forked from pool/prboom-plus
Accepting request 74546 from home:jengelh:dev
prboom-plus is the successor to prboom. OBS-URL: https://build.opensuse.org/request/show/74546 OBS-URL: https://build.opensuse.org/package/show/games/prboom-plus?expand=0&rev=1
This commit is contained in:
commit
1915472cf1
23
.gitattributes
vendored
Normal file
23
.gitattributes
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
.osc
|
19
clean_source.sh
Normal file
19
clean_source.sh
Normal file
@ -0,0 +1,19 @@
|
||||
#!/bin/sh -ex
|
||||
# Remove Wolfenstein dogs from source
|
||||
|
||||
: ${DOOMWADDIR:=/usr/share/doom};
|
||||
|
||||
version=$(perl -lne 'if(/^Version\s*:\s*(\S+)/){print$1;exit}' <prboom-plus.spec);
|
||||
tar -xf "prboom-plus-$version.tar.xz";
|
||||
pushd "prboom-plus-$version/data/";
|
||||
deutex -doom2 "$DOOMWADDIR" -extract prboom-plus.wad;
|
||||
touch lumps/{b,c}_{start,end}.lmp;
|
||||
grep -Ev '^DOG|^DSDG' <prboom.txt >wadinfo.txt;
|
||||
rm -f prboom-plus.wad;
|
||||
deutex -doom2 "$DOOMWADDIR" -create wadinfo.txt prboom-plus.wad;
|
||||
find . -mindepth 1 -type d -print0 | xargs -0 rm -Rf;
|
||||
mv wadinfo.txt prboom.txt;
|
||||
rm -f error.txt output.txt;
|
||||
popd;
|
||||
find "prboom-plus-$version" -print0 | sort -z | \
|
||||
tar -T- --null --use=xz -cvf "prboom-plus-$version+.tar.xz";
|
14
prboom-nodatetime.diff
Normal file
14
prboom-nodatetime.diff
Normal file
@ -0,0 +1,14 @@
|
||||
---
|
||||
src/version.c | 2 +-
|
||||
1 file changed, 1 insertion(+), 1 deletion(-)
|
||||
|
||||
Index: prboom-plus-2.5.1.1/src/version.c
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/version.c
|
||||
+++ prboom-plus-2.5.1.1/src/version.c
|
||||
@@ -35,4 +35,4 @@
|
||||
|
||||
#include "version.h"
|
||||
|
||||
-const char version_date[] = __DATE__ " " __TIME__;
|
||||
+const char version_date[] = "";
|
3
prboom-plus-2.5.1.1+.tar.xz
Normal file
3
prboom-plus-2.5.1.1+.tar.xz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:248f0f5f97e36fa23c517cee6eb7960f1a92649c7b95b70e757ba00b6377eb1c
|
||||
size 986440
|
28
prboom-plus.changes
Normal file
28
prboom-plus.changes
Normal file
@ -0,0 +1,28 @@
|
||||
-------------------------------------------------------------------
|
||||
Mon Jun 20 11:25:36 UTC 2011 - jengelh@medozas.de
|
||||
|
||||
- Update to new upstream release 2.5.1.1:
|
||||
* Support was added for sound fonts, OPL2 emulation, mouse wheel,
|
||||
changing resolution on the fly, interpolation of automap, and the
|
||||
"use GL surface for software mode" video option for the ability
|
||||
to use hardware vsync in software mode.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Nov 16 14:03:31 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- Update to new upstream release 2.5.0.8a:
|
||||
* Support for textured automap was added. Compatibility with Doom
|
||||
1.2 was improved. New HUDs and bugs were fixed.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 23 09:31:11 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- Update to new upstream release 2.5.0.7:
|
||||
* A lot of compatibility and improvements, many bug fixes, and
|
||||
several new features were added, including support for DeePBSP and
|
||||
uncompressed ZDBSP nodes and dynamic music changing... through the
|
||||
new MUSINFO lump. On the GLBoom+ front, there is support for GZDoom
|
||||
skyboxes, custom detail texture definitions, and blending of
|
||||
animated flats and wall textures.
