From b6c61120f194a89bbf6a8814a21f40fdb1f8f7fc94742da745f75f875876a49d Mon Sep 17 00:00:00 2001 From: Martin Pluskal Date: Thu, 20 May 2021 17:21:10 +0000 Subject: [PATCH] Accepting request 894619 from home:dzedro:branches:benchmark - Update suse_qa-skip-tests.txt with tests crashing on 15 SP3 OBS-URL: https://build.opensuse.org/request/show/894619 OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=32 --- piglit.changes | 5 ++++ piglit.spec | 2 +- suse_qa-skip-tests.txt | 68 ++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 74 insertions(+), 1 deletion(-) diff --git a/piglit.changes b/piglit.changes index 38870c6..7a70865 100644 --- a/piglit.changes +++ b/piglit.changes @@ -1,3 +1,8 @@ +------------------------------------------------------------------- +Thu May 20 12:36:37 UTC 2021 - Jozef Pupava + +- Update suse_qa-skip-tests.txt with tests crashing on 15 SP3 + ------------------------------------------------------------------- Mon Dec 28 09:11:29 UTC 2020 - Martin Pluskal diff --git a/piglit.spec b/piglit.spec index 8a6e2f5..c59eaa0 100644 --- a/piglit.spec +++ b/piglit.spec @@ -1,7 +1,7 @@ # # spec file for package piglit # -# Copyright (c) 2020 SUSE LLC +# Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed diff --git a/suse_qa-skip-tests.txt b/suse_qa-skip-tests.txt index cbb78af..79ea5bd 100644 --- a/suse_qa-skip-tests.txt +++ b/suse_qa-skip-tests.txt @@ -126,3 +126,71 @@ spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-6 spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2 spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4 spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5 +spec@!opengl 1.1@streaming-texture-leak +spec@!opengl 1.2@tex3d-maxsize +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat3x3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dvec3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dvec2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-double@3@2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dvec2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2 +spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-i64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-u64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-i64vec3 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-u64vec3 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-i64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-u64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-i64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-int64_t@3@2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-u64vec2 +spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-uint64_t@3@2 +spec@arb_shader_storage_buffer_object@compiler@atomiccompswap-implicit-conversion.vert +spec@arb_shader_storage_buffer_object@compiler@atomicmin-array-element-implicit-conversion.vert +spec@arb_shader_storage_buffer_object@compiler@atomicmin-implicit-conversion.vert +spec@arb_shader_storage_buffer_object@compiler@atomicmin-swizzle-implicit-conversion.vert +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dmat3x3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dvec3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dvec2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-double@3@2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dvec2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-float-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2 +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-float-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-vec3-double +spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@3-dvec2-float