From 8292cbdb5bd292cb686b9bd569d24582a4a6e565f5c8c6ee6ac8fdc432767000 Mon Sep 17 00:00:00 2001 From: Martin Pluskal Date: Tue, 10 Dec 2019 13:08:31 +0000 Subject: [PATCH] - Update to version 1~20191210.603cfb975: * glsl-es-3.10: add precision statement to a shader missing it * ext_dsa: add vao functions tests * arb_vertex_attrib_64bit: fix error message in explicit location check * Require a GLSL version in fs-shift-left-of-shift-left * arb_separate_shader_objects: add linker test for glsl version 1.40 * ci: update wayland/ci-templates ref * glsl-1.50: new GS test for emitted triangle strip orientation * arb_blend_func_extended: Make issue-1917 test reproduce issue on BSW * arb_program_interface_query: add gl_PerVertex redeclaration * ext_disjoint_timer_query: use/test glGetInteger64vEXT call * ext_texture_format_bgra8888: changes for effective internal format * tbo: include tbo re-init test to opengl.py * arb_blend_func_extended: Add test checking corruption on BSW/BDW * gitlab-ci: use ccache to speed up builds * gitlab-ci: set interruptible to auto-cancel CI pipelines * glsl-es-3.10: port arb_shader_atomic_counters tests to glsl-es-3.10 * arb_shader_atomic_counters: fix buffers needed check * arb_gl_spirv: add some simple ubo/ssbo tests * arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks * tbo: test a re-initialization * arb_shading_language_include: delete shader includes on teardown * Add new tests for ROL/ROR instruction verification * generated_tests: more python fixes * tox: hold pytest-mock to version 1.11.2, since 1.12 seems to be broken * python: fix collections.abc warning * python: fix string tests * glsl-es-3.10: add some image load/store tests with predication. * piglit-util: expand piglit_integer_texture * arb_shading_language_include: fix crash in process isolation OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=19 --- _servicedata | 2 +- piglit-1~20180604.cde860ab3.tar.xz | 3 - piglit-1~20191210.603cfb975.tar.xz | 3 + piglit.changes | 667 +++++++++++++++++++++++++++++ piglit.spec | 8 +- 5 files changed, 675 insertions(+), 8 deletions(-) delete mode 100644 piglit-1~20180604.cde860ab3.tar.xz create mode 100644 piglit-1~20191210.603cfb975.tar.xz diff --git a/_servicedata b/_servicedata index eacec9f..a7802dc 100644 --- a/_servicedata +++ b/_servicedata @@ -1,4 +1,4 @@ https://anongit.freedesktop.org/git/piglit.git - cde860ab32511812ecbf1d8b8d97f192273457a1 \ No newline at end of file + 603cfb97542a411e8957a0d689d8b28cf8b9ef4d \ No newline at end of file diff --git a/piglit-1~20180604.cde860ab3.tar.xz b/piglit-1~20180604.cde860ab3.tar.xz deleted file mode 100644 index 12375d8..0000000 --- a/piglit-1~20180604.cde860ab3.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:c3a8bbe918478214034e855da9cb3de1635b1f2558f007a5c64fd4cc383102f6 -size 7696240 diff --git a/piglit-1~20191210.603cfb975.tar.xz b/piglit-1~20191210.603cfb975.tar.xz new file mode 100644 index 0000000..ec17f6d --- /dev/null +++ b/piglit-1~20191210.603cfb975.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8885181816db02dd9e3ce63f3cd55864710a85e8b67ac235c7bbd69f63cedc54 +size 7873044 diff --git a/piglit.changes b/piglit.changes index a599919..8934300 100644 --- a/piglit.changes +++ b/piglit.changes @@ -1,3 +1,670 @@ +------------------------------------------------------------------- +Tue Dec 10 13:08:06 UTC 2019 - Martin Pluskal + +- Update to version 1~20191210.603cfb975: + * glsl-es-3.10: add precision statement to a shader missing it + * ext_dsa: add vao functions tests + * arb_vertex_attrib_64bit: fix error message in explicit location check + * Require a GLSL version in fs-shift-left-of-shift-left + * arb_separate_shader_objects: add linker test for glsl version 1.40 + * ci: update wayland/ci-templates ref + * glsl-1.50: new GS test for emitted triangle strip orientation + * arb_blend_func_extended: Make issue-1917 test reproduce issue on BSW + * arb_program_interface_query: add gl_PerVertex redeclaration + * ext_disjoint_timer_query: use/test glGetInteger64vEXT call + * ext_texture_format_bgra8888: changes for effective internal format + * tbo: include tbo re-init test to opengl.py + * arb_blend_func_extended: Add test checking corruption on BSW/BDW + * gitlab-ci: use ccache to speed up builds + * gitlab-ci: set interruptible to auto-cancel CI pipelines + * glsl-es-3.10: port arb_shader_atomic_counters tests to glsl-es-3.10 + * arb_shader_atomic_counters: fix buffers needed check + * arb_gl_spirv: add some simple ubo/ssbo tests + * arb_gl_spirv: add GL_ACTIVE_UNIFORMS checks + * tbo: test a re-initialization + * arb_shading_language_include: delete shader includes on teardown + * Add new tests for ROL/ROR instruction verification + * generated_tests: more python fixes + * tox: hold pytest-mock to version 1.11.2, since 1.12 seems to be broken + * python: fix collections.abc warning + * python: fix string tests + * glsl-es-3.10: add some image load/store tests with predication. + * piglit-util: expand piglit_integer_texture + * arb_shading_language_include: fix crash in process isolation + * cl/create-context-from-type: fix typo in output error text + * gitlab-ci: avoid pulling all the git history each time + * gitlab-ci: limit ninja to 4 threads to avoid stealing resources from other jobs + * ext_occlusion_query_boolean: remove invalid enum check + * ext_disjoint_timer_query: add GL_QUERY_COUNTER_BITS_EXT tests + * arb_separate_shader_objects: remove broken