|
||||
|
||||
|
75
prboom-plus.spec
Normal file
75
prboom-plus.spec
Normal file
@ -0,0 +1,75 @@
|
||||
|
||||
Name: prboom-plus
|
||||
Version: 2.5.1.1
|
||||
Release: 0
|
||||
Summary: Open source port of the DOOM game engine
|
||||
|
||||
Group: Amusements/Games/3D/Shoot
|
||||
License: GPLv2+
|
||||
URL: http://prboom-plus.sourceforge.net/
|
||||
Source: %name-%version+.tar.xz
|
||||
Patch1: prboom-nodatetime.diff
|
||||
Patch2: prboom-types1.diff
|
||||
Patch3: prboom-types2.diff
|
||||
Patch4: prboom-protos.diff
|
||||
|
||||
BuildRoot: %_tmppath/%name-%version-build
|
||||
BuildRequires: Mesa-devel, fluidsynth-devel, libSDL_image-devel
|
||||
BuildRequires: libSDL_mixer-devel, libSDL_net-devel, libvorbis-devel
|
||||
BuildRequires: libpng-devel, pcre-devel, xz
|
||||
|
||||
# static version number
|
||||
Provides: prboom = 2.5.0
|
||||
|
||||
%description
|
||||
PrBoom+ is a Doom source port developed from the original PrBoom
|
||||
project.
|
||||
|
||||
prboom is an open-source port of Doom, the classic 3D first-person
|
||||
shooter game. It totally outclassed any 3D world games that preceded
|
||||
it, with amazing speed, flexibility, and outstanding gameplay. The
|
||||
specs to the game were released, and thousands of extra levels were
|
||||
written by fans of the game; even today new levels are written for
|
||||
Doom faster then any one person could play them.
|
||||
|
||||
The target of the prboom-plus project is to extend the original port
|
||||
with features that are necessary or useful to the developers and all
|
||||
those interested in their work. It is worth noting that all changes
|
||||
introduced in no way break PrBoom's compatibility with the original
|
||||
Doom/Doom2 engines, and it is possible to be confident this will
|
||||
never happen in the future since compatibility is as important.
|
||||
|
||||
Author(s):
|
||||
----------
|
||||
Andrey "e6y" Budko
|
||||
|
||||
%prep
|
||||
%setup -q
|
||||
%patch -P 1 -P 2 -P 3 -P 4 -p1
|
||||
|
||||
%build
|
||||
./bootstrap;
|
||||
# rpm has its own optimizations, so turn off shipped defaults
|
||||
%configure --enable-gl --disable-cpu-opt --program-prefix='' \
|
||||
--with-waddir=%_datadir/doom --disable-dogs
|
||||
make %{?_smp_mflags}
|
||||
|
||||
%install
|
||||
b="%buildroot";
|
||||
make install DESTDIR="$b";
|
||||
# Will manually package docs (see %%files)
|
||||
rm -Rf "$b/%_datadir/doc";
|
||||
mkdir -p "$b/%_bindir";
|
||||
mv "$b/%_prefix/games"/* "$b/%_bindir/";
|
||||
# Convenience symlink
|
||||
ln -s prboom-plus "$b/%_bindir/prboom";
|
||||
|
||||
%files
|
||||
%defattr(-,root,root,-)
|
||||
%doc NEWS AUTHORS README
|
||||
%doc doc/MBF.txt doc/MBFFAQ.txt doc/README.compat doc/README.demos doc/boom.txt
|
||||
%_bindir/*
|
||||
%_datadir/doom
|
||||
%_mandir/*/*
|
||||
|
||||
%changelog
|
162
prboom-protos.diff
Normal file
162
prboom-protos.diff
Normal file
@ -0,0 +1,162 @@
|
||||
From: Jan Engelhardt <jengelh@medozas.de>
|
||||
|
||||
build: fix compiler warnings about prototypes
|
||||
|
||||
p_enemy.c: In function 'A_KeenDie':
|
||||
p_enemy.c:1023:3: warning: call to function 'A_Fall' without a real prototype
|
||||
p_enemy.h:59:6: note: 'A_Fall' was declared here
|
||||
