diff --git a/_servicedata b/_servicedata
index ab01bf7..4fcb399 100644
--- a/_servicedata
+++ b/_servicedata
@@ -5,4 +5,4 @@
https://github.com/RPCS3/rpcs3.git
- 7e281a3354aaface59af02fe95836f63727e96dd
\ No newline at end of file
+ 75d239356a773b8211354049477d79006597505e
\ No newline at end of file
diff --git a/intel-ittapi.tar.xz b/intel-ittapi.tar.xz
index fe8d8e4..7e68a9c 100644
--- a/intel-ittapi.tar.xz
+++ b/intel-ittapi.tar.xz
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:cdb3cc70802873bcc653438213e74a99a23e648fe421fa51a766325aa52ac425
-size 128808
+oid sha256:4f3641e82d955d5f2196c6223edb9b7eac5a16f738b6fbe6100dcb482216c9aa
+size 131444
diff --git a/rpcs3-0.0.29~git20230902.tar.xz b/rpcs3-0.0.29~git20230902.tar.xz
deleted file mode 100644
index f986f1e..0000000
--- a/rpcs3-0.0.29~git20230902.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:fbbd6c404d2731377801d99f9de00d14fd071e136e7810fffdde08fa051a2f68
-size 53425516
diff --git a/rpcs3-0.0.29~git20231010.tar.xz b/rpcs3-0.0.29~git20231010.tar.xz
new file mode 100644
index 0000000..feb0684
--- /dev/null
+++ b/rpcs3-0.0.29~git20231010.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:4f1465cf098523417eb1679b3147a1582f4bf60e3b601abd6d01a94ff10da6e2
+size 53432204
diff --git a/rpcs3.changes b/rpcs3.changes
index 40c7f51..8dbc413 100644
--- a/rpcs3.changes
+++ b/rpcs3.changes
@@ -1,3 +1,130 @@
+-------------------------------------------------------------------
+Tue Oct 10 14:32:06 UTC 2023 - i@guoyunhe.me
+
+- Update to version 0.0.29~git20231010:
+ * macOS CI: force install Python 3.11
+ * Qt: Remember last game window position and visibility
+ * CMake: fix curl build
+ * Update Docker to 6.5.3
+ * GL: check QOpenGlContext::create result
+ * Qt 6.5.3
+ * Input: Fix "," key in keyboard pad handler
+ * CMAKE: try to fix curl
+ * IdManager.h: Savestate fix part 2
+ * Savestates: Fix rsxaudio
+ * Improve savestate version mismatch message
+ * sys_fs: Savestate fixup
+ * macOS CI: set build timeout to 180 minutes
+ * Improve vfs::host::rename
+ * VFS: Fix recursive locking
+ * sys_fs: Optimize concurrent file reads
+ * sceNp: Cut inactive time of DrmIsAvailable in half
+ * Improve lv2_file::file_view::read
+ * Savestates/sys_fs: Fix file saving
+ * Savestates: add sys_rsxaudio
+ * IdManager.h: Savestate fix
+ * cmake: fix libcurl compilation
+ * SPU LLVM: Optimize GB/GBH/GBB with a GFNI path - Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases
+ * Update curl to 8.3.0
+ * Add Savestate-Compatible mode
+ * SPU LLVM: Fix savestates
+ * Savestates: Optimize SPU pausing
+ * Add config to the UI
+ * Add the tiling toggle to core
+ * vk: Fix memory initialization order in RCB/RDB path
+ * rsx: Fix bpp when working with DMA-only (null) memory sections
+ * rsx: Skip CPU optimization if writing to tiled region
+ * msvc: Tabs to spaces
+ * rsx::io_buffer cleanup
+ * vk: Revert more debugging code
+ * vk: Remove debug visualization code
+ * vk: Restore CPU fallback on the upload path
+ * Fix msvc filters
+ * Fix linux build
+ * vk: Load DMA before decode operation
+ * rsx/vk: Support ingesting pre-processed GPU data as texture input
+ * rsx: Make the texture source an io-buffer
+ * rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
+ * rsx/vk: Initial hw-accelerated tile decoder
+ * rsx: Refactor out more junk from rsx::thread
+ * rsx: Import, rebase and clean up the old detiling patches from 2021
+ * macOS CI: reinstall jpeg-xl and other dependencies from source (#14673)
+ * Debugger/PPU: Add Go-To from function pointer
+ * Debugger/Logs: Allow to display thread from thread ID on log
+ * Patches: Add savable breakpoints patch type
+ * Add restart option to home menu
+ * SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input ROTQMBYBI looks for -7 for it's twos compliment construction
+ * Add Azure Build Status back to Readme.md
+ * Remove unused variable
+ * Avoid log spam of CPU usage when Emu is paused
+ * GUI: Add Patreon Link Button
+ * Welcome Dialog: Add ability to set Dark Theme
+ * PPU Analyzer: Fixup
+ * gitignore: Add sublime projects
+ * vk: Fix section merge calculations when using a temp resource
+ * Mac build on Azure
+ * cellMic: Improve cellMicGetDeviceAttr
+
+-------------------------------------------------------------------
+Wed Sep 13 13:50:40 UTC 2023 - i@guoyunhe.me
+
+- Update to version 0.0.29~git20230912:
+ * Microphone enumeration: warn user if ALC_ENUMERATION_EXT is missing.
