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forked from pool/raylib

- Switch -DUSE_EXTERNAL_GLFW to OFF:

Earlier we build required on our glfw package.
  But with raylib 4.2.0 they started to use features are only
  in the development version.
  They were unhappy that glfw 3.4.0 takes a long time to be
  relased and decided to create a in-tree copy.
  So for raylib 4.2.0 to build we need to use this in-tree version.

OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=33
This commit is contained in:
Michael Vetter 2022-11-03 12:53:33 +00:00 committed by Git OBS Bridge
parent ab0d88fd29
commit d3e1f25707
2 changed files with 22 additions and 9 deletions

View File

@ -1,3 +1,14 @@
-------------------------------------------------------------------
Thu Nov 3 12:43:51 UTC 2022 - Michael Vetter <mvetter@suse.com>
- Switch -DUSE_EXTERNAL_GLFW to OFF:
Earlier we build required on our glfw package.
But with raylib 4.2.0 they started to use features are only
in the development version.
They were unhappy that glfw 3.4.0 takes a long time to be
relased and decided to create a in-tree copy.
So for raylib 4.2.0 to build we need to use this in-tree version.
-------------------------------------------------------------------
Fri Aug 12 05:37:23 UTC 2022 - Michael Vetter <mvetter@suse.com>

View File

@ -31,7 +31,10 @@ BuildRequires: libXcursor-devel
BuildRequires: libXi-devel
BuildRequires: libXinerama-devel
BuildRequires: libXrandr-devel
BuildRequires: libglfw-devel >= 3.4
# raylib ships an in-tree glfw that is a copy of *a* git revision of upstream glfw
# containing features they need. They are unhappy that it takes such
# a long time for 3.4 to be released. So ship it.
#BuildRequires: libglfw-devel >= 3.4
%description
A C library for learning video game programming.
@ -40,17 +43,17 @@ raylib is inspired by the Borland BGI graphics library and by the XNA framework.
%package -n raylib-devel
Summary: Development files for %{name}
Group: Development/Libraries/C and C++
Requires: libraylib400 = %{version}
Requires: libraylib420 = %{version}
Requires: openal-soft-devel
%description -n raylib-devel
Development files and headers for %{name}.
%package -n libraylib400
%package -n libraylib420
Summary: C library for learning video game programming
Group: System/Libraries
%description -n libraylib400
%description -n libraylib420
A C library for learning video game programming.
%prep
@ -63,22 +66,21 @@ A C library for learning video game programming.
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DOpenGL_GL_PREFERENCE=GLVND \
-DUSE_EXTERNAL_GLFW=ON
-DUSE_EXTERNAL_GLFW=OFF
%install
%cmake_install
%post -n libraylib400 -p /sbin/ldconfig
%postun -n libraylib400 -p /sbin/ldconfig
%post -n libraylib420 -p /sbin/ldconfig
%postun -n libraylib420 -p /sbin/ldconfig
%files -n libraylib400
%files -n libraylib420
%license LICENSE
%{_libdir}/libraylib.so.*
%files -n raylib-devel
%doc CHANGELOG README.md
%{_includedir}/raylib.h
%{_includedir}/raudio.h
%{_includedir}/raymath.h
%{_includedir}/rlgl.h
%{_libdir}/libraylib.so