forked from pool/freeciv
- update to version 3.0.9: * Generic bugfix release * Set diplomatic relations state correctly between team members osdn#48295 * Fixed assert failures when city grows to freeciv's internal max city size (255) * Sammarinese city name Borgo Maggiore corrected osdn#48316 * Cargo gets bounced when transport is lost due to terrain change * Fixed crash with recursive autoattacks in case of occupychance setting being > 0 * Fixed memory corruption when transport is not bounced, but cargo is * Corrected amount treasury gets increased by a city in some situations * Cities stop working tiles turned unworkable at turn change * Fixed clearing city border claims when player gets removed from the game osdn#48837 * see https://freeciv.fandom.com/wiki/NEWS-3.0.9 - update to bugfix release 2.0.6 - fixed build with gcc 4.1 * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal OBS-URL: https://build.opensuse.org/request/show/1127950 OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=85
Description
No description provided
Languages
Shell
100%