p_enemy.c: In function 'A_Chase':
|
||||
p_enemy.c:1147:5: warning: call to function 'A_FaceTarget' without a real prototype
|
||||
p_enemy.h:63:6: note: 'A_FaceTarget' was declared here
|
||||
p_enemy.c: In function 'A_StartFire':
|
||||
p_enemy.c:1755:3: warning: call to function 'A_Fire' without a real prototype
|
||||
p_enemy.h:72:6: note: 'A_Fire' was declared here
|
||||
p_enemy.c: In function 'A_FireCrackle':
|
||||
p_enemy.c:1761:3: warning: call to function 'A_Fire' without a real prototype
|
||||
p_enemy.h:72:6: note: 'A_Fire' was declared here
|
||||
p_enemy.c: In function 'A_PainDie':
|
||||
p_enemy.c:2067:3: warning: call to function 'A_Fall' without a real prototype
|
||||
p_enemy.h:59:6: note: 'A_Fall' was declared here
|
||||
p_enemy.c: In function 'A_CloseShotgun2':
|
||||
p_enemy.c:2326:3: warning: call to function 'A_ReFire' without a real prototype
|
||||
p_pspr.h:100:6: note: 'A_ReFire' was declared here
|
||||
p_enemy.c: In function 'A_SpawnSound':
|
||||
p_enemy.c:2457:3: warning: call to function 'A_SpawnFly' without a real prototype
|
||||
p_enemy.h:105:6: note: 'A_SpawnFly' was declared here
|
||||
|
||||
---
|
||||
src/p_enemy.h | 122 +++++++++++++++++++++++++++++-----------------------------
|
||||
1 file changed, 61 insertions(+), 61 deletions(-)
|
||||
|
||||
Index: prboom-plus-2.5.1.1/src/p_enemy.h
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/p_enemy.h
|
||||
+++ prboom-plus-2.5.1.1/src/p_enemy.h
|
||||
@@ -53,66 +53,66 @@ extern struct brain_s { /* killo
|
||||
// allows more extensive changes (see d_deh.c)
|
||||
|
||||
// Doesn't work with g++, needs actionf_p1
|
||||
-void A_Explode();
|
||||
-void A_Pain();
|
||||
-void A_PlayerScream();
|
||||
-void A_Fall();
|
||||
-void A_XScream();
|
||||
-void A_Look();
|
||||
-void A_Chase();
|
||||
-void A_FaceTarget();
|
||||
-void A_PosAttack();
|
||||
-void A_Scream();
|
||||
-void A_SPosAttack();
|
||||
-void A_VileChase();
|
||||
-void A_VileStart();
|
||||
-void A_VileTarget();
|
||||
-void A_VileAttack();
|
||||
-void A_StartFire();
|
||||
-void A_Fire();
|
||||
-void A_FireCrackle();
|
||||
-void A_Tracer();
|
||||
-void A_SkelWhoosh();
|
||||
-void A_SkelFist();
|
||||
-void A_SkelMissile();
|
||||
-void A_FatRaise();
|
||||
-void A_FatAttack1();
|
||||
-void A_FatAttack2();
|
||||
-void A_FatAttack3();
|
||||
-void A_BossDeath();
|
||||
-void A_CPosAttack();
|
||||
-void A_CPosRefire();
|
||||
-void A_TroopAttack();
|
||||
-void A_SargAttack();
|
||||
-void A_HeadAttack();
|
||||
-void A_BruisAttack();
|
||||
-void A_SkullAttack();
|
||||
-void A_Metal();
|
||||
-void A_SpidRefire();
|
||||
-void A_BabyMetal();
|
||||
-void A_BspiAttack();
|
||||
-void A_Hoof();
|
||||
-void A_CyberAttack();
|
||||
-void A_PainAttack();
|
||||
-void A_PainDie();
|
||||
-void A_KeenDie();
|
||||
-void A_BrainPain();
|
||||
-void A_BrainScream();
|
||||
-void A_BrainDie();
|
||||
-void A_BrainAwake();
|
||||
-void A_BrainSpit();
|
||||
-void A_SpawnSound();
|
||||
-void A_SpawnFly();
|
||||
-void A_BrainExplode();
|
||||
-void A_Die();
|
||||
-void A_Detonate(); /* killough 8/9/98: detonate a bomb or other device */
|
||||
-void A_Mushroom(); /* killough 10/98: mushroom effect */
|
||||
