (the new autosettlers - should be a lot more usable). -* Wed Jan 05 2005 sndirsch@suse.de -- updated to release 2.0.0 Beta6 - * Speed up AI calculations by recalculating some things only - every few turms. - * Fix a bug with long-distance exploring. - * Fix some bugs with out-of-sync cities. - * Change client-side goto to take the path with the lowest - "best time" rather than the one with the lowest "worst time". - * Add a new method for drawing fog of war (gtk2-client and - win32-client only). Change the trident tileset to use this new - method. - * Remove veteran status from the panel unit info string. - * Improve some keyboard controls in the gtk2 client. - * Fix a bug when cross-compiling the XAW client. - * Improve server citizen placement when a city's minimums cannot - be met. - * Change novice and "away" AIs to not cheat by having instant - revolutions. - * Fix a bug when loading old/invalid savegames that have - invalid alliances. - * Fix some bugs with voting (more may remain). -* Tue Dec 14 2004 sndirsch@suse.de -- updated to release 2.0.0 Beta5 -- move no.po to nb.po instead of patching it (with a maybe outdated - version) -* Fri Nov 19 2004 sndirsch@suse.de -- updated to release 2.0.0 Beta4 - * obsoletes freeciv-da_DK.diff -* Thu Nov 18 2004 sndirsch@suse.de -- freeciv-da_DK.diff: - * fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341) -* Wed Nov 17 2004 sndirsch@suse.de -- updated to release 2.0.0 Beta3 - * adjusted freeciv-2.0.0-no-nb.diff -* Fri Oct 29 2004 sndirsch@suse.de -- some cleanup in specfile -* Fri Oct 29 2004 sndirsch@suse.de -- updated to release 2.0.0 Beta2 - * removed obsolete patches (autoconf.diff, code_cleanup.diff) - * removed wrapper script, which started both civserver and - civclient; obsolete as the server can now be started by the - client (freeciv,freeciv.info,freeciv.info.de, - gxmessage-2.0.8.tar.gz) - * civworld (map editor) disabled for now; patch for 2.0.0 is not - available yet -* Tue Oct 19 2004 sndirsch@suse.de -- freeciv-1.14.2-no-nb.diff - * norwegian locale has changed: no --> nb -* Thu Sep 09 2004 sndirsch@suse.de -- updated to release 1.14.2 - * important compile fixes for some platforms - * game balance adjustments: - - all buildings except wonders and space parts 30%% cheaper - - some wonders cheaper: Colossus, Copernicus, Isaac Newton's, - King Richard's, Oracle and Shakespeare's - - submarine has more attack and movement, and costs less - * reputation recovery bug fixed (now much slower) - * a few other minor bugfixes -- adjusted autoconf.diff -* Mon Jul 05 2004 sndirsch@suse.de -- freeciv.serv: - use "set aifill 2" instead of "create tux" to create a game; - otherwise the game runs as a demo without any opponents if - username is "tux" (Bug #42751) -* Mon Mar 15 2004 sndirsch@suse.de -- store savegames in $HOME/.freeciv -* Sun Mar 14 2004 sndirsch@suse.de -- use gxmessage (gtk2 xmessage) instead of xmessage for information - window during start -* Thu Mar 11 2004 sndirsch@suse.de -- fixed for 'check_if_valid_source_dir' use :-) -* Thu Mar 11 2004 sndirsch@suse.de -- moved manuals to doc directory -* Thu Mar 11 2004 sndirsch@suse.de -- better desktop icons -* Sat Mar 06 2004 sndirsch@suse.de -- added freeciv manual and desktop file (including icon) for it -- added german translation for freeciv wrapper info -- use rules similar to civ2 for freeciv wrapper -* Sun Feb 29 2004 sndirsch@suse.de -- reencode wav files to ogg to save some space (and maybe add later - a more complete soundset); removed esd support as it doesn't - support ogg files -- added wrapper for easy use (starts server + client preconfigured) -- added desktop files (including icons) for wrapper and map editor -* Sun Feb 29 2004 sndirsch@suse.de -- fixed sound (sound specfile needs