%define so_ver 1 # Common info Name: libnvidia-egl-wayland %define lname libnvidia-egl-wayland%{so_ver} Version: 1.1.7 Release: 0 License: MIT Group: Development/Libraries/Other URL: https://github.com/NVIDIA/egl-wayland Summary: The EGLStream-based Wayland external platform # Build-time parameters BuildRequires: gcc-c++ BuildRequires: meson >= 0.50 ninja BuildRequires: pkg-config BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(eglexternalplatform) >= 1.1 BuildRequires: pkgconfig(wayland-server) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(wayland-scanner) BuildRequires: pkgconfig(wayland-egl-backend) >= 3 BuildRequires: pkgconfig(x11) BuildRoot: %{_tmppath}/%{name}-root Source: egl-wayland-%{version}.tar.gz %description This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. %package -n %lname Summary: The EGLStream-based Wayland external platform Group: Development/Libraries/Other %description -n %lname This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. %package -n libnvidia-egl-wayland-devel Group: Development/Languages/C and C++ Summary: Development package for %{name} Requires: %{lname} = %{version}-%{release} %description -n libnvidia-egl-wayland-devel This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. This package provides headers and libraries required to build software using %{name}. %prep %setup -q -n egl-wayland-%{version}%{?extraver} %build _CFLAGS='%{optflags}' _LDFLAGS='-Wl,--strip-all -Wl,-z,noexecstack -Wl,-z,now -Wl,-z,relro' meson setup build \ --buildtype=release \ --optimization=2 \ --strip \ \ --prefix=%{_prefix} \ --libdir=%{_libdir} \ --default-library=shared \ \ -Db_lto=true \ -Db_ndebug=if-release \ -Dc_args="$_CFLAGS" \ -Dc_link_args="$_LDFLAGS" ninja -v -C build %{?_smp_mflags} %install DESTDIR=%{buildroot} ninja -C build install %clean [ "%{buildroot}" != "/" ] && %{__rm} -rf %{buildroot} %post -n %lname -p /sbin/ldconfig %postun -n %lname -p /sbin/ldconfig %files -n %lname %defattr(-,root,root) %license COPYING %doc README.md %{_libdir}/libnvidia-egl-wayland.so.%{so_ver}* %{_datadir}/wayland-eglstream/ %files -n libnvidia-egl-wayland-devel %defattr(-,root,root) %license COPYING %doc README.md %{_libdir}/libnvidia-egl-wayland.so %{_libdir}/pkgconfig/wayland-eglstream.pc %{_datadir}/pkgconfig/wayland-eglstream-protocols.pc