-void A_Spawn(); // killough 11/98
|
||||
-void A_Turn(); // killough 11/98
|
||||
-void A_Face(); // killough 11/98
|
||||
-void A_Scratch(); // killough 11/98
|
||||
-void A_PlaySound(); // killough 11/98
|
||||
-void A_RandomJump(); // killough 11/98
|
||||
-void A_LineEffect(); // killough 11/98
|
||||
+void A_Explode(mobj_t *);
|
||||
+void A_Pain(mobj_t *);
|
||||
+void A_PlayerScream(mobj_t *);
|
||||
+void A_Fall(mobj_t *);
|
||||
+void A_XScream(mobj_t *);
|
||||
+void A_Look(mobj_t *);
|
||||
+void A_Chase(mobj_t *);
|
||||
+void A_FaceTarget(mobj_t *);
|
||||
+void A_PosAttack(mobj_t *);
|
||||
+void A_Scream(mobj_t *);
|
||||
+void A_SPosAttack(mobj_t *);
|
||||
+void A_VileChase(mobj_t *);
|
||||
+void A_VileStart(mobj_t *);
|
||||
+void A_VileTarget(mobj_t *);
|
||||
+void A_VileAttack(mobj_t *);
|
||||
+void A_StartFire(mobj_t *);
|
||||
+void A_Fire(mobj_t *);
|
||||
+void A_FireCrackle(mobj_t *);
|
||||
+void A_Tracer(mobj_t *);
|
||||
+void A_SkelWhoosh(mobj_t *);
|
||||
+void A_SkelFist(mobj_t *);
|
||||
+void A_SkelMissile(mobj_t *);
|
||||
+void A_FatRaise(mobj_t *);
|
||||
+void A_FatAttack1(mobj_t *);
|
||||
+void A_FatAttack2(mobj_t *);
|
||||
+void A_FatAttack3(mobj_t *);
|
||||
+void A_BossDeath(mobj_t *);
|
||||
+void A_CPosAttack(mobj_t *);
|
||||
+void A_CPosRefire(mobj_t *);
|
||||
+void A_TroopAttack(mobj_t *);
|
||||
+void A_SargAttack(mobj_t *);
|
||||
+void A_HeadAttack(mobj_t *);
|
||||
+void A_BruisAttack(mobj_t *);
|
||||
+void A_SkullAttack(mobj_t *);
|
||||
+void A_Metal(mobj_t *);
|
||||
+void A_SpidRefire(mobj_t *);
|
||||
+void A_BabyMetal(mobj_t *);
|
||||
+void A_BspiAttack(mobj_t *);
|
||||
+void A_Hoof(mobj_t *);
|
||||
+void A_CyberAttack(mobj_t *);
|
||||
+void A_PainAttack(mobj_t *);
|
||||
+void A_PainDie(mobj_t *);
|
||||
+void A_KeenDie(mobj_t *);
|
||||
+void A_BrainPain(mobj_t *);
|
||||
+void A_BrainScream(mobj_t *);
|
||||
+void A_BrainDie(mobj_t *);
|
||||
+void A_BrainAwake(mobj_t *);
|
||||
+void A_BrainSpit(mobj_t *);
|
||||
+void A_SpawnSound(mobj_t *);
|
||||
+void A_SpawnFly(mobj_t *);
|
||||
+void A_BrainExplode(mobj_t *);
|
||||
+void A_Die(mobj_t *);
|
||||
+void A_Detonate(mobj_t *); /* killough 8/9/98: detonate a bomb or other device */
|
||||
+void A_Mushroom(mobj_t *); /* killough 10/98: mushroom effect */
|
||||
+void A_Spawn(mobj_t *); // killough 11/98
|
||||
+void A_Turn(mobj_t *); // killough 11/98
|
||||
+void A_Face(mobj_t *); // killough 11/98
|
||||
+void A_Scratch(mobj_t *); // killough 11/98
|
||||
+void A_PlaySound(mobj_t *); // killough 11/98
|
||||
+void A_RandomJump(mobj_t *); // killough 11/98
|
||||
+void A_LineEffect(mobj_t *); // killough 11/98
|
||||
|
||||
#endif // __P_ENEMY__
|
43
prboom-types1.diff
Normal file
43
prboom-types1.diff
Normal file
@ -0,0 +1,43 @@
|
||||
From: Jan Engelhardt <jengelh@medozas.de>
|
||||
|
||||
build: fix compiler warnings
|
||||
|
||||
oplplayer.c:1347:9: warning: format '%i' expects type 'int', but
|
||||
argument 3 has type 'size_t'
|
||||
gl_main.c:1307:5: warning: format '%i' expects type 'int', but
|
||||
argument 3 has type 'long int'
|
||||
|
||||
size_t requires %z; the second instance actually has type ptrdiff_t,
|
||||
so %t is required.
