From 76a06b2804bcdba0fb2c19f834bdb511ce3cf344 Mon Sep 17 00:00:00 2001 From: Willy Tarreau Date: Wed, 20 May 2015 10:39:04 +0200 Subject: [PATCH 9/9] BUG/MEDIUM: peers: apply a random reconnection timeout Commit 9ff95bb ("BUG/MEDIUM: peers: correctly configure the client timeout") uncovered an old bug in the peers : upon disconnect, we reconnect immediately. This sometimes results in both ends to do the same thing in parallel causing a loop of connect/accept/close/close that can last several seconds. The risk of occurrence of the trouble increases with latency, and is emphasized by the fact that idle connections are now frequently recycled (after 5s of idle). In order to avoid this we must apply a random delay before reconnecting. Fortunately the mechanism already supports a reconnect delay, so here we compute the random timeout when killing a session. The delay is 50ms plus a random between 0 and 2 seconds. Ideally an exponential back-off would be preferred but it's preferable to keep the fix simple. This bug was reported by Marco Corte. This fix must be backported to 1.5 since the fix above was backported into 1.5.12. (cherry picked from commit b4e34da692d8a7f6837ad16b3389f5830dbc11d2) --- src/peers.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/src/peers.c b/src/peers.c index b196d88..159f0a4 100644 --- a/src/peers.c +++ b/src/peers.c @@ -1063,6 +1063,7 @@ static void peer_session_forceshutdown(struct session * session) { struct stream_interface *oldsi = NULL; struct appctx *appctx = NULL; + struct peer_session *ps; int i; for (i = 0; i <= 1; i++) { @@ -1079,6 +1080,14 @@ static void peer_session_forceshutdown(struct session * session) if (!appctx) return; + ps = (struct peer_session *)appctx->ctx.peers.ptr; + /* we're killing a connection, we must apply a random delay before + * retrying otherwise the other end will do the same and we can loop + * for a while. + */ + if (ps) + ps->reconnect = tick_add(now_ms, MS_TO_TICKS(50 + random() % 2000)); + /* call release to reinit resync states if needed */ peer_session_release(oldsi); appctx->st0 = PEER_SESS_ST_END; @@ -1352,8 +1361,8 @@ static struct task *process_peer_sync(struct task * task) if (!ps->session) { /* no active session */ if (ps->statuscode == 0 || - ps->statuscode == PEER_SESS_SC_SUCCESSCODE || ((ps->statuscode == PEER_SESS_SC_CONNECTCODE || + ps->statuscode == PEER_SESS_SC_SUCCESSCODE || ps->statuscode == PEER_SESS_SC_CONNECTEDCODE) && tick_is_expired(ps->reconnect, now_ms))) { /* connection never tried @@ -1364,8 +1373,7 @@ static struct task *process_peer_sync(struct task * task) /* retry a connect */ ps->session = peer_session_create(ps->peer, ps); } - else if (ps->statuscode == PEER_SESS_SC_CONNECTCODE || - ps->statuscode == PEER_SESS_SC_CONNECTEDCODE) { + else if (!tick_is_expired(ps->reconnect, now_ms)) { /* If previous session failed during connection * but reconnection timer is not expired */ -- 2.3.7