------------------------------------------------------------------- Thu Feb 16 10:03:19 UTC 2017 - mpluskal@suse.com - Build only on 64 bit architectures ------------------------------------------------------------------- Wed Feb 08 09:55:33 UTC 2017 - mimi.vx@gmail.com - Update to version 1~20170207.5bbeed390: * framework/test/glsl_parser_test.py: fix python script to run glslparsertest on Windows * arb_gpu_shader_int64: allow shift tests to be generated * arb_gpu_shader_int64: add testing of unsigned div/mod ------------------------------------------------------------------- Mon Feb 06 12:35:02 UTC 2017 - mimi.vx@gmail.com - Update to version 1~20170203.ca58eec0b: * CMake: Enable python 3.6 * glsl-1.20: add a test that gl_ClipVertex actually affects all primitive types * glsl-1.30: add a test that gl_ClipDistance actually affects all primitive types * cl: Add tests for fdiv with neg/abs inputs * cl: Add tests for stored fneg * getteximage-formats: Disable dithering during glDrawPixels * framework/backends/json: always flush the metadata to the disk * egl: test that EGL_BAD_PARAMETER is returned for an invalid EGLImage attrib * Rename gen_conversion_fp64 to gen_conversion * gen_conversion: explicitly enumerate conversion target types * gen_conversion: rename _gen_from/to_double and _double_type * gen_conversion: refactor templates to allow multiple extensions * gen_conversion: generate tests for 64-bit integers * framework/programs/run.py: Allow comments in test-list files. * arb_texture_view-texsubimage-levels: correct buffer size * util: move SUBTEST and SUBTESTCONDITION to piglit-util * gl-3.1/draw-buffer-errors: skip if current Context is > 4.0 * gl-3.1/draw-buffers-errors: select explicitly default framebuffer * gl-4.5/named-framebuffer-draw-buffers-errors: add a new test * gl-4.5/named-framebuffer-read-buffer-errors: add test * polygon-offset: draw tests in two rows of nine * gl-1.4-polygon-offset: print more info on failure. ------------------------------------------------------------------- Mon Jan 23 10:18:06 UTC 2017 - mimi.vx@gmail.com - Update to version 1~20170120.9123cb73c: * Test multiple inout parameters with indirect array indexing * Test multiple inout parameters with arrays of arrays ------------------------------------------------------------------- Fri Jan 20 12:36:28 UTC 2017 - mimi.vx@gmail.com - Update to version 1~20170119.9861294a9: * unittests: Add new python generator to unittests * CI: Add python 3.6 to build matrix ------------------------------------------------------------------- Thu Jan 19 16:20:57 UTC 2017 - mimi.vx@gmail.com - Update to version 1~20170119.1004a07bb: * egl_khr_gl_image: Add test that clears a shared image * glsl-1.10: test min max optimisation pass * glsl-1.10: another test for min max optimisation pass * deqp: Search stdout and stderr for X connection failure * Add GL_INTEL_conservative_rasterization tests * generated_tests: new compiler tests for INTEL_conservative_rasterization * resume: use the previously-set test-list when resuming * shader_runner: Fix MSVC build error. * arb_texture_view: Fix MSVC build. * PNG files, write mode correction ------------------------------------------------------------------- Mon Jul 11 10:49:11 UTC 2016 - msrb@suse.com - Update to latest version.