forked from pool/rpcs3
Accepting request 1045665 from home:xenonpk
- Update to version v0.0.25~git20221228: * vk: Fix bug that made fall-out barriers never get triggered * vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot * vk: Restructure framebuffer loop barrier management - Update to version v0.0.25~git20221227: * rsx: Fix logicOp behavior when blending is also active * vk: Add some missing PCI IDs * Qt: fix size_on_disk filetype * Demote PRX export already loaded error * PRX: Implement multi-referenced library management - Update to version v0.0.25~git20221222: * Qt: Improve Check Config utility * Qt: stop all async refresh threads on close * Qt: Implement config check in Utilities and log viewer * cellSaveData: add some more info to log error * Qt: optimize log viewer file loading * Qt: show some more info about the current log viewer state * Qt: save some log viewer filter settings * rsx: Restructure color format enum to clearly separate float from int formats * rsx: Propagate surface format changes to shader ROP control * cirrus: Update rpcs3-ci-bionic to 1.6 (#13064) - Update to version v0.0.25~git20221217: * StrUtil.h: Prevent an overflow in strcpy_trunc * rsx: Fix surface metadata life-cycle * rsx: Handle some corner cases in surface locking * rsx: Fix const RTV/DSV cast from texture cache * rsx: Conditionally skip flush if no new data was introduced * rsx: Avoid expensive protection scan by sharing some data between surface and texture cache * Qt: check dir size async * Qt: show item count in category filter * rsx: Fix exceptions * UI: Report Game Size On Disk, Make Game Removal An Informed Decision * vk: Add missing memory barrier * Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued * sys_game: Made the LV2 Watchdog restarts the game forcefully * vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images * vk: Zero-initialize scratch VRAM allocations * SDL handler * PSF: Add AS as valid category * Misc and minor improvements of syscalls used by VSH (#13067) * Qt: facepalm fix in open_dir * gl: Throw exception if we cannot initialize critical requirements * rsx_debugger: fix overflow and some warning * Qt: don't show message if only the rpcs3 games dir shortcut was created * NP: Disable some logging (#13061) * Qt: remove cache dir when deleting games * gl: Require GLSL 450 when using barycentric extension * ci: Update glslang to sdk-1.3.224.1 * Bump windows vulkan SDK version * gl: Fix shader extension requirements * Support compiling with older SDK headers * gl: Silence compiler warning spam * rsx: Only request attribute interpolation if the GPU requires it and the driver supports it * rsx: Fix shader compilation * rsx: Implement interpolation using barycentrics * rsx: Properly flag the program control if needed * rsx: Pass on shader flags to the cache * sys_sm: Implemented sys_sm_shutdown() (#13048) - Update to version v0.0.25~git20221210: * Qt: fix opening folders by using util functions * cli: fix title_path * linux: fix shortcut cli args * Qt: simplify shortcut creation * RSSX Debugger: Do not show invalid color buffers * sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted * rsx: Implement draw call stepping * RSX debugger: Implement Texture Dumper * cellRec: hotfix for pre-recording * cellRec: move data instead of memcpy * cellRec: add more logging * [3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand (#13035) * Make it work with LLVM * PPU: Add new patch function for SONIC 06 * Qt: Improved the shown path in overlay message "Recording stopped" * Fix build errors by changing AVCodec* to a const * Path hotfix * System.cpp: protect boot arguments * GUI: bring relative game shortcut to the GUI * PKG: Ask to user if he wants to install game shortcut on PKG installation * Add support to boot using PS3 game path or TITLEID in CLI and shortcuts * rsx/qt: add recording to game window * cellRec: implement proper recording * utils: implement video encoder and image sink * Qt: minor camera config warning fixes * Qt: reset screenshot toggle in gs_frame desctructor * cellVideoExport: fix file paths * cellAdec: fix some uninitialized member warnings * CI: switch FreeBSD to Clang/libc++ 15 * sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size() * sys_fs: Integrated the function of get_vfs() into get_mp() * USIO: Fixed "Card Reader Not Connected" Error * sys_fs: get_vfs() minor fixup * Qt: remove entire cache dir of a serial on remove all caches * Qt: remove empty cache dirs if possible * Windows: Check WSAStartup result * Try to fix dll checks * Dont append main thread's ID on fatal error dialog (#13021) * Qt: add context menu to trophy game table * Qt: add copy name and description to trophy context menu * ux: Instruct the user to delete the dlls from the installation folder. * Fix build * ux: Update vcredist links and optionally disable help text from error dialog * Qt: support fatal error as htmk * ux/core: Add module verification step for some critical libraries * Increase max number of skylanders to 8 - Update to version v0.0.25~git20221203: * sys_fs hotfix * Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 (#12982) * Implemented sys_fs_newfs() * evdev_gun: "fix" BSD * evdev_gun: convert udev code to evdev * evdev gun support cleanup * evdev gun support * Add ability to have sockets bind to a local IP address (#12998) * logs.cpp: fix regression (#12995) * logs improvements * Use uppercase RPCS3 name in the metainfo file * Log PSF path on error * Silence some usually irrelevant errors - Update to version v0.0.25~git20221126: * Improve error_code, make HDD1 errors be warnings * vm: implement lock-free try_access with range locking * Implement ref_ptr (see read_from_ptr) * Implement read_from_ptr<>() util * cfmt/StrFmt: support s128 formatting (untested) * Update AppStream Metadata OBS-URL: https://build.opensuse.org/request/show/1045665 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=38
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976518f122
commit
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</service>
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<service name="tar_scm">
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rpcs3.changes
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rpcs3.changes
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-------------------------------------------------------------------
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Wed Dec 28 14:49:49 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221228:
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* vk: Fix bug that made fall-out barriers never get triggered
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* vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot
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* vk: Restructure framebuffer loop barrier management
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-------------------------------------------------------------------
