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Accepting request 77476 from home:AndreasStieger:branches:games

update to upstream 2.2.7

OBS-URL: https://build.opensuse.org/request/show/77476
OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=15
This commit is contained in:
Vincent Petry 2011-07-31 09:17:33 +00:00 committed by Git OBS Bridge
parent c808bc5210
commit e90f708049
4 changed files with 64 additions and 5 deletions

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-------------------------------------------------------------------
Fri Jul 29 12:11:21 UTC 2011 - andreas.stieger@gmx.de
- update to upstream 2.2.7
changes since 2.2.6
* Fixed a regression since 2.2.5: in the Gtk client, the Governments submenu of the Civilization menu frequently gained spurious extra menu items, making it
difficult/impossible to change to a new government type when it became available. GNA#18323
* Minor corrections to the Polish translation.
changes in 2.2.6 since 2.2.5
Server / General
* Fix server crash when an AI-controlled missile failed to eliminate its target. GNA#16451
* Bug fix: the server could crash with rulesets where gold_upkeep_style=2 due to ending up with a negative gold balance. Previously, if there was not enough gold, at most
one unit and one building would be sold per turn. Now, as many units/buildings are sold alternately as necessary to restore a positive balance. (This doesn't affect the
supplied rulesets.) GNA#18221
* Bug fix: pillaging a road (or removing it in the editor) under a road-native unit could cause a server crash. (This doesn't affect the supplied rulesets.) GNA#16281
* Bug fix: clients were not always updated when a city was lost (for instance, due to civil war); the loser's client could still show units in the city as owned by that
player. GNA#18194
* Bug fix: it was impossible for existing users to log in to servers with authentication enabled running on big-endian machines (such as sparc64). GNA#18170
* Apply latest lua-5.1.4 patch (9).
* Various internal changes which should only affect developers. GNA#17812 GNAPATCH#2630
Clients
* Bug fix: the client could potentially behave as though it had made a successful connection to a server when in fact the connection had failed. GNA#18211
* (Gtk) Bug fix: cancelling the "build city" name dialog by pressing Escape could make it impossible to issue the build order again for some units. GNA#18163
* (Gtk) Bug fix: reinstate the Shift+Ctrl+R shortcut to start a revolution. GNA#18296
* (Gtk) Possible performance improvement in minimap scrolling. GNA#17878
Tilesets / Art
* Allow more match_with entries in tilesets. This should allow the third-party Freeland tileset to work without a patch. GNA#17095
* Fix a number of minor glitches in the Amplio tileset. GNAPATCH#2732
Gameplay / Rules
Supplied rulesetsEdit Supplied rulesets sectionEdit
* Rearrange implementation of the Hanging Gardens wonder so that it is not mentioned twice in the city dialog happiness popup. GNA#16471
Help / Documentation
* Remove spurious incorrect text about government effects on the chance of migration from help on governments. GNA#17919
* Invisible changes to assist with translation. GNA#18031
Translations
* Minor corrections to French, Polish, and Japanese translations.
Build/portability
* Suppress some build-time warnings from GCC 4.6. GNA#18217
* Use Lua path set by configure script, to assist packagers. GNA#18263
-------------------------------------------------------------------
Sat Jul 2 16:32:35 UTC 2011 - jengelh@medozas.de

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#
# spec file for package freeciv (Version 2.2.5)
# spec file for package freeciv (Version 2.2.7)
#
# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
@ -27,7 +27,7 @@ License: GPL v2 or later
Group: Amusements/Games/Strategy/Turn Based
AutoReqProv: on
Summary: Free Civilization Clone
Version: 2.2.5
Version: 2.2.7
Release: 1
Source0: %{name}-%{version}.tar.bz2
Source1: freeciv.desktop