From bd22da85237f1bbd50f82ac9041aec5a7858c77f5f7d4287f8dbe8ba3478f5d3 Mon Sep 17 00:00:00 2001 From: Duarte Pousa Date: Sat, 19 Mar 2022 09:33:47 +0000 Subject: [PATCH] Accepting request 963013 from home:xenonpk - Update to version v0.0.21~git20220314: * Build on Monterey and set target to 11.6 * Low Power Mode detection - Update to version v0.0.21~git20220312: * cellMic: remove cellMicRead error spam * rsx: Unconditionally set MSAA flags if MSAA is active * rsx: Clean up surface cache routines around RTT invalidate * Use simpler C00 unlock EDAT check in GUI * rsx: Fix msvc build * rsx: Fix clang build * rsx: Reduce the performance impact of enabling the profiling timer * rsx: Avoid calling slow functions every draw call * rsx: Fully process texture if surface cache configuration changed * rsx: Fix build * rsx: Optimize metrics a bit * rsx: Fix surface write coherency when MSAA is active * cellMusic/Decode: add SelectContents functions - Update to version v0.0.21~git20220306: * cellMusic: fix qt music handler resume - Update to version v0.0.21~git20220305: * cellMusicDecode: initial implementation * Fix macOS CI Qt path * Fix some enumeration warnings * cellMusic: implement qt music handler * vk: Encode image type when caching resources * Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)" * rsx: Downgrade depth-1 3D images to 2D (#11593) * rpcs3_version: Bump to 0.0.21 * Qt: store pad settings state and remove max size - Update to version v0.0.20~git20220227: * Round macOS icon * Set min macOS version to 11.6 * gui/themes: YoRHa by Ani (r2) (#10785) * vk: Do not enable passthrough DMA unconditionally (yet) * Flush dma offloader on texture read sema * Qt: show time of day in 'last played' game info, log current time when RPCS3 boots (#11220) * Disable passthrough DMA for proprietary intel driver * vk: Drain the label queue before using the CPU fallback to avoid out-of-order signals * rsx: Remove leftover dprints * vk/rsx: Tuning and optimization for host labels * rsx: Add the option to the advanced tab * rsx: Implement host GPU sync labels * Qt: set organization name * shortcuts: add some logging, fix shortcut path * update_manager: add some logging * Drop redundant declaration * Fix build * vk: Remove unused variables * vk: Remove hardcoded command buffer list length * vk: Remove pointless function (VKGSRender::open_command_buffer) * vk: Move renderer types to a separate file * vk: Rewrite command buffer chains * macOS: Implement shortcuts * Fix macOS builds * windows: fix windows shortcut paths * linux: fix shortcut icon aspect ratio * Unbreak macOS builds * cellSearch: fix cellSearchStartListSearch * Qt: create rpcs3 shortcuts * Qt: properly hide metal sempahore if not apple * cellSearch: more logging * rsx: add boost mode shortcut * Add MoltenVK Semaphore setting - Update to version v0.0.20~git20220219: * cellSearch: log audio and video metadata * cellSearch: silence irrelevant log error * cellMusic: fix cellMusicSetVolume log messages * RSX: Fix rsx capture stop * Fixes some unchecked derefs in sceNp logging * Fix sys_fs_close FD state logging * vk/dma: Initialize COW DMA block contents to avoid leaks * Bump vulkan headers requirement * cellSaveData: Check filename format of savedata files (#11502) * gl: Harmonize format conversion values * vk: Drop unused native format ABGR8 * gl: Remove pointless assert * qt: Add translation resources * qt: Update tooltips * vk: Per work-queue scratch resources * vk: Ignore queue transfer stuff when using 'fast' mode * Fix linux build * vk: Spec-compliant async compute - Update to version v0.0.20~git20220212: * Terminate headless rpcs3 if nothing was booted * Use RPCS3/asmjit fork * Input: multithreaded handlers * rsx: End the current frame before performing cache cleanup to release in-flight data * vk: Rewrite resource management * vk: Fix up multiple resource allocation routines * Rename CallAfter to CallFromMainThread * rsx: Lower performance warnings to 'warn' level instead of 'error' level to avoid causing panic for users * rsx: Fix memory tagging and add some security checks - Update to version v0.0.20~git20220206: * Fix IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP * vk: Speed up cached image search a bit * vk: Fix WCB crash * vk: Silence compiler warnings * vk: Use image hot-cache for faster allocation times * Qt: save settings dialog window state * Add overlay animations * Qt: make patch manager dialog resizable * Qt: make about dialog resizable * Qt: add scrollbar to settings dialog * Qt: adjust wording for updates * Implement Emulator::GracefulShutdown() * rpcn: add cookie impl to tickets - Update to version v0.0.20~git20220201: * Qt: fix compat download abort * input: add enumeration threads for each hid_pad_handler * input: add missing nullptr checks for pad * Audio: prevent click at play/pause * XAudio: fix deinitialization order * SoundTouch resampler integration * Fix linkage error on debug build with clang-13 * SPU LLVM: Add relaxed xfloat option - This new setting is on by default - It's active when approximate default is disabled - Approximate xfloat is now exposed to the gui * rsx: Validate requested images before attempting to upload them * vk: Fix 'grow' behavior when we reach the size limit * vk: Fix working buffer calculation for emulated D16F operations - Update to version v0.0.20~git20220129: * Implement fs::isfile (#11447) * macOS CI: Don't hardcode moltenVK and llvm version-specific paths * Windows Hotfix: Update hidapi * Fixup creating image path * Fix overlays::image_info constructor * Implement utils::memory_map_fd (partial) - Update to version v0.0.20~git20220126: * gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F * Fix missing typeless info update * overlay_controls.cpp: Improve image_info ctor withstandability * vk: Fix float16 requirement issue * Add loop building utilities for ASMJIT * Improve JIT profiling on Linux * Fix abuse of fs::pending_file * Call avcodec_register_all in case of old ffmpeg * Remove built_function * macOS: Fix DS3 init on Monterey * qt: Encourage users to use better ZCULL synchronization options * vk: Rework format feature validation - Update to version v0.0.20~git20220123: * Add a QGroupBox in RPCN password window * rsx: Improve coverage checking logic to handle 3D and cubemap resources * rsx: Take depth into account when calculating coverage * rsx: Fix local slice height calculation * vk: Only enable DCC workaround if the format features allow it * macOS: Implement texture swizzling for 16-bit formats * Initial support for Apple GPUs * Disable macOS swizzling workaround * cellVdec: constify AVInputFormat for ffmpeg >= 5.0 * cellAVdec: constify AVCodec for ffmpeg >= 5.0 * PPU: port FP convert instructions to Aarch64 * PPU/simd.hpp: minor changes in DP instructions * PPU: rewrite MFOCRF+MFCR instructions * PPU: rewrite LVSL/LVSR instructions * Use global variable in gv_zeroupper * PPU: rewrite LVLX/LVRX/STVLX/STVRX instructions * PPU LLVM: use masked stores for STVLX/STVRX * vk: Avoid leaking descriptor copies * vk: Keep the total number of allocated samplers under control * PPU: fix crash on SSE41 CPU in internal builder * PPU: print internal interpreter build error * PPU: fixup for old CPU * PPU: refactor shift and splat instructions * Qt: fix RestoreDefaults crash * Qt: check for patch updates * ARM: don't calibrate TSC, use cntfrq_el0 info * PPU: improve interpreter codegen * Remove unnecessary asmjit::imm_ptr * PPU: refactor vector rounding instructions * PPU: refactor VPack instructions * PPU: more interpreter refactoring (VPERM) * Fix PPU decoder settings dialog * Force close socket in sys_net_bnet_close * Fix invalid descriptor setup if subdraw0 has broken vertex setup * rsx: Optimize 8-bit rounding logic a bit * rsx: Round up 8-bit ROP output on NVIDIA cards * rsx: Surface format remapping enhancements * PPU: Rename new ppu_use_nj_bit setting to flip it back * PPU Interpreter: fix accuracy flag dispatch * PPU LLVM: improve accuracy of VSL/VSR * PPU LLVM: fix VMINFP and VMAXFP accuracy * PPU LLVM: fix VNMSUBFP sign handling * PPU: restore previous NJ mode handling option * Qt: Fix accurateXFloat enabled state in settings dialog * Initial Linux Aarch64 support * vk: Enable shading rate hack for all GPUs * Revert recent file system changes (#11370) * Fix typos (#11361) * FS: use std::filesystem::u8path * VFS: fix missing path deliminators * aes.cpp: Use secured memory resetting * Update PPUTranslator::MTFSFI for its intention to be clearer * shared_ptr.cpp: Remove std::swap specialization * Bugfix of Emulator::Load disc path searching * fs: Reimplement path resolving using std::filesystem::weakly_canonical * WolfSSL: Use a custom UTF-8 aware fopen on Windows * Implement proper macOS version check (#11352) * macOS: Increase thread stack size to 8 MiB * Log maxfiles to file and stderr on *NIX * macOS: Set correct maxfiles (fixes shader cache and SPU LLVM) * macOS: Fix arrow keys * Update wolfssl * macOS: Warn if Vulkan is not supported * Disable OpenGL on macOS * rsx: Use 32 bit integers for pitch * cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO * More sys_uart packets (#11332) - Update to version v0.0.20~git20220107: * rsx: use coverage ratio to determine when too much data is overlapping * rsx: Rework invalidation tagging * rsx: Bump surface removal threshold values * rsx: Add optimized version of section removal code * cellAudio: fix enqueued samples computation * rsx: Fix wrong fault report in initialization (#11323) * macOS CI * Fix macOS hidapi CMakeLists * Fcntl 0xc0000007, 0xc0000015, 0xc000001c * USB: Improve SingStar emulation * llvm: Update to latest submodule commit (#11325) * Add multi-config generator build support for Windows. * hidapi CMakeLists.txt fix * Rebase hidapi to 0.11.0 * SPU: Use REP MOVSB in do_dma_transfer - Try to use REP MOVSB when the size of the transfer is above a certain threshold - This threshold is determined by the ERMS and FSRM cpuid flags - The threshold values are (roughly) taken from GLIBC - A threshold of 0xFFFFFFFF indicates that the cpu has neither flag * HLE: fix some types * gl: Fully drop alignment restriction for compressed textures * rpcs3_version: Bump to 0.0.20 (#11318) * Update ASMJIT (new upstream API) * GDB: Rework to_hex/hex_to functions * Handle SYS_NET_IPPROTO_IP get/setsockopt Improve net logging. * Fix builds on additional platforms * Update LLVM commit * Add an error check in JITAnnouncer event listener * LLVM: enable some JIT events (Intel, Perf) * rsx_methods.cpp: optimize compile time (120s to 10s) * copy_data_swap_u32: build AVX-512 path * Disable built_function on __APPLE__ * BufferUtils: remove dead code (vertex streaming) * Re-refactor copy_data_swap_u32 again * Don't use vm::preallocated flag in patch enclave allocs - Update to version v0.0.19~git20211226: * rsx: Fix zclip w scaling * Fedora (35): Adjust to Pipewire adoption ++QT deps * sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space * macOS: Implement texture converter for Metal (2) (#11289) * rsx: Remove noisy debug print * rsx: Exercise caution when testing for overlaps in invalidated sections * Drop libwayland-client from official appimages * rsx: Handle floating point shenanigans * rsx: Enable fallback for devices without wide integer Z buffers * rsx: Remove zclip hackery * Implement "built_function" utility (runtime-generated assembly) * Use PAUSE in vk::query_pool_manager::get_query_result * Use aligned stores in write_index_array_data_to_buffer * BufferUtils: refactoring * Fix remap_vector redefinition on macOS (#11271) * TSX: enable same data optimization for PUTLLC * TSX: refactoring M * TSX/PPU: fix conditional store regression - Update to version v0.0.19~git20211217: * Input: fix min stick input of keyboard pad handler * Input: implement stick multipliers for keyboard - Update to version v0.0.19~git20211215: * Add missing virtual destructors to some base class * cellSaveData: prevent some potential crashes due to corrupt files * macOS moltenVK support and SIGBUS handling (#11252) - Update to version v0.0.19~git20211210: * SPU LLVM: Disable affineqb shufb paths temporarilly * Qt: fix screenshot path creation * Debug SPRX check * cellAudio: Recover XAudio on failed initialization * cellAudio: relax FAudio error handling * cellAudio: recover Cubeb on failed initialization * cellAudio: move some stuff to cpp * cellAudio: use members instead of config values * Remove unnecessary define * rsx: Avoid skipping input mask checks due to static flow control * rsx: Improve image aspect tests * PPU LLVM: fix bitcast usage to enable constant folding * LLVM DSL: print some debug info in get_const_vector * Introduce coroutine support (util/coro.hpp) * Put std::hash specialization out of std * cellVideoOutConfigure: treat unknown aspect as AUTO * Update README.md * SPU LLVM: Fix vgf2p8affineqb usage - Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0. - Update to version v0.0.19~git20211205: * logging: Tell apart PPU access violation caused by executing unmapped memory * PPU LLVM: rewrite and optimize saturation bit * PPU LLVM: inline remaining vector instructions * PPU LLVM: modernize most vector instructions * PPU LLVM: allow to drop setting SAT flag (optimization, module-wide) * PPU LLVM: rewrite more packing instructions * PPU LLVM: rewrite some packing instructions * PPU LLVM: modernize some code with new DSL * [rsx] reduce size of config structs * [Config] Use std::less<> for std::map<...> Reduces amount of string copies [Utilities] fmt::replace_all: avoid creation of temporary strings * sys_spu_thread: Removed unused field access * Fixed debug build compilation errors const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions * [Utilities] Fixed area_base operator* scalar type * rsx: Add some sensible fallbacks (#11219) * sys_spu: Implement SPU image segment info checks (#11211) * rsx: Simplify unconstrained aspect ratio conversion * rsx: default initialize RsxDisplayInfo * cellAvconfExt: add some trivial param checks * avconf: Add const to fxo references * rsx: Fix image scaling * VK/GL: honor game's aspect ratio when scaling * fs::file: always use strict reading mode for large reads (#11206) * CI: switch FreeBSD to Clang/libc++ 13 (#11214) * Update xxHash to version 0.8.1 * Update glslang to version 11.7.1 * Update FAudio to version 21.11 * CellAudio fixes - Update to version v0.0.19~git20211128: * vk: Fix incorrect mixed transfer modes for mipmapped VTC * rsx: Fix sloppy format matching test * sys_usbd improvements (#11202) * Ignore Log subsection for config obsolete check * Impl sys_usbd_get_device_location * Emulated v406 usio * Audio backend improvements * rpcs3: Fix the DATADIR path for AppImage * Unused var * rsx: Roll back some optimizations * rsx: Fix handling of scaling requests for packed formats * gl: Enable handling of X16 blit targets * rsx: Update sampler format class when inheriting mipmap slices/sections * Stub uvc camera init * vk: Remove lavapipe workaround * sys_usbd: make emulated turntable interrupt transfer as fast as possible * cmake: Use GNUInstalldirs * sys_fs: Place all path-format checks upfront, implement more checks * Debugger: Show PPU reservation data * lv2: Add missing reservation disowning in lv2_obj::yield * Input: Log path on hid_open_path error - Update to version v0.0.19~git20211120: * cellSaveData: always log setList and setBuf * improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT * Qt: simplify callbacks.resolve_path * overlays: simplify backup icon copy procedure * Memory Searcher: Peek full string in log, fix case-insensitive search * GUI: Rename memory string searching tool to "Memory Searcher" * Update LLVM commit (fixup) * Update SpuTest to v1.1.2 * Qt: only show prefix for fatal messages * Properly recognize triggers and axes for evdev pads. * Implement sceNpManagerGetPsHandle (#11164) - Update to version v0.0.19~git20211116: * Update LLVM commit * VK: fix NVIDIA driverVersion check * rsx: fix possible segfault * cellKbCnvRawCode: use proper constants * cellRtcGetDaysInMonth: fix param check * Some typo/warning fixes * Qt: Fix log prefix in log_frame * overlays: add stick input to native dialogs * overlays: add R3, L3 and PS buttons * input: add made up CELL_PAD_CTRL_PS enum * cellGem: add comment about hack * overlays: add system sounds * rsx: Properly implement immediate mode rendering * rsx: Clear some leaking register state between runs * Fix headless mode * Account empty EDAT (#11146) * sys_event: Fix PPU queue forced uproot of waiters (#11147) * Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. (#11118) * Qt: fix initial pad settings dialog size and position * Update OpenSUSE Qt5 dependencies (#11135) * Curl: fix --verbose-curl option * SPU LLVM: Optimize branch following ORX - test the input of ORX directly for zeroes, instead of the result * Fixes rpcn_client.h func ptr comparison warning * Add HAVE_SNI definition to curl build for wolfssl * curl: add verbose logging * Special nullptr optParam->cbFunc case fix * NP: add signaling_handler wakeup on connect queue * rsx: Fix texture state propagation between unrelated draw calls * NP: Implement sceNpMatching2DeleteServerContext * NP: Implement sceNpBasicGetFriendListEntry * NP: Cache Manager + improvements * rpcn: new allocator + refactoring of np_handler * rpcn: extra changes * The Velocity Improvements: RoomData/RoomMemberData commands & fixes * llvm: Add AVX-512 detection for Alderlake (#11121) - Update to version v0.0.19~git20211106: * SPU LLVM: Hook up 128 bit spu verification - Also fix FMA enablement for sapphirerapids * Qt: fix initial TSX selection * vk: make upscaler dynamic * Qt: improve fsr tooltip area * rsx: Restore shader disassembler to working state * Qt: Consider TSX-FA in settings dialog * Specify the compiler