to be called .soundspec) -* Sat Feb 28 2004 sndirsch@suse.de -- use GTK 2.x GUI for civclient now; civworld map editor still uses - old GTK 1.x GUI -* Sat Feb 28 2004 sndirsch@suse.de -- updated to release 1.14.1 -* Fri Jan 23 2004 ro@suse.de -- remove old automake stuff -* Sat Jan 10 2004 adrian@suse.de -- build as user -* Sat Aug 16 2003 adrian@suse.de -- install desktop files from kappfinder -* Mon Jul 14 2003 sbrabec@suse.cz -- GNOME prefix change to /opt/gnome. -* Fri Jun 20 2003 ro@suse.de -- build with current gettext -* Thu Nov 21 2002 ro@suse.de -- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel" -* Wed Nov 20 2002 pthomas@suse.de -- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv. -- Fix up the autoconf stuff to reduce warnings. -- Add AM_GNU_GETTEXT_VERSION. -* Tue Sep 17 2002 ro@suse.de -- removed bogus self-provides -* Mon Sep 16 2002 uli@suse.de -- update -> 1.13.0 (usability improvements, sound, rules extended, - gameplay fine-tuned, cleanups and bugfixes) -- known problem: client segfaults when doing revolution on x86-64, - fine on i386 -* Sat Jul 27 2002 adrian@suse.de -- fix neededforbuild -* Tue Jul 02 2002 meissner@suse.de -- buildrootet, rerun auto* tools. -* Wed Nov 14 2001 ro@suse.de -- fix for automake 1.5 -* Tue Aug 21 2001 uli@suse.de -- added scenario editor civworld -* Mon Aug 13 2001 uli@suse.de -- update -> 1.12.0 -* Thu Aug 09 2001 uli@suse.de -- update -> 1.11.12 -* Fri Aug 03 2001 uli@suse.de -- update -> 1.11.8 -* Mon Jul 23 2001 uli@suse.de -- update -> 1.11.6 -* Tue May 08 2001 mfabian@suse.de -- bzip2 sources -* Fri Feb 23 2001 ro@suse.de -- added readline/readline-devel to neededforbuild (split from bash) -* Wed Jan 31 2001 ro@suse.de -- changed neededforbuild to -* Mon Nov 06 2000 ro@suse.de -- fixed neededforbuild -* Thu Aug 10 2000 uli@suse.de -- update -> 1.11.4 -* Mon Jun 05 2000 uli@suse.de -- moved docs to %%{_docdir} -* Tue Feb 22 2000 uli@suse.de -- update -> 1.10.0 -- switched client from Xaw to GTK -* Wed Oct 20 1999 uli@suse.de -- New version 1.9.0 -* Fri Sep 17 1999 kettner@suse.de -- Reinserted old # Commandline: line. -* Mon Sep 13 1999 bs@suse.de -- ran old prepare_spec on spec file to switch to new prepare_spec. -* Wed Aug 25 1999 uli@suse.de -- New version 1.8.1 -* Fri Jun 18 1999 uli@suse.de -- Spec file created from freeciv-1.8.0.tar.gz by autospec -* Tue Jan 05 1999 rb@suse.de -- update to version 1.7.2 -* Mon Nov 02 1998 rb@suse.de -- update to version 1.7.1 -* Tue Aug 11 1998 rb@suse.de -- update to version 1.7.0 -* Tue Jul 21 1998 rb@suse.de -- Corrected Copyright-notice in spec file -* Wed Jul 01 1998 rb@suse.de -- update to version 1.6.3 -- added new README.SuSE -- civserver became ser -- civclient and civserver both reside in /usr/games/freeciv -* Tue Mar 03 1998 rb@suse.de -- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6 -- made /usr/X11R6/bin/ the home of 'civserver' in order to have a - consistent place for 'civserver' and 'civ'. civclient still resides - in /usr/games/freeciv since it requires an environment variable to - be set. It is startet by 'civ' which also sets the variable. -* Fri Feb 27 1998 rb@suse.de -- first S.u.S.E. version 1.5.1 -- copied additional info files to /usr/doc/packages/freeciv diff --git a/manual-1.13.0-1.tar.bz2 b/manual-1.13.0-1.tar.bz2 deleted file mode 100644 index 6e48325..0000000 --- a/manual-1.13.0-1.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6dbdd93b6668e45d477615b5a97d0cb74e2b12c2538797172309b3b2d2ed6e2e -size 419784 diff --git a/manual-1.13.0-de.tar.bz2 b/manual-1.13.0-de.tar.bz2 deleted file mode 100644 index e980155..0000000 --- a/manual-1.13.0-de.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f6e37d140dd0c3ef9d1cb4bf0d1e94844285c82aa7f18bc9050c5349dd80017c -size 411150