forked from pool/rpcs3
Accepting request 1078445 from Emulators
- Update to version 0.0.27~git20230411: * Update to LLVM 16.0.1 - Update to version 0.0.27~git20230409: * remove unnecessary pointer bitcasts * Updated BUILDING.md according to the changes made by #13622 * Fix BUILD_LLVM option * Improve cellMic and sys_usbd thread scheduling * Add alternate 3D display modes (#13582) * cellGcm: add more enums * llvm: fix submodule path * rsx: Add a clip_width workaround for some buggy games * Update to LLVM 16.0.0, switch to upstream LLVM * Update dependencies * Fix emulator crash when stopping emulation after being paused (#13530) * sys_fs: Implemented CELL_FS_PATH path-as-device support * sys_fs: Fix warning C6262 * sys_fs & VFS: Misc bug fixes - Update to version 0.0.27~git20230331: * Add Qt Creator .autosave files to .gitignore (#13597) * cellMusicExport: first implementation * cellPhotoExport: add funcFinish check * Fix mic thread usage * vk: Fix vendor detection for apple * vk: Obey safe/unsafe hint for D16F emulation * Increase delay for GHL and TT int transfers * cellMic: fix registration index * cellAudio: silence cellAudioSendAck and add pseudo code for it * cellAudio: re-use event_sources array * cellMic: use fixed index for devices * cellMic: wait for registration of multiple input devices * cellMic: add some additional error check and silence log spam * cellMicGetSignalState: fake some more values - Update to version 0.0.27~git20230325: * Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243) * Fix inaccuracies pointed out by PVS-Studio * vk: Separate vertex and fragment stage push constant updates for overlays * Fix an emulator crash in Emulator::SaveSettings (#13567) * Fix timeout spam from signaling * Savestates: Fix deadlock on savestate load * cellFsReaddir: Fix termination sequence * Add buf_to_hexstring * Invite changes * Fix recvn high cpu usage * Signaling: report status inactive on unknown connection * Fix timestamps in signaling_handler * Trophies: log more specific errors on install failure * Use relative urls in .gitmodules * use new LLVM API in SPURecompiler * SPU LLVM: fix regression from #13500 * llvm: update code to new API (#13500) * Fix hid_pad_handler * Add missing spinning icon from resources * PPU: Do not break on unexpected TOC (#13490) * Add better error handling for RequestSignalingInfos * Use NBIO for RPCN * cellSaveData: Slow save completion * hid: try to fix linux * cellVdec: revert RGBA alignment change * Use win_error for WSAGetLastError * overlays: apply message fade in during lifetime extension if necessary * overlays: refresh existing compile message expiration * overlays: properly remove outdated messages from the queue. * overlays: add ppu compile message if the progress dialog is unavailable * Improve some decryption log messages * patches: fix move_file/hide_file error * hid/ds4: add logging for PID and VID * Windows: log more descriptive errors * Qt: Disable some network settings in global config. Re-enable RPCN in global config. * VFS: Fix mounting non-existant paths (#13488) * Fix wolfssl connect * Patches: Virtual move/remove game files patches * rpcn: throw exception when using rpcn features without a proper config * Qt: disable psn setting in global settings * cellMic: random improvements * pkg install: return correct error if possible. Add more early outs and skip workers on error, * rsx: Implement deferred buffer allocations for GPU write * rpcs3_version: Bump to 0.0.27 * Update FW 4.90 Latest Version * [3rdparty] update cubeb * cellRtc: fix out of bounds write * rsx: Workaround for clang build * rsx: Use simple_array for basic array of integers * rsx: Use emplace when constructing in-place. * rsx: Use non-owning container to ellide a derpy allocation with msvc * Debugger: show CIA in register view (#13462) * Update SPUThread.cpp * cellMsgDialog: fix use-after-free * overlays: hotfix for return_code lifetime * cellSaveData: get rid of g_last_user_response * input: disable ldd home menu for now * cellVdec.cpp: use lock_unlock instead of lock_guard * fix out-of-bounds in VKGSRenderTypes.hpp * fix: back() called an empty string in PPUThread.cpp * fix use after move in cellVdec.cpp * Fix for Windows ENOTCONN on connecting socket * rsx/overlays: Handle corner case where thread signal happens just before pop_all is called. * rsx/overlays: Fix emu close * Fix Visual Studio 17.5.0 compilation * main: set locale to C before doing anything else * config: try to fix float locale issues * Qt: try to fix QString::toDouble locale nonsense * Forces local IP to bind address if set * overlays/manager: Explicit ctor for the input context * [overlays] Implement input suspend+resume * rsx/overlays: Enable input hijacking * rsx/overlays: Fix clang/msvc build * rsx/overlays: Add a name to the input thread context * rsx/overlays: Remove some unused thread declarations * rsx/overlays: Use lf_queue for a lock-free stack implementation * rsx/overlays: Fix build * rsx/vk: Remove stale include * rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode * rsx/overlays: Fix crash * rsx/overlays: Simplify attach-thread-input API * rsx/overlays: Putting it all together * rsx/overlays: Refactor and implement callbacks for input token * Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context. * fix some warnings * fixed_typemap.hpp: static allocation for m_init * patch_manager: fix focus loss during config value editing * patch_manager: add more decimal places to spinbox * patch_manager: check config values before applying them * patch_manager: change wording * patch_manager: allow multiple dynamic values * patch_manager: Add dropdown labels * patch_manager: add more dynamic to dynamic patches * patch_manager: add ability to add dynamic patches * fix some warnings * VS: fix miniupnp dependency * cellMsgDialog: Improve some logging and localization * overlays: add internal lock for progress bar texts * overlays: use array for progress bars * sys_game: LV2 board storage minor fixups * rpcn: signaling handler improvements & upnp * Fix boot by RPCS3_GAMEID constants * PINE: Fix crash on exit (#13409) * cellVdec: align RGBA/ARGB strides * cellVdec: fix au_count race condition * PINE: fix error format function * fix order of static initialization: add comment * fix order of static initialization * Create TEST12345/USRDIR for test elfs * Remove whitespace * Qt: save last gs_frame screen and re-use it in no-gui mode * Qt/CLI: Add option to select a screen for the game window * Qt: move fullscreen cli arg from global to gs_frame * Fix C00 boot from external HG games * Debugger: Print error codes stored in GPR * cellPad: move CellPadData to pad_types for convenience * cellPad/vsh: fix PS button recognition * cellPad/vsh: fix sixaxis interaction * cellPad: allow opening the home menu with ldd pads * cellPad: add sanity check for indices in cellPadLdd functions * cellPad: simplify some code OBS-URL: https://build.opensuse.org/request/show/1078445 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/rpcs3?expand=0&rev=4
This commit is contained in:
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@ -24,20 +20,13 @@
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-------------------------------------------------------------------
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Tue Apr 11 12:50:42 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.27~git20230411:
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* Update to LLVM 16.0.1
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-------------------------------------------------------------------
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Mon Apr 10 14:31:51 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.27~git20230409:
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* remove unnecessary pointer bitcasts
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* Updated BUILDING.md according to the changes made by #13622
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* Fix BUILD_LLVM option
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* Improve cellMic and sys_usbd thread scheduling
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* Add alternate 3D display modes (#13582)
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* cellGcm: add more enums
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* llvm: fix submodule path
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* rsx: Add a clip_width workaround for some buggy games
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* Update to LLVM 16.0.0, switch to upstream LLVM
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* Update dependencies
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* Fix emulator crash when stopping emulation after being paused (#13530)
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* sys_fs: Implemented CELL_FS_PATH path-as-device support
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* sys_fs: Fix warning C6262
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* sys_fs & VFS: Misc bug fixes
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-------------------------------------------------------------------
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Tue Apr 04 14:33:06 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.27~git20230331:
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* Add Qt Creator .autosave files to .gitignore (#13597)
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* cellMusicExport: first implementation
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* cellPhotoExport: add funcFinish check
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* Fix mic thread usage
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* vk: Fix vendor detection for apple
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* vk: Obey safe/unsafe hint for D16F emulation
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* Increase delay for GHL and TT int transfers
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* cellMic: fix registration index
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* cellAudio: silence cellAudioSendAck and add pseudo code for it
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* cellAudio: re-use event_sources array
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* cellMic: use fixed index for devices
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* cellMic: wait for registration of multiple input devices
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* cellMic: add some additional error check and silence log spam
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* cellMicGetSignalState: fake some more values
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-------------------------------------------------------------------
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Sun Mar 26 03:18:32 UTC 2023 - i@guoyunhe.me
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- Update to version 0.0.27~git20230325:
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* Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243)
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* Fix inaccuracies pointed out by PVS-Studio
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* vk: Separate vertex and fragment stage push constant updates for overlays
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* Fix an emulator crash in Emulator::SaveSettings (#13567)
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* Fix timeout spam from signaling
