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forked from pool/raylib

Accepting request 1127465 from devel:libraries:c_c++

- Update to 5.0:
  * rcore module platform-spli
  * New platform backend supported: SDL
  * New platform backend supported: Nintendo Switch 
  * New splines drawing and evaluation API
  * Pseudo-random numbers generator: rprand
  * Automation Events System API
  * For details check project changelog

OBS-URL: https://build.opensuse.org/request/show/1127465
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/raylib?expand=0&rev=12
This commit is contained in:
Ana Guerrero 2023-11-19 19:15:58 +00:00 committed by Git OBS Bridge
commit 791733be91
7 changed files with 29 additions and 14 deletions

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@ -1,7 +1,7 @@
<services>
<service name="obs_scm" mode="disabled">
<param name="url">https://github.com/raysan5/raylib.git</param>
<param name="revision">4.5.0</param>
<param name="revision">5.0</param>
<param name="versionformat">@PARENT_TAG@</param>
<param name="scm">git</param>
<param name="exclude">examples</param>

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
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size 61059598

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raylib-5.0.obscpio Normal file
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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:13b797cc6979739ac8a3ba880638de43cc39e5ef5f61bd706d1ad178b14bde71
size 63029774

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raylib-5.0.tar.xz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:dfa9c6d1a0a117c034204daf2b6f65139bea51a20106083def018ba0e91e8804
size 29560808

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@ -1,3 +1,15 @@
-------------------------------------------------------------------
Sat Nov 18 13:25:40 UTC 2023 - Michael Vetter <mvetter@suse.com>
- Update to 5.0:
* rcore module platform-spli
* New platform backend supported: SDL
* New platform backend supported: Nintendo Switch
* New splines drawing and evaluation API
* Pseudo-random numbers generator: rprand
* Automation Events System API
* For details check project changelog
-------------------------------------------------------------------
Mon Mar 20 09:23:14 UTC 2023 - Michael Vetter <mvetter@suse.com>

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@ -1,4 +1,4 @@
name: raylib
version: 4.5.0
mtime: 1679157424
commit: fec96137e8d10ee6c88914fbe5e5429c13ee1dac
version: 5.0
mtime: 1700044250
commit: ae50bfa2cc569c0f8d5bc4315d39db64005b1b08

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@ -17,7 +17,7 @@
Name: raylib
Version: 4.5.0
Version: 5.0
Release: 0
Summary: C library for learning video game programming
License: Zlib
@ -43,17 +43,17 @@ raylib is inspired by the Borland BGI graphics library and by the XNA framework.
%package -n raylib-devel
Summary: Development files for %{name}
Group: Development/Libraries/C and C++
Requires: libraylib420 = %{version}
Requires: libraylib450 = %{version}
Requires: openal-soft-devel
%description -n raylib-devel
Development files and headers for %{name}.
%package -n libraylib420
%package -n libraylib450
Summary: C library for learning video game programming
Group: System/Libraries
%description -n libraylib420
%description -n libraylib450
A C library for learning video game programming.
%prep
@ -71,10 +71,10 @@ A C library for learning video game programming.
%install
%cmake_install
%post -n libraylib420 -p /sbin/ldconfig
%postun -n libraylib420 -p /sbin/ldconfig
%post -n libraylib450 -p /sbin/ldconfig
%postun -n libraylib450 -p /sbin/ldconfig
%files -n libraylib420
%files -n libraylib450
%license LICENSE
%{_libdir}/libraylib.so.*