test + * glsl-1.30: Add tests involving isnan() combined with other comparisons + * arb_sparse_buffer: tests EXT_direct_state_access interactions + * arb_texture_buffer_range: modify test to also use glTextureBufferRangeEXT + * ARB_instanced_arrays: Add test for VertexArrayVertexAttribDivisorEXT + * arb_gpu_shader_fp64: add test for EXT_direct_state_access interactions + * arb_clear_buffer_object: extends test to use Named functions + * shader_runner: don't use deleted query objects + * shader_runner: support query object failures in subtests + * shader_runner: fix garbled non-unicode output making piglit-run choke on it + * cmake: use DT_RUNPATH instead of DT_RPATH for executables + * arb_gl_spirv: add xfb tests for lines and triangles + * arb_gl_spirv: add xfb tests + * shader_runner: add xfb query object support + * shader_runner: add xfb testing support + * shader_runner: add support for glGetProgram queries + * Add a test of a select of a negation of an int cast from a float + * glx: fix pointer type + * egl: one more s/EGL_NO_CONFIG_MESA/EGL_NO_CONFIG_KHR/ + * s/EGL_NO_CONFIG_MESA/EGL_NO_CONFIG_KHR/ + * cmake: drop egl dependency version + * Use source code location for Mako's module_directory + * arb_gpu_shader_int64: add display list test + * egl: simple test for EGL_EXT_image_flush_external + * cl/get-device-info: fix variable type for CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE + * travis: drop overly complicated regular build as it's covered directly by gitlab now + * add pre-merge gitlab ci :) + * tox,cmake,travis: Add support and testing for Python 3.8 + * Fix pbo-getteximage to check for GL_ARB_texture_cube_map_array + * tests: add test for PBO texture downloads + * arb_bindless_texture: test an unnamed explicitly bound ubo that contains a sampler + * arb_bindless_texture: test a basic unnamed ubo that contains a sampler + * glx-egl-switch-context: Do not compile if EGL unavailable + * glx,egl: Reproduce crash while switching contexts + * glsl: Verify that open-code bitfieldReverse is not improperly optimized + * ext_demote_to_helper_invocation: Add extension to [require] + * ext_demote_to_helper_invocation: avoid requiring GL 4.5 + * arb_texture_view: add test verifying internal _Layer variable is cleared on texture units + * util-cl: be verbose if platform exposes no devices + * ext_demote_to_helper_invocation: Add execution tests + * ext_demote_to_helper_invocation: Add compiler tests + * glsl-1.20: test incompatible matrices multiplication + * vulkan: add geometry shader double interpolator test + * tests: add tests for ARB_texture_storage + EXT_dsa + * ext_direct_state_access: add test for glNamedCopyBufferSubDataEXT + * ext_direct_state_access: add glGenerateTextureMipmapEXT/glGenerateMultiTexMipmapEXT test + * ext_direct_state_access: add tests for EXT_texture_integer interactions + * GL_OES_EGL_image: be more verbose, correct typos + * glsl-es-3.10: regression checking for load_shared support on the nir scheduler + * GL_OES_EGL_image: include EGL_GL_TEXTURE_LEVEL_KHR usage in test + * glsl-1.10: add infinite loop tests + * vulkan: add geometry shader vertex overflow test + * glx-mesa-query-renderer: Fix build error + * glx-fbconfig-compliance: Drop accumulation buffer requirement + * glx-query-renderer-coverage: Start adding value sanity tests + * glx: Test for both strings for EXT_create_context_es{,2}_profile + * glx-destroycontext-3: Test calling DestroyContext redundantly + * tests/fp-long-alu: Memory leak in fp-long-alu test + * tests/texturing: Free miplevel info + * tests/arb_sample_shading: Multiple memory leaks + * shader_runner: sscanf returns incorrect value on 32-bit build + * glx-fbconfig-sanity: memory leak + * Apply path correction to correct argument + * generators: Add the default precision for floats in GLSL ES shaders + * glsl-es-1.00: Test that function return value has precision + * glsl-es-1.00: Test that mismatched function return precision fails + * arb_shading_language_include: test interaction with preprocessor defines + * arb_shading_language_include: compile test features when disabled + * arb_shading_language_include: add api functionality tests + * arb_shading_language_include: add api error tests + * arb_shading_language_include: compile test #line + * arb_shading_language_include: add compile tests for relative path + * glslparsertest: add support for setting a relative include path + * arb_shading_language_include: add explicit path compile tests + * glslparsertest: add support for adding dummy shader includes + * arb_shading_language_include: test relative paths + * shader_runner: add support for glCompileShaderIncludeARB() + * arb_shading_language_include: add some basic execution tests + * shader_runner: add basic GL_ARB_shading_language_include support + * teximage-errors: add TexSubImage variants + * tox,README,cmake: Remove testing of end-of-life Python 3.4 + * egl: add new test for GL_OES_EGL_image + * glx/ext_no_config_context: Verify bad attributes are rejected + * glx/ext_no_config_context: Validate glXQueryContext correctness + * glx: Fix fbconfig matching in glx-make-glxdrawable-current + * egl: add additional test for EGL_ANDROID_blob_cache + * arb_enhanced_layouts: revert testing SPIR-V shaders on arb_enhanced_layouts tests + * travis: Drop python3.4 + * travis: Schedule cmake build job first + * glsl-1.10: Add tests for do {} while (false) loops + * test/logicop: expand tests