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* Savestates: Fix deadlock on savestate load
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* cellFsReaddir: Fix termination sequence
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* Add buf_to_hexstring
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* Invite changes
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* Fix recvn high cpu usage
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* Signaling: report status inactive on unknown connection
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* Fix timestamps in signaling_handler
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* Trophies: log more specific errors on install failure
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* Use relative urls in .gitmodules
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* use new LLVM API in SPURecompiler
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* SPU LLVM: fix regression from #13500
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* llvm: update code to new API (#13500)
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* Fix hid_pad_handler
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* Add missing spinning icon from resources
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* PPU: Do not break on unexpected TOC (#13490)
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* Add better error handling for RequestSignalingInfos
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* Use NBIO for RPCN
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* cellSaveData: Slow save completion
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* hid: try to fix linux
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||||
* cellVdec: revert RGBA alignment change
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* Use win_error for WSAGetLastError
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* overlays: apply message fade in during lifetime extension if necessary
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||||
* overlays: refresh existing compile message expiration
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||||
* overlays: properly remove outdated messages from the queue.
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||||
* overlays: add ppu compile message if the progress dialog is unavailable
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||||
* Improve some decryption log messages
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||||
* patches: fix move_file/hide_file error
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* hid/ds4: add logging for PID and VID
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||||
* Windows: log more descriptive errors
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||||
* Qt: Disable some network settings in global config. Re-enable RPCN in global config.
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||||
* VFS: Fix mounting non-existant paths (#13488)
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* Fix wolfssl connect
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* Patches: Virtual move/remove game files patches
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* rpcn: throw exception when using rpcn features without a proper config
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* Qt: disable psn setting in global settings
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* cellMic: random improvements
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* pkg install: return correct error if possible. Add more early outs and skip workers on error,
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* rsx: Implement deferred buffer allocations for GPU write
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* rpcs3_version: Bump to 0.0.27
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* Update FW 4.90 Latest Version
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* [3rdparty] update cubeb
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* cellRtc: fix out of bounds write
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* rsx: Workaround for clang build
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* rsx: Use simple_array for basic array of integers
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* rsx: Use emplace when constructing in-place.
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* rsx: Use non-owning container to ellide a derpy allocation with msvc
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* Debugger: show CIA in register view (#13462)
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||||
* Update SPUThread.cpp
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* cellMsgDialog: fix use-after-free
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* overlays: hotfix for return_code lifetime
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* cellSaveData: get rid of g_last_user_response
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* input: disable ldd home menu for now
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* cellVdec.cpp: use lock_unlock instead of lock_guard
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* fix out-of-bounds in VKGSRenderTypes.hpp
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* fix: back() called an empty string in PPUThread.cpp
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* fix use after move in cellVdec.cpp
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* Fix for Windows ENOTCONN on connecting socket
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* rsx/overlays: Handle corner case where thread signal happens just before pop_all is called.
