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Accepting request 846089 from games

- Fix AppStream file location to match latest standard (forwarded request 845307 from guoyunhe)

OBS-URL: https://build.opensuse.org/request/show/846089
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/godot?expand=0&rev=6
This commit is contained in:
Dominique Leuenberger 2020-12-12 19:30:25 +00:00 committed by Git OBS Bridge
commit 01816e6b4e
7 changed files with 67 additions and 15 deletions

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@ -32,8 +32,8 @@ diff -r -U 5 a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedt
@@ -44,10 +44,12 @@
#define PEM_END_CRT "-----END CERTIFICATE-----\n"
#include "mbedtls/pem.h"
#include <mbedtls/debug.h>
#include <mbedtls/pem.h>
+#include <string.h>
+

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:a1969caf1a17fed25054cb43a971c14104fd94f595fcfbbc2745cff479c73e03
size 14251180

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@ -1 +0,0 @@
a1969caf1a17fed25054cb43a971c14104fd94f595fcfbbc2745cff479c73e03 godot-3.2.2-stable.tar.xz

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023
size 14360332

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@ -0,0 +1 @@
85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023 godot-3.2.3-stable.tar.xz

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@ -1,3 +1,50 @@
-------------------------------------------------------------------
Sun Nov 1 23:35:40 UTC 2020 - Yunhe Guo <i@guoyunhe.me>
- Fix AppStream file location to match latest standard
-------------------------------------------------------------------
Fri Sep 18 16:00:00 UTC 2020 - cunix@mail.de
- Update to 3.2.3
Added:
* Input: Support SDL2 half axes and inverted axes mappings
* LineEdit: Add option to disable virtual keyboard for LineEdit
* Rendering: Allow nearest neighbor lookup when using mipmaps
Changed:
* GDScript: Auto completion enhanced for extends and
class level identifier
* Physics: Better damping implementation for Bullet rigid bodies.
If you're using damping with the Bullet backend,
you may need to adjust some properties to restore
the behavior from 3.2.2 or earlier.
* Project Settings: Enable file logging by default on desktops
* Script editor: Don't open dominant script in external editor
* Sprite3D: Use mesh instead of immediate for drawing Sprite3D
Fixed:
* Core: debugger error when Dictionary key is a freed Object
* Core: leaked ObjectRCs on object Variant reassignment
* GLES3: OpenGL error when generating radiance
* Import: custom tracks causing issues on reimport
* Import: regression causing crashes with some OGG files
* Particles: 2D Particle velocity with directed emission mask
* PathFollow3D: repeated updates of PathFollow3D Transform
* Physics: Trigger broadphase update when changing collision layer/mask
* Physics: laxist collision detection on one way shapes
* Physics: Properly pass safe margin on initialization
* Project Settings: overriding compression related settings
* Rendering: images in black margins
* Rendering: Properly calculate Polygon2D AABB with skeleton
* Shaders: specular 'render_mode' for Visual Shaders
And more:
https://downloads.tuxfamily.org/godotengine/3.2.3/Godot_v3.2.3-stable_changelog_chrono.txt
- "certs_fallback.patch" rebased
-------------------------------------------------------------------
Tue Jul 01 12:00:00 UTC 2020 - cunix@mail.de

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@ -24,7 +24,7 @@
%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
Name: godot
Version: 3.2.2
Version: 3.2.3
Release: 0
Summary: Cross-Platform Game Engine with an Integrated Editor
License: MIT
@ -142,14 +142,14 @@ Provides: bundled(assimp)
%if 0%{?suse_version} > 1500
%else
Provides: bundled(bullet) = 2.90
Provides: bundled(bullet) = 2.89
Provides: bundled(libzstd)
%if 0%{?sle_version} < 150200
Provides: bundled(mbedtls) = 2.16.6
Provides: bundled(mbedtls) = 2.16.8
%endif
%if !0%{?is_opensuse}
# SLES seems not to have miniupnpc and wslay
Provides: bundled(libwslay) = 1.1.0
Provides: bundled(libwslay) = 1.1.1
Provides: bundled(miniupnpc)
%endif
%endif
@ -225,6 +225,10 @@ if [[ -z "$(desktop-file-validate misc/dist/linux/org.godotengine.Godot.desktop)
then
# desktop-file-utils version >= 0.25
echo desktop-file-utils is up to date and recognizes PrefersNonDefaultGPU.
# rpmlint complains nevertheless (on Tumbleweed). A false negative?
# see https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#recognized-keys
# Perhaps because rpmlint-mini includes as of today (18.09.2020)
# desktop-file-utils-0.24 while we checked for available default version >= 0.25
else
echo PrefersNonDefaultGPU not recognized.
# rpmlint considers file invalid without "X-" prefix
@ -294,6 +298,7 @@ touch thirdparty/certs/ca-certificates.crt
system_certs_path=%{ca_bundle} $system_libs
# Build graphical editor (tools)
# rename x11 to linuxbsd ?
scons %{build_args} platform=x11 tools=yes target=release_debug
%if !0%{?faster_build}
@ -314,7 +319,7 @@ install -D -p -m 755 bin/%{name}.x11.opt.tools.%{__isa_bits} %{buildroot}%{_bind
install -D -p -m 644 misc/dist/linux/godot.6 %{buildroot}/%{_mandir}/man6/%{name}.6%{?ext_man}
install -D -p -m 644 icon.png %{buildroot}%{_datadir}/icons/hicolor/256x256/apps/%{name}.png
install -D -p -m 644 icon.svg %{buildroot}%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg
install -D -p -m 644 misc/dist/linux/org.godotengine.Godot.appdata.xml %{buildroot}%{_datadir}/appdata/org.godotengine.Godot.appdata.xml
install -D -p -m 644 misc/dist/linux/org.godotengine.Godot.appdata.xml %{buildroot}%{_datadir}/metainfo/org.godotengine.Godot.appdata.xml
%suse_update_desktop_file -i org.godotengine.Godot
%if !0%{?faster_build}
@ -338,14 +343,14 @@ install -D -p -m 644 misc/dist/shell/godot-server %{buildroot}%{_datadir}/bash-c
%files
%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
%dir %{_datadir}/icons/hicolor
%dir %{_datadir}/icons/hicolor/256x256
%dir %{_datadir}/icons/hicolor/256x256/apps
%dir %{_datadir}/icons/hicolor/scalable
%dir %{_datadir}/icons/hicolor/scalable/apps
%{_bindir}/%{name}
%{_datadir}/appdata/org.godotengine.Godot.appdata.xml
%{_datadir}/metainfo/org.godotengine.Godot.appdata.xml
%{_datadir}/applications/org.godotengine.Godot.desktop
%{_datadir}/icons/hicolor/256x256/apps/%{name}.png
%{_datadir}/icons/hicolor/scalable/apps/%{name}.svg
@ -354,17 +359,17 @@ install -D -p -m 644 misc/dist/shell/godot-server %{buildroot}%{_datadir}/bash-c
%if !0%{?faster_build}
%files headless
%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
%{_bindir}/%{name}-headless
%files runner
%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
%{_bindir}/%{name}-runner
%files server
%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
%{_bindir}/%{name}-server
%endif