for llvm_build (#11110) * fix npDrmIsAvailable * Fixes of PS3 filesystem EDAT/SDAT handling * vk: Do not clip region using renderpass renderarea, we have scissor for that * SPU/SYSINFO: Disable TSX by default for TSX-FA cpus (#11105) * CPUTranslator: Enable FMA for alderlake CPUs (#11106) * rsx: Configure pitch correctly for pitch-zero textures (1D) * LLVM 13 * SPU ASMJIT: Disable 512 wide spu verification - Apparantly this crashes every game. * rsx: Fixate time stamp of VBLANK * rsx: Fix typo in VBLANK processing regarding emulation pause * rsx: Implement NTSC fixup mode, improve VBLANK accuracy * rpcs3_version: Bump to 0.0.19 * GUI: Always show thread name for fatal messages (#11090) * rsx: Fix sampling in X when 0 pitch is given * overlays: fix graph offset error after applying new config * overlays: fix offset of right edge oriented graphs when detail level is none * Add more logging for Emulator Stop events - Update to version v0.0.18~git20211030: * overlays: fix trophy notification sound in queue * Qt: multithreaded trophy icon refresh * Qt: fix missing vfs mount * SPU DisAsm: Force decimal point insertion for constant floats * PS3 String Searcher: Implement instruction searching in embedded SPU images * overlays: add optional sound to trophy popup * overlays: add fade to trophy notification pop-ups * overlays: fix trophy notification pop-up locations * Emu: Move VFS mount to Init * SPU DisAsm: Print SPU floats * Qt: fix QSvg deployment * Qt: Use svg instead of png * rsx: Do not reuse/destroy sections that have references held * gl: Use real image dimensions when decoding compressed textures * gl: Disable shader interpreter if hardware does not support bindless textures * gl: Fix decoding of wide, swizzled textures * Correct channel order * Lower some log spam * Qt: add sound-effect to screenshots * cellCamera: fix qt handler crash if object is destroyed from another thread * cellGem: hook up camera * Screenshot: add Title ID to filename OBS-URL: https://build.opensuse.org/request/show/963013 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=35 --- _service | 18 +- _servicedata | 2 +- intel-ittapi.obscpio | 3 + intel-ittapi.obsinfo | 4 + rpcs3-v0.0.18~git20211024.obscpio | 3 - rpcs3-v0.0.21~git20220314.obscpio | 3 + rpcs3.changes | 521 ++++++++++++++++++++++++++++++ rpcs3.obsinfo | 7 +- rpcs3.spec | 17 +- 9 files changed, 566 insertions(+), 12 deletions(-) create mode 100644 intel-ittapi.obscpio create mode 100644 intel-ittapi.obsinfo delete mode 100644 rpcs3-v0.0.18~git20211024.obscpio create mode 100644 rpcs3-v0.0.21~git20220314.obscpio diff --git a/_service b/_service index 80e9f7d..ad37187 100644 --- a/_service +++ b/_service @@ -25,12 +25,26 @@ *.props *.sln - + + git + git://github.com/intel/ittapi + intel-ittapi + _none_ + + + rpcs3.obsinfo + + + intel-ittapi.obsinfo + _none_ + *.tar xz - + + rpcs3 + diff --git a/_servicedata b/_servicedata index a0f817b..76bc43d 100644 --- a/_servicedata +++ b/_servicedata @@ -1,6 +1,6 @@ git://github.com/RPCS3/rpcs3 - e51656e0701c4b38c3b24676090d5e5e503069b9 + f3a325fe1af75aed7758b0ba8db9f4b032b3f044 \ No newline at end of file diff --git a/intel-ittapi.obscpio b/intel-ittapi.obscpio new file mode 100644 index 0000000..25f2999 --- /dev/null +++ b/intel-ittapi.obscpio @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd8c7c3af3c2b186b05be82324a92675b58dabf783209c78ee6711b25c7b4afc +size 945676 diff --git a/intel-ittapi.obsinfo b/intel-ittapi.obsinfo new file mode 100644 index 0000000..cb78bda --- /dev/null +++ b/intel-ittapi.obsinfo @@ -0,0 +1,4 @@ +name: intel-ittapi +version: +mtime: 1645646583 +commit: 83d6ca4bb7df67dfacac7618bd7ef5f12735c8a7 diff --git a/rpcs3-v0.0.18~git20211024.obscpio b/rpcs3-v0.0.18~git20211024.obscpio deleted file mode 100644 index 929923d..0000000 --- a/rpcs3-v0.0.18~git20211024.obscpio +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:aad11f0449d8178f7e919595ff12420ad3f359d5cb2ff8658669ecb922574c87 -size 312508430 diff --git a/rpcs3-v0.0.21~git20220314.obscpio b/rpcs3-v0.0.21~git20220314.obscpio new file mode 100644 index 0000000..2d5c955 --- /dev/null +++ b/rpcs3-v0.0.21~git20220314.obscpio @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9000180caa2d45c856e09cb088479493ea54f5a5ffe6a7d58a9abd1f6ce80fc5 +size 341087246 diff --git a/rpcs3.changes b/rpcs3.changes index 4eaae1b..1bad9d1 100644 --- a/rpcs3.changes +++ b/rpcs3.changes @@ -1,3 +1,524 @@ +------------------------------------------------------------------- +Mon Mar 14 10:12:07 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.21~git20220314: + * Build on Monterey and set target to 11.6 + * Low Power Mode detection + +------------------------------------------------------------------- +Sun Mar 13 00:26:07 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.21~git20220312: + * cellMic: remove cellMicRead error spam + * rsx: Unconditionally set MSAA flags if MSAA is active + * rsx: Clean up surface cache routines around RTT invalidate + * Use simpler C00 unlock EDAT check in GUI + * rsx: Fix msvc build + * rsx: Fix clang build + * rsx: Reduce the performance impact of enabling the profiling timer + * rsx: Avoid calling slow functions every draw call + * rsx: Fully process texture if surface cache configuration changed + * rsx: Fix build + * rsx: Optimize metrics a bit + * rsx: Fix surface write coherency when MSAA is active + * cellMusic/Decode: add SelectContents functions + +------------------------------------------------------------------- +Mon Mar 07 14:22:32 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.21~git20220306: + * cellMusic: fix qt music handler resume + +------------------------------------------------------------------- +Sun Mar 06 00:28:34 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.21~git20220305: + * cellMusicDecode: initial implementation + * Fix macOS CI Qt path + * Fix some enumeration warnings + * cellMusic: implement qt music handler + * vk: Encode