diff --git a/_servicedata b/_servicedata
index 8ef516b..c8e995b 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://github.com/hrydgard/ppsspp.git
- 2adc3c668a92f521518ed7d35fa2f256db761de0
\ No newline at end of file
+ 5ccbe1284a28329c0fa0133638469a227cc2715e
\ No newline at end of file
diff --git a/ppsspp-1.11.3~git20210926.tar.xz b/ppsspp-1.11.3~git20210926.tar.xz
deleted file mode 100644
index 5f02688..0000000
--- a/ppsspp-1.11.3~git20210926.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:ff6089b51d6cb89dc0429fda2ab42a1f559184df4d44bf519e7e4f06289e08b7
-size 228629148
diff --git a/ppsspp-1.11.3~git20211001.tar.xz b/ppsspp-1.11.3~git20211001.tar.xz
new file mode 100644
index 0000000..793abb2
--- /dev/null
+++ b/ppsspp-1.11.3~git20211001.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:7d86cc2f127eb8fcb3902cd46401af9a28f9cfb2f281a163b01c429eaefd7ff9
+size 229156272
diff --git a/ppsspp.changes b/ppsspp.changes
index 77eaaf4..0215346 100644
--- a/ppsspp.changes
+++ b/ppsspp.changes
@@ -1,3 +1,40 @@
+-------------------------------------------------------------------
+Fri Oct 01 13:38:26 UTC 2021 - pousaduarte@gmail.com
+
+- Update to version 1.11.3~git20211001:
+ * compat.ini: Add Digimon World Re:Digitize to DisableRangeCulling
+ * softgpu: Allow end coordinate at bounds.
+ * softgpu: Avoid fast path for clamp/wrap cases.
+ * compat.ini: Add Megaman Maverick Hunter X to IntraVRAM... and RequireBlockTransfer.
+ * Set compat.ini option DisableFirstFrameReadback for Socom Fireteam Bravo 3. See #11814
+ * Add a crude way to blacklist post/texture shaders from certain vendors.
+ * Increase few column width for long translation, make control binding a bit taller
+ * Updated translation
+ * UI: Fix Game ID with insets on left side.
+ * oops need to typecast metasocket
+ * Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background. PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
+ * Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
+ * Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer.
+ * UI: Remove scroll to top on size change.
+ * UI: Keep scroll position on async load.
+ * UI: Have scroll views directly remember their pos.
+ * UI: Cleanup another header misuse.
+ * UI: Use a proper view for touch control borders.
+ * UI: Allow touch control editor buttons to grow.
+ * Remove .s suffix from vwbn disassembly
+ * UI: Allow cancel mapped to a letter in chat.
+ * Debugger: Add web debugger to build packaging.
+ * Debugger: Add web debugger in assets.
+ * Debugger: Serve local web debugger from assets.
+ * UI: Fix game installer extension check.
+ * UI: Fix measuring width constrained choices.
+ * http: Fix timeout mid request.
+ * Update zh_CN.ini
+ * Update zh_CN.ini
+ * Update zh_CN.ini
+ * Update zh_CN.ini
+ * Instance: add missing include after 1bace5558340
+
-------------------------------------------------------------------
Sun Sep 26 14:27:29 UTC 2021 - pousaduarte@gmail.com
diff --git a/ppsspp.spec b/ppsspp.spec
index 828dceb..9a4aa2e 100644
--- a/ppsspp.spec
+++ b/ppsspp.spec
@@ -18,7 +18,7 @@
%define _lto_cflags %{nil}
Name: ppsspp
-Version: 1.11.3~git20210926
+Version: 1.11.3~git20211001
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0-or-later