------------------------------------------------------------------- Wed Jan 14 16:53:00 CET 2009 - dominique-obs@leuenberger.net - Change compiler optimization from -O2 ro -O0 (fix bnc#465899) ------------------------------------------------------------------- Wed Jan 14 10:37:09 CET 2009 - dominique-obs@leuenberger.net - Update to release 2.1.8 * Fix buffer overrun by create_md5sum(). (#40578) * Make aifill player removal recursion safe. (#40579) * Send connection info when cmdlevel is changed. (#40479) * Send information about lost connections not attached to players. (#39613) * Fix longstanding connection freezing bug. (#39131) * Updated German, Korean, Catalan translations. Includes fixes from release 2.1.7 * Fixed a couple of AI crashes related to ocean cities. (#40422) * Fixed separatepoles option. (#40417) * Fix absolute path detection on Windows, making it possible to save games in any folder. (PR#40439) * Remove out-of-date information in vote command help text. (#40448) * Only send private saved settings on forked servers. (#40449) * Do not close races dialog on user join or quit. (#40455) * Fixed a crash in the map generator when starting new games. (#40453) * Fixed handling of the aifill command in pregame. (#40480) * Remove hardcoded enabling of autotoggle on savegame load. (#40465) * Fix compile warning due to debug message format string. (#40445) * Do not reveal gold and government information when sending player info. (#40495) * Fixed government help text buffer truncation. (#40505) * Fixed fortress foreground drawing over fog. (#40500) * Fixed unexpected resizing of GTK2 client goto dialog. (#40119) * Fixed crash when picking nation. (#40516) * Setting aifill=0 actually removes all aifill AIs; refill AIs when a player is removed. (#40481) * Fixed "format not a string literal and no format arguments" -warnings. (#40504) * Fix typo in soundspec file. (#39369) * Fix bug that filled land tiles with water terrain causing crash. (#40453) * Disallow setting timeout less than 30 for non-hack connections. (#40466) * Fixed compiler warnings from auth build (#40544) * Renamed OUT as AILOG_OUT to avoid namespace conflicts. (#40541) * Remove a hack causing an inconsistent turn done button state. (#40550) * Fixed detection of libpng for win32 and xaw clients. (#40555) * Minor fixes relating to the take command. (#40529) * Updated German, Finnish, Danish translations. ------------------------------------------------------------------- Thu Sep 11 15:48:09 CEST 2008 - sndirsch@suse.de - update to release 2.1.6 * Updates to bootstrap. * Fixed compile warnings. * Fixed bug that AI tried to get unreachable techs from treaty. * Made only human players count toward minplayers. * Set minimum number of human players to 0. * Use Mysql port information from authentication config file. * Refresh cities after shared vision gained from another player. * Make message about paratrooper dying on paradrop more likely to appear to user. * Handle empty http_proxy environment variable correctly. * Fixed global observer crash in GTK2 connection dialog. * Fixed lables and sensitivity of button in GTK2 connection dialog. * Fixed the "non-blocking socket operation could not be completed immediately" bug. * Fixed crash when continents are renumbered. * Go straight to the network page when autoconnecting to a server that needs a password. * Don't reset the wrong player name when a player is /cut in pregame. * Show total buy cost for selected cities in the city report. * Fixed visual corruption in flag images. * Separated mandatory and optional capabilities in the capstring for GGZ. * Fixed printing of obsolete wonders. * Fixed bug that prevented building Hydro Plant in city placed on one tile river. * Fixed GGZ handlers for error and spectator events. * Disabled hack challenge when in GGZ mode. * Improved memory handling in warmap queue. * Do not mark buildings redundant when they allow building of unit * Fixed crash when loading saved game when tech leakage is enabled. * Fixed potential problems when city starves. * Made the internal server store savegames in the user's home directory on Windows. * Fixed city report size calculations. * Added ggz-style savegame support. * Fixed crash in the SDL worklist dialog. * Fixed /take assert