image type when caching resources + * Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)" + * rsx: Downgrade depth-1 3D images to 2D (#11593) + * rpcs3_version: Bump to 0.0.21 + * Qt: store pad settings state and remove max size + +------------------------------------------------------------------- +Sun Feb 27 22:25:54 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220227: + * Round macOS icon + * Set min macOS version to 11.6 + * gui/themes: YoRHa by Ani (r2) (#10785) + * vk: Do not enable passthrough DMA unconditionally (yet) + * Flush dma offloader on texture read sema + * Qt: show time of day in 'last played' game info, log current time when RPCS3 boots (#11220) + * Disable passthrough DMA for proprietary intel driver + * vk: Drain the label queue before using the CPU fallback to avoid out-of-order signals + * rsx: Remove leftover dprints + * vk/rsx: Tuning and optimization for host labels + * rsx: Add the option to the advanced tab + * rsx: Implement host GPU sync labels + * Qt: set organization name + * shortcuts: add some logging, fix shortcut path + * update_manager: add some logging + * Drop redundant declaration + * Fix build + * vk: Remove unused variables + * vk: Remove hardcoded command buffer list length + * vk: Remove pointless function (VKGSRender::open_command_buffer) + * vk: Move renderer types to a separate file + * vk: Rewrite command buffer chains + * macOS: Implement shortcuts + * Fix macOS builds + * windows: fix windows shortcut paths + * linux: fix shortcut icon aspect ratio + * Unbreak macOS builds + * cellSearch: fix cellSearchStartListSearch + * Qt: create rpcs3 shortcuts + * Qt: properly hide metal sempahore if not apple + * cellSearch: more logging + * rsx: add boost mode shortcut + * Add MoltenVK Semaphore setting + +------------------------------------------------------------------- +Sun Feb 20 00:26:25 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220219: + * cellSearch: log audio and video metadata + * cellSearch: silence irrelevant log error + * cellMusic: fix cellMusicSetVolume log messages + * RSX: Fix rsx capture stop + * Fixes some unchecked derefs in sceNp logging + * Fix sys_fs_close FD state logging + * vk/dma: Initialize COW DMA block contents to avoid leaks + * Bump vulkan headers requirement + * cellSaveData: Check filename format of savedata files (#11502) + * gl: Harmonize format conversion values + * vk: Drop unused native format ABGR8 + * gl: Remove pointless assert + * qt: Add translation resources + * qt: Update tooltips + * vk: Per work-queue scratch resources + * vk: Ignore queue transfer stuff when using 'fast' mode + * Fix linux build + * vk: Spec-compliant async compute + +------------------------------------------------------------------- +Sun Feb 13 00:27:56 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220212: + * Terminate headless rpcs3 if nothing was booted + * Use RPCS3/asmjit fork + * Input: multithreaded handlers + * rsx: End the current frame before performing cache cleanup to release in-flight data + * vk: Rewrite resource management + * vk: Fix up multiple resource allocation routines + * Rename CallAfter to CallFromMainThread + * rsx: Lower performance warnings to 'warn' level instead of 'error' level to avoid causing panic for users + * rsx: Fix memory tagging and add some security checks + +------------------------------------------------------------------- +Sun Feb 06 23:04:36 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220206: + * Fix IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP + * vk: Speed up cached image search a bit + * vk: Fix WCB crash + * vk: Silence compiler warnings + * vk: Use image hot-cache for faster allocation times + * Qt: save settings dialog window state + * Add overlay animations + * Qt: make patch manager dialog resizable + * Qt: make about dialog resizable + * Qt: add scrollbar to settings dialog + * Qt: adjust wording for updates + * Implement Emulator::GracefulShutdown() + * rpcn: add cookie impl to tickets + +------------------------------------------------------------------- +Wed Feb 02 15:19:05 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220201: + * Qt: fix compat download abort + * input: add enumeration threads for each hid_pad_handler + * input: add missing nullptr checks for pad + * Audio: prevent click at play/pause + * XAudio: fix deinitialization order + * SoundTouch resampler integration + * Fix linkage error on debug build with clang-13 + * SPU LLVM: Add relaxed xfloat option - This new setting is on by default - It's active when approximate default is disabled - Approximate xfloat is now exposed to the gui + * rsx: Validate requested images before attempting to upload them + * vk: Fix 'grow' behavior when we reach the size limit + * vk: Fix working buffer calculation for emulated D16F operations + +------------------------------------------------------------------- +Sun Jan 30 00:40:49 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220129: + * Implement fs::isfile (#11447) + * macOS CI: Don't hardcode moltenVK and llvm version-specific paths + * Windows Hotfix: Update hidapi + * Fixup creating image path + * Fix overlays::image_info constructor + * Implement utils::memory_map_fd (partial) + +------------------------------------------------------------------- +Wed Jan 26 12:59:42 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220126: + * gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F + * Fix missing typeless info update + * overlay_controls.cpp: Improve image_info ctor withstandability + * vk: Fix float16 requirement issue + * Add loop building utilities for ASMJIT + * Improve JIT profiling on Linux + * Fix abuse of fs::pending_file + * Call avcodec_register_all in case of old ffmpeg + * Remove built_function + * macOS: Fix DS3 init on Monterey + * qt: Encourage users to use better ZCULL synchronization options + * vk: Rework format feature validation + +------------------------------------------------------------------- +Sun Jan 23 15:48:20 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220123: + * Add a QGroupBox in RPCN password window + * rsx: Improve coverage checking logic to handle 3D and cubemap resources + * rsx: Take depth into account when calculating coverage + * rsx: Fix local slice height calculation + * vk: Only enable DCC workaround if the format features allow it + * macOS: Implement texture swizzling for 16-bit formats + * Initial support for Apple GPUs + * Disable macOS swizzling workaround + * cellVdec: constify AVInputFormat for ffmpeg >= 5.0 + * cellAVdec: constify AVCodec for ffmpeg >= 5.0 + * PPU: port FP convert instructions to Aarch64 + * PPU/simd.hpp: minor changes in DP instructions + * PPU: rewrite MFOCRF+MFCR instructions + * PPU: rewrite LVSL/LVSR instructions + * Use global variable in gv_zeroupper + * PPU: rewrite LVLX/LVRX/STVLX/STVRX instructions + * PPU LLVM: use masked stores for STVLX/STVRX + * vk: Avoid leaking descriptor copies + * vk: Keep the total number of allocated samplers under control + * PPU: fix crash on SSE41 CPU in internal builder + * PPU: print internal interpreter build error + * PPU: fixup for old CPU + * PPU: refactor shift and splat instructions + * Qt: fix RestoreDefaults crash + * Qt: check for patch updates + * ARM: don't calibrate TSC, use cntfrq_el0 info + * PPU: improve interpreter codegen + * Remove unnecessary asmjit::imm_ptr + * PPU: refactor vector rounding instructions + * PPU: refactor VPack instructions + * PPU: more interpreter refactoring (VPERM) + * Fix PPU decoder settings dialog + * Force close socket in sys_net_bnet_close + * Fix invalid descriptor setup if subdraw0 has broken vertex setup + * rsx: Optimize 8-bit rounding logic a bit + * rsx: Round up 8-bit ROP output on NVIDIA cards + * rsx: Surface format remapping enhancements + * PPU: Rename new ppu_use_nj_bit setting to flip it back + * PPU Interpreter: fix accuracy flag dispatch + * PPU LLVM: improve accuracy of VSL/VSR + * PPU LLVM: fix VMINFP and VMAXFP accuracy + * PPU LLVM: fix VNMSUBFP sign handling + * PPU: restore previous NJ mode handling option + * Qt: Fix accurateXFloat enabled state in settings dialog + * Initial Linux Aarch64 support + * vk: Enable shading rate hack for all GPUs + * Revert recent file system changes (#11370) + * Fix typos (#11361) + * FS: use std::filesystem::u8path + * VFS: fix missing path deliminators + * aes.cpp: Use secured memory resetting + * Update PPUTranslator::MTFSFI for its intention to be clearer + * shared_ptr.cpp: Remove std::swap specialization + * Bugfix of Emulator::Load disc path searching + * fs: Reimplement path resolving using std::filesystem::weakly_canonical + * WolfSSL: Use a custom UTF-8 aware fopen on Windows + * Implement proper macOS version check (#11352) + * macOS: Increase thread stack size to 8 MiB + * Log maxfiles to file and stderr on *NIX + * macOS: Set correct maxfiles (fixes shader cache and SPU LLVM) + * macOS: Fix arrow keys + * Update wolfssl + * macOS: Warn if Vulkan is not supported + * Disable OpenGL on macOS + * rsx: Use 32 bit integers for pitch + * cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO + * More sys_uart packets (#11332) + +------------------------------------------------------------------- +Sun Jan 09 14:07:33 UTC 2022 - pousaduarte@gmail.com + +- Update to version v0.0.20~git20220107: + * rsx: use coverage ratio to determine when too much data is overlapping + * rsx: Rework invalidation tagging + * rsx: Bump surface removal threshold values + * rsx: Add optimized version of section removal code + * cellAudio: fix enqueued samples computation + * rsx: Fix wrong fault report in initialization (#11323) + * macOS CI + * Fix macOS hidapi CMakeLists + * Fcntl 0xc0000007, 0xc0000015, 0xc000001c + * USB: Improve SingStar emulation + * llvm: Update to latest submodule commit (#11325) + * Add multi-config generator build support for Windows. + * hidapi CMakeLists.txt fix + * Rebase hidapi to 0.11.0 + * SPU: Use REP MOVSB in do_dma_transfer - Try to use REP MOVSB when the size of the transfer is above a certain threshold - This threshold is determined by the ERMS and FSRM cpuid flags - The threshold values are (roughly) taken from GLIBC - A threshold of 0xFFFFFFFF indicates that the cpu has neither flag + * HLE: fix some types + * gl: Fully drop alignment restriction for compressed textures + * rpcs3_version: Bump to 0.0.20 (#11318) + * Update ASMJIT (new upstream API) + * GDB: Rework to_hex/hex_to functions + * Handle SYS_NET_IPPROTO_IP get/setsockopt Improve net logging. + * Fix builds on additional platforms + * Update LLVM commit + * Add an error check in JITAnnouncer event listener + * LLVM: enable some JIT events (Intel, Perf) + * rsx_methods.cpp: optimize compile time (120s to 10s) + * copy_data_swap_u32: build AVX-512 path + * Disable built_function on __APPLE__ + * BufferUtils: remove dead code (vertex streaming) + * Re-refactor copy_data_swap_u32 again + * Don't use vm::preallocated flag in patch enclave allocs + +------------------------------------------------------------------- +Sun Dec 26 13:02:04 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211226: + * rsx: Fix zclip w scaling + * Fedora (35): Adjust to Pipewire adoption ++QT deps + * sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space + * macOS: Implement texture converter for Metal (2) (#11289) + * rsx: Remove noisy debug print + * rsx: Exercise caution when testing for overlaps in invalidated sections + * Drop libwayland-client from official appimages + * rsx: Handle floating point shenanigans + * rsx: Enable fallback for devices without wide integer Z buffers + * rsx: Remove zclip hackery + * Implement "built_function" utility (runtime-generated assembly) + * Use PAUSE in vk::query_pool_manager::get_query_result + * Use aligned stores in write_index_array_data_to_buffer + * BufferUtils: refactoring + * Fix remap_vector redefinition on macOS (#11271) + * TSX: enable same data optimization for PUTLLC + * TSX: refactoring M + * TSX/PPU: fix conditional store regression + +------------------------------------------------------------------- +Sun Dec 19 01:09:38 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211217: + * Input: fix min stick input of keyboard pad handler + * Input: implement stick multipliers for keyboard + +------------------------------------------------------------------- +Thu Dec 16 11:35:15 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211215: + * Add missing virtual destructors to some base class + * cellSaveData: prevent some potential crashes due to corrupt files + * macOS moltenVK support and SIGBUS handling (#11252) + +------------------------------------------------------------------- +Sun Dec 12 01:01:11 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211210: + * SPU LLVM: Disable affineqb shufb paths temporarilly + * Qt: fix screenshot path creation + * Debug SPRX check + * cellAudio: Recover XAudio on failed initialization + * cellAudio: relax FAudio error handling + * cellAudio: recover Cubeb on failed initialization + * cellAudio: move some stuff to cpp + * cellAudio: use members instead of config values + * Remove unnecessary define + * rsx: Avoid skipping input mask checks due to static flow control + * rsx: Improve image aspect tests + * PPU LLVM: fix bitcast usage to enable constant folding + * LLVM DSL: print some debug info in get_const_vector + * Introduce coroutine support (util/coro.hpp) + * Put std::hash specialization out of std + * cellVideoOutConfigure: treat unknown aspect as AUTO + * Update README.md + * SPU LLVM: Fix vgf2p8affineqb usage - Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0. + +------------------------------------------------------------------- +Sun Dec 05 01:06:21 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211205: + * logging: Tell apart PPU access violation caused by executing unmapped memory + * PPU LLVM: rewrite and optimize saturation bit + * PPU LLVM: inline remaining vector instructions + * PPU LLVM: modernize most vector instructions + * PPU LLVM: allow to drop setting SAT flag (optimization, module-wide) + * PPU LLVM: rewrite more packing instructions + * PPU LLVM: rewrite some packing instructions + * PPU LLVM: modernize some code with new DSL + * [rsx] reduce size of config structs + * [Config] Use std::less<> for std::map<...> Reduces amount of string copies [Utilities] fmt::replace_all: avoid creation of temporary strings + * sys_spu_thread: Removed unused field access + * Fixed debug build compilation errors const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions + * [Utilities] Fixed area_base operator* scalar type + * rsx: Add some sensible fallbacks (#11219) + * sys_spu: Implement SPU image segment info checks (#11211) + * rsx: Simplify unconstrained aspect ratio conversion + * rsx: default initialize RsxDisplayInfo + * cellAvconfExt: add some trivial param checks + * avconf: Add const to fxo references + * rsx: Fix image scaling + * VK/GL: honor game's aspect ratio when scaling + * fs::file: always use strict reading mode for large reads (#11206) + * CI: switch FreeBSD to Clang/libc++ 13 (#11214) + * Update xxHash to version 0.8.1 + * Update glslang to version 11.7.1 + * Update FAudio to version 21.11 + * CellAudio fixes + +------------------------------------------------------------------- +Sun Nov 28 01:14:49 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211128: + * vk: Fix incorrect mixed transfer modes for mipmapped VTC + * rsx: Fix sloppy format matching test + * sys_usbd improvements (#11202) + * Ignore Log subsection for config obsolete check + * Impl sys_usbd_get_device_location + * Emulated v406 usio + * Audio backend improvements + * rpcs3: Fix the DATADIR path for AppImage + * Unused var + * rsx: Roll back some optimizations + * rsx: Fix handling of scaling requests for packed formats + * gl: Enable handling of X16 blit targets + * rsx: Update sampler format class when inheriting mipmap slices/sections + * Stub uvc camera init + * vk: Remove lavapipe workaround + * sys_usbd: make emulated turntable interrupt transfer as fast as possible + * cmake: Use GNUInstalldirs + * sys_fs: Place all path-format checks upfront, implement more checks + * Debugger: Show PPU reservation data + * lv2: Add missing reservation disowning in lv2_obj::yield + * Input: Log path on hid_open_path error + +------------------------------------------------------------------- +Sun Nov 21 01:03:54 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211120: + * cellSaveData: always log setList and setBuf + * improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT + * Qt: simplify callbacks.resolve_path + * overlays: simplify backup icon copy procedure + * Memory Searcher: Peek full string in log, fix case-insensitive search + * GUI: Rename memory string searching tool to "Memory Searcher" + * Update LLVM commit (fixup) + * Update SpuTest to v1.1.2 + * Qt: only show prefix for fatal messages + * Properly recognize triggers and axes for evdev pads. + * Implement sceNpManagerGetPsHandle (#11164) + +------------------------------------------------------------------- +Wed Nov 17 17:02:02 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211116: + * Update LLVM commit + * VK: fix NVIDIA driverVersion check + * rsx: fix possible segfault + * cellKbCnvRawCode: use proper constants + * cellRtcGetDaysInMonth: fix param check + * Some typo/warning fixes + * Qt: Fix log prefix in log_frame + * overlays: add stick input to native dialogs + * overlays: add R3, L3 and PS buttons + * input: add made up CELL_PAD_CTRL_PS enum + * cellGem: add comment about hack + * overlays: add system sounds + * rsx: Properly implement immediate mode rendering + * rsx: Clear some leaking register state between runs + * Fix headless mode + * Account empty