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python-wxPython/0001-wxWidgets-Phoenix-integer-division.patch
Jan Engelhardt 2955e5c25f - prepare for python 3.13
* Added wrappers for the OSXEnableAutomaticQuoteSubstitution,
  * Many of the deprecated items in wxWidgets and wxPython are being or have
    been removed. Be sure to test your code in a recent 4.0.x release with
    warnings enabled so you can see which class, method or function calls
  * Bug fixes in wx.lib.calendar: key navigation across month boundaries is
  * Switch to using a wx.Overlay in the Widget Inspection Tool to highlight
  * Fixed issue in wx.lib.agw.customtreectrl where the label editor could
    widgets like wx.ListCtrl, wx.TreeCtrl and wx.dataview.DataViewCtrl.
  * The wx.WS_EX_VALIDATE_RECURSIVELY extended style flag is obsolete,
    as it is now the default (and only) behavior. The style flag has been added
    back into wxPython for compatibility, but with a zero value. You can just
  * Fix a sometimes crash when using a wx.Overlay by letting the wx.DCOverlay
  * Replaced the Vagrant VMs used for building wxPython for various Linux distros
  * Added the wx.svg package which contains code for parsing SVG
    (Scalable Vector Graphics) files, and also code for integrating with
    wxPython. It can rasterize the SVG to a wx.Bitmap of any size with no
    loss of quality, and it can also render the SVG directly to a
  * Fixed wx.GetApp() to use wxWidgets' global wxApp instance instead of
    maintaining its own pointer. This way, if the wxApp is created by C++
  * Added wx.adv.GenericAnimationCtrl so the generic version of the animation
    classes can be used even on the platforms that have a native version.
    Note that due to internal changes to support both types of animations,
    some API changes in how the Animation objects are created. See the
  * Added wrappers for the wx.grid.GridBlockCoords, wx.grid.GridBlocks, and
    wx.grid.GridBlockDiffResult classes, as well as associated new methods
    in the wx.grid.Grid class. These provide a new way to interact with blocks
    which should be a more efficient (time and memory) way to process large
  * Fixed issue when sys.prefix is not unicode (Python2) and when its contents

OBS-URL: https://build.opensuse.org/package/show/X11:wxWidgets/python-wxPython?expand=0&rev=55
2024-07-16 14:52:27 +00:00

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Diff

From 3b042c863f4092f802a877a972fd6eb284451a78 Mon Sep 17 00:00:00 2001
From: Ben Greiner <code@bnavigator.de>
Date: Sat, 6 Jan 2024 21:58:29 +0100
Subject: [PATCH] integer division for randint
Python 3.12 does not accept floats for random.randint() anymore
---
unittests/test_dcDrawLists.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/unittests/test_dcDrawLists.py b/unittests/test_dcDrawLists.py
index 9e35e5eaf..6696a79a0 100644
--- a/unittests/test_dcDrawLists.py
+++ b/unittests/test_dcDrawLists.py
@@ -63,8 +63,8 @@ def makeRandomRectangles():
rects = []
for i in range(num):
- W = random.randint(10, w/2)
- H = random.randint(10, h/2)
+ W = random.randint(10, w//2)
+ H = random.randint(10, h//2)
x = random.randint(0, w - W)
y = random.randint(0, h - H)
rects.append( (x, y, W, H) )