diff --git a/freeciv-3.0.4.tar.xz b/freeciv-3.0.4.tar.xz deleted file mode 100644 index 69ad2d7..0000000 --- a/freeciv-3.0.4.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d9a83fe9268e6b9d0fbe933f1f8b5c391b7e3ad72333d2d4e35cfb2e3ce9adb9 -size 43423632 diff --git a/freeciv-3.0.5.tar.xz b/freeciv-3.0.5.tar.xz new file mode 100644 index 0000000..7258b4f --- /dev/null +++ b/freeciv-3.0.5.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d2e22da54cf1e2821f78d0743ca25429c38dd7802414cd9e6090ad52f49ee83 +size 43453984 diff --git a/freeciv.changes b/freeciv.changes index 5077e02..12441e1 100644 --- a/freeciv.changes +++ b/freeciv.changes @@ -1,3 +1,10 @@ +------------------------------------------------------------------- +Fri Dec 16 13:36:20 UTC 2022 - Dominique Leuenberger + +- Update to version 3.0.5: + * 3.0.5 is a generic bugfix release. + * See https://freeciv.fandom.com/wiki/NEWS-3.0.5 + ------------------------------------------------------------------- Sun Dec 4 15:57:01 UTC 2022 - Dirk Müller @@ -10,21 +17,21 @@ Fri Aug 19 07:56:22 UTC 2022 - Dirk Müller - update to 3.0.3 (bsc#1202548, CVE-2022-6083): * 3.0.3 is a bugfix release - * see https://freeciv.fandom.com/wiki/NEWS-3.0.3 + * see https://freeciv.fandom.com/wiki/NEWS-3.0.3 ------------------------------------------------------------------- Mon Jul 18 19:44:52 UTC 2022 - Dirk Müller - update to 3.0.2: * 3.0.2 is a generic bugfix release - * see https://freeciv.fandom.com/wiki/NEWS-3.0.2 + * see https://freeciv.fandom.com/wiki/NEWS-3.0.2 ------------------------------------------------------------------- Fri Apr 22 21:01:37 UTC 2022 - Dirk Müller - update to 3.0.1: * 3.0.1 is a generic bugfix release - * see https://freeciv.fandom.com/wiki/NEWS-3.0.1 + * see https://freeciv.fandom.com/wiki/NEWS-3.0.1 ------------------------------------------------------------------- Wed Mar 23 22:18:42 UTC 2022 - Dirk Müller @@ -47,7 +54,7 @@ Fri Jul 16 19:16:54 UTC 2021 - Dirk Müller - update to 2.6.5: * https://freeciv.fandom.com/wiki/NEWS-2.6.5 * 2.6.5 is a bugfix release. Notably it fixes regression in 2.6.4 gtk3-client - that present units in city dialog had no overlays drawn at all. + that present units in city dialog had no overlays drawn at all. ------------------------------------------------------------------- Sun Apr 11 05:54:14 UTC 2021 - Ferdinand Thiessen @@ -107,12 +114,12 @@ Tue Dec 22 09:03:17 UTC 2020 - Dirk Müller - update to 2.6.2.1: * Fixed server crash when unit with zero move_rate is transformed - * Fixed crashes when using Direction objects in lua scripts + * Fixed crashes when using Direction objects in lua scripts * Fixed crash when chatline text had opening tag without closing tag * Fixes to the Qt client * Updated translations * Fixed Qt-client build against Qt-5.15 (removes freeciv-qt-5.15.patch ) - * Documentation updates + * Documentation updates ------------------------------------------------------------------- Thu Jun 4 15:47:41 UTC 2020 - Dominique Leuenberger @@ -200,8 +207,8 @@ Sat Jul 30 19:12:17 UTC 2016 - astieger@suse.com * general bug fixes * New 'persistent' metaserver connection mode, where one failure to talk to the metaserver does not prevent future attempts. - Enabled with the '--keep' server option or the - '/metaconnection persistent' server command. + Enabled with the '--keep' server option or the + '/metaconnection persistent' server command. - for a full list of upstream changes, see http://freeciv.wikia.com/wiki/NEWS-2.5.5 @@ -233,7 +240,7 @@ Mon Aug 24 02:30:01 UTC 2015 - astieger@suse.com - update to version 2.5.1: * fixes for rules for national borders - * fixes for rules for happiness for very large empires. + * fixes for rules for happiness for very large empires. - for a full list of changes, see http://freeciv.wikia.com/wiki/NEWS-2.5.1 @@ -283,7 +290,7 @@ Sun Feb 9 20:21:59 UTC 2014 - andreas.stieger@gmx.de This is mostly a bug-fix release; it includes an important fix to air unit pathfinding, as well as fixes for server and client crashes. -- for a full list of changes, see +- for a full list of changes, see http://freeciv.wikia.com/wiki/NEWS-2.4.2 - fix SLE build, remove no locale @@ -296,52 +303,52 @@ Fri Dec 20 19:32:21 UTC 2013 - opensuse@dstoecker.de Mon Feb 18 12:49:11 UTC 2013 - andreas.stieger@gmx.de - update to 2.3.4 - * When a unit was automatically moved to a transporter to save it + * When a unit was automatically moved to a transporter to save it from drowning or running out of fuel, the transporter could continue to appear empty * Bug fixes in unit conversion