forked from pool/freeciv
freeciv 2.4.2 and fix SLE build OBS-URL: https://build.opensuse.org/request/show/221539 OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=25
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-------------------------------------------------------------------
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Sun Feb 9 20:21:59 UTC 2014 - andreas.stieger@gmx.de
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- freeciv 2.4.2
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This is mostly a bug-fix release; it includes an important fix to
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air unit pathfinding, as well as fixes for server and client
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crashes.
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- for a full list of changes, see
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http://freeciv.wikia.com/wiki/NEWS-2.4.2
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- fix SLE build, remove no locale
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-------------------------------------------------------------------
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Fri Dec 20 19:32:21 UTC 2013 - opensuse@dstoecker.de
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- update to 2.4.1
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-------------------------------------------------------------------
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Mon Feb 18 12:49:11 UTC 2013 - andreas.stieger@gmx.de
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- update to 2.3.4
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* When a unit was automatically moved to a transporter to save it
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from drowning or running out of fuel, the transporter could
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continue to appear empty
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* Bug fixes in unit conversion and upgrade:
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+ Prevent cases where units could be converted or upgraded to a
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type only capable of carrying different cargo to the current
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cargo
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+ Prevent conversion of a unit to a type that could not exist
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on the current tile
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* Units of types the owner cannot build are no longer prevented
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from upgrade
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* quell spurious "No diplomat action possible" message when an
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ordinary attempt to move a diplomatic unit failed
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* Following on from a fix in 2.3.3, when a border source such as
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a fortress is occupied by a unit of a nation other than the
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owner when a ceasefire runs out, ownership now transfers to
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that of the occupying unit.
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* When acquiring a technology such as Philosophy which gives
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further techs by an unusual route (such as through a hut), all
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progress toward the current research target was lost. Now it is
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preserved (although 'freecost' is applied)
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* when a city is traded and hence units change ownership, it wasn't
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checked whether those units provided diplomatic contact to a new
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nation
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* assertion failure during map generation when no unit in the ruleset
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satisfied the first role in 'startunits'
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* the tech upkeep with tech_cost_style 2 or 4 was much lower than
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intended; it only took into account a single tech rather than all
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preceding techs. As a result, tech upkeep in such rulesets will
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greatly increase
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+ The currently downloadable 'civ2-3' modpack (2.3-2c) thus has
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tech upkeep disabled. You may want to update your copy.
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* An unknown effect requirement type in a ruleset now causes a loading
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error rather than being silently interpreted as "None"
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* When a new nation is created in the editor, city style and leader
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sex are now set appropriately (previously they were always European
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and male)
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* A hardcoded year of -4000 is no longer sent to the metaserver in
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pregame, as it is ruleset-dependent.
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* The client could crash when your name was mentioned in chat but you
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had set the 'highlight your player/user name' setting to no color.
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This could also prevent any connection to a server with the event
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cache enabled if your player name had been mentioned in the past.
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* Fix possible instability when loading some tilesets.
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* Fix some incorrect inferences about the ability of transported units
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or units in cities to defend; these are most likely to affect unusual
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rulesets (e.g., those with ocean cities).
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* The Spanish, Polish, and French translations are once more complete.
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-------------------------------------------------------------------
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Mon Dec 10 09:09:48 UTC 2012 - opensuse@dstoecker.de
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- update to bugfix-release 2.3.3
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-------------------------------------------------------------------
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Mon Apr 2 20:06:19 UTC 2012 - andreas.stieger@gmx.de
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- fix SLE build error with translations of freeciv-modpack.desktop
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-------------------------------------------------------------------
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Sun Apr 1 16:12:09 UTC 2012 - andreas.stieger@gmx.de
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- update to upstream 2.3.2
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Fixes for game behaviour, crashes and bugs.
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For a full list of changes see http://freeciv.wikia.com/wiki/NEWS-2.3.2
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- adjust freeciv-languages-2.3.0.diff for moved lines
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-------------------------------------------------------------------
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Tue Feb 21 18:59:36 UTC 2012 - jreidinger@suse.com
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- add explicit requirement for autotools in build environment
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- use SPDX format of license
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-------------------------------------------------------------------
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Tue Nov 22 15:36:24 UTC 2011 - jengelh@medozas.de
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- Remove redundant/unwanted tags/section (cf. specfile guidelines)
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-------------------------------------------------------------------
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Mon Nov 21 22:15:04 UTC 2011 - andreas.stieger@gmx.de
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|
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- update to upstream 2.3.1
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Bug fixes for game behavior, crashes and bugs.
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For a full list of changes see http://freeciv.wikia.com/wiki/NEWS-2.3.1
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- package updated to include icons and .desktop file for freeciv-modpack
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-------------------------------------------------------------------
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Sun Aug 21 19:51:48 UTC 2011 - andreas.stieger@gmx.de
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|
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- update to upstream 2.3.0
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A new program has been added to the Freeciv suite: 'freeciv-modpack'. This makes it easier to download and install add-ons ('modpacks': rulesets, tilesets, etc) to the right
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place; you can enter a URL, choose an add-on from the list, and the tool will install it to the correct place for this version of Freeciv to use it. Modpack authors should
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see this page for details of how to publish modpacks for installation by this program.
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As is usual for major releases, 2.3 clients cannot interoperate with pre-2.3 servers, and vice versa. Pre-2.3 savegames can however be loaded into 2.3, and in most cases, the
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supplied rulesets have not changed so much as to make it difficult to complete a game started with 2.2.x's rules.
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For a more detailed list of changes see http://freeciv.wikia.com/wiki/NEWS-2.3.0
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|
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- re-base freeciv-no-nb.diff -> freeciv-languages-2.3.0.diff
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-------------------------------------------------------------------
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Fri Jul 29 12:11:21 UTC 2011 - andreas.stieger@gmx.de
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|
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- update to upstream 2.2.7
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changes since 2.2.6
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* Fixed a regression since 2.2.5: in the Gtk client, the Governments submenu of the Civilization menu frequently gained spurious extra menu items, making it
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difficult/impossible to change to a new government type when it became available. GNA#18323
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* Minor corrections to the Polish translation.
