forked from pool/pcsx2
* ci: Bump the ci-deps group with 5 updates (#10944) * GS/HW: Check both edges of current triangle for quads * GS/HW: Compare dirty rects by valid bounds * GS/HW: Improve channel + texture shuffle detection and processing * CI: Set build-log-url for Flathub upload * USB: Cleanup usb qemu. * UnitTests: Only build SSE4 on Apple Silicon host * CI: Swap to MacOS 14 runner * deps: Build MoltenVK on MacOS * Qt: Don't invoke quit() from closeEvent() * Qt: Enable unifiedTitleAndToolBarOnMac for main window * GS/HW: Make sure RTA doesn't correct when it can't * CI:mac: Update to Xcode 15.2 * CI:mac: Set CMAKE_INSTALL_NAME_DIR * CI:mac: Use shared cmake config variable * CI: Support relative dirs in install scripts * Qt: Fix main window stuck open after update * README: Update docs link * GameDB: Fix SSX On Tour NTSC-US patch * Qt: Update docs link on setup wizard * GameDB: Add some gshw fixes. * Qt: Fix closing log window via taskbar * GS/HW: Optimize RTA correction to reduce copies * GS/HW: Improve how we handle texture shuffles with barriers. * PAD: Update to latest controller database. * UI: Rename screenshot size options * GameDB: Various fixes * GameDB: NTSC-J Fixes. (#10928) * UI: Add the "points" unit in some RA-related strings (#10917) OBS-URL: https://build.opensuse.org/package/show/Emulators/pcsx2?expand=0&rev=412
4 lines
232 B
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4 lines
232 B
Plaintext
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