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retroarch/retroarch.changes
Klaus Kämpf b412537969 Accepting request 560586 from home:itxaka:branches:Emulators
- Updated to version 1.7.0
CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
CHEEVOS: Leaderboard support.
CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
COMMANDLINE: Fix fullscreen toggle switch.
COMMON: Add 'Automatically Load Content To Playlist' feature, enabled by default.
COMMON: Fix slowmotion ratio always being reset back to 1.
COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
COMMON: New lightgun API.
COMMON: New VFS (Virtual File System) API.
COMMON: Fixed some playlist bugs.
COMMON: New snow shader.
COMMON: Fix Quick Menu title, no longer shows 'Select File'.
COMMON: Fix loading cores that require no content one after another.
COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
EMSCRIPTEN: Fix references to browserfs.
FREEBSD: Support libusb HID input driver.
HAIKU: Buildfix.
INPUT: Map clear button to DEL key.
LINUX/X11: Add RetroArch logo to window title bar.
LINUX/X11: Input driver now supports new lightgun code.
LINUX/X11: Support window transparency (requires a compositing window manager).
LOBBIES: Fix for crash on join netplay rooms via touch / glui.
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Portuguese-Brazilian translation.
LOCALIZATION: Update Polish translation.
LOCALIZATION: Update Russian translation.
MENU: Snowflake menu shader effect.
OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
PS3: HTTP requests / downloads should now work.
PS3: Core Updater now works.
PS3: Improved font rendering, enable STB Unicode font renderer.
PSP: Make it work with Vita's Adrenaline.
PSP: Fix audio sync.
PSP: Fix content loading, port should be functional again.
PSP: Use 64MB when available.
SCANNER: Fix crash from Windows-incompatible format string.
VITA: Improve packaging, installation times.
WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
VULKAN: Various stability fixes for WSI.
WINDOWS: Add MSVC 2017 solution.
WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
WINDOWS: Raw input driver now supports new lightgun code.
WINDOWS: Use configured OSD/text message color on GDI driver.
WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn't rely solely on joypad names
WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in.
WINDOWS: Improve version reporting under System Information.
WINDOWS: Support window transparency.
WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
WINDOWS: Added Visual Studio 2017 support.

OBS-URL: https://build.opensuse.org/request/show/560586
OBS-URL: https://build.opensuse.org/package/show/Emulators/retroarch?expand=0&rev=5
2018-01-02 07:35:16 +00:00

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-------------------------------------------------------------------
Fri Dec 29 15:41:46 UTC 2017 - igarcia@suse.com
- Updated to version 1.7.0
CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
CHEEVOS: Leaderboard support.
CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
COMMANDLINE: Fix fullscreen toggle switch.
COMMON: Add 'Automatically Load Content To Playlist' feature, enabled by default.
COMMON: Fix slowmotion ratio always being reset back to 1.
COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
COMMON: New lightgun API.
COMMON: New VFS (Virtual File System) API.
COMMON: Fixed some playlist bugs.
COMMON: New snow shader.
COMMON: Fix Quick Menu title, no longer shows 'Select File'.
COMMON: Fix loading cores that require no content one after another.
COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
EMSCRIPTEN: Fix references to browserfs.
FREEBSD: Support libusb HID input driver.
HAIKU: Buildfix.
INPUT: Map clear button to DEL key.
LINUX/X11: Add RetroArch logo to window title bar.
LINUX/X11: Input driver now supports new lightgun code.
LINUX/X11: Support window transparency (requires a compositing window manager).
LOBBIES: Fix for crash on join netplay rooms via touch / glui.
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Portuguese-Brazilian translation.
LOCALIZATION: Update Polish translation.
LOCALIZATION: Update Russian translation.
MENU: Snowflake menu shader effect.
OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
PS3: HTTP requests / downloads should now work.
PS3: Core Updater now works.
PS3: Improved font rendering, enable STB Unicode font renderer.
PSP: Make it work with Vita's Adrenaline.