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|
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changes in 2.2.6 since 2.2.5
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Server / General
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* Fix server crash when an AI-controlled missile failed to eliminate its target. GNA#16451
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* Bug fix: the server could crash with rulesets where gold_upkeep_style=2 due to ending up with a negative gold balance. Previously, if there was not enough gold, at most
|
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one unit and one building would be sold per turn. Now, as many units/buildings are sold alternately as necessary to restore a positive balance. (This doesn't affect the
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supplied rulesets.) GNA#18221
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* Bug fix: pillaging a road (or removing it in the editor) under a road-native unit could cause a server crash. (This doesn't affect the supplied rulesets.) GNA#16281
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* Bug fix: clients were not always updated when a city was lost (for instance, due to civil war); the loser's client could still show units in the city as owned by that
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player. GNA#18194
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* Bug fix: it was impossible for existing users to log in to servers with authentication enabled running on big-endian machines (such as sparc64). GNA#18170
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* Apply latest lua-5.1.4 patch (9).
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* Various internal changes which should only affect developers. GNA#17812 GNAPATCH#2630
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Clients
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* Bug fix: the client could potentially behave as though it had made a successful connection to a server when in fact the connection had failed. GNA#18211
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* (Gtk) Bug fix: cancelling the "build city" name dialog by pressing Escape could make it impossible to issue the build order again for some units. GNA#18163
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* (Gtk) Bug fix: reinstate the Shift+Ctrl+R shortcut to start a revolution. GNA#18296
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* (Gtk) Possible performance improvement in minimap scrolling. GNA#17878
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Tilesets / Art
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* Allow more match_with entries in tilesets. This should allow the third-party Freeland tileset to work without a patch. GNA#17095
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* Fix a number of minor glitches in the Amplio tileset. GNAPATCH#2732
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Gameplay / Rules
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Supplied rulesetsEdit Supplied rulesets sectionEdit
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* Rearrange implementation of the Hanging Gardens wonder so that it is not mentioned twice in the city dialog happiness popup. GNA#16471
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Help / Documentation
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|
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* Remove spurious incorrect text about government effects on the chance of migration from help on governments. GNA#17919
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* Invisible changes to assist with translation. GNA#18031
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Translations
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* Minor corrections to French, Polish, and Japanese translations.
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Build/portability
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* Suppress some build-time warnings from GCC 4.6. GNA#18217
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* Use Lua path set by configure script, to assist packagers. GNA#18263
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-------------------------------------------------------------------
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Sat Jul 2 16:32:35 UTC 2011 - jengelh@medozas.de
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- Use %_smp_mflags for parallel building
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-------------------------------------------------------------------
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Mon Feb 28 22:39:54 UTC 2011 - andreas.stieger@gmx.de
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|
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- updated to upstream 2.2.5
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-------------------------------------------------------------------
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Tue Dec 7 22:56:42 UTC 2010 - andreas.stieger@gmx.de
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|
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- updated to upstream 2.2.4
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-------------------------------------------------------------------
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Thu Jul 15 09:55:23 UTC 2010 - mseben@novell.com
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|
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- renamed client/server binaries to freeciv-gtk2 freeciv-server
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- update to 2.2.0 : changes since 2.1.x
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* Built-in editor
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* Expanded ruleset format:
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* Unit classes
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* Movement restrictions
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* Can limit which terrains a unit can enter
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* River-boats
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* Wheeled units
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* Which units another unit can transport
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* Migration
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* Plague
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* Bases
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* Calendar effects
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* Changes to gameplay with default ruleset:
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* New terrains:
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o Deep Ocean (as Ocean but no specials and cannot be transformed)
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o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake)
|
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* Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles
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* Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get
|
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* Triremes and Carriers can no longer attack land units
|
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* Submarine attack strength reduced from 15 to 12 (to make it easier to defend against them with escorts)
|
|
* New base type buoy, which can be built by Engineers on water tiles with the Radio advance, and gives vision.
|
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* Ruins (left behind by destroyed cities, no effect on gameplay currently)
|
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* New advance Environmentalism and Solar Plant improvement, which can eliminate pollution from production
|
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* Trade route value now depends on size of cities, not on trade generated in them
|
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* New national borders system
|
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* Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
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* No restrictions on specialists in small cities
|
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* Terrain within working range of a city can no longer remain unknown
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* Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100%
|
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* New nations
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* AI difficulty level: Cheating
|
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* New server options:
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* foggedborders: visibility of borders is subject to fog of war
|
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* borders gains new modes where player can see all tiles inside borders, and borders extend to unknown tiles revealing them
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* endspaceship controls whether spaceship reaching Alpha Cen ends the game
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* trademindist controls the minimum distance for trade routes between your cities
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* Times now specified in turns instead of years (endyear becomes endturn, onsetbarbs expressed in turns)
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* simultaneousphases renamed to phasemode and gains new options
|
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* Client interface changes:
|
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* Menus and shortcut keys revamped; notable changes include:
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o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I
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o City Report: F1 to F4
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o Go/Airlift to City: Shift+L to T
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o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S)