+ * Update OpenAl from 1.20.1 to 1.23.1
+ * FFmpeg: rebase to improve artifact creation
+ * PPU: Limit concurrent OVL files processing to 2
+ * Rewrite Utilitis/sema.cpp
+ * PPU LLVM: Fixup pdone count
+ * Fix OVL file preview loading
+ * SPU LLVM: Avoid excess cache threads
+ * PPU: Try to reduce wait for other threads
+ * PPU LLVM: Re-add multi-threaded overlay module compilation
+ * PPU Analyzer: Another fixup
+ * vm_ptr.h: Fix warning
+ * USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode
+ * PPU Analyzer: Fixup
+ * Update FAudio to 23.09
+ * Update SDL to 2.28.3
+ * macOS CI: build jpeg-xl from source
+ * progress dialog: Fix remaining time
+ * asm.hpp: Compilation fixup
+ * PPU/Progress Dialog: Improve remaining time approximation
+ * PPU/Progress Dialog: Improve remaining time calculation
+ * input: try to add tony hawk RIDE Skateboard
+ * Add approximation to remaining compilation time
+ * PPU LLVM: Patch unregistered BLRs
+ * SPU/DisAsm: Fix constant propagation with non-GPR-writing instructions
+ * PPU LLVM: Optimize branch list
+ * SPU LLVM: Improve space-filling for function discovery
+ * PPU LLVM: Optimize traps a bit
+ * PPU Analyzer: Fixup greedy instruction search
+ * Thread.cpp: Flush log and make thread context dump on exception
+ * fs::utime: fallback to 01/01/1980 00:00:00 if the date is too low
+ * Update build-mac.sh
+ * Progress dialog: show analysing... while no files or modules are known yet.
+ * SPU LLVM: Sad workaround for precompilation
+ * PPU Precompilation: Fixup file counter
+ * PPU: Precompile only encrypted executeables
+ * Progress Dialog: Force-update counter when complete
+ * Fixup spu_thread::discover_functions
+ * SPU LLVM: Fill space between functions using targets (Precompilation)
+ * sys_rsx: Fix local memory size reported in driver info
+ * SPU LLVM: Add CRC check for cache
+ * Win32/File.cpp: Avoid potential race in concurrent writes
+ * SPU LLVM: Fix crashes on corrupted cache file
+ * PPU Analyzer: Revert TRAP detection change
+ * SPU LLVM: Try to precompile filler-sapce between functions
+ * Improve spu_thread::is_exec_code
+ * SPU LLVM: Initial precompilation of tail-calls
+ * SPU LLVM: Another fix for Game Collection's precompilation
+ * debugger_list: Fix key up/down direction
+ * Debugger: Fix GOTO and intruction stepping
+ * SPU: Function discovery fix
+ * SPU: fix some wierd typos (may be wrong, no idea)
+ * Windows: update some comments and echos in git-version-gen.cmd
+ * VS: Add scripts to filters
+ * Actually fix build id issue
+
-------------------------------------------------------------------
Sat Sep 02 03:36:40 UTC 2023 - i@guoyunhe.me
diff --git a/rpcs3.spec b/rpcs3.spec
index 0e36f1b..8b7eb17 100644
--- a/rpcs3.spec
+++ b/rpcs3.spec
@@ -17,7 +17,7 @@
Name: rpcs3
-Version: 0.0.29~git20230902
+Version: 0.0.29~git20231010
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0-only