to also cover MSAA render target + * gl-1.1: Fix test for vertex counts. + * Add glsl parser tests for EXT_texture_shadow_lod + * glsl-1.30: Add a test for bad optimizations of (a << b) << c + * tests: cleanup potential errors at the end of EXT_dsa test + * tests: fix EXT_dsa framebuffer test + * EXT_shader_image_load_store: atomics should be done on single-component images + * EXT_shader_image_load_store: skip atomics for not-1x32 types + * shader_runner: allow enabling GL_DEPTH_CLAMP + * tests: fix test build requiring gles3 + * arb_tessellation_shader: fix broken compat gl_ClipVertex test + * tests: add EXT_shader_image_load_store tests + * tests: Reproducer for 110796 + * tests: enable intel_external_sampler_only for iris + * framework: Also skip logging info utils on EACCES. + * shader_runner: replace NamedBufferSubdata + * shader_runner: Add command line option to ignore uniform if it isn't found in shader Reviewed-by: Eric Anholt + * cl: Add tests for some cases that were broken with function calls + * arb_get_program_binary: test restore of SSO program + * arb_tessellation_shader: add some new gl_ClipVertex tests for compat + * vulkan/vkrunner: Use the new alternative names for setting uniforms + * framework/cl: Don't override timeout setting from cmdline + * tests/ext_frame_buffer_multisample: Release memory allocated by Test + * Add tests for EXT_dsa NamedProgram functions + * intel_shader_atomic_float_minmax: Explicitly request std430 layout + * ssbo/shared: fix min/max tests to specify std430 + * framework/test: Add default 1min timeout to all OpenCL tests + * shader_runner: some extra skip reasong logging + * glsl-es-1.00: Only unroll a do-while-false loop once + * tests/fbo: init texture content + * tests/arb_direct_state_access: Memory leak + * util: Optionally validate SPIR-V after assembling + * util: Assemble SPIR-V with the correct target environment + * tests: Free memory returned by glXChooseFBConfig + * test/textureGather: memory leak + * tests/texelFetch: Memory leak + * arb_copy_buffer: NULL check for glMapBuffer outcome + * util/piglit-util-gl: Memory leaks in a number of tests + * tests/fp-indirections2: Memory isn't freed + * tests/arb_copy_image: Memory leak + * arb_texture_buffer_range: Fix buffer alignment in ranges-2 test + * tests/vertex-program-two-side: Memory leak + * draw-prim-rate: Fix Clang build error. + * Add a test that measures primitive rate + * opengl.py: fix incorrect ext_transform_instanced extension name + * rendermode-feedback: fix a crash + * test: fix resource leaking for depthstencil-render-miplevels + * test: fix core dump for depthstencil-render-miplevels + * ext_dsa: fix invalid empty shader in test + * ext_direct_state_access: test glTextureImage* with GL_PROXY_TEXTURE_* targets + * ext_direct_state_access: verify possible failures when using GL_COMPILE + * util/dma_buf: allow custom rendernode + * tests/overlapping-locations-input-attribs: Memory leak + * tests/line-aa-width: Memory leak + * fbo-generatemipmap-formats: Modify NPOT tex_width + * glx-multithread-buffer: Add a new test reproducing a radeonsi bug + * piglit_drm_dma_buf: fix NV12, YUV420, and YVU420 import tests for radeonsi + * Revert "cmake: make gbm a required build dependency" + * shader_runner: don't abort on atomic counter subtest failure + * cmake: make gbm a required build dependency + * util/dma_buf: drmGetVersion requires free + * glsl-1.20: Test various invalid type conversions in uniform initalizers + * glsl-1.20: Test mix(±1, b, c) + * Add new test for idiv by const optimizations + * shader_runner: add 'probe ssbo int' + * ext_direct_state_access: add tests CompressedMultiTexImage* functions + * ext_direct_state_access: add test for Framebuffer functions + * ext_direct_state_access: add test for glNamedFramebufferRenderbufferEXT + * ext_direct_state_access: add tests for ProgramUniformXXXEXT functions + * ext_direct_state_access: glGet*IndexedvEXT + * ext_direct_state_access: add test for glEnableClientStateiEXT / glDisableClientStateiEXT + * ext_direct_state_access: add test for glCompressedTexture*Image2DEXT + * ext_direct_state_access: add test for named buffer functions + * ext_direct_state_access: add test for multitexture functions + * ext_direct_state_access: add tests for glTexture*EXT functions + * ext_direct_state_access: add test for matrices functions + * egl-query-surface: really print the width in the error message + * egl: ask the X11 WM to keep windows the size we expect + * Fix drawarrays-vertex-count GL_LINES test + * Avoid undefined behavior in glsl-routing test + * s3tc-errors: Fix GCC unused-function warning. + * arb_blend_func_extended: fix gles3 version glClearDepth usage + * arb_blend_func_extended: Test dual src blending without second color output + * texelFetch: Print what miplevel failed. + * fbo: Silence compiler warnings about const mismatches + * Fix piglit_loge usage + * Add format warning attribute for piglit logs functions + * arb_texture_multisample: Tests working texelFetch() with DSA style + * Remove dead es3conform.py test suite + * README.md: add links to the table of contents + * README.md: fix the table of contents + * README.md: fix the formatting for the main sections + * s3tc-errors: Fix GCC unused-variable warning. + * egl: Fix tests for EGL_EXT_device_base extension list use. + * ext_shader_image_load_formatted: add a test for the extension + * amd_compressed_atc_texture: add miptree