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* rsx/overlays: Fix emu close
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* Fix Visual Studio 17.5.0 compilation
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* main: set locale to C before doing anything else
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* config: try to fix float locale issues
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* Qt: try to fix QString::toDouble locale nonsense
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* Forces local IP to bind address if set
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* overlays/manager: Explicit ctor for the input context
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* [overlays] Implement input suspend+resume
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||||
* rsx/overlays: Enable input hijacking
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* rsx/overlays: Fix clang/msvc build
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* rsx/overlays: Add a name to the input thread context
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* rsx/overlays: Remove some unused thread declarations
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* rsx/overlays: Use lf_queue for a lock-free stack implementation
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* rsx/overlays: Fix build
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* rsx/vk: Remove stale include
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* rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
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* rsx/overlays: Fix crash
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* rsx/overlays: Simplify attach-thread-input API
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* rsx/overlays: Putting it all together
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||||
* rsx/overlays: Refactor and implement callbacks for input token
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||||
* Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context.
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||||
* fix some warnings
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||||
* fixed_typemap.hpp: static allocation for m_init
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||||
* patch_manager: fix focus loss during config value editing
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||||
* patch_manager: add more decimal places to spinbox
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||||
* patch_manager: check config values before applying them
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||||
* patch_manager: change wording
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||||
* patch_manager: allow multiple dynamic values
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||||
* patch_manager: Add dropdown labels
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||||
* patch_manager: add more dynamic to dynamic patches
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||||
* patch_manager: add ability to add dynamic patches
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||||
* fix some warnings
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||||
* VS: fix miniupnp dependency
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||||
* cellMsgDialog: Improve some logging and localization
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||||
* overlays: add internal lock for progress bar texts
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||||
* overlays: use array for progress bars
|
||||
* sys_game: LV2 board storage minor fixups
|
||||
* rpcn: signaling handler improvements & upnp
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||||
* Fix boot by RPCS3_GAMEID constants
|
||||
* PINE: Fix crash on exit (#13409)
|
||||
* cellVdec: align RGBA/ARGB strides
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* cellVdec: fix au_count race condition
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||||
* PINE: fix error format function
|
||||
* fix order of static initialization: add comment
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||||
* fix order of static initialization
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||||
* Create TEST12345/USRDIR for test elfs
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||||
* Remove whitespace
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||||
* Qt: save last gs_frame screen and re-use it in no-gui mode
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||||
* Qt/CLI: Add option to select a screen for the game window
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||||
* Qt: move fullscreen cli arg from global to gs_frame
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||||
* Fix C00 boot from external HG games
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||||
* Debugger: Print error codes stored in GPR
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||||
* cellPad: move CellPadData to pad_types for convenience
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* cellPad/vsh: fix PS button recognition
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* cellPad/vsh: fix sixaxis interaction
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||||
* cellPad: allow opening the home menu with ldd pads
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* cellPad: add sanity check for indices in cellPadLdd functions
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* cellPad: simplify some code
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||||
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||||
-------------------------------------------------------------------
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||||
Fri Feb 10 15:07:22 UTC 2023 - i@guoyunhe.me
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@ -1,4 +0,0 @@
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name: rpcs3
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version: 0.0.26~git20230210
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mtime: 1675999160
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||||
commit: 465ca97531d015501e19aa9fbfae46300c78bf75
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@ -17,7 +17,7 @@
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Name: rpcs3
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Version: 0.0.26~git20230210
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Version: 0.0.27~git20230411
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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@ -25,7 +25,8 @@ URL: https://rpcs3.net
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Source0: %{name}-%{version}.tar.xz
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||||
Source1: intel-ittapi.tar.xz
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||||
Patch1: fix-test-files.patch
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||||
BuildRequires: gcc-c++ >= 9
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||||
BuildRequires: gcc-c++
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||||
BuildRequires: llvm16-devel
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||||
BuildRequires: cmake(x86-64) >= 3.14.1
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||||
BuildRequires: pkgconfig(libcurl)
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||||
BuildRequires: pkgconfig(libedit)
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||||
|
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Block a user