forked from pool/libqt5-qtwebengine
c1868c9a48
- Update to 5.13.0: * New bugfix release * No changelog available * For more details about Qt 5.13 please see: * http://code.qt.io/cgit/qt/qtwebengine.git/plain/dist/changes-5.13.0/?h=5.13 - Replace open coded macro for parallel build limit by the one from the memory-constraints package - Update to 5.13.0-rc: * New bugfix release * No changelog available - Fix system_vpx bcond - Update to 5.13.0-beta2: * New bugfix release * No changelog available - Refresh patches: * harmony-fix.diff * chromium-non-void-return.patch (sigh, again) - Fix system_vpx bcond - Disable using the system ICU on Leap < 16, too old - Update to 5.13.0-beta1: * New feature release * For more details about Qt 5.13 please see: * http://code.qt.io/cgit/qt/qtwebengine.git/plain/dist/changes-5.13.0/?h=5.13 - Refresh patches: * disable-gpu-when-using-nouveau-boo-1005323.diff OBS-URL: https://build.opensuse.org/request/show/712126 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/libqt5-qtwebengine?expand=0&rev=46
95 lines
3.8 KiB
Diff
95 lines
3.8 KiB
Diff
From: Antonio Larrosa <alarrosa@suse.com>
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Subject: Disable GPU when using nouveau or running on wayland
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References: boo#1005323, boo#1060990
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Qt WebEngine uses multi-threaded OpenGL, which nouveau does not support.
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It also crashes when running on wayland, the cause is not yet known.
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Work around these issues by not doing GPU-accelerated rendering in such
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cases.
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Index: qtwebengine-everywhere-src-5.13.0-beta1/src/core/web_engine_context.cpp
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===================================================================
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--- qtwebengine-everywhere-src-5.13.0-beta1.orig/src/core/web_engine_context.cpp
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+++ qtwebengine-everywhere-src-5.13.0-beta1/src/core/web_engine_context.cpp
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@@ -108,6 +108,7 @@
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#include <QOffscreenSurface>
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#ifndef QT_NO_OPENGL
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# include <QOpenGLContext>
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+# include <QOpenGLFunctions>
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#endif
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#include <QQuickWindow>
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#include <QStringList>
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@@ -167,6 +168,39 @@ void dummyGetPluginCallback(const std::v
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}
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#endif
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+#ifndef QT_NO_OPENGL
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+QString openGLVendor()
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+{
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+ QString vendor;
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+
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+ QOpenGLContext *oldContext = QOpenGLContext::currentContext();
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+ QSurface *oldSurface = 0;
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+ if (oldContext)
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+ oldSurface = oldContext->surface();
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+
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+ QScopedPointer<QOffscreenSurface> surface( new QOffscreenSurface );
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+ surface->create();
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+ QOpenGLContext context;
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+ if (!context.create()) {
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+ qDebug() << "Error creating openGL context";
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+ }
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+ else if (!context.makeCurrent(surface.data())) {
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+ qDebug() << "Error making openGL context current context";
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+ } else {
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+ const GLubyte *p;
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+ QOpenGLFunctions *f = context.functions();
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+ if ((p = f->glGetString(GL_VENDOR)))
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+ vendor = QString::fromLatin1(reinterpret_cast<const char *>(p));
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+ }
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+
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+ context.doneCurrent();
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+ if (oldContext && oldSurface)
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+ oldContext->makeCurrent(oldSurface);
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+
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+ return vendor;
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+}
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+#endif
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+
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} // namespace
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namespace QtWebEngineCore {
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@@ -501,10 +535,31 @@ WebEngineContext::WebEngineContext()
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const char *glType = 0;
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#ifndef QT_NO_OPENGL
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+ bool disableGpu = qEnvironmentVariableIsSet("QT_WEBENGINE_DISABLE_GPU");
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+
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+ if (!qEnvironmentVariableIsSet("QT_WEBENGINE_DISABLE_WAYLAND_WORKAROUND") && qApp->platformName().startsWith("wayland", Qt::CaseInsensitive))
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+ {
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+ qWarning() << "Running on wayland. Qt WebEngine will disable usage of the GPU.\n"
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+ "Note: you can set the QT_WEBENGINE_DISABLE_WAYLAND_WORKAROUND\n"
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+ "environment variable before running this application, but this is \n"
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+ "not recommended since this usually causes applications to crash.";
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+ disableGpu = true;
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+ }
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+
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+ if (!qEnvironmentVariableIsSet("QT_WEBENGINE_DISABLE_NOUVEAU_WORKAROUND") && openGLVendor() == QStringLiteral("nouveau"))
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+ {
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+ qWarning() << "Nouveau openGL driver detected. Qt WebEngine will disable usage of the GPU.\n"
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+ "Note: you can set the QT_WEBENGINE_DISABLE_NOUVEAU_WORKAROUND\n"
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+ "environment variable before running this application, but this is \n"
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+ "not recommended since this usually causes applications to crash as\n"
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+ "Nouveau openGL drivers don't support multithreaded rendering";
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+ disableGpu = true;
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+ }
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+
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const bool tryGL = (usingDefaultSGBackend() && !usingSoftwareDynamicGL() &&
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QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL))
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|| enableGLSoftwareRendering;
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- if (tryGL) {
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+ if (tryGL && !disableGpu) {
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if (qt_gl_global_share_context() && qt_gl_global_share_context()->isValid()) {
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// If the native handle is QEGLNativeContext try to use GL ES/2.
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// If there is no native handle, assume we are using wayland and try GL ES/2.
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