forked from pool/rpcs3
Accepting request 506007 from home:xenonpk
Source Update OBS-URL: https://build.opensuse.org/request/show/506007 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=3
This commit is contained in:
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2ee547b3d4
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80beb15493
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<servicedata>
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">9cc52c75e30c434863f6bcf89205ff0178a7bb89</param></service></servicedata>
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<param name="changesrevision">5ecc7d5360637eda3b4a84e59fac075a4f4a802b</param></service></servicedata>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:45c183f72661fd7f26a4a8f850acb73be1a5d78a9f27f8bc6b64b6b8da6fb4a8
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size 83668360
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3
rpcs3-0.0.2~git20170624.tar.xz
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3
rpcs3-0.0.2~git20170624.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:d28c54bd94ff5e3a8605932a10c23cc9bfbb58f21e4c2db422d721565e469cd6
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size 83669880
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@ -1,3 +1,62 @@
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-------------------------------------------------------------------
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Sat Jun 24 11:23:24 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.2~git20170624:
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* fix debugger o.O (#2903)
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* Fix Travis build (#2902)
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* qt: Fix logging
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* qt: Fix OutDir config
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* Added uptr type
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* PPUOpcodes.h updated
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* Workaround booting NP games
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* LLVM: implement STSWI, LSWI...
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* PPU LLVM: paradigm shift
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* Remove throw cpu_flag
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* qt: Fix kb pad handler
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* Fix issue with msgdialog not passing event back properly.
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-------------------------------------------------------------------
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Fri Jun 23 07:46:38 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.2~git20170623:
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* kb/mouse: fix max in init
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* Trophy: return size for GetRequiredDiskSpace again
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* Sprx: loading / reloc fixes
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* cellGem: Fix headers
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* Stub some cellHttpAuth* functions
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* Stub sys_rsxaudio_ functions
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* Stub cellMsgDialogOpenSimulViewWarning
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* HLE cellHttpUtilParseUri, Also initalise networking with windows. (#2879)
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* Improve portability for BSDs (#2813)
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* Fix da build (#2900)
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* rsx: Fix stencil initial values
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* rsx: Fix depth-as-rgba read in fp
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* rsx/wip: Fix depth surface reuse and clearing (fixes shadows)
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* rsx/gl/vk: Enable use of native PCF shadows
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* rsx/vk/gl: Minor fixes
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* gl: Fix clip-space -> depth conversion. Fixes remaining depth read issues
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* vk/gl: Fix sampling of shadow2D textures
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* rsx: Discard surface store contents once per frame (temp workaround)
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* vk/gl: Do not sample currently bound render targets
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* rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
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* rsx: Fix clip space computations
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* gl: Properly emulate signed normalized wide integers
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* rsx/gl/vk: Invert default stencil values
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* gl: Silence log spam
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* vk: Prefer optimal formats when clearing buffers
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* vk: Avoid constantly reinitializing the SH context when compiling SPIRV. Speedup
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* vk: Proper shutdown to avoid destroying resources still in use
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* rsx: Register NV4097_SET_COLOR_KEY_COLOR method.
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* rsx: Handle non-zero base vertex better
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* rsx: Code cleanup. Fixes several dozen warnings - Wrap unused parameters as comments to prevent C1400 - Fix sized variable conversions with explicit casts
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* rsx/ui: Make a few settings configurable via the GUI
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* rsx: Bug fixes
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* rsx: Do not sample as pcf shader if writing a vector result
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* vk: Move resource init/destroy to constructor and destructor
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* vs: drop user files from shipped vs files
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* rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit
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* add No Thread option
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-------------------------------------------------------------------
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Mon Jun 19 07:46:17 UTC 2017 - pousaduarte@gmail.com
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10
rpcs3.spec
10
rpcs3.spec
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Name: rpcs3
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Version: 0.0.2~git20170618
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Version: 0.0.2~git20170624
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0
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@ -25,7 +25,9 @@ Url: https://rpcs3.net/
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Source0: %{name}-%{version}.tar.xz
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ExclusiveArch: x86_64
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BuildRequires: gcc-c++
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#BuildRequires: gcc-c++
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BuildRequires: clang >= 3.5
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BuildRequires: cmake
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BuildRequires: pkgconfig(glew)
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BuildRequires: pkgconfig(glu)
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@ -65,6 +67,8 @@ sed -i -e 's|set(LLVM_LIBS LLVM)|set(LLVM_LIBS)|g' -e 's|Qt5 5.8|Qt5|g' -e 's|VE
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%build
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cmake . \
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-DCMAKE_C_COMPILER=%{_bindir}/clang \
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-DCMAKE_CXX_COMPILER=%{_bindir}/clang++ \
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-DUSE_SYSTEM_FFMPEG="ON" \
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-DUSE_SYSTEM_LIBPNG="ON" \
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-DCMAKE_INSTALL_PREFIX="%{_prefix}" \
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@ -73,7 +77,7 @@ cmake . \
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-DCMAKE_CXX_FLAGS="%{optflags}" \
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-DCMAKE_BUILD_TYPE="RelWithDebugInfo" \
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-DCMAKE_SKIP_RPATH="YES" \
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-DCMAKE_EXE_LINKER_FLAGS="$(llvm-config --libs mcjit vectorize ipo x86codegen x86disassembler)"
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-DCMAKE_EXE_LINKER_FLAGS="-image-base=0x10000 $(llvm-config --libs mcjit vectorize ipo x86codegen x86disassembler)"
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%make_jobs
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