and upgrade: - + Prevent cases where units could be converted or upgraded to a + + Prevent cases where units could be converted or upgraded to a type only capable of carrying different cargo to the current cargo - + Prevent conversion of a unit to a type that could not exist + + Prevent conversion of a unit to a type that could not exist on the current tile - * Units of types the owner cannot build are no longer prevented + * Units of types the owner cannot build are no longer prevented from upgrade - * quell spurious "No diplomat action possible" message when an + * quell spurious "No diplomat action possible" message when an ordinary attempt to move a diplomatic unit failed - * Following on from a fix in 2.3.3, when a border source such as - a fortress is occupied by a unit of a nation other than the - owner when a ceasefire runs out, ownership now transfers to + * Following on from a fix in 2.3.3, when a border source such as + a fortress is occupied by a unit of a nation other than the + owner when a ceasefire runs out, ownership now transfers to that of the occupying unit. - * When acquiring a technology such as Philosophy which gives - further techs by an unusual route (such as through a hut), all - progress toward the current research target was lost. Now it is + * When acquiring a technology such as Philosophy which gives + further techs by an unusual route (such as through a hut), all + progress toward the current research target was lost. Now it is preserved (although 'freecost' is applied) - * when a city is traded and hence units change ownership, it wasn't - checked whether those units provided diplomatic contact to a new + * when a city is traded and hence units change ownership, it wasn't + checked whether those units provided diplomatic contact to a new nation - * assertion failure during map generation when no unit in the ruleset + * assertion failure during map generation when no unit in the ruleset satisfied the first role in 'startunits' - * the tech upkeep with tech_cost_style 2 or 4 was much lower than - intended; it only took into account a single tech rather than all - preceding techs. As a result, tech upkeep in such rulesets will + * the tech upkeep with tech_cost_style 2 or 4 was much lower than + intended; it only took into account a single tech rather than all + preceding techs. As a result, tech upkeep in such rulesets will greatly increase - + The currently downloadable 'civ2-3' modpack (2.3-2c) thus has - tech upkeep disabled. You may want to update your copy. + + The currently downloadable 'civ2-3' modpack (2.3-2c) thus has + tech upkeep disabled. You may want to update your copy. * An unknown effect requirement type in a ruleset now causes a loading error rather than being silently interpreted as "None" * When a new nation is created in the editor, city style and leader sex are now set appropriately (previously they were always European and male) - * A hardcoded year of -4000 is no longer sent to the metaserver in - pregame, as it is ruleset-dependent. - * The client could crash when your name was mentioned in chat but you - had set the 'highlight your player/user name' setting to no color. + * A hardcoded year of -4000 is no longer sent to the metaserver in + pregame, as it is ruleset-dependent. + * The client could crash when your name was mentioned in chat but you + had set the 'highlight your player/user name' setting to no color. This could also prevent any connection to a server with the event - cache enabled if your player name had been mentioned in the past. + cache enabled if your player name had been mentioned in the past. * Fix possible instability when loading some tilesets. - * Fix some incorrect inferences about the ability of transported units - or units in cities to defend; these are most likely to affect unusual + * Fix some incorrect inferences about the ability of transported units + or units in cities to defend; these are most likely to affect unusual rulesets (e.g., those with ocean cities). * The Spanish, Polish, and French translations are once more complete. @@ -409,7 +416,7 @@ Fri Jul 29 12:11:21 UTC 2011 - andreas.stieger@gmx.de difficult/impossible to change to a new government type when it became available. GNA#18323 * Minor corrections to the Polish translation. - changes in 2.2.6 since 2.2.5 + changes in 2.2.6 since 2.2.5 Server / General @@ -478,21 +485,21 @@ Thu Jul 15 09:55:23 UTC 2010 - mseben@novell.com - renamed client/server binaries to freeciv-gtk2 freeciv-server - update to 2.2.0 : changes since 2.1.x * Built-in editor - * Expanded ruleset format: + * Expanded ruleset format: * Unit classes - * Movement restrictions + * Movement restrictions * Can limit which terrains a unit can enter * River-boats * Wheeled units - * Which units another unit can transport + * Which units another unit can transport * Migration * Plague * Bases - * Calendar effects - * Changes to gameplay with default ruleset: + * Calendar effects + * Changes to gameplay with default ruleset: * New terrains: o Deep Ocean (as Ocean but no specials and cannot be transformed) - o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake) + o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake) * Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles * Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get * Triremes and Carriers can no longer attack land units @@ -506,25 +513,25 @@ Thu Jul 15 09:55:23 UTC 2010 - mseben@novell.com * No restrictions on specialists in small cities * Terrain within working range of a city can no longer remain unknown * Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100% - * New nations + * New nations * AI difficulty level: Cheating - * New server options: + * New server options: * foggedborders: visibility of borders is subject to fog of war * borders gains new modes where player can see all tiles inside borders, and borders extend to unknown tiles revealing them * endspaceship controls whether spaceship reaching Alpha Cen ends the game * trademindist controls the minimum distance for trade routes between your cities * Times now specified in turns instead of years (endyear becomes endturn, onsetbarbs expressed in turns) - * simultaneousphases renamed to phasemode and gains new options - * Client interface changes: + * simultaneousphases renamed to phasemode and gains new options + * Client interface changes: * Menus and shortcut keys revamped; notable changes include: o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I o City Report: F1 to F4 o Go/Airlift to City: Shift+L to T o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S) - o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization + o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization * Scripting improvements * Event cache: messages from the last few turns can be replayed to clients on connection and saved in savegames - * Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles + * Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles ------------------------------------------------------------------- Sat Feb 20 12:00:00 CEST 2010 - freespacer@gmx.de @@ -543,7 +550,7 @@ Sat Feb 20 12:00:00 CEST 2010 - freespacer@gmx.de * Fixed a crash in the SDL client when user tries to buy the production of a city. GNA#15061 * Initial diplomatic state between allies of your allies is now peace. GNA#15057 * Fixed a bug where it was sometimes impossible to cancel a unit order. GNA#15041 - * Fixed usage of pathes and file names with local characters encoding. GNA#15000 + * Fixed usage of pathes and file names with local characters encoding. GNA#15000 - Update to release 2.1.10 * Added commandline parameter to set hostname visible on metaserver. PR#40755 * Restored http://meta.freeciv.org/metaserver.phtml as default metaserver. GNA#13407 @@ -593,7 +600,7 @@ Sat Feb 20 12:00:00 CEST 2010 - freespacer@gmx.de * Display trade route lines at map and infos in city dialog even if the trade route doesn't give trade bonus. GNA#14745 * Added support for Haiku OS. GNA#14715 * Fixed clicking of technologies on research report. GNA#14812 - * Updated translations: ca.po da.po de.po es.po fi.po + * Updated translations: ca.po da.po de.po es.po fi.po - clean up the SPEC-file - remove old manuals, because freeciv bring up own manuals - add a link to official manuals in the web @@ -620,7 +627,7 @@ Wed Jan 14 10:37:09 CET 2009 - dominique-obs@leuenberger.net * Send connection info when cmdlevel is changed. (#40479) * Send information about lost connections not attached to players. (#39613) * Fix longstanding connection freezing bug. (#39131) - * Updated German, Korean, Catalan translations. + * Updated German, Korean, Catalan translations. Includes fixes from release 2.1.7 * Fixed a couple of AI crashes related to ocean cities. (#40422) * Fixed separatepoles option. (#40417) @@ -647,7 +654,7 @@ Wed Jan 14 10:37:09 CET 2009 - dominique-obs@leuenberger.net * Remove a hack causing an inconsistent turn done button state. (#40550) * Fixed detection of libpng for win32 and xaw clients. (#40555) * Minor fixes relating to the take