test + * arb_separate_shader_objects: add gl_PerVertex tests + * fbo-blit-check-limits: New test + * intel/ppgtt: memory alignment test. + * vec4: add a new test for issue 109759 and 110201 + * packed_depth_stencil: warning for a non-zero 24-bit unused field + * nv_compute_shader_derivatives: Test textures with implicit LOD + * nv_compute_shader_derivatives: Test use of derivatives + * nv_compute_shader_derivatives: Test linker failures + * nv_compute_shader_derivatives: Test compiler failures + * nv_compute_shader_derivatives: Test new functions available in CS + * glsl-1.20: test 'invariant' propagation influence on globals matching + * glsl-1.20: test that 'invariant' qualifier does not propagate on uniforms + * ext_image_dma_buf_import: test for exporting imported buffer + * ext_gpu_shader4: test glBindFragDataLocationEXT and 'varying out' + * arb_separate_shader_objects: split linker tests + * ext_gpu_shader4: add compiler tests for everything + * Test that GL_PRIMITIVES_SUBMITTED queries don't include extra prims. + * EGL_EXT_image_dma_buf_import: add UYVY format suppor + * EGL_EXT_image_dma_buf_import: add YUYV format support + * egl: Add tests for EGL_EXT_device_base. + * Add a new test for a structure uniform splitting bug with samplers + * shader_runner: get proper access bitfield when calling MapBufferRange + * shader_runner: fix error checking on MapBuffer gles workaround + * fbo-scissor-blit: memory leak + * gl-1.1: Add a new test for large vertex counts. + * arb_sample_shading: Test interaction of apha-to-coverage, sample mask and MRT + * bitmap-heart-dance: Disable shader program before fixed functions + * egl: add test for EGL_MESA_query_driver + * ext_semaphore: add check for glGetIntegerv(GL_NUM_DEVICE_UUIDS_EXT) + * KHR_parallel_shader_compiler: new test (v2) + * fbo-formats: Reuse piglit_merge_result(). + * arm_shader_image_load_store: Fix strict-aliasing warnings. + * util: Introduce fui() and uif() helpers for bit-casting floats/uints. + * fp-unpack-01: Reuse the shared piglit_half_from_float(). + * arb_program_interface_query: use out resource to make it active + * arb_separate_shader_objects: remove misleading comments + * arb_program_interface_query: redefine built-ins with SSOs + * glx_arb_create_context: Fix build against older GL headers. + * arb_enhanced_layouts: corrected multiple comments + * glsl-1.10: test for crash in loop analysis + * arb_enhanced_layouts: add xfb_offset overlap test + * arb_enhanced_layouts: add another xfb_stride overflow test + * arb_enhanced_layouts: add component aliasing tests + * arb_enhanced_layouts: correct component usage with dvec{3,4} tests + * arb_enhanced_layouts: add aliasing tests with mixed type widths + * arb_enhanced_layouts: correct interpolation qualifiers + * arb_enhanced_layouts: GL_ARB_gpu_shader_fp64 requires GLSL 1.50 + * arb_enhanced_layouts: corrected multiple comments + * arb_separate_shader_objects: add unused location qualified input test + * arb_separate_shader_objects: add location overlapping tests + * arb_separate_shader_objects: add rendez-vous-by mismatch tests + * arb_program_interface_query: correct rendez-vous by name matching + * arb_program_interface_query: correct tests table indentation + * tests: Check that count of vertex atomic counters enough for test + * update URLs after gitlab migration + * appveyor: Update instructions for personal repositories. + * appveyor: Fix build with CMake 3.13.3. + * EGL_EXT_image_dma_buf_import: fix p010, p012 input + * Add a test for writing to an indirect component of a swizzled vec4 TCS output + * Add a test for writing to an indirect component of a vec4 TCS output + * glx: add test for GLX_ARB_create_context_no_error + * egl: Add test for EGL_KHR_create_context_no_error + * Make glsl-fface-invariant accept either compile or link errors + * glsl-fs-discard-mrt: New test for bug 75207 + * fs-texture-select: Fix undefined read of gl_TexCoord[0]. + * getteximage-targets: Fix printing of failing coordinates. + * arb_indirect_parameters: Test working with conditional rendering + * glsl-1.10: test unrolling another loop with variable iteration limits + * arb_gpu_shader_int64: Test extracting individual bytes from 64-bit values + * shaders: Verify that -int(some_bool) & value is handled correctly + * viewport-clamp: to test the viewport clamping + * editorconfig: Add max_line_length property + * arb_shading_language_420pack: test invalid function return type + * ARB_shader_storage_buffer_object: check ssbo array optimizations + * arb_enhanced_layouts: use consistent test names + * arb_enhanced_layouts: Fix error in subtest result reporting + * arb_enhanced_layouts: don't call glLinkProgram twice + * EGL_EXT_image_dma_buf_import: add support for XYUV format + * glsl-1.10: fix some function call tests + * ext_color_buffer_float: check fp32 blend enforcement + * primitive-restart: extend the test to catch regressions of bug-109451 + * tests/shaders/bug-109601: drop ARB_shader_storage_buffer_object requirement + * shaders: Reproduce a bug in the i965/anv backend compiler + * EGL_EXT_image_dma_buf_import: test alpha channel for AYUV format + * EGL_EXT_image_dma_buf_import: add P12, P16 format support + * EGL_EXT_image_dma_buf_import: add P10 format support + * map_buffer_range_test: use NULL instead of zero for ClearBuffer + * map_buffer_range_test: add tests to reproduce u_threaded & radeonsi bugs + * AMD_texture_texture4: new test + * Add new API tests for BPTC and RGTC GLES extensions (v2) + * opengl.py: add run_concurrent=False where needed + * tex-miplevel-selection: force compatibility when using 430 shader + * arb_enhanced_layouts: explicit-offset: add more corner cases + * summary/html: drop trailing slash in