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o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization
|
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* Scripting improvements
|
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* Event cache: messages from the last few turns can be replayed to clients on connection and saved in savegames
|
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* Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles
|
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|
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-------------------------------------------------------------------
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Sat Feb 20 12:00:00 CEST 2010 - freespacer@gmx.de
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|
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- Update to release 2.1.11
|
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* Fixed city center borders when borders are disabled. GNA#14836
|
|
* Fixed undrawn unit health bar when the unit is in front of unknown tiles. GNA#14839
|
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* Fixed a crash linked with the update of the message window in the GTK2 client. GNA#14867
|
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* Improved distinguishability of player's colors. GNAPATCH#1386
|
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* Made sure that transporter status is updated when cargo is removed in any way. GNA#13912
|
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* Made the victim of an a-bomb explosion dislike the owner of the a-bomb to a greater degree. GNA#14888
|
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* Fixed a crash at start-up by removing a superfluous assertion. GNA#14945
|
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* Fixed city tile info popup in GTK2 client: long strings will be wrapped. GNA#14933
|
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* Fixed duplicate diplomacy messages when a treaty is about to expire. GNA#15031
|
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* Fixed a bug where some requirements in the tech tree were omitted. GNA#15036
|
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* Fixed a crash in the SDL client when user tries to buy the production of a city. GNA#15061
|
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* Initial diplomatic state between allies of your allies is now peace. GNA#15057
|
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* Fixed a bug where it was sometimes impossible to cancel a unit order. GNA#15041
|
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* Fixed usage of pathes and file names with local characters encoding. GNA#15000
|
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- Update to release 2.1.10
|
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* Added commandline parameter to set hostname visible on metaserver. PR#40755
|
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* Restored http://meta.freeciv.org/metaserver.phtml as default metaserver. GNA#13407
|
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* Record players total score to civscore.log. GNA#13403
|
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* Put spaceship state to civscore.log instead of score given by spaceship. GNA#13402
|
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* Write civscore.log in the beginning of the turn, immediately after values are calculated. Write also final values when game ends. GNA#13419
|
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* Show correct Requirement and Obsolete by tech for wonders in win32-client help browser. PR#40765
|
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* Fixed sdl-mixer support. GNA#13444, GNA#14751
|
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* Improved access levels ported from Warclient. GNA#13433
|
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* Fixed a bug that even if wonder set as improvement requirement for unit was built, unit was not buildable. PR#39530
|
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* Fix lost hack access in single player mode. GNA#13494
|
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* Fix bug causing wrong player nation select. PR#40773
|
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* Added proper error message to case where user tries to add Settlers to city owned by ally. GNA#13539
|
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* Avoid crash due to corrupted worked field. GNA#13498
|
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* Improved voting code ported from Warclient. GNA#13515
|
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* Make GTK2 client more small-screen friendly. GNA#13524, GNA#13525, GNA#14100
|
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* Fixed Hydro Plant help text. PR#40805
|
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* Added ruleset loading time check that MAX_NUM_REQS is not exceeded. GNA#13600
|
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* Fixed help browser crash when ruleset has fuel using unit for which there is no suitable carrier unit. GNA#13649
|
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* Show ping of actual player connection instead of player's first connection, which may be observer. GNA#13725
|
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* Fix bug in tech score when player has no techs. GNA#13733
|
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* Hide production part of full citybar from enemy cities for player observers. It used to show all enemy cities always building "Airport". GNA#13723
|
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* Added support for units taller than 1.5 x terrain tile height in isometric tilesets. GNA#13671
|
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* Backport of improved goto code from trunk. GNA#13736, GNA#13742, PR#40536, PR#40563
|
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* Fixed creation of GGZ page. GNA#13791
|
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* AI does not ask for help against players not met. GNA#13559, PR#39700
|
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* Display flags at start page player list. GNA#13726
|
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* Changed ggz profile to point to freeciv.ggzgamingzone.org instead of non-functional pubserver. PR#39923
|
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* Fixed partisan appearance to require Guerilla Warfare to be known by someone. GNA#13944
|
|
* Fixed a crash when lua script triggered by "tech_researched" gives another technology to player. GNA#13819
|
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* Fixed a crash when unload all command is issued to multiple units. GNA#14031
|
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* Fixed a team play crash when ruleset defines global init techs. PR#20855
|
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* Leave no units to current tile when bouncing them. GNA#14078
|
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* Fixed a crash when several members of the same team have same initial tech. GNA#14259
|
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* Fixed /cmdlevel bugs. GNA#14237
|
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* Prevented /rulesetdir after savegame of already running game has been loaded. GNA#14230
|
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* Don't navigate through unaccessible territorial waters. GNA#13928
|
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* Use amplio electric ages sprites for cities. Use modern style as alternative for other tilesets. GNA#14376
|
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* Added /cancelvote command, ported from Warclient. GNAPATCH#1292
|
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* Make notify.all and notify.player working in lua scripts. GNA#14221
|
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* The loss of the last human player doesn't transform the game into an autogame, causing the clients freezing. GNA#14036
|
|
* Sharing vision when the fog of war is disabled don't let black square over vision giver units. GNA#14275
|
|
* Disallow embassy creation if Marco Polo's Embassy is built. GNA#14448, GNA#14548
|
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* Do not bounce units on empty enemy cities on terrain changes. GNA#14532
|
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* Consider that AI explorers moved when they changed tile instead of if their moves decreased (could be wrong on railroads for example). GNA#14533
|
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* Loading a scenario begins at turn 0 and not -2. GNA#14658
|
|
* Display trade route lines at map and infos in city dialog even if the trade route doesn't give trade bonus. GNA#14745
|
|
* Added support for Haiku OS. GNA#14715
|
|
* Fixed clicking of technologies on research report. GNA#14812
|
|
* Updated translations: ca.po da.po de.po es.po fi.po
|
|
- clean up the SPEC-file
|
|
- remove old manuals, because freeciv bring up own manuals
|
|
- add a link to official manuals in the web
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 14 09:48:12 CEST 2009 - dominique-obs@leuenberger.net
|
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|
|
- Update to release 2.1.9
|
|
Lots opf bugfixes, see: http://freeciv.wikia.com/wiki/NEWS-2.1.9
|
|
Fixes the crash with gcc 4.x optimization (bnc#465899), thus re-
|
|
enabling -O2
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 15 09:13:00 CET 2009 - dominique-obs@leuenberger.net
|
|
|
|
- Change compiler optimization from -O2 to -O1 (fix bnc#465899)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 14 10:37:09 CET 2009 - dominique-obs@leuenberger.net
|
|
|
|
- Update to release 2.1.8
|
|
* Fix buffer overrun by create_md5sum(). (#40578)
|
|
* Make aifill player removal recursion safe. (#40579)
|
|
* Send connection info when cmdlevel is changed. (#40479)
|
|
* Send information about lost connections not attached to players. (#39613)
|
|
* Fix longstanding connection freezing bug. (#39131)
|
|
* Updated German, Korean, Catalan translations.