command. (#40529) - * Updated German, Finnish, Danish translations. + * Updated German, Finnish, Danish translations. ------------------------------------------------------------------- Thu Sep 11 15:48:09 CEST 2008 - sndirsch@suse.de @@ -699,23 +706,23 @@ Thu Sep 11 15:48:09 CEST 2008 - sndirsch@suse.de * Fixed bug causing false tax rate exceeded messages. * Already built great wonders show "never" instead of "1" for turns-to-build. - * Added Esperanto translation. + * Added Esperanto translation. ------------------------------------------------------------------- Sat Jul 19 22:31:26 CEST 2008 - sndirsch@suse.de - update to release 2.1.5 - * Fixes for bootstrap and compilation issues. - * Fixes for rulesets, for example making Civ1 ruleset playable - * Fixes for several bugs concerning player handling and game + * Fixes for bootstrap and compilation issues. + * Fixes for rulesets, for example making Civ1 ruleset playable + * Fixes for several bugs concerning player handling and game loading * Fixes for a number of corner case crashers. * Fix a memory leak in the readline code. * Fix for bug that prevented the adding of items to the top of global worklists. * Fix citybar view options. - * Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, - Spanish, and German translations. + * Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, + Spanish, and German translations. ------------------------------------------------------------------- Sun Apr 27 10:04:42 CEST 2008 - sndirsch@suse.de @@ -747,81 +754,81 @@ Tue Jan 29 11:18:11 CET 2008 - sndirsch@suse.de * Improve client robustness and error logging. * More GTK2 client support for saving server settings, add buttons on dialogs. - * Updated sentence fragments, plurals, text, and translations; - specifically Catalan, Czech, Estonian, Finnish, German, + * Updated sentence fragments, plurals, text, and translations; + specifically Catalan, Czech, Estonian, Finnish, German, Lithuanian, Russian, Swedish, and Turkish. ------------------------------------------------------------------- Mon Jan 28 07:36:53 CET 2008 - sndirsch@suse.de -- make rpmlint happy +- make rpmlint happy ------------------------------------------------------------------- Thu Dec 27 22:38:29 CET 2007 - sndirsch@suse.de - update to release 2.1.2 - * Improved support for GGZ Gaming Zone. + * Improved support for GGZ Gaming Zone. * Fix support for Leave and Load in the same client session. - * Add GTK2 client support for saving server settings. - * Add realistic terrain requirements for three default wonders, - as well a number of missing ones to civ1 and civ2. + * Add GTK2 client support for saving server settings. + * Add realistic terrain requirements for three default wonders, + as well a number of missing ones to civ1 and civ2. * Improve startup speed, reducing duplicate internal messages - sent. + sent. * Updated GTK2 hotkeys, menus, text, and translations, especially - Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian. + Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian. ------------------------------------------------------------------- Thu Nov 29 16:52:42 CET 2007 - sndirsch@suse.de - update to release 2.1.1 - * Turn off full screen mode by default. (PR#12119) - * Fix city dialog. (PR#39825) - * Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868) - * Fix reported border and vision bugs. (PR#39828, PR#39829, - PR#39830, PR#39858) - * Modified Eiffel Tower. (PR#39826, PR#39874) - * SDL client much improved and usable. (PR#39859) - * Improved support for GGZ Gaming Zone. (PR#39611) - * Updated menus, text, and translations. (PR#9347, PR#23078, - PR#39541, PR#39723, PR#39748, PR#39818, PR#39884) + * Turn off full screen mode by default. (PR#12119) + * Fix city dialog. (PR#39825) + * Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868) + * Fix reported border and vision bugs. (PR#39828, PR#39829, + PR#39830, PR#39858) + * Modified Eiffel Tower. (PR#39826, PR#39874) + * SDL client much improved and usable. (PR#39859) + * Improved support for GGZ Gaming Zone. (PR#39611) + * Updated menus, text, and translations. (PR#9347, PR#23078, + PR#39541, PR#39723, PR#39748, PR#39818, PR#39884) ------------------------------------------------------------------- Sat Nov 3 11:14:46 CET 2007 - sndirsch@suse.de - update to final release 2.1.0. Changes since 2.0.9: - * Significantly improved features for modmakers. - * New default tileset: Amplio. - * Hex-2 overhead hexagonal tileset. - * Flags rendered from SVG vector images. + * Significantly improved features for modmakers. + * New