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forked from pool/libglvnd
libglvnd/libglvnd.spec
2018-01-04 07:45:46 +00:00

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3.4 KiB
RPMSpec

#
# spec file for package libglvnd
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: libglvnd
Version: 0.1.2~20170620~d850cdd
Release: 0
Summary: The GL Vendor-Neutral Dispatch library
License: MIT
Group: Development/Libraries/C and C++
Url: https://github.com/NVIDIA/libglvnd
# Source is _service generated
Source: %name-%version.tar.gz
Source1: baselibs.conf
Patch1: U_Fix-typo-in-LIBRARY_FEATURE_NAMES.patch
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: libtool
BuildRequires: pkgconfig
BuildRequires: python3-base
BuildRequires: python3-xml
BuildRequires: pkgconfig(glproto)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xext)
BuildRoot: %{_tmppath}/%{name}-%{version}-build
Provides: libglvnd0 = %version-%release
Obsoletes: libglvnd0 <= %version-%release
%description
Vendor-neutral dispatch layer for arbitrating OpenGL API calls between
multiple vendors on a per-screen basis, as described by Andy Ritger's
OpenGL ABI proposal.
%package devel
Summary: Development files for libglvnd
Group: Development/Libraries/C and C++
Requires: %name = %version
Recommends: Mesa-libGL-devel >= 12.0.0
%description devel
Vendor-neutral dispatch layer for arbitrating OpenGL API calls between
multiple vendors on a per-screen basis, as described by Andy Ritger's
OpenGL ABI proposal. This package contains the required files for
development.
%prep
%setup -q
%patch1 -p1
# fix env shebang to call py3 directly
sed -i -e "1s|#!.*|#!/usr/bin/python3|" src/generate/*.py
%build
./autogen.sh
%configure \
%if 0%{?suse_version} < 1330
--libdir=/usr/X11R6/%_lib \
%endif
--disable-static \
--disable-silent-rules
make %{?_smp_mflags}
%install
%make_install
find "%buildroot" -type f -name "*.la" -delete
>%_builddir/%name-%version/filelist.rpm
%if 0%{?suse_version} < 1330
mkdir -p %buildroot/%_libdir/pkgconfig
mv %buildroot/usr/X11R6/%_lib/pkgconfig/*.pc %buildroot/%_libdir/pkgconfig
if [ "%_lib" == "lib64" ]; then
mkdir -p %buildroot/%_sysconfdir/ld.so.conf.d
cat > %buildroot/%_sysconfdir/ld.so.conf.d/%name.conf << EOF
/usr/X11R6/%_lib
/usr/X11R6/lib
EOF
echo "%config %_sysconfdir/ld.so.conf.d/%name.conf" >%_builddir/%name-%version/filelist.rpm
fi
%endif
%post -p /sbin/ldconfig
%postun -p /sbin/ldconfig
%files -f filelist.rpm
%defattr(-,root,root)
%doc README.md
%if 0%{?suse_version} < 1330
%dir /usr/X11R6
%dir /usr/X11R6/%_lib
/usr/X11R6/%_lib/lib*.so.*
%else
%_libdir/lib*.so.*
%endif
%files devel
%defattr(-,root,root)
%if 0%{?suse_version} < 1330
%dir /usr/X11R6
%dir /usr/X11R6/%_lib
/usr/X11R6/%_lib/lib*.so
%else
%_libdir/lib*.so
%endif
%_libdir/pkgconfig/*.pc
%_includedir/glvnd/
%changelog