|
|
Includes fixes from release 2.1.7
|
|
* Fixed a couple of AI crashes related to ocean cities. (#40422)
|
|
* Fixed separatepoles option. (#40417)
|
|
* Fix absolute path detection on Windows, making it possible to save games in any folder. (PR#40439)
|
|
* Remove out-of-date information in vote command help text. (#40448)
|
|
* Only send private saved settings on forked servers. (#40449)
|
|
* Do not close races dialog on user join or quit. (#40455)
|
|
* Fixed a crash in the map generator when starting new games. (#40453)
|
|
* Fixed handling of the aifill command in pregame. (#40480)
|
|
* Remove hardcoded enabling of autotoggle on savegame load. (#40465)
|
|
* Fix compile warning due to debug message format string. (#40445)
|
|
* Do not reveal gold and government information when sending player info. (#40495)
|
|
* Fixed government help text buffer truncation. (#40505)
|
|
* Fixed fortress foreground drawing over fog. (#40500)
|
|
* Fixed unexpected resizing of GTK2 client goto dialog. (#40119)
|
|
* Fixed crash when picking nation. (#40516)
|
|
* Setting aifill=0 actually removes all aifill AIs; refill AIs when a player is removed. (#40481)
|
|
* Fixed "format not a string literal and no format arguments" -warnings. (#40504)
|
|
* Fix typo in soundspec file. (#39369)
|
|
* Fix bug that filled land tiles with water terrain causing crash. (#40453)
|
|
* Disallow setting timeout less than 30 for non-hack connections. (#40466)
|
|
* Fixed compiler warnings from auth build (#40544)
|
|
* Renamed OUT as AILOG_OUT to avoid namespace conflicts. (#40541)
|
|
* Remove a hack causing an inconsistent turn done button state. (#40550)
|
|
* Fixed detection of libpng for win32 and xaw clients. (#40555)
|
|
* Minor fixes relating to the take command. (#40529)
|
|
* Updated German, Finnish, Danish translations.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Sep 11 15:48:09 CEST 2008 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.6
|
|
* Updates to bootstrap.
|
|
* Fixed compile warnings.
|
|
* Fixed bug that AI tried to get unreachable techs from treaty.
|
|
* Made only human players count toward minplayers.
|
|
* Set minimum number of human players to 0.
|
|
* Use Mysql port information from authentication config file.
|
|
* Refresh cities after shared vision gained from another player.
|
|
* Make message about paratrooper dying on paradrop more likely
|
|
to appear to user.
|
|
* Handle empty http_proxy environment variable correctly.
|
|
* Fixed global observer crash in GTK2 connection dialog.
|
|
* Fixed lables and sensitivity of button in GTK2 connection
|
|
dialog.
|
|
* Fixed the "non-blocking socket operation could not be
|
|
completed immediately" bug.
|
|
* Fixed crash when continents are renumbered.
|
|
* Go straight to the network page when autoconnecting to a server
|
|
that needs a password.
|
|
* Don't reset the wrong player name when a player is /cut in
|
|
pregame.
|
|
* Show total buy cost for selected cities in the city report.
|
|
* Fixed visual corruption in flag images.
|
|
* Separated mandatory and optional capabilities in the capstring
|
|
for GGZ.
|
|
* Fixed printing of obsolete wonders.
|
|
* Fixed bug that prevented building Hydro Plant in city placed
|
|
on one tile river.
|
|
* Fixed GGZ handlers for error and spectator events.
|
|
* Disabled hack challenge when in GGZ mode.
|
|
* Improved memory handling in warmap queue.
|
|
* Do not mark buildings redundant when they allow building of unit
|
|
* Fixed crash when loading saved game when tech leakage is enabled.
|
|
* Fixed potential problems when city starves.
|
|
* Made the internal server store savegames in the user's home
|
|
directory on Windows.
|
|
* Fixed city report size calculations.
|
|
* Added ggz-style savegame support.
|
|
* Fixed crash in the SDL worklist dialog.
|
|
* Fixed /take assert when all player slots are in use.
|
|
* Fixed error message about illegal auth port parameter.
|
|
* Fixed client crash in the end of turn in altering movement mode.
|
|
* Fixed changing of specialists at resolutions higher than
|
|
640x480 in SDL client.
|
|
* Fixed bug causing false tax rate exceeded messages.
|
|
* Already built great wonders show "never" instead of "1" for
|
|
turns-to-build.
|
|
* Added Esperanto translation.
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jul 19 22:31:26 CEST 2008 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.5
|
|
* Fixes for bootstrap and compilation issues.
|
|
* Fixes for rulesets, for example making Civ1 ruleset playable
|
|
* Fixes for several bugs concerning player handling and game
|
|
loading
|
|
* Fixes for a number of corner case crashers.
|
|
* Fix a memory leak in the readline code.
|
|
* Fix for bug that prevented the adding of items to the top of
|
|
global worklists.
|
|
* Fix citybar view options.
|
|
* Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish,
|
|
Spanish, and German translations.
