diff --git a/_servicedata b/_servicedata index ab01bf7..4fcb399 100644 --- a/_servicedata +++ b/_servicedata @@ -5,4 +5,4 @@ https://github.com/RPCS3/rpcs3.git - 7e281a3354aaface59af02fe95836f63727e96dd \ No newline at end of file + 75d239356a773b8211354049477d79006597505e \ No newline at end of file diff --git a/intel-ittapi.tar.xz b/intel-ittapi.tar.xz index fe8d8e4..7e68a9c 100644 --- a/intel-ittapi.tar.xz +++ b/intel-ittapi.tar.xz @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cdb3cc70802873bcc653438213e74a99a23e648fe421fa51a766325aa52ac425 -size 128808 +oid sha256:4f3641e82d955d5f2196c6223edb9b7eac5a16f738b6fbe6100dcb482216c9aa +size 131444 diff --git a/rpcs3-0.0.29~git20230902.tar.xz b/rpcs3-0.0.29~git20230902.tar.xz deleted file mode 100644 index f986f1e..0000000 --- a/rpcs3-0.0.29~git20230902.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:fbbd6c404d2731377801d99f9de00d14fd071e136e7810fffdde08fa051a2f68 -size 53425516 diff --git a/rpcs3-0.0.29~git20231010.tar.xz b/rpcs3-0.0.29~git20231010.tar.xz new file mode 100644 index 0000000..feb0684 --- /dev/null +++ b/rpcs3-0.0.29~git20231010.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f1465cf098523417eb1679b3147a1582f4bf60e3b601abd6d01a94ff10da6e2 +size 53432204 diff --git a/rpcs3.changes b/rpcs3.changes index 40c7f51..8dbc413 100644 --- a/rpcs3.changes +++ b/rpcs3.changes @@ -1,3 +1,130 @@ +------------------------------------------------------------------- +Tue Oct 10 14:32:06 UTC 2023 - i@guoyunhe.me + +- Update to version 0.0.29~git20231010: + * macOS CI: force install Python 3.11 + * Qt: Remember last game window position and visibility + * CMake: fix curl build + * Update Docker to 6.5.3 + * GL: check QOpenGlContext::create result + * Qt 6.5.3 + * Input: Fix "," key in keyboard pad handler + * CMAKE: try to fix curl + * IdManager.h: Savestate fix part 2 + * Savestates: Fix rsxaudio + * Improve savestate version mismatch message + * sys_fs: Savestate fixup + * macOS CI: set build timeout to 180 minutes + * Improve vfs::host::rename + * VFS: Fix recursive locking + * sys_fs: Optimize concurrent file reads + * sceNp: Cut inactive time of DrmIsAvailable in half + * Improve lv2_file::file_view::read + * Savestates/sys_fs: Fix file saving + * Savestates: add sys_rsxaudio + * IdManager.h: Savestate fix + * cmake: fix libcurl compilation + * SPU LLVM: Optimize GB/GBH/GBB with a GFNI path - Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases + * Update curl to 8.3.0 + * Add Savestate-Compatible mode + * SPU LLVM: Fix savestates + * Savestates: Optimize SPU pausing + * Add config to the UI + * Add the tiling toggle to core + * vk: Fix memory initialization order in RCB/RDB path + * rsx: Fix bpp when working with DMA-only (null) memory sections + * rsx: Skip CPU optimization if writing to tiled region + * msvc: Tabs to spaces + * rsx::io_buffer cleanup + * vk: Revert more debugging code + * vk: Remove debug visualization code + * vk: Restore CPU fallback on the upload path + * Fix msvc filters + * Fix linux build + * vk: Load DMA before decode operation + * rsx/vk: Support ingesting pre-processed GPU data as texture input + * rsx: Make the texture source an io-buffer + * rsx/vk: Support mismatched pitch (padded) and fix the overscan problem + * rsx/vk: Initial hw-accelerated tile decoder + * rsx: Refactor out more junk from rsx::thread + * rsx: Import, rebase and clean up the old detiling patches from 2021 + * macOS CI: reinstall jpeg-xl and other dependencies from source (#14673) + * Debugger/PPU: Add Go-To from function pointer + * Debugger/Logs: Allow to display thread from thread ID on log + * Patches: Add savable breakpoints patch type + * Add