|
||||
|
||||
---
|
||||
src/MUSIC/oplplayer.c | 2 +-
|
||||
src/gl_main.c | 2 +-
|
||||
2 files changed, 2 insertions(+), 2 deletions(-)
|
||||
|
||||
Index: prboom-plus-2.5.1.1/src/MUSIC/oplplayer.c
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/MUSIC/oplplayer.c
|
||||
+++ prboom-plus-2.5.1.1/src/MUSIC/oplplayer.c
|
||||
@@ -1344,7 +1344,7 @@ static const void *I_OPL_RegisterSong(co
|
||||
// time numbers we have to traverse the tracks and everything
|
||||
if (mf.len < 100)
|
||||
{
|
||||
- lprintf (LO_WARN, "I_OPL_RegisterSong: Very short MIDI (%i bytes)\n", mf.len);
|
||||
+ lprintf (LO_WARN, "I_OPL_RegisterSong: Very short MIDI (%zu bytes)\n", mf.len);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Index: prboom-plus-2.5.1.1/src/gl_main.c
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/gl_main.c
|
||||
+++ prboom-plus-2.5.1.1/src/gl_main.c
|
||||
@@ -1304,7 +1304,7 @@ static void gld_FlatConvexCarver(int ssi
|
||||
|
||||
if(!numedgepoints)
|
||||
{
|
||||
- if (levelinfo) fprintf(levelinfo, "All carved away: subsector %i - sector %i\n", ssec-subsectors, ssec->sector->iSectorID);
|
||||
+ if (levelinfo) fprintf(levelinfo, "All carved away: subsector %td - sector %i\n", ssec-subsectors, ssec->sector->iSectorID);
|
||||
}
|
||||
else
|
||||
{
|
194
prboom-types2.diff
Normal file
194
prboom-types2.diff
Normal file
@ -0,0 +1,194 @@
|
||||
From: Jan Engelhardt <jengelh@medozas.de>
|
||||
|
||||
build: fix compiler warnings about casting across different-size types
|
||||
|
||||
p_saveg.c: In function 'P_ArchivePlayers':
|
||||
p_saveg.c:66:9: warning: cast from pointer to integer of different size
|
||||
[...]
|
||||
|
||||
---
|
||||
src/g_overflow.c | 3 ++-
|
||||
src/p_saveg.c | 31 ++++++++++++++++---------------
|
||||
src/r_drawflush.inl | 4 +++-
|
||||
3 files changed, 21 insertions(+), 17 deletions(-)
|
||||
|
||||
Index: prboom-plus-2.5.1.1/src/g_overflow.c
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/g_overflow.c
|
||||
+++ prboom-plus-2.5.1.1/src/g_overflow.c
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
+#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
@@ -170,7 +171,7 @@ void InterceptsOverrun(int num_intercept
|
||||
|
||||
InterceptsMemoryOverrun(location, intercept->frac);
|
||||
InterceptsMemoryOverrun(location + 4, intercept->isaline);
|
||||
- InterceptsMemoryOverrun(location + 8, (int) intercept->d.thing);
|
||||
+ InterceptsMemoryOverrun(location + 8, (uintptr_t) intercept->d.thing);
|
||||
}
|
||||
}
|
||||
}
|
||||
Index: prboom-plus-2.5.1.1/src/p_saveg.c
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/p_saveg.c
|
||||
+++ prboom-plus-2.5.1.1/src/p_saveg.c
|
||||
@@ -31,6 +31,7 @@
|
||||
*
|
||||
*-----------------------------------------------------------------------------*/
|
||||
|
||||
+#include <stdint.h>
|
||||
#include "doomstat.h"
|
||||
#include "r_main.h"
|
||||
#include "p_maputl.h"
|
||||
@@ -48,7 +49,7 @@ byte *save_p;
|
||||
|
||||
// Pads save_p to a 4-byte boundary
|
||||
// so that the load/save works on SGI&Gecko.