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 27 10:04:42 CEST 2008 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.4
|
|
* gui-sdl Fix crash when trying to bribe a unit
|
|
* Fixes for UTF-8 and local encoding mismatch
|
|
* Fixed crash when unit is killed by the breaking of a treaty
|
|
* gui-gtk2 Theme had checkbox images reversed in some situations
|
|
* Improvements to server authentication backend
|
|
* Check that there is no acinclude.m4 left from old builds in
|
|
the source tree
|
|
* Fixes to strings and i18n
|
|
* Fixed pathfinding crash when ferry is forced to leave path
|
|
* Fixed warnings and crashes caused by AI trying to updgrade
|
|
allied units
|
|
* Fixed "take -" crash when there is no free player slots
|
|
* Fixed crash in citizen governor
|
|
* Avoid overwriting player name given as /create parameter
|
|
* Fixed AI crash when city destroyed during trade negotiation
|
|
* Send /cut and /cmdlevel commands correctly to server
|
|
* Fixed handling of quoted command parameters
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jan 29 11:18:11 CET 2008 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.3
|
|
* Prevent server crash during explore.
|
|
* Improve client robustness and error logging.
|
|
* More GTK2 client support for saving server settings, add
|
|
buttons on dialogs.
|
|
* Updated sentence fragments, plurals, text, and translations;
|
|
specifically Catalan, Czech, Estonian, Finnish, German,
|
|
Lithuanian, Russian, Swedish, and Turkish.
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jan 28 07:36:53 CET 2008 - sndirsch@suse.de
|
|
|
|
- make rpmlint happy
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Dec 27 22:38:29 CET 2007 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.2
|
|
* Improved support for GGZ Gaming Zone.
|
|
* Fix support for Leave and Load in the same client session.
|
|
* Add GTK2 client support for saving server settings.
|
|
* Add realistic terrain requirements for three default wonders,
|
|
as well a number of missing ones to civ1 and civ2.
|
|
* Improve startup speed, reducing duplicate internal messages
|
|
sent.
|
|
* Updated GTK2 hotkeys, menus, text, and translations, especially
|
|
Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Nov 29 16:52:42 CET 2007 - sndirsch@suse.de
|
|
|
|
- update to release 2.1.1
|
|
* Turn off full screen mode by default. (PR#12119)
|
|
* Fix city dialog. (PR#39825)
|
|
* Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868)
|
|
* Fix reported border and vision bugs. (PR#39828, PR#39829,
|
|
PR#39830, PR#39858)
|
|
* Modified Eiffel Tower. (PR#39826, PR#39874)
|
|
* SDL client much improved and usable. (PR#39859)
|
|
* Improved support for GGZ Gaming Zone. (PR#39611)
|
|
* Updated menus, text, and translations. (PR#9347, PR#23078,
|
|
PR#39541, PR#39723, PR#39748, PR#39818, PR#39884)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Nov 3 11:14:46 CET 2007 - sndirsch@suse.de
|
|
|
|
- update to final release 2.1.0. Changes since 2.0.9:
|
|
* Significantly improved features for modmakers.
|
|
* New default tileset: Amplio.
|
|
* Hex-2 overhead hexagonal tileset.
|
|
* Flags rendered from SVG vector images.
|
|
* High-res building and wonder icons plus brand new tech icon
|
|
set.
|
|
* New city tab on main map.
|
|
* City outlines.
|
|
* Added lua as scripting language. New tutorial scenario.
|
|
* Many new nations, flags and nation information and options.
|
|
* New /surrender command to yield in multiplayer games.
|
|
* Score now shown in player dialog.
|
|
* Reputation removed from the game.
|
|
* New borders rules. Borders are static, fortresses expand
|
|
borders and cities expand more borders with city size growth.
|
|
* New diplomacy rules. Neutral state replaced with Armistice.
|
|
You now start in War state, and cannot cross borders with
|
|
military units except in War or Alliance states.
|
|
* SDL client much improved and usable.
|
|
* GTK+ 1.2 clients removed.
|
|
* Votes need over 50% of votes to pass. Voting is now only during
|
|
game.
|
|
* First player to join becomes game organizer and sets all
|
|
options.
|
|
* Many AI changes. Improved AI diplomacy. Novice AI easier to
|
|
beat.
|
|
* Palace has a production bonus of +75% under Despotism and +50%
|
|
under Monarchy.
|
|
* New animated cursors.
|
|
* Support for GGZ Gaming Zone.
|
|
* Multiple units may be moved at once as a battlegroup.
|
|
* Built-in theme support. GTK+ and SDL clients shipped with
|
|
unique Freeciv themes.
|
|
* As usual, tons of changes under the hood.
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Sep 24 12:36:27 CEST 2007 - sndirsch@suse.de
|
|
|
|
- disabled workaround for gcc optimization bug, which meanwhile has
|
|
been fixed (Bug #300410)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Sep 12 14:12:18 CEST 2007 - sndirsch@suse.de
|
|
|
|
- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Sep 12 12:37:33 CEST 2007 - sndirsch@suse.de
|
|
|
|
- use "-O1" on %ix86 to workaround segfault when building cities
|
|
(Bug #300410)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Sep 10 04:31:24 CEST 2007 - sndirsch@suse.de
|
|
|
|
- reverted use of %fdupes, which does not work due to the magic
|
|
%doc line (which copies doc files after %install) (Bug #200911)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Jul 8 12:59:38 CEST 2007 - sndirsch@suse.de
|
|
|
|
- removed dupes (Bug #200911)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jun 21 15:55:05 CEST 2007 - adrian@suse.de
|
|
|
|
- fix changelog entry order
|
|
|
|
-------------------------------------------------------------------
|
|
Thu May 10 23:03:07 CEST 2007 - sndirsch@suse.de
|
|
|
|
- updated to release 2.1.0-beta4
|
|
* Don't bounce land units from ocean cities when loading saved
|
|
game.
|
|
* Fix bug that walls get drawn when city has no walls but has
|
|
other defence bonuses.
|
|
* Allow air units to goto into unsafe terrain.
|
|
* Forbid military units from entering through the borders of
|
|
another nation that you are at peace with.
|
|
* Fix crash when AI is unable to build any kind of attacker units.
|
|
* Fix crash when city cannot build any kind of defending unit.
|
|
* GTK2: Tweaked colors in the technology report.
|
|
* SDL: Corrected a number of dialogs that didn't close properly.
|
|
* SDL: Remapped some keyboard shortcuts to be more intuitive:
|
|
right-clicking on the minimap moves the map; change the options
|
|
menu shortcut to ESC and the chatline shortcut to TAB; change
|
|
the "turn done" shortcut to Shift+Return; assign the help dialog
|
|
popup in the research dialog to the middle mouse button.
|
|
* SDL: Show scores in the player dialog.
|
|
* SDL: Fix many crashes and inconsistencies in the GUI.
|
|
* The new "Golden Globe" design of program and window manager icons.
|
|
* Medium size of the Hex2t tileset shipped with the game.
|
|
* New high-res wonder and building icon set for the Amplio tileset.
|
|
* Updates to fi.po by Sini Ruohomaa
|
|
* Updates to da.po by Joe Hansen
|
|
* Updates to lt.po by Andrius Štikonas
|
|
* The tutorial is now translatable
|
|
* Fixed autogen.sh to handle multiple installed versions of the same tool.