when all player slots are in use. * Fixed error message about illegal auth port parameter. * Fixed client crash in the end of turn in altering movement mode. * Fixed changing of specialists at resolutions higher than 640x480 in SDL client. * Fixed bug causing false tax rate exceeded messages. * Already built great wonders show "never" instead of "1" for turns-to-build. * Added Esperanto translation. ------------------------------------------------------------------- Sat Jul 19 22:31:26 CEST 2008 - sndirsch@suse.de - update to release 2.1.5 * Fixes for bootstrap and compilation issues. * Fixes for rulesets, for example making Civ1 ruleset playable * Fixes for several bugs concerning player handling and game loading * Fixes for a number of corner case crashers. * Fix a memory leak in the readline code. * Fix for bug that prevented the adding of items to the top of global worklists. * Fix citybar view options. * Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish, Spanish, and German translations. ------------------------------------------------------------------- Sun Apr 27 10:04:42 CEST 2008 - sndirsch@suse.de - update to release 2.1.4 * gui-sdl Fix crash when trying to bribe a unit * Fixes for UTF-8 and local encoding mismatch * Fixed crash when unit is killed by the breaking of a treaty * gui-gtk2 Theme had checkbox images reversed in some situations * Improvements to server authentication backend * Check that there is no acinclude.m4 left from old builds in the source tree * Fixes to strings and i18n * Fixed pathfinding crash when ferry is forced to leave path * Fixed warnings and crashes caused by AI trying to updgrade allied units * Fixed "take -" crash when there is no free player slots * Fixed crash in citizen governor * Avoid overwriting player name given as /create parameter * Fixed AI crash when city destroyed during trade negotiation * Send /cut and /cmdlevel commands correctly to server * Fixed handling of quoted command parameters ------------------------------------------------------------------- Tue Jan 29 11:18:11 CET 2008 - sndirsch@suse.de - update to release 2.1.3 * Prevent server crash during explore. * Improve client robustness and error logging. * More GTK2 client support for saving server settings, add buttons on dialogs. * Updated sentence fragments, plurals, text, and translations; specifically Catalan, Czech, Estonian, Finnish, German, Lithuanian, Russian, Swedish, and Turkish. ------------------------------------------------------------------- Mon Jan 28 07:36:53 CET 2008 - sndirsch@suse.de - make rpmlint happy ------------------------------------------------------------------- Thu Dec 27 22:38:29 CET 2007 - sndirsch@suse.de - update to release 2.1.2 * Improved support for GGZ Gaming Zone. * Fix support for Leave and Load in the same client session. * Add GTK2 client support for saving server settings. * Add realistic terrain requirements for three default wonders, as well a number of missing ones to civ1 and civ2. * Improve startup speed, reducing duplicate internal messages sent. * Updated GTK2 hotkeys, menus, text, and translations, especially Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian. ------------------------------------------------------------------- Thu Nov 29 16:52:42 CET 2007 - sndirsch@suse.de - update to release 2.1.1 * Turn off full screen mode by default. (PR#12119) * Fix city dialog. (PR#39825) * Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868) * Fix reported border and vision bugs. (PR#39828, PR#39829, PR#39830, PR#39858) * Modified Eiffel Tower. (PR#39826, PR#39874) * SDL client much improved and usable. (PR#39859) * Improved support for GGZ Gaming Zone. (PR#39611) * Updated menus, text, and translations. (PR#9347, PR#23078, PR#39541, PR#39723, PR#39748, PR#39818, PR#39884) ------------------------------------------------------------------- Sat Nov 3 11:14:46 CET 2007 - sndirsch@suse.de - update to final release 2.1.0. Changes since 2.0.9: * Significantly improved features for modmakers. * New default tileset: Amplio. * Hex-2 overhead hexagonal tileset. * Flags rendered from SVG vector images. * High-res building and wonder icons plus brand new tech icon set. * New city tab on main map. * City outlines. * Added lua as scripting language. New tutorial