# # spec file for package kshisen # # Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define kf5_version 5.26.0 # Latest stable Applications (e.g. 17.08 in KA, but 17.11.80 in KUA) %{!?_kapp_version: %define _kapp_version %(echo %{version}| awk -F. '{print $1"."$2}')} %bcond_without lang Name: kshisen Version: 19.08.3 Release: 0 Summary: Shisen-Sho Mahjongg-like game License: GPL-2.0-or-later Group: Amusements/Games/Board/Other URL: https://www.kde.org Source: https://download.kde.org/stable/applications/%{version}/src/%{name}-%{version}.tar.xz %if %{with lang} Source1: https://download.kde.org/stable/applications/%{version}/src/%{name}-%{version}.tar.xz.sig Source2: applications.keyring %endif # PATCH-FIX-OPENSUSE cpp14.patch fabian@ritter-vogt.de Use only c++11 features Patch1: cpp14.patch BuildRequires: extra-cmake-modules BuildRequires: kconfig-devel BuildRequires: kcrash-devel BuildRequires: kdbusaddons-devel BuildRequires: kdoctools-devel BuildRequires: kxmlgui-devel BuildRequires: libkdegames-devel BuildRequires: libkmahjongg-devel BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: xz BuildRequires: pkgconfig(Qt5Core) BuildRequires: pkgconfig(Qt5Gui) BuildRequires: pkgconfig(Qt5Test) Obsoletes: %{name}5 < %{version} Provides: %{name}5 = %{version} %if %{with lang} Recommends: %{name}-lang %endif %description Shisen-Sho (KShishen) is a game similar to Mahjongg. The object of the game is to remove all tiles from the field. This is done by removing two tiles with of the same type until no tile is left. %if %{with lang} %lang_package %endif %prep %setup -q -n kshisen-%{version} %patch1 -p1 %build %cmake_kf5 -d build %make_jobs %install %kf5_makeinstall -C build %if %{with lang} %find_lang %{name} --with-man --all-name %{kf5_find_htmldocs} %endif %suse_update_desktop_file -r org.kde.kshisen Game BoardGame %files %license COPYING COPYING.DOC %dir %{_kf5_appstreamdir} %doc %lang(en) %{_kf5_htmldir}/en/kshisen/ %{_kf5_applicationsdir}/org.kde.kshisen.desktop %{_kf5_appstreamdir}/org.kde.kshisen.appdata.xml %{_kf5_bindir}/kshisen %{_kf5_configkcfgdir}/ %{_kf5_debugdir}/kshisen.categories %{_kf5_iconsdir}/hicolor/*/apps/kshisen.* %{_kf5_kxmlguidir}/ %{_kf5_sharedir}/sounds/kshisen/ %if %{with lang} %files lang -f %{name}.lang %license COPYING* %endif %changelog