diff --git a/_servicedata b/_servicedata
index b6a902a..782e4a4 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://anongit.freedesktop.org/git/piglit.git
- 5bbeed39067da6e2d8c919769c0c66c22a1e839e
\ No newline at end of file
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diff --git a/piglit-1~20170207.5bbeed390.tar.xz b/piglit-1~20170207.5bbeed390.tar.xz
deleted file mode 100644
index 75e3d0c..0000000
--- a/piglit-1~20170207.5bbeed390.tar.xz
+++ /dev/null
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-oid sha256:fad1851adc8a26a1a8b37cab454c97eac572b799cf7ce4a23af1ea2e120eec4d
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diff --git a/piglit-1~20170428.dc7571028.tar.xz b/piglit-1~20170428.dc7571028.tar.xz
new file mode 100644
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diff --git a/piglit.changes b/piglit.changes
index 96dc18d..a0ee922 100644
--- a/piglit.changes
+++ b/piglit.changes
@@ -1,3 +1,109 @@
+-------------------------------------------------------------------
+Sat Apr 29 12:46:41 UTC 2017 - mpluskal@suse.com
+
+- Update to version 1~20170428.dc7571028:
+ * gl-4.5/compare-framebuffer-parameter-with-get: add test
+ * arb_vertex_buffer_object-combined-vertex-index: new VBO test
+ * tests: INTEL_conservative_rasterization: add missing gles3 build file
+ * cl: Add sign_extend_inreg test
+ * framework/results.py: Copy 'tests' internally to OrderedDict
+ * framework/backends/json.py: preserve 'tests' order
+ * Add a test for GL_EXT_frag_depth
+ * gl-4.5/compare-framebuffer-parameter-with-get: Fix return-type warning.
+ * gl-4.5: Fix tautological-compare warning.
+ * arb_shader_storage_buffer_object: test unsized vs implicit arrays. This tests the difference between an unsized and an implicitly sized array
+ * arb_texture_multisample/minmax: Indent according to piglit style.
+ * arb_texture_multisample/minmax: Don't check INTEGER without integer textures.
+ * arb_get_texture_sub_image-errors: Fix expected error values
+ * gl-4.5: Fix sometimes-uninitialized warning.
+ * gles-es-3.10: unsized-array-not-in-last-position
+ * glsl-shaders: test correct shader source is use on cache fallback
+ * draw-elements: test glMultiDrawElements(GL_UNSIGNED_BYTE)
+ * all.py: let VBO tests run concurrently
+ * Add arb_transform_feedback_overflow_query tests.
+ * arb_transform_feedback_overflow_query: add error tests.
+ * primitive-restart: Delete more glDrawArrays tests.
+ * arb_transform_feedback_overflow_query: skip QBO subtests if unsupported
+ * generated_tests: fix tessellation -> tesselation typo
+ * generated_tests: Fix require_extensions for constant_array_size
+ * arb_gpu_shader_fp64: fix vs-double-uniform-array-direct-indirect
+ * get-active-attrib-array: allocate a sufficiently large buffer
+ * builtin_functions: Add more 64-bit integers
+ * arb_gpu_shader_fp64: add non-uniform control flow test for indirect addressing
+ * shader_runner: make buffer large enough to fit any GL enum
+ * arb_shading_language_420pack: check different binding points
+ * arb_shader_atomic_counters: check different binding points
+ * README: correct flags for 32-on-64 build
+ * glsl-1.30: Test large local array (v2)
+ * glsl-1.30: Test large vec4 local array
+ * glsl-1.30: Test large vec2 local array
+ * glsl-1.30: Test large local vec3 array
+ * glsl-1.30: Test multiple large local arrays
+ * Set non-mipmap filter for CopyImage textures in namespace pollution test
+ * Set nearest filter for CopyImage textures in api errors test.
+ * arb_vertex_attrib_64bit: remove piglit_ortho_projection() call
+ * shader_runner: Add support for "polygon mode"
+ * nv_fill_rectangle: add tests
+ * arb_shader_ballot: simple ballotARB execution test
+ * arb_shader_ballot: add readInvocationARB tests
+ * arb_shader_ballot: add readFirstInvocationARB test
+ * arb_shader_ballot: test builtin variables
+ * arb_shader_ballot: test ballotARB inside if/else control flow
+ * arb_shader_ballot: test peeling away the first invocation
+ * arb_shader_clock: add basic execution tests
+ * arb_cull_distance: Fix sometimes-uninitialized warnings.