default tileset: Amplio. + * Hex-2 overhead hexagonal tileset. + * Flags rendered from SVG vector images. * High-res building and wonder icons plus brand new tech icon set. - * New city tab on main map. - * City outlines. - * Added lua as scripting language. New tutorial scenario. - * Many new nations, flags and nation information and options. - * New /surrender command to yield in multiplayer games. - * Score now shown in player dialog. - * Reputation removed from the game. + * New city tab on main map. + * City outlines. + * Added lua as scripting language. New tutorial scenario. + * Many new nations, flags and nation information and options. + * New /surrender command to yield in multiplayer games. + * Score now shown in player dialog. + * Reputation removed from the game. * New borders rules. Borders are static, fortresses expand borders and cities expand more borders with city size growth. * New diplomacy rules. Neutral state replaced with Armistice. You now start in War state, and cannot cross borders with - military units except in War or Alliance states. - * SDL client much improved and usable. - * GTK+ 1.2 clients removed. + military units except in War or Alliance states. + * SDL client much improved and usable. + * GTK+ 1.2 clients removed. * Votes need over 50% of votes to pass. Voting is now only during - game. + game. * First player to join becomes game organizer and sets all - options. + options. * Many AI changes. Improved AI diplomacy. Novice AI easier to - beat. + beat. * Palace has a production bonus of +75% under Despotism and +50% - under Monarchy. - * New animated cursors. - * Support for GGZ Gaming Zone. - * Multiple units may be moved at once as a battlegroup. + under Monarchy. + * New animated cursors. + * Support for GGZ Gaming Zone. + * Multiple units may be moved at once as a battlegroup. * Built-in theme support. GTK+ and SDL clients shipped with - unique Freeciv themes. + unique Freeciv themes. * As usual, tons of changes under the hood. ------------------------------------------------------------------- @@ -833,7 +840,7 @@ Mon Sep 24 12:36:27 CEST 2007 - sndirsch@suse.de ------------------------------------------------------------------- Wed Sep 12 14:12:18 CEST 2007 - sndirsch@suse.de -- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410) +- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410) ------------------------------------------------------------------- Wed Sep 12 12:37:33 CEST 2007 - sndirsch@suse.de @@ -850,7 +857,7 @@ Mon Sep 10 04:31:24 CEST 2007 - sndirsch@suse.de ------------------------------------------------------------------- Sun Jul 8 12:59:38 CEST 2007 - sndirsch@suse.de -- removed dupes (Bug #200911) +- removed dupes (Bug #200911) ------------------------------------------------------------------- Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de @@ -861,7 +868,7 @@ Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de - updated to release 2.1.0-beta4 - * Don't bounce land units from ocean cities when loading saved + * Don't bounce land units from ocean cities when loading saved game. * Fix bug that walls get drawn when city has no walls but has other defence bonuses. @@ -872,7 +879,7 @@ Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de * Fix crash when city cannot build any kind of defending unit. * GTK2: Tweaked colors in the technology report. * SDL: Corrected a number of dialogs that didn't close properly. - * SDL: Remapped some keyboard shortcuts to be more intuitive: + * SDL: Remapped some keyboard shortcuts to be more intuitive: right-clicking on the minimap moves the map; change the options menu shortcut to ESC and the chatline shortcut to TAB; change the "turn done" shortcut to Shift+Return; assign the help dialog @@ -896,14 +903,14 @@ Sun Feb 18 17:42:51 CET 2007 - sndirsch@suse.de ------------------------------------------------------------------- Fri Sep 8 20:49:02 CEST 2006 - sndirsch@suse.de -- fixed build for SUSE 9.3 +- fixed build for SUSE 9.3 ------------------------------------------------------------------- Tue Sep 5 02:34:51 CEST 2006 - sndirsch@suse.de - updated to release 2.1.0-beta2 - fixed data/locale dir -- cleanup +- cleanup ------------------------------------------------------------------- Sat Apr 15 18:45:32 CEST 2006 - sndirsch@suse.de diff --git a/freeciv.spec b/freeciv.spec index 86f0124..0b6fab7 100644 --- a/freeciv.spec +++ b/freeciv.spec @@ -17,7 +17,7 @@ Name: freeciv -Version: 3.0.4 +Version: 3.0.5 Release: 0 Summary: Free Civilization Clone License: GPL-2.0-or-later