|
||||
-#define PADSAVEP() do { save_p += (4 - ((int) save_p & 3)) & 3; } while (0)
|
||||
+#define PADSAVEP() do { save_p += (4 - ((uintptr_t) save_p & 3)) & 3; } while (0)
|
||||
//
|
||||
// P_ArchivePlayers
|
||||
//
|
||||
@@ -99,7 +100,7 @@ void P_UnArchivePlayers (void)
|
||||
for (j=0 ; j<NUMPSPRITES ; j++)
|
||||
if (players[i]. psprites[j].state)
|
||||
players[i]. psprites[j].state =
|
||||
- &states[ (int)players[i].psprites[j].state ];
|
||||
+ &states[ (uintptr_t)players[i].psprites[j].state ];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,7 +280,7 @@ void P_ThinkerToIndex(void)
|
||||
number_of_thinkers = 0;
|
||||
for (th = thinkercap.next ; th != &thinkercap ; th=th->next)
|
||||
if (th->function == P_MobjThinker)
|
||||
- th->prev = (thinker_t *) ++number_of_thinkers;
|
||||
+ th->prev = (thinker_t *)(uintptr_t) ++number_of_thinkers;
|
||||
}
|
||||
|
||||
// phares 9/13/98: Moved this code outside of P_ArchiveThinkers so the
|
||||
@@ -497,10 +498,10 @@ void P_UnArchiveThinkers (void)
|
||||
|
||||
//e6y save_p += 4*sizeof(void*);
|
||||
|
||||
- mobj->state = states + (int) mobj->state;
|
||||
+ mobj->state = states + (uintptr_t) mobj->state;
|
||||
|
||||
if (mobj->player)
|
||||
- (mobj->player = &players[(int) mobj->player - 1]) -> mo = mobj;
|
||||
+ (mobj->player = &players[(uintptr_t) mobj->player - 1]) -> mo = mobj;
|
||||
|
||||
P_SetThingPosition (mobj);
|
||||
mobj->info = &mobjinfo[mobj->type];
|
||||
@@ -811,7 +812,7 @@ void P_UnArchiveSpecials (void)
|
||||
ceiling_t *ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL);
|
||||
memcpy (ceiling, save_p, sizeof(*ceiling));
|
||||
save_p += sizeof(*ceiling);
|
||||
- ceiling->sector = §ors[(int)ceiling->sector];
|
||||
+ ceiling->sector = §ors[(uintptr_t)ceiling->sector];
|
||||
ceiling->sector->ceilingdata = ceiling; //jff 2/22/98
|
||||
|
||||
if (ceiling->thinker.function)
|
||||
@@ -828,10 +829,10 @@ void P_UnArchiveSpecials (void)
|
||||
vldoor_t *door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL);
|
||||
memcpy (door, save_p, sizeof(*door));
|
||||
save_p += sizeof(*door);
|
||||
- door->sector = §ors[(int)door->sector];
|
||||
+ door->sector = §ors[(uintptr_t)door->sector];
|
||||
|
||||
//jff 1/31/98 unarchive line remembered by door as well
|
||||
- door->line = (int)door->line!=-1? &lines[(int)door->line] : NULL;
|
||||
+ door->line = (uintptr_t)door->line!=-1? &lines[(uintptr_t)door->line] : NULL;
|
||||
|
||||
door->sector->ceilingdata = door; //jff 2/22/98
|
||||
door->thinker.function = T_VerticalDoor;
|
||||
@@ -845,7 +846,7 @@ void P_UnArchiveSpecials (void)
|
||||
floormove_t *floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL);
|
||||
memcpy (floor, save_p, sizeof(*floor));
|
||||
save_p += sizeof(*floor);
|
||||
- floor->sector = §ors[(int)floor->sector];
|
||||
+ floor->sector = §ors[(uintptr_t)floor->sector];
|
||||
floor->sector->floordata = floor; //jff 2/22/98
|
||||
floor->thinker.function = T_MoveFloor;
|
||||
P_AddThinker (&floor->thinker);
|
||||
@@ -858,7 +859,7 @@ void P_UnArchiveSpecials (void)
|
||||
plat_t *plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL);
|
||||
memcpy (plat, save_p, sizeof(*plat));
|
||||
save_p += sizeof(*plat);
|
||||
- plat->sector = §ors[(int)plat->sector];
|
||||
