SHA256
1
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forked from pool/rpcs3

- Update to version 0.0.27~git20230510:

* SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
  * Fix some warnings
  * Qt: fix game list event filter
  * SPU/Debugger: Detect stack-less functions
  * Add linuxdeploy-plugin-checkrt for compatibility with older distros
  * PPU LLVM: Unbreak function linkage
  * Fix rpcn config reset
  * Deterministic FREST and FRSQEST
  * fix ASAN error: make overlay_pass destructor virtual
  * fix: make ASAN work on Windows
  * sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
  * sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
  * sys_fs: Implemented mount_info_map to keep proper track of mounted devices
  * sys_fs: Improved lv2_fs_object constructor
  * sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
  * sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
  * Qt: filter for rpcs3_*.qm files when enumerating languages
  * Qt: implement flow layout game grid
  * cellPamf: Add missing error code
  * CI: -DUSE_SDL=ON (on Linux)
  * build: fix USE_SYSTEM_SDL
  * X86 SigHandler: Add support for BEXTR instruction
  * Whitespace fix
  * gl: Fix typeless casts
  * rsx: Allow swizzle flag to propagate as an override to surface properties
  * rsx: Apply swizzle flag on data source as well
  * vk: Propagate swizzle flag in hw blit engine
  * rsx: Add a comment explaining the barycentric interpolation change
  * vk: Improved attribute interpolation for NVIDIA

OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=62
This commit is contained in:
Yunhe Guo 2023-05-11 15:44:22 +00:00 committed by Git OBS Bridge
parent 03ccab3960
commit c5e5649b54
5 changed files with 61 additions and 5 deletions

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-------------------------------------------------------------------
Thu May 11 15:30:54 UTC 2023 - i@guoyunhe.me
- Update to version 0.0.27~git20230510:
* SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
* Fix some warnings
* Qt: fix game list event filter
* SPU/Debugger: Detect stack-less functions
* Add linuxdeploy-plugin-checkrt for compatibility with older distros
* PPU LLVM: Unbreak function linkage
* Fix rpcn config reset
* Deterministic FREST and FRSQEST
* fix ASAN error: make overlay_pass destructor virtual
* fix: make ASAN work on Windows
* sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
* sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
* sys_fs: Implemented mount_info_map to keep proper track of mounted devices
* sys_fs: Improved lv2_fs_object constructor
* sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
* sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
* Qt: filter for rpcs3_*.qm files when enumerating languages
* Qt: implement flow layout game grid
* cellPamf: Add missing error code
* CI: -DUSE_SDL=ON (on Linux)
* build: fix USE_SYSTEM_SDL
* X86 SigHandler: Add support for BEXTR instruction
* Whitespace fix
* gl: Fix typeless casts
* rsx: Allow swizzle flag to propagate as an override to surface properties
* rsx: Apply swizzle flag on data source as well
* vk: Propagate swizzle flag in hw blit engine
* rsx: Add a comment explaining the barycentric interpolation change
* vk: Improved attribute interpolation for NVIDIA
* Fix deadlock in games_config
* Qt: fix invisible first game list icon on tiny icon sizes
* Force STATIC_LINK_LLVM on with BUILD_LLVM=ON
* MacOs: remove git dir from dmg
* Linux: remove git dir from AppImage
* Windows: don't ship git folder
* VS: disable warnings of external dependencies (mainly silences Qt warning spam)
* fix some warnings
* Qt/Utilities: Merge memory viewer with searcher
* gl: Fix blur_intensity GL_INVALID_OPERATION error
* Use seperately bundled LLVM library
* Bring back removing the wayland-client lib
* Change AppImage packaging to actively maintained system
* Qt: Allow parsing games.yml during gameplay
* Loader: split add_only into own function
* Qt: clear game items before clearing the game list
* VS: remove non-existent moc files from filter
* Qt: fix squished icon column when opening rpcs3 after closing with an empty list
* Qt: fix invalid pointer in IconReady slot
* Qt: use shared_mutex in movie_item
* Qt: don't mount dev_hdd0 in screenshot manager
* savestates:/sys_spu: Fix join saving
-------------------------------------------------------------------
Fri Apr 28 12:08:36 UTC 2023 - i@guoyunhe.me

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@ -17,7 +17,7 @@
Name: rpcs3
Version: 0.0.27~git20230427
Version: 0.0.27~git20230510
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0-only