+ * summary/html: drop trailing slash in + * summary/html: specify lang="en" in html tag + * summary/html: drop type from css-links + * summary/html: use html5 instead of xhtml + * arb_gpu_shader5: add more variants of the struct interpolateAt tests + * summary/html: escape html + * summary/html: ensure xml-line is the very first line + * summary/html: open pre-tag instead of closing it + * summary/html: close the right html-tag + * util: fix off-by-one when loading source + * util: simplify string duplication logic + * fix macro redefinition with libdrm>=2.4.95 + * fbo-3d: test both POT and NPOT depths + * s3tc: fix error checking when NPOT is not available + * miptree: test ability to use upside down miptree + * Test that ES frag shader with invariant outputs compiles + * arb_tessellation_shader: Test unmatched TCS output usage + * website: Convert Makefile to build-html.sh shell script + * README.md: Customize for the piglit project + * index.rst: Change content to match current piglit website + * sphinx: Change theme from alabaster to flask + * conf.py: Customize for the Piglit project + * .gitlab-ci.yml: Build the website when the docs directory changes + * docs: Import gitlab sphinx example under docs directory + * glsl-1.10: test unrolling of loop where max iteration count guessed + * glsl-1.10: test unrolling loops with variable iteration limits + * Fix 'piglit resume' + * Probe pixel colors in bitmap-heart-dance test + * tests/ext_polygon_offset_clamp-draw: use subtest framework + * tests/ext_semaphore-api-errors: Fix typo "usigned" -> "unsigned" + * tests/ext_semaphore-api-errors: Use subtest mechanism + * tests/ext_semaphore_fd-api-errors: Enumerate subtests + * tests/ext_transform_feedback-max-varyings: use subtest framework + * tests/ext_transform_feedback-max-varyings: remove duplicate configs + * tests/ext_transform_feedback-max-varyings: fix result reporting + * tests/ext_transform_feedback-max-varyings: Always report subtests + * tests/ext_window_rectangles-dlist: enumerate subtests + * tests/gl-1.0-beginend-coverage: enumerate subtests + * tests/gl-1.0/beginend-coverage: Run nondlist tests + * tests: use subtest frameowrk in gl-1.0-dlist-beginend + * tests: use subtest framework for gl-1.0-rendermode-feedback + * tests: Use a helper function in gl-1.0-rendermode-feedback + * tests: Fix indent in gl-1.0/vertex-program-two-side + * tests: Use piglit_run_selected_subtest in gl-3.0-render-integer + * mesa_pack_invert/readpixels: enumerate subtests + * nv_image_formats/copy-image-formats: Convert to use subtests + * test/logicop: Use piglit_subtest mechanism + * arb_texture_view: fix security format warnings + * arb_gl_spirv: simple test, use correct reference colors + * ext_image_dma_buf_import/unsupported_format has no reason to be intel-only + * make sure 'unsupported format' test always uses an unsupported format + * tests: only run rounding tests if FE_UPWARD is present + * EGL_EXT_image_dma_buf_import: drop alpha-one to sample yuv tests + * travis: reflect new best-practice travis-ci configuration + * cl: Wait for kernel execution instead of flushing the queue in cl_piglit_execute kernel + * cl: Add execution event parameter to piglit_cl_enqueue_kernel + * program_interface_query: don't expect a valid location for TCS output + * drawoverhead: print results in the CSV format + * ext_window_rectangles/render: make the test more thorough + * primitive-restart-draw-mode: draw front and back faces in different colors + * tests/image_load_store/atomic: use piglit subtest framework + * texturing: run gles2 variants as well + * s3tc-errors: port to gles20 + * s3tc-errors: port to gles31 + * s3tc-texsubimage: port to gles2 + * s3tc-teximage: port to gles2 + * texturing: use piglit_draw_rect_tex instead of glBegin/glEnd + * texturing: make sure s3tc tests require GL 1.1 + * arb_texture_view: Test interaction with ARB_shader_image_load_store + * EGL_EXT_image_dma_buf_import: set RGBA visual for yuv sampling tests + * EGL_EXT_image_dma_buf_import: fix error check with unknown drm format + * vulkan: Prefix group names for VkRunner tests with “vulkan” + * EGL_EXT_image_dma_buf_import: add AYUV format support + * remove ext_image_dma_buf_import-intel_external_sampler_with_dma_only + * khr_debug: fix invalid enum usage on gles3 + * framework: Add support for serializing VkRunner tests + * framework/test: Use relative paths in the filename for VkRunnerTest + * framework/test: Set the filename property on VkRunnerTest + * Cmake: Install vk_shader_test files + * python: add explicit utf-8 encoding + * framework: fix python2 + * vulkan: test cases for large local arrays + * vulkan: Add some tests for glsl450 builtin functions using doubles + * framework: Add a vulkan tests profile + * glsl/frexp: fix the incorrect expected values + * idtech: Fix format-security warning. + * egl_ext_device_drm: Fix format warning. + * gles-3.0: test for vertex attribute aliasing + * egl_ext_device_drm: don't fail the test if open("/dev/dri/cardX") errors + * piglit: remove unneeded wayland-egl dependency + * tests: enable test case egl-context-priority on all egl platforms + * glsl-1.30: update