PSP: Fix audio sync.
PSP: Fix content loading, port should be functional again.
PSP: Use 64MB when available.
SCANNER: Fix crash from Windows-incompatible format string.
VITA: Improve packaging, installation times.
WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
VULKAN: Various stability fixes for WSI.
WINDOWS: Add MSVC 2017 solution.
WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
WINDOWS: Raw input driver now supports new lightgun code.
WINDOWS: Use configured OSD/text message color on GDI driver.
WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn't rely solely on joypad names
WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in.
WINDOWS: Improve version reporting under System Information.
WINDOWS: Support window transparency.
WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
WINDOWS: Added Visual Studio 2017 support.
-------------------------------------------------------------------
Wed Dec 13 17:20:43 UTC 2017 - igarcia@suse.com
- Updated to version 1.6.9
Changes from 1.6.9:
COMMON: Small memory leak.
NETPLAY: Fix network command only working once.
Changes from 1.6.8:
Audio: Fix the Audio DSP picker
CHEEVOS: Add support for Atari Lynx cheevos.
CHEEVOS: Add support for RetroAchievements Leaderboards.
GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan.
GUI: (MaterialUI) Skip querying and drawing items that are not visible; Cache content height and bbox calculation.
GUI: (MaterialUI) Fix entry box highlight calculation.
GUI: (XMB) Skip drawing the fading list when it is already transparent. Optimization.
GUI: (XMB) Comment out visible item calculation in xmb_draw_items().
GUI: (RGUI) Prevent crashes when using a non-English language reliant on UTF8.
GUI: Add menu option for OSD background color.
GUI: Add menu option for OSD text color.
GUI: Add menu option to remove frame count from OSD.
GUI: Allow wraparound of int/float settings when pressing the left key
INPUT/LIBRETRO: Add support for more mouse buttons (buttons 4/5)
INPUT/LIBRETRO: Add support for analog buttons
INPUT: Always show the controls menu even if descriptors are not set
INPUT: Fix input descriptors not being set on cores that don't implement the controllers interface
INPUT: Apply descriptors only for the amount of cores the core supports
INPUT: Implement keyboard to gamepad input remapping (limited to one gamepad device for now)
INPUT: Fix absolute mouse move handling on the winraw driver
INPUT: Ignore keyboard input if window is not active on udev driver
INPUT: Sanitize the filenames of autoconfig profiles before saving
LOBBIES: Fix crash on navigating left / right from the lobby menu
LOCALIZATION: Update Dutch translation
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Portuguese-Brazilian translation.
LOCALIZATION: Update Russian translation.
LINUX/ARMHF: Set buildbot updater URL to armhf location instead of blank string
LINUX/PI: Broadcom VC4: Add Videocore config option
LINUX/UDEV: Fix - RetroArch reads keyboard input when not focused with the udev input driver.
NETPLAY: Fix disconnection not fully deinitializing Netplay.
NETPLAY: Fix lan rooms when there is more than one room
NETPLAY: Fix lan rooms on systems where all addresses are treated as IPv6
COMMON: Fix clear/free loop conditionals in playlists.
WINDOWS/GDI: Fix flickering of text.
WINDOWS/GDI: Fix graphics corruption on Windows 98
WINDOWS/GDI: Allow compiling without DirectInput8 for NT support
WINDOWS/WGL: Try to use wglSwapLayerBuffers instead of SwapBuffers if possible (for more optimal performance).
WINDOWS: Fix menubar text corruption on Japanese locale systems
WINDOWS: Support Unicode file I/O (can now display CJK characters in file browser for example).
WINDOWS: Support Windows 95, NT3.51, NT4
WINDOWS: add Makefile.griffin targets for msvc6,2003,2005,2010,2012,2013
WII: Use custom, embedded libogc SDK.
WIIU: Initial touchscreen support for WiiU gamepad.
WIIU: Add Cheevos support.
SCANNER: Fix archive scanning.
SCANNER: Support CHD files.
SCANNER: Support Gamecube ISO scanning.