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Feb 18 17:42:51 CET 2007 - sndirsch@suse.de
|
|
|
|
- updated to release 2.1.0-beta3
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Sep 8 20:49:02 CEST 2006 - sndirsch@suse.de
|
|
|
|
- fixed build for SUSE 9.3
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Sep 5 02:34:51 CEST 2006 - sndirsch@suse.de
|
|
|
|
- updated to release 2.1.0-beta2
|
|
- fixed data/locale dir
|
|
- cleanup
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Apr 15 18:45:32 CEST 2006 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.8
|
|
* obsoletes patch.CVE-2006-0047.freeciv
|
|
* allow loading of saved games from freeciv 2.1
|
|
* allow client goto into unknown tiles
|
|
* several other bugfixes
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Mar 10 16:07:07 CET 2006 - bk@suse.de
|
|
|
|
- replace esound-devel with audiofile-devel and check ALSA and SDL
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Mar 9 18:23:47 CET 2006 - bk@suse.de
|
|
|
|
- Add esound-devel to BuildRequires (was implicily by SDL-devel)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Mar 6 14:45:13 CET 2006 - sndirsch@suse.de
|
|
|
|
- patch.CVE-2006-0047.freeciv:
|
|
* fix for denial of service condition (Bug #155347,CVE-2006-0047)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 25 21:36:00 CET 2006 - mls@suse.de
|
|
|
|
- converted neededforbuild to BuildRequires
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Nov 13 15:27:52 CET 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.7
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Oct 22 17:51:21 CEST 2005 - sndirsch@suse.de
|
|
|
|
- added flac to neededforbuild (required by oggenc)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Sep 28 08:44:42 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.6
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Sep 27 12:29:32 CEST 2005 - sndirsch@suse.de
|
|
|
|
- fixed build with gcc 4.1
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Sep 3 16:56:57 CEST 2005 - sndirsch@suse.de
|
|
|
|
- fixed sound support (Bug #114982)
|
|
- update to bugfix release 2.0.5
|
|
* Fix bugs with government setting of new civs (barbarians and
|
|
civil war nations).
|
|
* Fix a bug where some mapgen settings would create more
|
|
continents than the server could handle.
|
|
* Fix a bug that allowed free changing of techs after finding a
|
|
tech other than the one currently being researched.
|
|
* Fix a bug where removing and creating a new player would give
|
|
the new player the old one's team.
|
|
* When the player disconnects in a normal game, make a savegame
|
|
and exit immediately rather than continuing to run. (This fixes
|
|
the bug where savegames made after a client crash would reveal
|
|
the entire map.)
|
|
* Fix a bug in the "endyear" setting.
|
|
* Don't send server-only settings to the client (to be shown in
|
|
the settings dialog).
|
|
* Send a unit's info to the client when its transporter is
|
|
disbanded.
|
|
* Fix several bugs where crashes could happen if an invalid
|
|
connection was left in the lists.
|
|
* Better fallbacks when starting positions can't be placed
|
|
(previously the server would crash in this situation).
|
|
* Fix several bugs in the detection of multiple servers on the
|
|
LAN.
|
|
* Make sure units in combat are not in the hidden (focus unit)
|
|
state.
|
|
* Update menus for the focus unit when a transporter becomes
|
|
available for it.
|
|
* Fix a bug in the GTK2 client where diplomat actions would sometimes
|
|
become impossible.
|
|
* Clicking on the focus unit in the panel will center it.
|
|
* Set aifill values for several scenarios.
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jul 30 13:57:52 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.4
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 13 15:53:35 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.3
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 24 12:06:12 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.2
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 27 18:31:57 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to bugfix release 2.0.1
|
|
* Fix a bug causing easy and novice AIs to be much harder than
|
|
they were supposed to be.
|
|
* New behavior of the /start command in multi-player mode.
|
|
* Minor translation updates.
|
|
* Other minor bugfixes.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 19 12:23:38 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to final release 2.0.0
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 15 22:41:01 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to release 2.0.0 RC2
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 1 22:26:06 CEST 2005 - sndirsch@suse.de
|
|
|
|
- update to release 2.0.0 RC1
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Feb 24 00:13:46 CET 2005 - sndirsch@suse.de
|
|
|
|
- update to release 2.0.0 Beta 8
|
|
* AI diplomacy bug fixes.
|
|
* Fix for team-mode research.
|
|
* Fix for infinite recursion in autoexplorers.
|
|
* Fix for SDL mixer freeze during exit.
|
|
* Fix for when the default username isn't a valid one.
|
|
* Fix for when we can't make a temp file when querying the
|
|
metaserver.
|
|
* Change some default client option values.
|
|
* Fix some client refresh problems.
|
|
* Fix some out-of-sync city dialog problems.
|
|
* Fix a crash when a nation flag isn't available.
|
|
* Fix a potential CMA crash.
|
|
* Rewrite some of the CMA dialog (gtk2 client).
|
|
* Some startscreen fixes.
|
|
* Many gui-win32 fixes.
|
|
* Fix some bugs with unloading of units.
