diff --git a/_servicedata b/_servicedata
index 1707709..334485e 100644
--- a/_servicedata
+++ b/_servicedata
@@ -5,4 +5,4 @@
https://github.com/RPCS3/rpcs3.git
- 711afeb6882c052e27cd77cf054614a414dac2dc
\ No newline at end of file
+ e1744ceab291a422ad5ac2fc2dd0c125380d48c2
\ No newline at end of file
diff --git a/rpcs3-0.0.27~git20230427.tar.xz b/rpcs3-0.0.27~git20230427.tar.xz
deleted file mode 100644
index 922d397..0000000
--- a/rpcs3-0.0.27~git20230427.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:212682b81a452813ff655072e6fcb95ce1dc73360b626559ab48512be154d30a
-size 52133372
diff --git a/rpcs3-0.0.27~git20230519.tar.xz b/rpcs3-0.0.27~git20230519.tar.xz
new file mode 100644
index 0000000..1e0621c
--- /dev/null
+++ b/rpcs3-0.0.27~git20230519.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:9964743484468eb8adcdeb78ad18566f5b91e73d74ce65e38b33bc2d4208a292
+size 52255252
diff --git a/rpcs3.changes b/rpcs3.changes
index c3d7edd..1092b00 100644
--- a/rpcs3.changes
+++ b/rpcs3.changes
@@ -1,3 +1,115 @@
+-------------------------------------------------------------------
+Sat May 20 03:11:38 UTC 2023 - i@guoyunhe.me
+
+- Update to version 0.0.27~git20230519:
+ * Debugger: Implement key-scrolling through threads
+ * Fix spu_fm
+ * cellSpurs: Fix ready count
+ * Qt: fix memory leak on midi error
+ * Qt: Don't refresh mic and midi list in constructor
+ * mac arm: try to fix compilation
+ * input: use enum class for pad connection
+ * input: add option to keep pads connected
+ * Fix init order for gpu_debug_marker
+ * Fix init order
+ * rsx: Fix build after variable rename
+ * vk: Rename the debug marker to something more appropriate
+ * Fixup - command buffer wrapping
+ * vk: C++-ify the debug marker sync object member names
+ * vk: Do not use raw GPU command buffer handles for any wrapped API calls
+ * rsx: Perform region clipping in a normalized coordinate space
+ * vk: Preliminary support for debug markers
+ * Qt: allow hiding trophy table columns
+ * VS: set more O2
+ * MSVC: Ignore base address warning
+ * Fix some warnings
+ * Updates
+ * Windows Use vector for performance counter data allocation
+ * rpcn: fix some msvc warnings
+ * Fix log message
+ * Logs/Debugger: Go-To-Address signal from log text
+ * Qt: don't refresh game grid after emu stop
+ * Implement support for emulating Rock Band 3's MIDI Pro Adapter
+ * sys_usbd: Emulate Disney Infinity Base
+ * cli: add ability to log ffmpeg codecs
+
+-------------------------------------------------------------------
+Tue May 16 11:59:34 UTC 2023 - i@guoyunhe.me
+
+- Update to version 0.0.27~git20230515:
+ * Better accuracy for FREST/FRSQEST (#13863)
+ * SPU Executable Code Dumping Tool
+ * vk: Minor refactor in OOM handler to skip scans if we already found a match
+ * vk: Refactor memory allocators to easily inspect device properties
+ * vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters.
+ * vk: Rewrite draw call setup sequence to avoid OOM situations introducing stale descriptors
+ * vk: Don't erase texture cache images directly. Use gc instead.
+ * vk: Implement max VRAM override in config
+ * vk: Refactor the vram exhausted handler
+ * vk: Refactor vram exhausted handler to minimize risk of UAF hazards
+ * vk: Tune resource quotas
+ * vk: Improve spill robustness
+ * vk: Lower scratch dimension alignment to 256 to minimize wastage
+ * rsx: Do not allow 'compatible' check to pass if the size does not match
+ * Logs: fix Stack Cell Errors setting reading
+ * System.cpp: Make boot of disc updates more strict
+
+-------------------------------------------------------------------
+Thu May 11 15:30:54 UTC 2023 - i@guoyunhe.me
+
+- Update to version 0.0.27~git20230510:
+ * SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
+ * Fix some warnings
+ * Qt: fix game list event filter
+ * SPU/Debugger: Detect stack-less functions
+ * Add linuxdeploy-plugin-checkrt for compatibility with older distros
+ * PPU LLVM: Unbreak function linkage
+ * Fix rpcn config reset
+ * Deterministic FREST and FRSQEST
+ * fix ASAN error: make overlay_pass destructor virtual
+ * fix: make ASAN work on Windows
+ * sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
+ * sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
+ * sys_fs: Implemented mount_info_map to keep proper track of mounted devices
+ * sys_fs: Improved lv2_fs_object constructor
+ * sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
+ * sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
+ * Qt: filter for rpcs3_*.qm files when enumerating languages
+ * Qt: implement flow layout game grid
+ * cellPamf: Add missing error code
+ * CI: -DUSE_SDL=ON (on Linux)
+ * build: fix USE_SYSTEM_SDL
+ * X86 SigHandler: Add support for BEXTR instruction
+ * Whitespace fix
+ * gl: Fix typeless casts
+ * rsx: Allow swizzle flag to propagate as an override to surface properties
+ * rsx: Apply swizzle flag on data source as well
+ * vk: Propagate swizzle flag in hw blit engine
+ * rsx: Add a comment explaining the barycentric interpolation change
+ * vk: Improved attribute interpolation for NVIDIA
+ * Fix deadlock in games_config
+ * Qt: fix invisible first game list icon on tiny icon sizes
+ * Force STATIC_LINK_LLVM on with BUILD_LLVM=ON
+ * MacOs: remove git dir from dmg
+ * Linux: remove git dir from AppImage
+ * Windows: don't ship git folder
+ * VS: disable warnings of external dependencies (mainly silences Qt warning spam)
+ * fix some warnings
+ * Qt/Utilities: Merge memory viewer with searcher
+ * gl: Fix blur_intensity GL_INVALID_OPERATION error
+ * Use seperately bundled LLVM library
+ * Bring back removing the wayland-client lib
+ * Change AppImage packaging to actively maintained system
+ * Qt: Allow parsing games.yml during gameplay
+ * Loader: split add_only into own function
+ * Qt: clear game items before clearing the game list
+ * VS: remove non-existent moc files from filter
+ * Qt: fix squished icon column when opening rpcs3 after closing with an empty list
+ * Qt: fix invalid pointer in IconReady slot
+ * Qt: use shared_mutex in movie_item
+ * Qt: don't mount dev_hdd0 in screenshot manager
+ * savestates:/sys_spu: Fix join saving
+
-------------------------------------------------------------------
Fri Apr 28 12:08:36 UTC 2023 - i@guoyunhe.me
diff --git a/rpcs3.spec b/rpcs3.spec
index 5e91bba..c39b582 100644
--- a/rpcs3.spec
+++ b/rpcs3.spec
@@ -17,7 +17,7 @@
Name: rpcs3
-Version: 0.0.27~git20230427
+Version: 0.0.27~git20230519
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0-only