linker test for inter stage in/out vars usage + * fbo: add a few quirk-tests for format-emulation + * piglit/vbo: memory leak + * glsl-1.50: Verify that gl_ClipDistance cannot be redeclared to change qualifier or type + * glsl-1.30: Verify that gl_ClipDistance cannot be redeclared to change qualifier or type + * glsl-1.10: Verify that gl_TexCoord cannot be redeclared to change qualifier or type + * glsl-1.50: Add missing out qualifier on gl_ClipDistance redeclaration + * Build fix for previous commit + * arb_tessellation_shader/tes-gs-max-output: new test for TES/GS amplification + * glsl-1.50/gs-max-output: new test for geometry shader amplification + * arb_shader_image_load_store: Test format incompatible texture buffer + * idTech: fix extensions string list + * glsl-1.10: add tests for an array index on a swizzled vec lvalue + * glsl-1.10: test some arithmetic on non-existing struct member + * Add tests for GL_EXTENSION_STRING vs. old idTech2 / idTech3 games + * sanity: Add some generated tests + * sanity: Support generated shader tests + * sanity: Fix test names + * khr_texture_compression_astc: Add void-extent-dl-bug + * tests: Split out ASTC formats into a header + * glsl-1.50: Add test for geometry shader with unused outputs + * glsl-sdl-sincos-accuracy: Add a new test for a vc4 bug with SDL2. + * sanity: Don't add generated_tests since they are built later + * Revert "sanity: Add various shader_runner tests" + * sanity: Add various shader_runner tests + * sanity: Turn shader_test list into a tuple + * framework/wflinfo: delete deprecated interface + * serializer: serialize new fast-skip attributes + * framework/test: Convert tests to new fast-skip interface + * unittests/wflinfo: Update tests for new API + * wflinfo: Reimplement wflinfo separating the various API's + * framework/shader_test: GL_NUM_PROGRAM_BINARY_FORMATS >= 1 is not an extension + * framework/test: Fix whitespace + * glsl-1.10: add a 'initialization-incompatible-type-propagation' test + * glsl-1.10: Verify result of sign(a)*sign(b) + * glsl-1.20/fs-deref-literal-array-of-structs-with-multiple-members-large-array: Fix it + * fbo-drawbuffers-maxtargets: fix a warning + * shaders: Reproduce a bug in the i965 backend optimizer + * tests: Added a new GTF-GL test profile for the Khronos CTS runner + * tests: Added a new GTF-GLES test profile for the Khronos CTS runner + * cl: Add test for call stack realignment + * Add tests for GL_AMD_depth_clamp_separate + * shader_runner: Take spirv_replaces_glsl into account for current_config + * egl_khr_create_context: Proper invalid attributes for EGL 1.5 + * arb_vertex_array_object: Add test for deleting object zero + * glsl-1.10: Put an if-statement in a macro in the false path of an ifdef + * cl: Add tests for calls with special inputs + * cl: Add test for respecting byval alignment in call setup + * arb_fragment_shader_interlock: Additional compile tests + * arb_fragment_shader_interlock: Simple compiler tests + * glsl-1.10: add some preprocessor stringification tests + * arb_tessellation_shader: add GL_EXT_shader_integer_mix on [require] + * glsl-1.30: add linker test for inter stage in/out vars usage + * Cmake: Install shader_source files + * util: stop overallocating shader memory + * util: avoid leaking memory when caller doesn't ask for it + * egl: fix uninitialised counter + * egl: fix uninitialised counter + * util: fix memory leak + * arb_gpu_shader5: fix memory leak + * egl_ext_device_enumeration: check the populate call to eglQueryDevices + * egl Add new test of EGL_EXT_platform_device + * egl_mesa_platform_surfaceless: plug some memory leaks + * egl: Add basic EGL_EXT_device_drm test + * egl_ext_device_query: plug memory leaks + * egl_ext_device_query: return PIGLIT_WARN when eglGetDisplay fails + * egl_ext_device_query: drop unused major/minor from eglInitialize + * egl: Add basic EGL_MESA_device_software test + * egl_ext_device_query: check for eglQueryDeviceStringEXT EGL_BAD_DEVICE_EXT + * arb_gl_spirv: adding basic va64 test + * util/vbo: Accept integer attribute names + * arb_enhanced_layouts: Test doubles + * arb_enhanced_layouts: Test XFB layout qualifiers via SPIR-V + * arb_gpu_shader5: Add support for testing spirv with XFB streams + * util: Add utilities to handle shader_test files + * util: Add a utility to assemble SPIR-V sources + * arb_gl_spirv: add test that mixes atomic counters with a normal uniform + * arb_gl_spirv: add tests for atomic counter operations in CS + * arb_gl_spirv: add tests for atomic counter operations in FS + * shader_runner: add command 'probe atomic counter buffer' + * arb_gl_spirv: Add a fiddly test for uniform index calculation + * arb_gl_spirv: Add a test for an array of structs uniform + * arb_gl_spirv: Add a test for a uniform struct with struct members + * arb_gl_spirv: Add a test for a struct uniform + * arb_gl_spirv: Add a test for non-sequential explicit uniform locations + * arb_gl_spirv: Add 4 tests for uniform initializers + * arb_gl_spirv: add two linking tests for uniform multisample images + * arb_gl_spirv: Add a test for nonconst array of sampler structs + * arb_gl_spirv: Add a test for a sampler within a struct + * arb_gl_spirv: Add tests for sampler2D uniform binding initialisers + * arb_gl_spirv: uniform sampler2D + * arb_gl_spirv: add execution test for multi-dimensional (aoa) uniform + * arb_gl_spirv: add a small test with an array of uniforms + * arb_gl_spirv: add basic test with