|
|
* Fix some bugs with seeing subs when you shouldn't.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Feb 17 07:12:01 CET 2005 - sndirsch@suse.de
|
|
|
|
- fixed build
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jan 21 18:42:54 CET 2005 - sndirsch@suse.de
|
|
|
|
- update to release 2.0.0 Beta 7
|
|
* Fix for using "nb" as the Norwegian translation (as well as
|
|
"no").
|
|
* Some portability fixes to the compilation code.
|
|
* AI doesn't overvalue techs so much.
|
|
* Fix a potential crash when bribing cities.
|
|
* Fix a potential crash in the AI ferry code.
|
|
* Fix a potential crash when an exploring unit dies.
|
|
* Don't show empty helptext for techs.
|
|
* Fix some compilation problems on C99 compilers.
|
|
* Fix a bug when transferring embassies.
|
|
* Fix a bug with fog-of-war code in the GTK-2.0 client on
|
|
windows.
|
|
* Fix numerous bugs in the win32 client.
|
|
* Fix a crash when researching future techs.
|
|
* Make some server commands have different access levels during
|
|
pregame.
|
|
* Fix some bugs when breaking alliances.
|
|
* Fix some bugs with observers.
|
|
* Fix some major bugs with autosettlers (the new autosettlers
|
|
should be a lot more usable).
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jan 4 22:35:10 CET 2005 - sndirsch@suse.de
|
|
|
|
- updated to release 2.0.0 Beta6
|
|
* Speed up AI calculations by recalculating some things only
|
|
every few turms.
|
|
* Fix a bug with long-distance exploring.
|
|
* Fix some bugs with out-of-sync cities.
|
|
* Change client-side goto to take the path with the lowest
|
|
"best time" rather than the one with the lowest "worst time".
|
|
* Add a new method for drawing fog of war (gtk2-client and
|
|
win32-client only). Change the trident tileset to use this new
|
|
method.
|
|
* Remove veteran status from the panel unit info string.
|
|
* Improve some keyboard controls in the gtk2 client.
|
|
* Fix a bug when cross-compiling the XAW client.
|
|
* Improve server citizen placement when a city's minimums cannot
|
|
be met.
|
|
* Change novice and "away" AIs to not cheat by having instant
|
|
revolutions.
|
|
* Fix a bug when loading old/invalid savegames that have
|
|
invalid alliances.
|
|
* Fix some bugs with voting (more may remain).
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Dec 14 10:24:20 CET 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 2.0.0 Beta5
|
|
- move no.po to nb.po instead of patching it (with a maybe outdated
|
|
version)
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Nov 19 18:55:25 CET 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 2.0.0 Beta4
|
|
* obsoletes freeciv-da_DK.diff
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Nov 18 18:05:02 CET 2004 - sndirsch@suse.de
|
|
|
|
- freeciv-da_DK.diff:
|
|
* fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Nov 17 12:56:12 CET 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 2.0.0 Beta3
|
|
* adjusted freeciv-2.0.0-no-nb.diff
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Oct 29 16:50:09 CEST 2004 - sndirsch@suse.de
|
|
|
|
- some cleanup in specfile
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Oct 28 22:15:19 CEST 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 2.0.0 Beta2
|
|
* removed obsolete patches (autoconf.diff, code_cleanup.diff)
|
|
* removed wrapper script, which started both civserver and
|
|
civclient; obsolete as the server can now be started by the
|
|
client (freeciv,freeciv.info,freeciv.info.de,
|
|
gxmessage-2.0.8.tar.gz)
|
|
* civworld (map editor) disabled for now; patch for 2.0.0 is not
|
|
available yet
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Oct 19 13:06:03 CEST 2004 - sndirsch@suse.de
|
|
|
|
- freeciv-1.14.2-no-nb.diff
|
|
* norwegian locale has changed: no --> nb
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Sep 9 13:34:38 CEST 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 1.14.2
|
|
* important compile fixes for some platforms
|
|
* game balance adjustments:
|
|
- all buildings except wonders and space parts 30% cheaper
|
|
- some wonders cheaper: Colossus, Copernicus, Isaac Newton's,
|
|
King Richard's, Oracle and Shakespeare's
|
|
- submarine has more attack and movement, and costs less
|
|
* reputation recovery bug fixed (now much slower)
|
|
* a few other minor bugfixes
|
|
- adjusted autoconf.diff
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 5 11:50:39 CEST 2004 - sndirsch@suse.de
|
|
|
|
- freeciv.serv:
|
|
use "set aifill 2" instead of "create tux" to create a game;
|
|
otherwise the game runs as a demo without any opponents if
|
|
username is "tux" (Bug #42751)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Mar 15 09:09:08 CET 2004 - sndirsch@suse.de
|
|
|
|
- store savegames in $HOME/.freeciv
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Mar 13 23:14:09 CET 2004 - sndirsch@suse.de
|
|
|
|
- use gxmessage (gtk2 xmessage) instead of xmessage for information
|
|
window during start
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Mar 11 19:17:28 CET 2004 - sndirsch@suse.de
|
|
|
|
- fixed for 'check_if_valid_source_dir' use :-)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Mar 11 08:11:38 CET 2004 - sndirsch@suse.de
|
|
|
|
- moved manuals to doc directory
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Mar 11 07:43:22 CET 2004 - sndirsch@suse.de
|
|
|
|
- better desktop icons
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Mar 6 18:44:47 CET 2004 - sndirsch@suse.de
|
|
|
|
- added freeciv manual and desktop file (including icon) for it
|
|
- added german translation for freeciv wrapper info
|
|
- use rules similar to civ2 for freeciv wrapper
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Feb 29 15:05:57 CET 2004 - sndirsch@suse.de
|
|
|
|
- reencode wav files to ogg to save some space (and maybe add later
|
|
a more complete soundset); removed esd support as it doesn't
|
|
support ogg files
|
|
- added wrapper for easy use (starts server + client preconfigured)
|
|
- added desktop files (including icons) for wrapper and map editor
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Feb 29 00:25:40 CET 2004 - sndirsch@suse.de
|
|
|
|
- fixed sound (sound specfile needs to be called .soundspec)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Feb 28 20:37:09 CET 2004 - sndirsch@suse.de
|
|
|
|
- use GTK 2.x GUI for civclient now; civworld map editor still uses
|
|
old GTK 1.x GUI
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Feb 28 17:53:20 CET 2004 - sndirsch@suse.de
|
|
|
|
- updated to release 1.14.1
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jan 23 01:38:51 CET 2004 - ro@suse.de
|
|
|
|
- remove old automake stuff
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jan 10 12:07:03 CET 2004 - adrian@suse.de
|
|
|
|
- build as user
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Aug 16 15:27:31 CEST 2003 - adrian@suse.de
|
|
|
|
- install desktop files from kappfinder
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 14 16:37:46 CEST 2003 - sbrabec@suse.cz
|
|
|
|
- GNOME prefix change to /opt/gnome.
