forked from pool/python-wxPython
Jan Engelhardt
2955e5c25f
* Added wrappers for the OSXEnableAutomaticQuoteSubstitution, * Many of the deprecated items in wxWidgets and wxPython are being or have been removed. Be sure to test your code in a recent 4.0.x release with warnings enabled so you can see which class, method or function calls * Bug fixes in wx.lib.calendar: key navigation across month boundaries is * Switch to using a wx.Overlay in the Widget Inspection Tool to highlight * Fixed issue in wx.lib.agw.customtreectrl where the label editor could widgets like wx.ListCtrl, wx.TreeCtrl and wx.dataview.DataViewCtrl. * The wx.WS_EX_VALIDATE_RECURSIVELY extended style flag is obsolete, as it is now the default (and only) behavior. The style flag has been added back into wxPython for compatibility, but with a zero value. You can just * Fix a sometimes crash when using a wx.Overlay by letting the wx.DCOverlay * Replaced the Vagrant VMs used for building wxPython for various Linux distros * Added the wx.svg package which contains code for parsing SVG (Scalable Vector Graphics) files, and also code for integrating with wxPython. It can rasterize the SVG to a wx.Bitmap of any size with no loss of quality, and it can also render the SVG directly to a * Fixed wx.GetApp() to use wxWidgets' global wxApp instance instead of maintaining its own pointer. This way, if the wxApp is created by C++ * Added wx.adv.GenericAnimationCtrl so the generic version of the animation classes can be used even on the platforms that have a native version. Note that due to internal changes to support both types of animations, some API changes in how the Animation objects are created. See the * Added wrappers for the wx.grid.GridBlockCoords, wx.grid.GridBlocks, and wx.grid.GridBlockDiffResult classes, as well as associated new methods in the wx.grid.Grid class. These provide a new way to interact with blocks which should be a more efficient (time and memory) way to process large * Fixed issue when sys.prefix is not unicode (Python2) and when its contents OBS-URL: https://build.opensuse.org/package/show/X11:wxWidgets/python-wxPython?expand=0&rev=55
26 lines
887 B
Diff
26 lines
887 B
Diff
From 3b042c863f4092f802a877a972fd6eb284451a78 Mon Sep 17 00:00:00 2001
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From: Ben Greiner <code@bnavigator.de>
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Date: Sat, 6 Jan 2024 21:58:29 +0100
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Subject: [PATCH] integer division for randint
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Python 3.12 does not accept floats for random.randint() anymore
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---
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unittests/test_dcDrawLists.py | 4 ++--
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1 file changed, 2 insertions(+), 2 deletions(-)
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diff --git a/unittests/test_dcDrawLists.py b/unittests/test_dcDrawLists.py
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index 9e35e5eaf..6696a79a0 100644
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--- a/unittests/test_dcDrawLists.py
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+++ b/unittests/test_dcDrawLists.py
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@@ -63,8 +63,8 @@ def makeRandomRectangles():
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rects = []
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for i in range(num):
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- W = random.randint(10, w/2)
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- H = random.randint(10, h/2)
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+ W = random.randint(10, w//2)
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+ H = random.randint(10, h//2)
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x = random.randint(0, w - W)
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y = random.randint(0, h - H)
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rects.append( (x, y, W, H) )
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