diff --git a/baselibs.conf b/baselibs.conf new file mode 100644 index 0000000..2830408 --- /dev/null +++ b/baselibs.conf @@ -0,0 +1 @@ +libnvidia-egl-wayland1 diff --git a/libnvidia-egl-wayland.changes b/libnvidia-egl-wayland.changes index 168b0a9..dc4aa72 100644 --- a/libnvidia-egl-wayland.changes +++ b/libnvidia-egl-wayland.changes @@ -1,3 +1,14 @@ +------------------------------------------------------------------- +Thu Apr 14 08:37:33 UTC 2022 - Stefan Dirsch + +- baselibs.conf + * Add 32-bit package variants. These are required for any EGL-using + 32-bit wayland binary (which is pretty much all of them) to work + at all: without it, running any 32-bit game under wayland will + segfault on startup. With SDL 2.0.22 planning to use wayland by + default, this is pretty important, as all 32-bit SDL programs will + break. + ------------------------------------------------------------------- Mon Jan 10 14:19:00 UTC 2022 - Stefan Dirsch diff --git a/libnvidia-egl-wayland.spec b/libnvidia-egl-wayland.spec index adb5a73..41c3275 100644 --- a/libnvidia-egl-wayland.spec +++ b/libnvidia-egl-wayland.spec @@ -27,6 +27,7 @@ License: MIT Group: Development/Libraries/C and C++ URL: https://github.com/NVIDIA/egl-wayland Source0: https://github.com/NVIDIA/egl-wayland/archive/%{version}/%{rname}-%{version}.tar.gz +Source1: baselibs.conf BuildRequires: gcc-c++ BuildRequires: meson >= 0.50 BuildRequires: ninja