restart option to home menu + * SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input ROTQMBYBI looks for -7 for it's twos compliment construction + * Add Azure Build Status back to Readme.md + * Remove unused variable + * Avoid log spam of CPU usage when Emu is paused + * GUI: Add Patreon Link Button + * Welcome Dialog: Add ability to set Dark Theme + * PPU Analyzer: Fixup + * gitignore: Add sublime projects + * vk: Fix section merge calculations when using a temp resource + * Mac build on Azure + * cellMic: Improve cellMicGetDeviceAttr + +------------------------------------------------------------------- +Wed Sep 13 13:50:40 UTC 2023 - i@guoyunhe.me + +- Update to version 0.0.29~git20230912: + * Microphone enumeration: warn user if ALC_ENUMERATION_EXT is missing. + * Update OpenAl from 1.20.1 to 1.23.1 + * FFmpeg: rebase to improve artifact creation + * PPU: Limit concurrent OVL files processing to 2 + * Rewrite Utilitis/sema.cpp + * PPU LLVM: Fixup pdone count + * Fix OVL file preview loading + * SPU LLVM: Avoid excess cache threads + * PPU: Try to reduce wait for other threads + * PPU LLVM: Re-add multi-threaded overlay module compilation + * PPU Analyzer: Another fixup + * vm_ptr.h: Fix warning + * USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode + * PPU Analyzer: Fixup + * Update FAudio to 23.09 + * Update SDL to 2.28.3 + * macOS CI: build jpeg-xl from source + * progress dialog: Fix remaining time + * asm.hpp: Compilation fixup + * PPU/Progress Dialog: Improve remaining time approximation + * PPU/Progress Dialog: Improve remaining time calculation + * input: try to add tony hawk RIDE Skateboard + * Add approximation to remaining compilation time + * PPU LLVM: Patch unregistered BLRs + * SPU/DisAsm: Fix constant propagation with non-GPR-writing instructions + * PPU LLVM: Optimize branch list + * SPU LLVM: Improve space-filling for function discovery + * PPU LLVM: Optimize traps a bit + * PPU Analyzer: Fixup greedy instruction search + * Thread.cpp: Flush log and make thread context dump on exception + * fs::utime: fallback to 01/01/1980 00:00:00 if the date is too low + * Update build-mac.sh + * Progress dialog: show analysing... while no files or modules are known yet. + * SPU LLVM: Sad workaround for precompilation + * PPU Precompilation: Fixup file counter + * PPU: Precompile only encrypted executeables + * Progress Dialog: Force-update counter when complete + * Fixup spu_thread::discover_functions + * SPU LLVM: Fill space between functions using targets (Precompilation) + * sys_rsx: Fix local memory size reported in driver info + * SPU LLVM: Add CRC check for cache + * Win32/File.cpp: Avoid potential race in concurrent writes + * SPU LLVM: Fix crashes on corrupted cache file + * PPU Analyzer: Revert TRAP detection change + * SPU LLVM: Try to precompile filler-sapce between functions + * Improve spu_thread::is_exec_code + * SPU LLVM: Initial precompilation of tail-calls + * SPU LLVM: Another fix for Game Collection's precompilation + * debugger_list: Fix key up/down direction + * Debugger: Fix GOTO and intruction stepping + * SPU: Function discovery fix + * SPU: fix some wierd typos (may be wrong, no idea) + * Windows: update some comments and echos in git-version-gen.cmd + * VS: Add scripts to filters + * Actually fix build id issue + ------------------------------------------------------------------- Sat Sep 02 03:36:40 UTC 2023 - i@guoyunhe.me diff --git a/rpcs3.spec b/rpcs3.spec index 0e36f1b..8b7eb17 100644 --- a/rpcs3.spec +++ b/rpcs3.spec @@ -17,7 +17,7 @@ Name: rpcs3 -Version: 0.0.29~git20230902 +Version: 0.0.29~git20231010 Release: 0 Summary: PS3 emulator/debugger License: GPL-2.0-only