two uniforms + * arb_gl_spirv: add basic uniform test without names + * arb_gl_spirv: basic uniform test with names still present + * arb_gl_spirv: Add a test using specializations + * arb_gl_spirv: add really simple execution test + * shader_runner: debug prints if running on SPIR-V mode. + * shader_runner/spirv: Add support for SPIR-V specializations + * shader_runner/spirv: add vertex shader passthrough support on SPIR-V + * framework: add --glsl option + * shader_runner/spirv: support loading SPIR-V shaders + * util: Add a utility to stream data through an external process + * intel_shader_atomic_float_minmax: Validate NaN behavior of atomicMin and atomicMax + * intel_shader_atomic_float_minmax: Add test for atomicCompSwap involving NaN + * intel_shader_atomic_float_minmax: Add tests for atomicCompSwap with -0 + * intel_shader_atomic_float_minmax: Add tests for atomicCompSwap(float, float, float) + * intel_shader_atomic_float_minmax: Add tests for atomic{Min,Max}(float, float) + * intel_shader_atomic_float_minmax: Add tests for atomicExchange(float, float) + * intel_shader_atomic_float_minmax: Simple negative compile tests + * arb_tessellation_shader: Add test for indirect addressing of TES patch inputs + * Cmake: Remove Python 3.3 from the list of versions to search for + * ext_render_snorm-render: test for GL_EXT_render_snorm + * glsl-1.10: add a 'invalid-array-as-function-param' glslparsertest + * cl: Add test for CSR VGPRs caused by SGPR spilling + * cl: Add bigger versions of calls with struct tests + * cl: Fix types to be unsigned + * glsl-1.10: add a 'post-increment-in-array-size' glslparsertest + * CMake: Add Python 3.7 to list of supported python version + * dispatch: add missing break + * framework/test/shader_test.py: Remove redundant workaround for python 3.3 mock + * tox: Add python 3.7 to build matrix + * README.md: Note that python 2.7 or >=3.4 is supported + * dispatch: fallback to eglGetProcAddress for core functions + * dispatch: use do_dlsym() helper on all posix platforms + * dispatch: move variables/defines where they're used + * dispatch: kill off RTLD_LOCAL + * arb_direct_state_access: remove unneeded piglit_dispatch_default_init() + * util/gl: don't call piglit_dispatch_default_init in piglit_use_*_program + * egl: add eglCopyBuffers test + * egl-util: introduce egl_util_create_native_pixmap helper + * egl-util: use piglit_egl_get_display over eglGetDisplay + * egl: split out a piglit_egl_get_display helper + * egl: Call eglBindAPI after eglInitialize + * Update gl.xml from opengl registry and fix gl.py + * Add a test for GL_AMD_framebuffer_multisample_advanced + * ext_texture_norm16-render: read SNORM formats if EXT_render_snorm + * arb_provoking_vertex: Test flat shading with clipped geometry + * ext_texture_norm16-render: add more API coverage + * Test glMultiDrawElementsIndirect with non-VBO attribs + * Test glMultiDrawArraysIndirect with non-VBO attribs + * summary/html: generalize info output + * JSON: move info utilities out of root + * polygon-mode: also test polygon culling + * Prevent loop unrolling in a shader test + * framework: deepcopy TestProfile's filters when copying it + * tox: remove pytest-warnings and set pytest-timeout to 1.2.1 + * tox: Remove testing of end-of-life Python 3.3 + * generated_tests: Make API a subdir in gen_shader_framebuffer_fetch_tests + * framework: Make error about mixed GLES and GL more imformative + * EXT_shader_framebuffer_fetch: Add test cases specific to desktop GL. + * EXT_shader_framebuffer_fetch: Add tests for framebuffer fetch outputs with invalid layout qualifier. + * EXT_shader_framebuffer_fetch: Port existing tests to non-coherent extension. + * EXT_shader_framebuffer_fetch: Pass output type and precision to decl_frag_data macro. + * EXT_shader_framebuffer_fetch: Parameterize more tests on the GL API version. + * shader_runner: Add fbfetch barrier command. + * Update XML for latest version of GL_EXT_shader_framebuffer_fetch. + * tests/sanity: declare encoding of file for python 2 + * tests: intel_conservative_rasterization: fix invalid draws + * tests/opengl.py: Replace tabs with spaces + * tests/opengl: Add nv_image_formats-gles3 + * tests/opengl: Add intel_conservative_rasterization-invalid_gles3 + * tests/opengl: Add glx-swap-copy + * tests/opengl: Add gl-3.3-vertex-attrib-p-type-size-match + * tests/opengl: Add gl-3.3-vertex-attrib-p-types + * tests/opengl: Add arb_texture_view tests for gles3 + * tests/sanity: Rework sanity to be more useful + * arb_vertex_attrib_64bit: test display list interaction + * arb_gpu_shader_fp64: Test the sign() function with abs() and negation of its argument + * glsl-1.10: Test the sign() function with abs() and negation of its argument + * glsl-1.10: test bug with lessThan() when the input expression has mixed sizes + * arb_compute_shader: test dispatch functions with display lists + * framework: add a --timeout parameter + * ext_texture_norm16-render: support EXT_render_snorm interactions + * tests/opengl.py: add couple missing arb_get_program_binary tests + * arb_gpu_shader5: Add a test for instanced GS inputs. + * compatibility: test vertex color clamping in geom and tess shaders + * arb_draw_indirect: test when 0 bound to DRAW_INDIRECT_BUFFER in compat + * general: better test display lists in attribute test + * nv_fog_distance: Test interactions with GL_FOG_COORDINATE + * nv_fog_distance: Simple rendering test + * nv_fog_distance: Simple