SCANNER: Use primary data track of disc images for CRC lookups rather than cue files. This is slower but finds matches more reliably, and is necessary for CHD files to work at all. Update your databases!
SCANNER: Fall back on looking inside archives when matching MAME/FBA content (most recent cores only). If you had difficulty with content being detected before, you may have better luck now. Update your databases and core info!
-------------------------------------------------------------------
Wed Aug 23 15:42:47 UTC 2017 - glmarques.info@gmail.com
- Updated to version 1.6.7
NOTE: This is a bugfixed and spit-and-polish update. The initial release notes below are still from the 1.6.6 release.
General changelog
SCANNER: Fix directory scanning.
SCANNER: Fix file scanning.
COMMON: Fix Disk Image Append option.
FREEBSD: Compatibility fixes for Video4Linux2 camera driver.
GUI: (MaterialUI) Add disk image append icons.
GUI: (MaterialUI) Improve word wrapping when menu icons are enabled.
GUI: (MaterialUI) Add User Interface -> Appearance -> Menu Icons Enable. You can turn on/off the icons on the lefthand side of the menu entries.
GUI: Performance optimizations for XMB menu driver only calculates visible items.
LOCALIZATION: Update Italian translation.
Core updates since previous version (1.6.6)
Picodrive should hopefully work now again on Android after notaz updates.
Beetle PSXs OpenGL renderer should now work on various AMD GPUs thanks to rz5s efforts. There were previously some black screen issues on certain non-Polaris AMD GPUs.
Beetle PSX Fixed bugs (geometry updates had max width and height unset, other ones) (by albertofustinoni).
Beetle Saturn Unloading game leaves core unusable fix (by albertofustinoni).
Beetle Supergrafx add turbo on/off for 2-button controller mode (by retrowertz).
Prosystem NTSC Color Palette updates and DB updates (by underball).
-------------------------------------------------------------------
Fri Aug 11 13:35:22 UTC 2017 - glmarques.info@gmail.com
- Updated to version 1.6.4
General changelog
ANDROID: Fire Stick & Fire TV remote overrides gamepad port 0 on button press and viceversa like SHIELD devices
ANDROID: Provide default save / system / state / screenshot locations
AUDIO: Audio mixer supports MOD/S3M/XM file types now!
INPUT: input swap override flag (for remotes) is cleared correctly
INPUT: allow specifying libretro device in remap files
INPUT: allow specifying analog dpad mode in remap files
INPUT: allow saving libretro device to remap files
INPUT: allow saving analog dpad mode to remap files
INPUT: allow removing core and game remap files from the menu
COMMON: Cores can now request to set a shared context. You no longer need to explicitly enable Shared Hardware Context for Citra/OpenLara/Dolphin.
COMMON: Add Delete Core option to Core Information menu.
COMMON: Allow Max Timing Skew to be set to 0.
COMMON: Change the “content dir” behavior so it works on either a flag or an empty directory setting, now platform drivers can provide defaults for save / system / state / screenshot dirs and still allow the content dir functionality, these settings are under settings / saving and flagged as advanced
GUI: You can turn on/off Horizontal Animation now for the XMB menu. Turning animations off can result in a performance boost.
GUI: Fix sublabel word-wrapping in XMB where multi-byte languages were cut off too soon
LOCALIZATION: Update Dutch translation
LOCALIZATION: Update Traditional Chinese translation
LOCALIZATION: Update Italian translation
LOCALIZATION: Update Russian translation
WINDOWS: Provide default save / system / state / screenshot locations
LOBBIES: Show what country the host is in
MENU: Enable OSD text rendering for gdi and libcaca drivers
WINDOWS 98/ME/2K: Set default directory for MSVC 2005 RetroArch version.
WII: Better V-Sync handling, backported from SuperrSonic.
WIIU: Exception handler rewritten.
-------------------------------------------------------------------
Thu Jul 6 13:32:31 UTC 2017 - igarcia@suse.com
- Add version 1.6.1