+ plat->sector = §ors[(uintptr_t)plat->sector];
|
||||
plat->sector->floordata = plat; //jff 2/22/98
|
||||
|
||||
if (plat->thinker.function)
|
||||
@@ -875,7 +876,7 @@ void P_UnArchiveSpecials (void)
|
||||
lightflash_t *flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL);
|
||||
memcpy (flash, save_p, sizeof(*flash));
|
||||
save_p += sizeof(*flash);
|
||||
- flash->sector = §ors[(int)flash->sector];
|
||||
+ flash->sector = §ors[(uintptr_t)flash->sector];
|
||||
flash->thinker.function = T_LightFlash;
|
||||
P_AddThinker (&flash->thinker);
|
||||
break;
|
||||
@@ -887,7 +888,7 @@ void P_UnArchiveSpecials (void)
|
||||
strobe_t *strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL);
|
||||
memcpy (strobe, save_p, sizeof(*strobe));
|
||||
save_p += sizeof(*strobe);
|
||||
- strobe->sector = §ors[(int)strobe->sector];
|
||||
+ strobe->sector = §ors[(uintptr_t)strobe->sector];
|
||||
strobe->thinker.function = T_StrobeFlash;
|
||||
P_AddThinker (&strobe->thinker);
|
||||
break;
|
||||
@@ -899,7 +900,7 @@ void P_UnArchiveSpecials (void)
|
||||
glow_t *glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL);
|
||||
memcpy (glow, save_p, sizeof(*glow));
|
||||
save_p += sizeof(*glow);
|
||||
- glow->sector = §ors[(int)glow->sector];
|
||||
+ glow->sector = §ors[(uintptr_t)glow->sector];
|
||||
glow->thinker.function = T_Glow;
|
||||
P_AddThinker (&glow->thinker);
|
||||
break;
|
||||
@@ -911,7 +912,7 @@ void P_UnArchiveSpecials (void)
|
||||
fireflicker_t *flicker = Z_Malloc (sizeof(*flicker), PU_LEVEL, NULL);
|
||||
memcpy (flicker, save_p, sizeof(*flicker));
|
||||
save_p += sizeof(*flicker);
|
||||
- flicker->sector = §ors[(int)flicker->sector];
|
||||
+ flicker->sector = §ors[(uintptr_t)flicker->sector];
|
||||
flicker->thinker.function = T_FireFlicker;
|
||||
P_AddThinker (&flicker->thinker);
|
||||
break;
|
||||
@@ -924,7 +925,7 @@ void P_UnArchiveSpecials (void)
|
||||
elevator_t *elevator = Z_Malloc (sizeof(*elevator), PU_LEVEL, NULL);
|
||||
memcpy (elevator, save_p, sizeof(*elevator));
|
||||
save_p += sizeof(*elevator);
|
||||
- elevator->sector = §ors[(int)elevator->sector];
|
||||
+ elevator->sector = §ors[(uintptr_t)elevator->sector];
|
||||
elevator->sector->floordata = elevator; //jff 2/22/98
|
||||
elevator->sector->ceilingdata = elevator; //jff 2/22/98
|
||||
elevator->thinker.function = T_MoveElevator;
|
||||
Index: prboom-plus-2.5.1.1/src/r_drawflush.inl
|
||||
===================================================================
|
||||
--- prboom-plus-2.5.1.1.orig/src/r_drawflush.inl
|
||||
+++ prboom-plus-2.5.1.1/src/r_drawflush.inl
|
||||
@@ -28,6 +28,8 @@
|
||||
*
|
||||
*-----------------------------------------------------------------------------*/
|
||||
|
||||
+#include <stdint.h>
|
||||
+
|
||||
#if (R_DRAWCOLUMN_PIPELINE_BITS == 8)
|
||||
#define SCREENTYPE byte
|
||||
#define TOPLEFT byte_topleft
|
||||
@@ -250,7 +252,7 @@ static void R_FLUSHQUAD_FUNCNAME(void)
|
||||
}
|
||||
#else
|
||||
#if (R_DRAWCOLUMN_PIPELINE_BITS == 8)
|
||||
- if ((sizeof(int) == 4) && (((int)source % 4) == 0) && (((int)dest % 4) == 0)) {
|
||||
+ if ((sizeof(int) == 4) && (((uintptr_t)source % 4) == 0) && (((uintptr_t)dest % 4) == 0)) {
|
||||
while(--count >= 0)
|
||||
{
|
||||
*(int *)dest = *(int *)source;
|
Loading…
x
Reference in New Issue
Block a user