scenario. * Many new nations, flags and nation information and options. * New /surrender command to yield in multiplayer games. * Score now shown in player dialog. * Reputation removed from the game. * New borders rules. Borders are static, fortresses expand borders and cities expand more borders with city size growth. * New diplomacy rules. Neutral state replaced with Armistice. You now start in War state, and cannot cross borders with military units except in War or Alliance states. * SDL client much improved and usable. * GTK+ 1.2 clients removed. * Votes need over 50% of votes to pass. Voting is now only during game. * First player to join becomes game organizer and sets all options. * Many AI changes. Improved AI diplomacy. Novice AI easier to beat. * Palace has a production bonus of +75% under Despotism and +50% under Monarchy. * New animated cursors. * Support for GGZ Gaming Zone. * Multiple units may be moved at once as a battlegroup. * Built-in theme support. GTK+ and SDL clients shipped with unique Freeciv themes. * As usual, tons of changes under the hood. ------------------------------------------------------------------- Mon Sep 24 12:36:27 CEST 2007 - sndirsch@suse.de - disabled workaround for gcc optimization bug, which meanwhile has been fixed (Bug #300410) ------------------------------------------------------------------- Wed Sep 12 14:12:18 CEST 2007 - sndirsch@suse.de - only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410) ------------------------------------------------------------------- Wed Sep 12 12:37:33 CEST 2007 - sndirsch@suse.de - use "-O1" on %ix86 to workaround segfault when building cities (Bug #300410) ------------------------------------------------------------------- Mon Sep 10 04:31:24 CEST 2007 - sndirsch@suse.de - reverted use of %fdupes, which does not work due to the magic %doc line (which copies doc files after %install) (Bug #200911) ------------------------------------------------------------------- Sun Jul 8 12:59:38 CEST 2007 - sndirsch@suse.de - removed dupes (Bug #200911) ------------------------------------------------------------------- Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de - fix changelog entry order ------------------------------------------------------------------- Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de - updated to release 2.1.0-beta4 * Don't bounce land units from ocean cities when loading saved game. * Fix bug that walls get drawn when city has no walls but has other defence bonuses. * Allow air units to goto into unsafe terrain. * Forbid military units from entering through the borders of another nation that you are at peace with. * Fix crash when AI is unable to build any kind of attacker units. * Fix crash when city cannot build any kind of defending unit. * GTK2: Tweaked colors in the technology report. * SDL: Corrected a number of dialogs that didn't close properly. * SDL: Remapped some keyboard shortcuts to be more intuitive: right-clicking on the minimap moves the map; change the options menu shortcut to ESC and the chatline shortcut to TAB; change the "turn done" shortcut to Shift+Return; assign the help dialog popup in the research dialog to the middle mouse button. * SDL: Show scores in the player dialog. * SDL: Fix many crashes and inconsistencies in the GUI. * The new "Golden Globe" design of program and window manager icons. * Medium size of the Hex2t tileset shipped with the game. * New high-res wonder and building icon set for the Amplio tileset. * Updates to fi.po by Sini Ruohomaa * Updates to da.po by Joe Hansen * Updates to lt.po by Andrius Štikonas * The tutorial is now translatable * Fixed autogen.sh to handle multiple installed versions of the same tool. ------------------------------------------------------------------- Sun Feb 18 17:42:51 CET 2007 - sndirsch@suse.de - updated to release 2.1.0-beta3 ------------------------------------------------------------------- Fri Sep 8 20:49:02 CEST 2006 - sndirsch@suse.de - fixed build for SUSE 9.3 ------------------------------------------------------------------- Tue Sep 5 02:34:51 CEST 2006 - sndirsch@suse.de - updated to release 2.1.0-beta2 - fixed data/locale dir - cleanup ------------------------------------------------------------------- Sat