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 20 02:53:43 CEST 2003 - ro@suse.de
|
|
|
|
- build with current gettext
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Nov 21 13:25:27 CET 2002 - ro@suse.de
|
|
|
|
- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel"
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Nov 20 12:13:08 CET 2002 - pthomas@suse.de
|
|
|
|
- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv.
|
|
- Fix up the autoconf stuff to reduce warnings.
|
|
- Add AM_GNU_GETTEXT_VERSION.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Sep 17 17:34:28 CEST 2002 - ro@suse.de
|
|
|
|
- removed bogus self-provides
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Sep 16 13:56:30 CEST 2002 - uli@suse.de
|
|
|
|
- update -> 1.13.0 (usability improvements, sound, rules extended,
|
|
gameplay fine-tuned, cleanups and bugfixes)
|
|
- known problem: client segfaults when doing revolution on x86-64,
|
|
fine on i386
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jul 26 23:07:48 CEST 2002 - adrian@suse.de
|
|
|
|
- fix neededforbuild
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jul 2 13:00:47 CEST 2002 - meissner@suse.de
|
|
|
|
- buildrootet, rerun auto* tools.
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Nov 14 18:21:59 CET 2001 - ro@suse.de
|
|
|
|
- fix for automake 1.5
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Aug 21 12:24:51 CEST 2001 - uli@suse.de
|
|
|
|
- added scenario editor civworld
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Aug 13 17:45:52 CEST 2001 - uli@suse.de
|
|
|
|
- update -> 1.12.0
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Aug 9 16:59:28 CEST 2001 - uli@suse.de
|
|
|
|
- update -> 1.11.12
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Aug 3 16:44:19 CEST 2001 - uli@suse.de
|
|
|
|
- update -> 1.11.8
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 23 18:25:33 CEST 2001 - uli@suse.de
|
|
|
|
- update -> 1.11.6
|
|
|
|
-------------------------------------------------------------------
|
|
Tue May 8 12:42:16 CEST 2001 - mfabian@suse.de
|
|
|
|
- bzip2 sources
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Feb 23 00:10:25 CET 2001 - ro@suse.de
|
|
|
|
- added readline/readline-devel to neededforbuild (split from bash)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jan 30 23:35:01 CET 2001 - ro@suse.de
|
|
|
|
- changed neededforbuild <imlibcfe> to <imlib-config>
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Nov 6 02:26:12 CET 2000 - ro@suse.de
|
|
|
|
- fixed neededforbuild
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Aug 10 16:50:58 CEST 2000 - uli@suse.de
|
|
|
|
- update -> 1.11.4
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 5 19:54:01 MEST 2000 - uli@suse.de
|
|
|
|
- moved docs to %{_docdir}
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Feb 22 19:28:57 CET 2000 - uli@suse.de
|
|
|
|
- update -> 1.10.0
|
|
- switched client from Xaw to GTK
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Oct 20 20:10:31 MEST 1999 - uli@suse.de
|
|
|
|
- New version 1.9.0
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Sep 17 11:28:09 MEST 1999 - kettner@suse.de
|
|
|
|
- Reinserted old # Commandline: line.
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Sep 13 17:23:57 CEST 1999 - bs@suse.de
|
|
|
|
- ran old prepare_spec on spec file to switch to new prepare_spec.
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Aug 25 15:28:08 MEST 1999 - uli@suse.de
|
|
|
|
- New version 1.8.1
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 18 15:37:53 MEST 1999 - uli@suse.de
|
|
|
|
- Spec file created from freeciv-1.8.0.tar.gz by autospec
|
|
-------------------------------------------------------------------
|
|
Tue Jan 5 17:51:00 MET 1999 - rb@suse.de
|
|
|
|
- update to version 1.7.2
|
|
-------------------------------------------------------------------
|
|
Sun Nov 1 19:09:27 PST 1998 - rb@suse.de
|
|
|
|
- update to version 1.7.1
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Aug 10 23:32:07 MEST 1998 - rb@suse.de
|
|
|
|
- update to version 1.7.0
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jul 21 18:55:28 MEST 1998 - rb@suse.de
|
|
|
|
- Corrected Copyright-notice in spec file
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 1 01:44:02 MEST 1998 - rb@suse.de
|
|
|
|
- update to version 1.6.3
|
|
- added new README.SuSE
|
|
- civserver became ser
|
|
- civclient and civserver both reside in /usr/games/freeciv
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Mar 3 20:01:08 MET 1998 - rb@suse.de
|
|
|
|
- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6
|
|
- made /usr/X11R6/bin/ the home of 'civserver' in order to have a
|
|
consistent place for 'civserver' and 'civ'. civclient still resides
|
|
in /usr/games/freeciv since it requires an environment variable to
|
|
be set. It is startet by 'civ' which also sets the variable.
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Feb 27 16:20:35 MET 1998 - rb@suse.de
|
|
|
|
- first S.u.S.E. version 1.5.1
|
|
- copied additional info files to /usr/doc/packages/freeciv
|
|
|