touch test for the enums + * gl-1.0-blend: Whitespace and formatting fixes + * gl-1.0-blend: Trivial code simplification + * gl-1.0-blend: Enable EXT_blend_subtract tests on implementations that lack EXT_blend_minmax + * gl-1.0-blend: Fix problems with blend extension detection + * tests: Add cmake for oes_texture_compression_astc with Desktop GL + * tests/opengl.py: remove ext_transform-get-buffer-size + * tests/opengl.py: fix ext_shader_samples_indentical tests + * tests/opengl.py: Fix name of gl-4.3 test + * tests/opengl.py: re-remove layout-std140 test + * tests/opengl.py: Fix misnamed test binaries + * ARB_get_program_binary: Test that XFB varying info works on program reload + * deqp: Add Mesa version overrides for khr_gl* testlist generation. + * arb_tessellation_shader: test GL_PATCHES with immediate mode + * arb_tessellation_shader: test tes interaction with fixed function fragment shader + * glsl-1.50: test gs interaction with fixed function fragment shader + * arb_gpu_shader_fp64: test display list support + * arb_shader_subroutine: add simple display list test + * arb_viewport_array: test display list support + * add GL_ARB_sample_locations + * gl-1.5-get-array-attribs: exercise glGetIntegerv, etc. with vertex arrays + * nv_shader_atomic_float: Add tests for atomicExchange(float, float) + * nv_shader_atomic_float: Add tests for atomicAdd(float, float) + * nv_shader_atomic_float: Simple negative compile tests + * nv_shader_atomic_float: Compile tests for all imageAtomic variants + * arb_compute_shader: Add test for atomicCompSwap(int, int, int) + * arb_compute_shader: Add tests for atomic{Min,Max}({u,}int, {u,}int) + * arb_compute_shader: Add test for atomicExchange(int, int) + * arb_compute_shader: Add test for atomicAdd(int, int) + * glsl-4.50: Add test for atomicCompSwap(int, int, int) + * arb_shader_storage_buffer: Add test for atomicCompSwap(int, int, int) + * arb_shader_storage_buffer: Add tests for atomic{Min,Max}({u,}int, {u,}int) + * arb_shader_storage_buffer: Add test for atomicExchange(int, int) + * arb_shader_storage_buffer: Add test for atomicAdd(int, int) + * shader_runner: Allow initializing integer fields of an SSBO + * getteximage-simple: Stress an i965 blitter path + * getteximage-simple: Allow configurable texture parameters + * getteximage-simple: Switch to parameter passing + * getteximage-simple: Fix the coordinate printf + * glsl-4.50: remove duplicate semicolon test + * glsl-4.60: backdate semicolon test to run from glsl 1.10 + * glsl-1.50: fix glsl-1.50-geometry-primitive-types + * cmake: Use Policy CMP0072 as OLD by default. + * gl-1.0: Bitmap test that draws zelda hearts. + * ARB_get_program_binary: Test that restoring active program takes effect + * ARB_get_program_binary: Test that uniforms are reset on program reload (API) + * ARB_get_program_binary: Add some common functions + * ARB_get_program_binary: Test that uniforms are reset on program reload + * shader_runner: Add 'program binary save restore' command + * shader_runner: Support SHADER_RUNNER_GET_PROGRAM_BINARY env var + * util: Add piglit_env_var_as_boolean + * shader_runner: Add -get-program-binary parameter + * shader_runner: Support testing GL_NUM_PROGRAM_BINARY_FORMATS + * glsl-1.10: fix broken indentation in test + * glsl-1.10: test loop unrolling when induction variable is inside if branch + * textureGather: Use piglit_probe_rect_rgba_varying + * util/gl: Add a helper for probing a rect of varying data + * util/gl: Use probe_rect instead of hand-rolling + * util/gl: Add more probe helplers + * util: Refactor probe_rect_ubyte to allow varying data + * CMake: fix readme install after readme->readme.md + * glx-oml-sync-control-timing: Perform initial swap / wait before loop + * glx-oml-sync-control-timing: Refactor helper functions for swap / wait + * glx-oml-sync-control-timing: Fix error message if glXWaitForMscOML fails + * README: Rework documentation for test classes + * README: Rework lists of test scripts + * README: Rework the list of test statuses + * README: Rework environment variables docs + * README: Remove some unneeded indentation + * README: Use proper markdown code quoting + * README: Use proper markdown for the different heading levels + * README: Move README.md so it gets parsed by GitLab + * tests/egl: add query test for egl_ext_image_dma_buf_import_modifiers + * Use _exit() instead of exit() in child processes + * util: Silence GCC unused-function warning. + ------------------------------------------------------------------- Thu Aug 30 08:27:10 UTC 2018 - msrb@suse.com diff --git a/piglit.spec b/piglit.spec index 7e267b5..ee3c5d2 100644 --- a/piglit.spec +++ b/piglit.spec @@ -1,7 +1,7 @@ # # spec file for package piglit # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2019 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -12,7 +12,7 @@ # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. -# Please submit bugfixes or comments via http://bugs.opensuse.org/ +# Please submit bugfixes or comments via https://bugs.opensuse.org/ # @@ -26,7 +26,7 @@ %bcond_without opengles %endif Name: piglit -Version: 1~20180604.cde860ab3 +Version: 1~20191210.603cfb975 Release: 0 Summary: OpenGL driver testing framework License: MIT @@ -113,7 +113,7 @@ be generated, including the ability to compare different test runs. -DCMAKE_SKIP_RPATH:BOOL=OFF \ -DCMAKE_BUILD_WITH_INSTALL_RPATH:BOOL=ON \ -Wno-dev -%make_jobs +%cmake_build %install %cmake_install