Apr 15 18:45:32 CEST 2006 - sndirsch@suse.de - update to bugfix release 2.0.8 * obsoletes patch.CVE-2006-0047.freeciv * allow loading of saved games from freeciv 2.1 * allow client goto into unknown tiles * several other bugfixes ------------------------------------------------------------------- Fri Mar 10 16:07:07 CET 2006 - bk@suse.de - replace esound-devel with audiofile-devel and check ALSA and SDL ------------------------------------------------------------------- Thu Mar 9 18:23:47 CET 2006 - bk@suse.de - Add esound-devel to BuildRequires (was implicily by SDL-devel) ------------------------------------------------------------------- Mon Mar 6 14:45:13 CET 2006 - sndirsch@suse.de - patch.CVE-2006-0047.freeciv: * fix for denial of service condition (Bug #155347,CVE-2006-0047) ------------------------------------------------------------------- Wed Jan 25 21:36:00 CET 2006 - mls@suse.de - converted neededforbuild to BuildRequires ------------------------------------------------------------------- Sun Nov 13 15:27:52 CET 2005 - sndirsch@suse.de - update to bugfix release 2.0.7 ------------------------------------------------------------------- Sat Oct 22 17:51:21 CEST 2005 - sndirsch@suse.de - added flac to neededforbuild (required by oggenc) ------------------------------------------------------------------- Wed Sep 28 08:44:42 CEST 2005 - sndirsch@suse.de - update to bugfix release 2.0.6 ------------------------------------------------------------------- Tue Sep 27 12:29:32 CEST 2005 - sndirsch@suse.de - fixed build with gcc 4.1 ------------------------------------------------------------------- Sat Sep 3 16:56:57 CEST 2005 - sndirsch@suse.de - fixed sound support (Bug #114982) - update to bugfix release 2.0.5 * Fix bugs with government setting of new civs (barbarians and civil war nations). * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) * Fix a bug in the "endyear" setting. * Don't send server-only settings to the client (to be shown in the settings dialog). * Send a unit's info to the client when its transporter is disbanded. * Fix several bugs where crashes could happen if an invalid connection was left in the lists. * Better fallbacks when starting positions can't be placed (previously the server would crash in this situation). * Fix several bugs in the detection of multiple servers on the LAN. * Make sure units in combat are not in the hidden (focus unit) state. * Update menus for the focus unit when a transporter becomes available for it. * Fix a bug in the GTK2 client where diplomat actions would sometimes become impossible. * Clicking on the focus unit in the panel will center it. * Set aifill values for several scenarios. ------------------------------------------------------------------- Sat Jul 30 13:57:52 CEST 2005 - sndirsch@suse.de - update to bugfix release 2.0.4 ------------------------------------------------------------------- Wed Jul 13 15:53:35 CEST 2005 - sndirsch@suse.de - update to bugfix release 2.0.3 ------------------------------------------------------------------- Fri Jun 24 12:06:12 CEST 2005 - sndirsch@suse.de - update to bugfix release 2.0.2 ------------------------------------------------------------------- Wed Apr 27 18:31:57 CEST 2005 - sndirsch@suse.de - update to bugfix release 2.0.1 * Fix a bug causing easy and novice AIs to be much harder than they were supposed to be. * New behavior of the /start command in multi-player mode. * Minor translation updates. * Other minor bugfixes. ------------------------------------------------------------------- Tue Apr 19 12:23:38 CEST 2005 - sndirsch@suse.de - update to final release 2.0.0 ------------------------------------------------------------------- Fri Apr 15 22:41:01 CEST 2005 - sndirsch@suse.de - update to release 2.0.0 RC2 ------------------------------------------------------------------- Fri Apr 1 22:26:06 CEST 2005 - sndirsch@suse.de - update to release 2.0.0 RC1 ------------------------------------------------------------------- Thu Feb 24 00:13:46 CET 2005 - sndirsch@suse.de - update to release 2.0.0 Beta 8 * AI diplomacy bug fixes. * Fix for team-mode research. * Fix for infinite recursion in autoexplorers. * Fix for SDL mixer freeze during exit. * Fix for when the default username isn't a valid one. * Fix