forked from pool/rpcs3
0b437114c7
- Update to version 0.0.12~git20201029: * Qt: Add "Configure Game Patches" to game list (#9154) * ci: Update docker to 1.6 * ci: Use system cURL on Linux build * Revert "TSX: adjust transaction logic" * NET: Add SO_RCVBUF / SO_SNDBUF defaults to .._bnet_socket * atomic.cpp: fix memory ordering loads and release stores * Revert part of CellHddGameCheck - Update to version 0.0.12~git20201028: * TSX: adjust transaction logic * Fix cpu_flag::temp, make sure it removes cpu_flag::wait * SPU: make vm::check_addr checks safe under vm::range_lock * SPU: improve accurate DMA * atomics.cpp: add support for waiting on 128-bit atomics * Remove some vm::reservation_lock instances * vm: improve range_lock and shareable cache (Non-TSX) * atomic.cpp: implement notify callback - Update to version 0.0.12~git20201027: * DS4: Add error logging and remove some unused code * Qt: fix never played nonsense * rsx: Driver compatibility improvements (#9131) * Qt: move TTY option to TTY tab (#9147) - Update to version 0.0.12~git20201026: * ci: Set glslang checksum back to auto-builds * Partially revert "Fix debug build gcc/clang linker." * Fixup for cpu_flag::temp * atomic.cpp: add sparse atomics * Implement cpu_flag::temp flag * rsx: Block-level reservation access * atomic.cpp: add std primitive fallback for other platforms * ci: Set GLSLANG_URL back to auto-builds * SPURS: Implement spursJobchainPopUrgentCommand * CellSpurs: Minor fixes * SPU: Fix LS capture entry point - Update to version 0.0.12~git20201024: * atomic.cpp: use new thread alerting API (Win8+) * Add imports for some undocumented NTDLL functions * Fix UTF-8 strings in perf_meter files * SPU: use normal notify() thread function * atomic.cpp: experimental optimization (Win7+) * atomic.cpp: rewrite internals (again) * atomic.cpp: integrate callback check in ptr_cmp function * Improve raw_notify a bit - Update to version 0.0.12~git20201024: * SPU: Save LS capture executable in one segment - Update to version 0.0.12~git20201024: * HLE: improve cellHddGameCheck * Qt: add custom game icons * Debugger: Fix SignedHex * Debugger: Simplify thread pause state change * SPU: cleanup channels logging * SPU Debugger: Implement basic instructions's constants propagation * Debugger: Optimize thread disasm type select * SPU Debugger: Add made-up MR mnemonic * kernel-explorer: Add SPURS wkl arg - Update to version 0.0.12~git20201021: * LV2: cleanup syscall table (#9106) * Revert "Atomics: use WaitOnAddress if available (Win8+)" * Revert "atomic.cpp: fixup for WaitOnAddress path" * atomic.cpp: fixup for WaitOnAddress path - Update to version 0.0.12~git20201021: * Atomics: use WaitOnAddress if available (Win8+) * Improve vm::reservation_op * Remove XABORT in PPU/SPU transactions. * Add "Enable Performance Report" debug setting * Fixup for perf_meter.hpp * SPU: report too many PUTLLC attempts (TSX) * TSX: add prefetchw instruction in transaction code * SPU: fix GETLLAR regression * TSX: improve transaction repeat handling * Improve cpu_thread::suspend_all (TSX-FA) * Implement perf stat counter for PPU/SPU reservation ops * Implement cpu_thread::if_suspended * Implement priorities for cpu_thread::suspend_all tasks OBS-URL: https://build.opensuse.org/request/show/845070 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=28
4 lines
232 B
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4 lines
232 B
Plaintext
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