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Wed Dec 28 14:30:50 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221227:
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* rsx: Fix logicOp behavior when blending is also active
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* vk: Add some missing PCI IDs
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* Qt: fix size_on_disk filetype
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* Demote PRX export already loaded error
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* PRX: Implement multi-referenced library management
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-------------------------------------------------------------------
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Sun Dec 25 00:15:41 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221222:
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* Qt: Improve Check Config utility
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* Qt: stop all async refresh threads on close
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* Qt: Implement config check in Utilities and log viewer
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* cellSaveData: add some more info to log error
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* Qt: optimize log viewer file loading
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* Qt: show some more info about the current log viewer state
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* Qt: save some log viewer filter settings
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* rsx: Restructure color format enum to clearly separate float from int formats
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* rsx: Propagate surface format changes to shader ROP control
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* cirrus: Update rpcs3-ci-bionic to 1.6 (#13064)
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-------------------------------------------------------------------
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Sun Dec 18 00:13:51 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221217:
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* StrUtil.h: Prevent an overflow in strcpy_trunc
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* rsx: Fix surface metadata life-cycle
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* rsx: Handle some corner cases in surface locking
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* rsx: Fix const RTV/DSV cast from texture cache
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* rsx: Conditionally skip flush if no new data was introduced
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* rsx: Avoid expensive protection scan by sharing some data between surface and texture cache
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* Qt: check dir size async
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* Qt: show item count in category filter
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* rsx: Fix exceptions
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* UI: Report Game Size On Disk, Make Game Removal An Informed Decision
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* vk: Add missing memory barrier
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* Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued
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* sys_game: Made the LV2 Watchdog restarts the game forcefully
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* vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images
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* vk: Zero-initialize scratch VRAM allocations
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* SDL handler
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* PSF: Add AS as valid category
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* Misc and minor improvements of syscalls used by VSH (#13067)
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* Qt: facepalm fix in open_dir
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* gl: Throw exception if we cannot initialize critical requirements
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* rsx_debugger: fix overflow and some warning
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* Qt: don't show message if only the rpcs3 games dir shortcut was created
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* NP: Disable some logging (#13061)
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* Qt: remove cache dir when deleting games
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* gl: Require GLSL 450 when using barycentric extension
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* ci: Update glslang to sdk-1.3.224.1
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* Bump windows vulkan SDK version
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* gl: Fix shader extension requirements
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* Support compiling with older SDK headers
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* gl: Silence compiler warning spam
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* rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
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* rsx: Fix shader compilation
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* rsx: Implement interpolation using barycentrics
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* rsx: Properly flag the program control if needed
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* rsx: Pass on shader flags to the cache
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* sys_sm: Implemented sys_sm_shutdown() (#13048)
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-------------------------------------------------------------------
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Sun Dec 11 00:14:29 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221210:
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* Qt: fix opening folders by using util functions
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* cli: fix title_path
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* linux: fix shortcut cli args
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* Qt: simplify shortcut creation
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* RSSX Debugger: Do not show invalid color buffers
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* sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted
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* rsx: Implement draw call stepping
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* RSX debugger: Implement Texture Dumper
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* cellRec: hotfix for pre-recording
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* cellRec: move data instead of memcpy
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* cellRec: add more logging