+ * glslparsertest: Add test case for FDO bug #100438.
+ * cl: Unmap mapped cl buffer in buffer-flags test
+ * cl: OCL1.1 allows pointers to NULL as valid kernel args
+ * glsl-1.50: instance name is not used to match UBO/SSBOs shader interfaces
+ * arb_texture_buffer_range: test glTexBufferRange() with wrong target
+ * tests/py_modules/constants.py: look for generated_tests in build dir (v2)
+ * glsl-1.10: tests return lowering for a loop nested in an if
+ * shader_runner: add support for ARB_bindless_texture
+ * add API-related tests for ARB_bindless_texture
+ * arb_bindless_texture: add compiler-related tests
+ * arb_bindless_texture: add linker-related tests
+ * arb_bindless_texture: add execution-related tests
+ * arb_post_depth_coverage-basic: Add a basic initial test.
+ * arb_post_depth_coverage-multisampling: Add a multisampling test.
+ * arb_post_depth_coverage-sample-shading: Test sample shading.
+ * framework/exceptions: Add an exception class for user errors
+ * framework: Exit if a filter removes all tests from a profile
+ * Cmake: install comp shaders that are not generated
+ * glsl-1.50: new trivial GS test
+ * arb_tessellation_shader/execution/trivial: new trivial tess test
+ * arb_tessellation_shader/execution/sanity2: new variant of the test
+ * arb_blend_func_extended/output-location: require GLSL 1.50
+ * arb_enhanced_layouts/component-layout: require GLSL 1.50
+ * arb_separate_shader_objects/atomic-counter: require GLSL 1.50
+ * arb_shader_draw_parameters: require GLSL 3.30
+ * tests/egl: report 'skip' instead of 'fail' if not running under X
+ * arb_bindless_texture: Fix memory leaks.
+ * gl-1.4: test some glMultiDrawArrays error conditions
+ * arb_gpu_shader_int64: add bit-shift tests
+ * arb_draw_indirect: add transform-feedback test
+ * arb_enhanced_layouts: add test for location aliasing across GS vertex streams
+ * arb_shading_language_420pack: test binding different sampler types to the same tex unit
+ * arb_enhanced_layouts: Remove unused variable.
+ * arb_separate_shader_objects: Check piglit_link_check_status result.
+ * glsl-1.40: Print the same expected output used in comparison.
+ * gl-1.0-simple-renderbuffer: add a protection from test failure when an user fbo is defined
+ * gl-1.0-simple-renderbuffer: fix indentation issues (trivial)
+ * arb_fragment_shader_interlock: Test image load/store.
+ * framework/test/shader_test: use -fbo option for shader tests
+ * glx: add test for drawing to GL_FRONT between glXMakeCurrent()
+ * all.py: s/OpenGL 1.1/opengl 1.1/
+ * arb_fragment_shader_interlock: fix MinGW build
+ * arb_shader_image_load_store: add format-layout-with-non-image-type.frag compiler test
+ * arb_shader_image_load_store: add memory-qualifier-with-non-image-type.frag
+ * shader_runner: clean up resident handles at exit time
+ * arb_bindless_texture: add uniform-block-initializer.frag compiler tests
+ * arb_bindless_texture: fix images/inout.frag
+ * arb_bindless_texture: consolidate inout-*.frag compiler tests
+ * arb_bindless_texture: add inout-non-matching-type.frag compiler tests
+ * arb_bindless_texture: add explicit-texture-binding.shader_test
+ * arb_bindless_texture: separate execution tests into two directories
+
-------------------------------------------------------------------
Thu Feb 16 14:20:25 UTC 2017 - jengelh@inai.de
diff --git a/piglit.spec b/piglit.spec
index 62244df..188123f 100644
--- a/piglit.spec
+++ b/piglit.spec
@@ -17,7 +17,7 @@
Name: piglit
-Version: 1~20170207.5bbeed390
+Version: 1~20170428.dc7571028
Release: 0
Summary: OpenGL driver testing framework
License: MIT
@@ -56,7 +56,7 @@ Requires: python3-Mako
Requires: python3-numpy
Requires: python3-six
Requires: python3-xml
-Excludearch: %{ix86} %{arm} ppc
+ExcludeArch: %{ix86} %{arm} ppc
%description
Piglit is a collection of automated tests for OpenGL and OpenCL