forked from pool/rpcs3
Accepting request 1179053 from Emulators
Automatic submission by obs-autosubmit OBS-URL: https://build.opensuse.org/request/show/1179053 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/rpcs3?expand=0&rev=25
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commit
a81ebd434b
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</service>
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">04d6ff274ba8bda8e2e24b0c87e75d67eea9fc6c</param></service></servicedata>
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<param name="changesrevision">67893fb8f827ff1f4ba471103ad2fd5e4153ff62</param></service></servicedata>
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size 131044
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version https://git-lfs.github.com/spec/v1
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size 33255164
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rpcs3-0.0.32~git20240530.tar.xz
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rpcs3-0.0.32~git20240530.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0789424ef20c09540c42196310138bbe20c96d20735b504da265df4839df9ac3
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size 35813780
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128
rpcs3.changes
128
rpcs3.changes
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-------------------------------------------------------------------
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Thu May 30 16:03:50 UTC 2024 - i@guoyunhe.me
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- Update to version 0.0.32~git20240530:
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* PPU Progress Hint: Show it as long as it needs
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* PPU Analyzer: Unuse per-instruction compilation on fallback
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* System.cpp: Fix crash on fatal error during Ready state
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* LLVM: Prevent crash on disk space shortage
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* LLVM: Fix nullptr deref when accessing broken cache files
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* SPU Debug: Fix crash on missing directory
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* SPU: Add block prefix to log if available
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* fix typo from PR 15636
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* vk: Fix typo
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* vk: Add support for NVK driver
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* vk: Use std::set
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* vk: Don't always preserve the renderpass for all drivers when doing transform hot-patch
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* Overlays: allow ldd input even if len is 0
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* cellKbCnvRawCode: don't use caps lock as shift lock unless we are using the qwertz or azerty layout
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* osk: use cell key code in CellOskDialogKeyMessage (:facepalm: we don't need the Qt code)
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* cellKb: Clarify cellKbCnvRawCode alphabet conversion
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* input: remove unused parameter
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* Add 7zip submodule
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* Remove 7z copy pasta repo
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* input: only unregister devices if there is no other handler registered
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* input: fix ingame raw mouse enumeration
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* input/qt: enumerate raw mouse devices once a seconds in the config dialog
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* qt: ignore right click to clear input config button if the button is disabled
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* input/qt: increase max raw mouse devices to 16
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* input: implement raw mouse hot swap
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* input: add mutex for raw mice
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* input: only unregister raw mouse devices if they were registered
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* input: add all mice that were requested. only connect the ones that exist
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* input: add timer to raw mouse enumeration
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* input: move raw mouse register logic to own function
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* SPU LLVM: Implement PUTLLC16 for accurate RSX reservations
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* Update curl to 8.8.0
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* SPU LLVM: Disable PUTLLC16 optimization on accurate RSX reservations
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* RSX/SPU: Import and improve RSX accurate reservations functionality
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* Savestates/SPU LLVM: Fix sinking store finally
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* input: fix now_connect in raw mouse handler
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* input/qt: Keep configured raw mouse device in list even if it is not connected
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* input/qt: fix out of bounds exception when using button ids in raw mouse config dialog
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* input: fix reading mouse buttons from guncon cfg
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* input: remove No Button string from raw mouse config
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* input/qt: allow to map mouse buttons in the guncon config
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* input/qt: let user choose raw mouse device
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* raw_mouse: fix out of bounds error
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* input: add horizontal mouse scroll/tilt to mouse handlers
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* input: move mouse handler code to cpp
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* Qt: use mouse input to map basic mouse buttons
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* implement mouse handler config
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* Add 2 more slots for Power Discs on Infinity Base
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* SPU Analyzer: Minor bugfix
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* SPU Analyzer: Implement loop analysis
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* SPU Analyzer: Improve value propagation
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* SPU LLVM: Avoid notifications in cellSync SPU functions
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* SPU LLVM: PUTLLC 16 Optimization
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* Replace src_loc with std::soource_location
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* Rename Suspsend to Anti-Cheat Savestates
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* StrFmt.h: Fix throw_exception log message
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* SPU Debug: Fix GUI thread halt on log massive messages
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* sys_tty: Reduce thread dump log spam
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* Reduce logging of some SPU debug data
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* rsx/vk: Derstroy shader workers on thread exit
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* Settings: Tell the user how to disable log limit
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* Improve match2 ctx context start
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* Improve CB accuracy for Avc2
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* cellSysutil: Implement dispatcher callback unloading
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* Avoid repeating the -march flag
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* Fix GunCon3 encoding
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* memory_viewer_panel: use existing thread_class instead of extra enum
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* fix GunCon3 warnings
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* Fix some warnings
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* Replace get_thread_class with static cast for performance reasons
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* Fix spu_thread audit check
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* Add comment for thread_scheduler_mode::old to get_affinity_mask
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* CPUThread: remove m_class member due to bad ppu cache design
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* rsx: Initialize some uninitialized members
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* threads: replace magic number id_type with thread_class
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* overlays/input: allow ldd pad input
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* PAD: Fix ldd_data transfer
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* Add Skylander Dump File Types
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* USB: Add GunCon 3 config window
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* Consolidate input products in a single place
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* Add matching2 option handling
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* spullvm: fix compilation: reference to local binding 'b2' declared in enclosing function
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* fix size calculation in get_member_and_attrs
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* gl: Handle GCM_FORMAT_G8B8 readback compatibility check
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* CMake fixes
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* Savestates: Warn on invalid SPU save state
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* Savestates/SPU LLVM: Fix sinking stores
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* Log SPU access violation in always-level
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* Savestates: Multi-threaded compression, use ZSTD
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* Savestates: Fix SPU pause from access violation handler
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* Hide Game Window as soon as emulation closes
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* Progress Dialog: Extremely important text fix
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* sys_fs: Fix race in file stream API
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* rsx: Fix processing of deferred indexed draw parameter updates
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* Remove duplicated code for USB connection/disconnection
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* Remove the redundant config for GunCon3
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* Hotplug support for emulated devices
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* Create a device class for GunCon3 which is ignored by cellPad
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* Rename is_fake_move to fit other devices
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* sys_net improvements (#15584)
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* vk: Perform the buffer update without splitting the renderpasses
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* vk: Allow barriers to optionally skip renderpass splitting
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* rsx: Initialize some vars
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* rsx: Use range intersection to speed up xform constants patching
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* rsx: Add a base class for vertex programs and implement range intersection for constant IDs
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* gl: Implement transform constants patching
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* gl: Memoize the bound range for a buffer
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* vk: Minor cleanup
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* vk: Whitespace fix
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* vk: Silence some warnings
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* rsx/vk: Implement batched transform constant updates
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* rsx: Provide a supplementary argument to the command barriers
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* rsx: Start splitting off some stuff into the graph backend class
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* vk: Fix a spec violation
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* vk: Implement dynamic transform constant updates
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* rsx: Implement deferred request size io buffer where we do not know the size beforehand.
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* rsx: Implement deferred transform constants load
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* cellPad: don't report fake move pads as connected
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* vfs_directory: try to fix compilation on gcc 14.1
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* USB: Disconnect the virtual device only for TRANSFER_NO_DEVICE error
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* Update SDL to 2.30.3
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* Update FAudio to 24.05
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* Split normal sockets and p2p sockets handling v2
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-------------------------------------------------------------------
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Wed May 08 12:52:39 UTC 2024 - i@guoyunhe.me
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@ -17,7 +17,7 @@
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Name: rpcs3
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Version: 0.0.32~git20240507
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Version: 0.0.32~git20240530
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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