for when we can't make a temp file when querying the metaserver. * Change some default client option values. * Fix some client refresh problems. * Fix some out-of-sync city dialog problems. * Fix a crash when a nation flag isn't available. * Fix a potential CMA crash. * Rewrite some of the CMA dialog (gtk2 client). * Some startscreen fixes. * Many gui-win32 fixes. * Fix some bugs with unloading of units. * Fix some bugs with seeing subs when you shouldn't. ------------------------------------------------------------------- Thu Feb 17 07:12:01 CET 2005 - sndirsch@suse.de - fixed build ------------------------------------------------------------------- Fri Jan 21 18:42:54 CET 2005 - sndirsch@suse.de - update to release 2.0.0 Beta 7 * Fix for using "nb" as the Norwegian translation (as well as "no"). * Some portability fixes to the compilation code. * AI doesn't overvalue techs so much. * Fix a potential crash when bribing cities. * Fix a potential crash in the AI ferry code. * Fix a potential crash when an exploring unit dies. * Don't show empty helptext for techs. * Fix some compilation problems on C99 compilers. * Fix a bug when transferring embassies. * Fix a bug with fog-of-war code in the GTK-2.0 client on windows. * Fix numerous bugs in the win32 client. * Fix a crash when researching future techs. * Make some server commands have different access levels during pregame. * Fix some bugs when breaking alliances. * Fix some bugs with observers. * Fix some major bugs with autosettlers (the new autosettlers should be a lot more usable). ------------------------------------------------------------------- Tue Jan 4 22:35:10 CET 2005 - sndirsch@suse.de - updated to release 2.0.0 Beta6 * Speed up AI calculations by recalculating some things only every few turms. * Fix a bug with long-distance exploring. * Fix some bugs with out-of-sync cities. * Change client-side goto to take the path with the lowest "best time" rather than the one with the lowest "worst time". * Add a new method for drawing fog of war (gtk2-client and win32-client only). Change the trident tileset to use this new method. * Remove veteran status from the panel unit info string. * Improve some keyboard controls in the gtk2 client. * Fix a bug when cross-compiling the XAW client. * Improve server citizen placement when a city's minimums cannot be met. * Change novice and "away" AIs to not cheat by having instant revolutions. * Fix a bug when loading old/invalid savegames that have invalid alliances. * Fix some bugs with voting (more may remain). ------------------------------------------------------------------- Tue Dec 14 10:24:20 CET 2004 - sndirsch@suse.de - updated to release 2.0.0 Beta5 - move no.po to nb.po instead of patching it (with a maybe outdated version) ------------------------------------------------------------------- Fri Nov 19 18:55:25 CET 2004 - sndirsch@suse.de - updated to release 2.0.0 Beta4 * obsoletes freeciv-da_DK.diff ------------------------------------------------------------------- Thu Nov 18 18:05:02 CET 2004 - sndirsch@suse.de - freeciv-da_DK.diff: * fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341) ------------------------------------------------------------------- Wed Nov 17 12:56:12 CET 2004 - sndirsch@suse.de - updated to release 2.0.0 Beta3 * adjusted freeciv-2.0.0-no-nb.diff ------------------------------------------------------------------- Fri Oct 29 16:50:09 CEST 2004 - sndirsch@suse.de - some cleanup in specfile ------------------------------------------------------------------- Thu Oct 28 22:15:19 CEST 2004 - sndirsch@suse.de - updated to release 2.0.0 Beta2 * removed obsolete patches (autoconf.diff, code_cleanup.diff) * removed wrapper script, which started both civserver and civclient; obsolete as the server can now be started by the client (freeciv,freeciv.info,freeciv.info.de, gxmessage-2.0.8.tar.gz) * civworld (map editor) disabled for now; patch for 2.0.0 is not available yet ------------------------------------------------------------------- Tue Oct 19 13:06:03 CEST 2004 - sndirsch@suse.de - freeciv-1.14.2-no-nb.diff * norwegian locale has changed: no --> nb ------------------------------------------------------------------- Thu Sep 9 13:34:38 CEST 2004 - sndirsch@suse.de - updated to release 