EDAT (#11146) + * sys_event: Fix PPU queue forced uproot of waiters (#11147) + * Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. (#11118) + * Qt: fix initial pad settings dialog size and position + * Update OpenSUSE Qt5 dependencies (#11135) + * Curl: fix --verbose-curl option + * SPU LLVM: Optimize branch following ORX - test the input of ORX directly for zeroes, instead of the result + * Fixes rpcn_client.h func ptr comparison warning + * Add HAVE_SNI definition to curl build for wolfssl + * curl: add verbose logging + * Special nullptr optParam->cbFunc case fix + * NP: add signaling_handler wakeup on connect queue + * rsx: Fix texture state propagation between unrelated draw calls + * NP: Implement sceNpMatching2DeleteServerContext + * NP: Implement sceNpBasicGetFriendListEntry + * NP: Cache Manager + improvements + * rpcn: new allocator + refactoring of np_handler + * rpcn: extra changes + * The Velocity Improvements: RoomData/RoomMemberData commands & fixes + * llvm: Add AVX-512 detection for Alderlake (#11121) + +------------------------------------------------------------------- +Sun Nov 07 00:49:32 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.19~git20211106: + * SPU LLVM: Hook up 128 bit spu verification - Also fix FMA enablement for sapphirerapids + * Qt: fix initial TSX selection + * vk: make upscaler dynamic + * Qt: improve fsr tooltip area + * rsx: Restore shader disassembler to working state + * Qt: Consider TSX-FA in settings dialog + * Specify the compiler for llvm_build (#11110) + * fix npDrmIsAvailable + * Fixes of PS3 filesystem EDAT/SDAT handling + * vk: Do not clip region using renderpass renderarea, we have scissor for that + * SPU/SYSINFO: Disable TSX by default for TSX-FA cpus (#11105) + * CPUTranslator: Enable FMA for alderlake CPUs (#11106) + * rsx: Configure pitch correctly for pitch-zero textures (1D) + * LLVM 13 + * SPU ASMJIT: Disable 512 wide spu verification - Apparantly this crashes every game. + * rsx: Fixate time stamp of VBLANK + * rsx: Fix typo in VBLANK processing regarding emulation pause + * rsx: Implement NTSC fixup mode, improve VBLANK accuracy + * rpcs3_version: Bump to 0.0.19 + * GUI: Always show thread name for fatal messages (#11090) + * rsx: Fix sampling in X when 0 pitch is given + * overlays: fix graph offset error after applying new config + * overlays: fix offset of right edge oriented graphs when detail level is none + * Add more logging for Emulator Stop events + +------------------------------------------------------------------- +Sun Oct 31 00:36:26 UTC 2021 - pousaduarte@gmail.com + +- Update to version v0.0.18~git20211030: + * overlays: fix trophy notification sound in queue + * Qt: multithreaded trophy icon refresh + * Qt: fix missing vfs mount + * SPU DisAsm: Force decimal point insertion for constant floats + * PS3 String Searcher: Implement instruction searching in embedded SPU images + * overlays: add optional sound to trophy popup + * overlays: add fade to trophy notification pop-ups + * overlays: fix trophy notification pop-up locations + * Emu: Move VFS mount to Init + * SPU DisAsm: Print SPU floats + * Qt: fix QSvg deployment + * Qt: Use svg instead of png + * rsx: Do not reuse/destroy sections that have references held + * gl: Use real image dimensions when decoding compressed textures + * gl: Disable shader interpreter if hardware does not support bindless textures + * gl: Fix decoding of wide, swizzled textures + * Correct channel order + * Lower some log spam + * Qt: add sound-effect to screenshots + * cellCamera: fix qt handler crash if object is destroyed from another thread + * cellGem: hook up camera + * Screenshot: add Title ID to filename + ------------------------------------------------------------------- Sun Oct 24 10:59:35 UTC 2021 - pousaduarte@gmail.com diff --git a/rpcs3.obsinfo b/rpcs3.obsinfo index 6ac78c0..716f6c4 100644 --- a/rpcs3.obsinfo +++ b/rpcs3.obsinfo @@ -1,5 +1,4 @@ name: rpcs3 -version: v0.0.18~git20211024 -mtime: 1635067955 -commit: e51656e0701c4b38c3b24676090d5e5e503069b9 - +version: v0.0.21~git20220314 +mtime: 1647242882 +commit: f3a325fe1af75aed7758b0ba8db9f4b032b3f044 diff --git a/rpcs3.spec b/rpcs3.spec index 9164d7f..497754a 100644 --- a/rpcs3.spec +++ b/rpcs3.spec @@ -17,12 +17,13 @@ Name: rpcs3 -Version: v0.0.18~git20211024 +Version: v0.0.21~git20220314 Release: 0 Summary: PS3 emulator/debugger License: GPL-2.0-only URL: https://rpcs3.net Source0: %{name}-%{version}.tar.xz +Source1: intel-ittapi.tar.xz BuildRequires: gcc-c++ >= 9 BuildRequires: cmake(x86-64) >= 3.14.1 BuildRequires: pkgconfig @@ -34,6 +35,7 @@ BuildRequires: pkgconfig(libevdev) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(libedit) +BuildRequires: git BuildRequires: -post-build-checks #graphics backend dependencies: @@ -78,6 +80,7 @@ BuildRequires: pkgconfig(Qt5Qml) >= 5.15.2 BuildRequires: pkgconfig(Qt5Widgets) >= 5.15.2 BuildRequires: pkgconfig(Qt5Multimedia) >= 5.15.2 BuildRequires: pkgconfig(Qt5MultimediaWidgets) >= 5.15.2 +BuildRequires: pkgconfig(Qt5Svg) >= 5.15.2 BuildRequires: libqt5-qtbase-private-headers-devel >= 5.15.2 Requires(post): hicolor-icon-theme @@ -90,7 +93,7 @@ ExclusiveArch: x86_64 An open-source PlayStation 3 emulator/debugger written in C++. %prep -%setup -q +%setup -q -a 1 #Generate Version Strings GIT_VERSION=$(echo %{version} | sed 's|.*git|git~|g') @@ -108,10 +111,20 @@ echo "// This is a generated file. %build +## llvm intel-ittapi workarounds + +# Work around git revision issues +sed -i -e 's:FATAL_ERROR:WARNING:g' llvm/lib/ExecutionEngine/IntelJITEvents/CMakeLists.txt + +# Fix paths +mv intel-ittapi ittapi && mkdir intel-ittapi && mv ittapi intel-ittapi/ +export ITTAPI_DIR="$(pwd)/intel-ittapi" + mkdir ../%{name}_build cd ../%{name}_build # FIXME: you should use the %%cmake macros %__cmake ../%{name}-%{version} \ + -DITTAPI_SOURCE_DIR="${ITTAPI_DIR}" \ -DUSE_PCH=OFF \ -DENABLE_PCH=OFF \ -DSKIP_PRECOMPILE_HEADERS="ON" \