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* [3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand (#13035)
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* Make it work with LLVM
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* PPU: Add new patch function for SONIC 06
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* Qt: Improved the shown path in overlay message "Recording stopped"
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* Fix build errors by changing AVCodec* to a const
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* Path hotfix
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* System.cpp: protect boot arguments
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* GUI: bring relative game shortcut to the GUI
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* PKG: Ask to user if he wants to install game shortcut on PKG installation
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* Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
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* rsx/qt: add recording to game window
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* cellRec: implement proper recording
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* utils: implement video encoder and image sink
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* Qt: minor camera config warning fixes
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* Qt: reset screenshot toggle in gs_frame desctructor
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* cellVideoExport: fix file paths
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* cellAdec: fix some uninitialized member warnings
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* CI: switch FreeBSD to Clang/libc++ 15
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* sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size()
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* sys_fs: Integrated the function of get_vfs() into get_mp()
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* USIO: Fixed "Card Reader Not Connected" Error
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* sys_fs: get_vfs() minor fixup
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* Qt: remove entire cache dir of a serial on remove all caches
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* Qt: remove empty cache dirs if possible
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* Windows: Check WSAStartup result
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* Try to fix dll checks
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* Dont append main thread's ID on fatal error dialog (#13021)
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* Qt: add context menu to trophy game table
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* Qt: add copy name and description to trophy context menu
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* ux: Instruct the user to delete the dlls from the installation folder.
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* Fix build
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* ux: Update vcredist links and optionally disable help text from error dialog
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* Qt: support fatal error as htmk
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* ux/core: Add module verification step for some critical libraries
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* Increase max number of skylanders to 8
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-------------------------------------------------------------------
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Sun Dec 04 00:13:07 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221203:
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* sys_fs hotfix
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* Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 (#12982)
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* Implemented sys_fs_newfs()
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* evdev_gun: "fix" BSD
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* evdev_gun: convert udev code to evdev
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* evdev gun support cleanup
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* evdev gun support
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* Add ability to have sockets bind to a local IP address (#12998)
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* logs.cpp: fix regression (#12995)
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* logs improvements
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* Use uppercase RPCS3 name in the metainfo file
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* Log PSF path on error
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* Silence some usually irrelevant errors
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-------------------------------------------------------------------
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Sun Nov 27 00:13:52 UTC 2022 - pousaduarte@gmail.com
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- Update to version v0.0.25~git20221126:
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* Improve error_code, make HDD1 errors be warnings
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* vm: implement lock-free try_access with range locking
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* Implement ref_ptr (see read_from_ptr)
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* Implement read_from_ptr<>() util
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* cfmt/StrFmt: support s128 formatting (untested)
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* Update AppStream Metadata
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-------------------------------------------------------------------
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Wed Nov 23 17:14:51 UTC 2022 - pousaduarte@gmail.com
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@ -1,4 +1,4 @@
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name: rpcs3
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version: v0.0.25~git20221122
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mtime: 1669108518
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commit: 8be4ac6869496090d9816416a9e1386e14ab5452
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version: v0.0.25~git20221228
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mtime: 1672238270
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commit: 9d432187aab3d22ba25c825267279e36ded0b259
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@ -17,7 +17,7 @@
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Name: rpcs3
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Version: v0.0.25~git20221122
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Version: v0.0.25~git20221228
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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