1.14.2 * important compile fixes for some platforms * game balance adjustments: - all buildings except wonders and space parts 30% cheaper - some wonders cheaper: Colossus, Copernicus, Isaac Newton's, King Richard's, Oracle and Shakespeare's - submarine has more attack and movement, and costs less * reputation recovery bug fixed (now much slower) * a few other minor bugfixes - adjusted autoconf.diff ------------------------------------------------------------------- Mon Jul 5 11:50:39 CEST 2004 - sndirsch@suse.de - freeciv.serv: use "set aifill 2" instead of "create tux" to create a game; otherwise the game runs as a demo without any opponents if username is "tux" (Bug #42751) ------------------------------------------------------------------- Mon Mar 15 09:09:08 CET 2004 - sndirsch@suse.de - store savegames in $HOME/.freeciv ------------------------------------------------------------------- Sat Mar 13 23:14:09 CET 2004 - sndirsch@suse.de - use gxmessage (gtk2 xmessage) instead of xmessage for information window during start ------------------------------------------------------------------- Thu Mar 11 19:17:28 CET 2004 - sndirsch@suse.de - fixed for 'check_if_valid_source_dir' use :-) ------------------------------------------------------------------- Thu Mar 11 08:11:38 CET 2004 - sndirsch@suse.de - moved manuals to doc directory ------------------------------------------------------------------- Thu Mar 11 07:43:22 CET 2004 - sndirsch@suse.de - better desktop icons ------------------------------------------------------------------- Sat Mar 6 18:44:47 CET 2004 - sndirsch@suse.de - added freeciv manual and desktop file (including icon) for it - added german translation for freeciv wrapper info - use rules similar to civ2 for freeciv wrapper ------------------------------------------------------------------- Sun Feb 29 15:05:57 CET 2004 - sndirsch@suse.de - reencode wav files to ogg to save some space (and maybe add later a more complete soundset); removed esd support as it doesn't support ogg files - added wrapper for easy use (starts server + client preconfigured) - added desktop files (including icons) for wrapper and map editor ------------------------------------------------------------------- Sun Feb 29 00:25:40 CET 2004 - sndirsch@suse.de - fixed sound (sound specfile needs to be called .soundspec) ------------------------------------------------------------------- Sat Feb 28 20:37:09 CET 2004 - sndirsch@suse.de - use GTK 2.x GUI for civclient now; civworld map editor still uses old GTK 1.x GUI ------------------------------------------------------------------- Sat Feb 28 17:53:20 CET 2004 - sndirsch@suse.de - updated to release 1.14.1 ------------------------------------------------------------------- Fri Jan 23 01:38:51 CET 2004 - ro@suse.de - remove old automake stuff ------------------------------------------------------------------- Sat Jan 10 12:07:03 CET 2004 - adrian@suse.de - build as user ------------------------------------------------------------------- Sat Aug 16 15:27:31 CEST 2003 - adrian@suse.de - install desktop files from kappfinder ------------------------------------------------------------------- Mon Jul 14 16:37:46 CEST 2003 - sbrabec@suse.cz - GNOME prefix change to /opt/gnome. ------------------------------------------------------------------- Fri Jun 20 02:53:43 CEST 2003 - ro@suse.de - build with current gettext ------------------------------------------------------------------- Thu Nov 21 13:25:27 CET 2002 - ro@suse.de - fixed neededforbuild "libvorbis_devel" is "libvorbis-devel" ------------------------------------------------------------------- Wed Nov 20 12:13:08 CET 2002 - pthomas@suse.de - Remove spurious '+' from civworld-1.13.0.diff-against-freeciv. - Fix up the autoconf stuff to reduce warnings. - Add AM_GNU_GETTEXT_VERSION. ------------------------------------------------------------------- Tue Sep 17 17:34:28 CEST 2002 - ro@suse.de - removed bogus self-provides ------------------------------------------------------------------- Mon Sep 16 13:56:30 CEST 2002 - uli@suse.de - update -> 1.13.0 (usability improvements, sound, rules extended, gameplay fine-tuned, cleanups and bugfixes) - known problem: client segfaults when doing revolution on x86-64, fine on i386 ------------------------------------------------------------------- Fri Jul 26 23:07:48 CEST 2002 - adrian@suse.de - fix neededforbuild ------------------------------------------------------------------- Tue Jul 2 13:00:47 CEST 2002 - meissner@suse.de - buildrootet, rerun auto* tools. ------------------------------------------------------------------- Wed Nov 14 18:21:59 CET 2001 - ro@suse.de - fix for automake 1.5 ------------------------------------------------------------------- Tue Aug 21 12:24:51 CEST 2001 - uli@suse.de - added scenario editor civworld ------------------------------------------------------------------- Mon Aug 13 17:45:52 CEST 2001 - uli@suse.de - update -> 1.12.0 ------------------------------------------------------------------- Thu Aug 9 16:59:28 CEST 2001 - uli@suse.de - update -> 1.11.12 ------------------------------------------------------------------- Fri Aug 3 16:44:19 CEST 2001 - uli@suse.de - update -> 1.11.8 ------------------------------------------------------------------- Mon Jul 23 18:25:33 CEST 2001 - uli@suse.de - update -> 1.11.6 ------------------------------------------------------------------- Tue May 8 12:42:16 CEST 2001 - mfabian@suse.de - bzip2 sources ------------------------------------------------------------------- Fri Feb 23 00:10:25 CET 2001 - ro@suse.de - added readline/readline-devel to neededforbuild (split from bash) ------------------------------------------------------------------- Tue Jan 30 23:35:01 CET 2001 - ro@suse.de - changed neededforbuild to ------------------------------------------------------------------- Mon Nov 6 02:26:12 CET 2000 - ro@suse.de - fixed neededforbuild ------------------------------------------------------------------- Thu Aug 10 16:50:58 CEST 2000 - uli@suse.de - update -> 1.11.4 ------------------------------------------------------------------- Mon Jun 5 19:54:01 MEST 2000 - uli@suse.de - moved docs to %{_docdir} ------------------------------------------------------------------- Tue Feb 22 19:28:57 CET 2000 - uli@suse.de - update -> 1.10.0 - switched client from Xaw to GTK ------------------------------------------------------------------- Wed Oct 20 20:10:31 MEST 1999 - uli@suse.de - New version 1.9.0 ------------------------------------------------------------------- Fri Sep 17 11:28:09 MEST 1999 - kettner@suse.de - Reinserted old # Commandline: line. ------------------------------------------------------------------- Mon Sep 13 17:23:57 CEST 1999 - bs@suse.de - ran old prepare_spec on spec file to switch to new prepare_spec. ------------------------------------------------------------------- Wed Aug 25 15:28:08 MEST 1999 - uli@suse.de - New version 1.8.1 ------------------------------------------------------------------- Fri Jun 18 15:37:53 MEST 1999 - uli@suse.de - Spec file created from freeciv-1.8.0.tar.gz by autospec ------------------------------------------------------------------- Tue Jan 5 17:51:00 MET 1999 - rb@suse.de - update to version 1.7.2 ------------------------------------------------------------------- Sun Nov 1 19:09:27 PST 1998 - rb@suse.de - update to version 1.7.1 ------------------------------------------------------------------- Mon Aug 10 23:32:07 MEST 1998 - rb@suse.de - update to version 1.7.0 ------------------------------------------------------------------- Tue Jul 21 18:55:28 MEST 1998 - rb@suse.de - Corrected Copyright-notice in spec file ------------------------------------------------------------------- Wed Jul 1 01:44:02 MEST 1998 - rb@suse.de - update to version 1.6.3 - added new README.SuSE - civserver became ser - civclient and civserver both reside in /usr/games/freeciv ------------------------------------------------------------------- Tue Mar 3 20:01:08 MET 1998 - rb@suse.de - copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6 - made /usr/X11R6/bin/ the home of 'civserver' in order to have a consistent place for 'civserver' and 'civ'. civclient still resides in /usr/games/freeciv since it requires an environment variable to be set. It is startet by 'civ' which also sets the variable. ------------------------------------------------------------------- Fri Feb 27 16:20:35 MET 1998 - rb@suse.de - first S.u.S.E. version 1.5.1 - copied additional info files to /usr/doc/packages/freeciv