forked from pool/rpcs3
178847831a
- Update to version 0.0.3~git20170906: * [Qt] style adjustments 1 * [Qt] style adjustments 2 * Add option to build using llvm shared libs and document other cmake options * Change MacOSX -> MacOS, add warning about glvnd, Fixes #2949 * Implement progress bar in taskbar for non-windows platforms, Fixes #2605 * Weird tlou fix - Update to version 0.0.3~git20170906: * fs::rename fixed * Log backup rotation (incomplete) * Fix fatal error dialog * sys_spu_image: minor update * +sys_spu_elf_get_information * +sys_spu_elf_get_segments * Implemented syscall _sys_spu_image_get_information * Implemented syscall _sys_spu_image_get_segments * Fix sys_raw_spu_load * Fix sys_raw_spu_image_load * Load liblv2.sprx by default * RawSPU: implement Prxy_TagStatus_offs * Implemented syscall sys_event_port_connect_ipc * RawSPU: implement read SPU_NPC_offs * RawSPU: implemented read SPU_RunCntl_offs * Protect SPU segments * Fix access violation handler * Fix decrypt_self usage * Set PPU stack bounds * Add supporters * libad: Enable LLE load * sys_usbd stuff (#3346) * fix da build * Various fixes (Trophy, Gcm corrections, stack alloc) (#2894) * GUI: Fix Repaint on stylesheet change * settings_dialog: minor connect simplification * Implement cellSslCertificateLoader * Add cross-platform implementation of cellHttpUtilParseUri * Remove old wxWidgets-related references * multi pkg fix * Move sys_gamepad filter * Fix sys_event_port_connect_ipc * Fix rXml limitation * fs: atomic truncation * Improve sys_fs_ftruncate * Remove coverity and coveralls references * .travis.yml: rework binutils package update * .travis.yml: remove GCC_COLORS variable export and duplicated "brew update;" instruction * .travis.yml: remove "dist: trusty" as it is now the default distribution * game_list_frame: force single line text in list items * Fix sys_tty_write() if called with pwritelen == NULL. * Convert endianess before passing buffers to setsockopt. - Update to version 0.0.3~git20170829: * _sys_spu_image_import implemented * Make impossible to disable fatal errors * Reserve log space for higher severity levels * Copy sys_spu_segment info in SPU TG * Register Win32 error 32 * Spelling correction * Make travis CI build with PulseAudio backend. * Add missing game categories * Fill log with \n * Compress log to RPCS3.log.gz * Fix ipc_manager::add - Update to version 0.0.3~git20170827: * Correct typo * cellOskDialogLoadAsync fix Takes into account text limit and initial text * [Qt] Simplify firmware libraries searching * gl/rsx: Fixes to zcull pixel counting * rsx: Make fragment state dynamic to reduce shader permutations * vulkan: Gracefully handle back-to-back flip request spam * rsx/vp: ARL fix * gl: Workaround for restrictive z range * gl: Do not modify bound depth/stencil buffers bound to zcull memory - Fixes some rare cases where zcull always fails * rsx: Implement QUAD_STRIP - QUAD_STRIP evaluates to TRIANGLE_STRIP in memory. The memory layout is identical. - The only difference between the two modes would be the primitive_ID but that doesnt matter on RSX - Its worth noting that results will be different between the two modes if input vertices are non-coplanar for every set of N verts * rsx: Remove index expansion for quad strips * Update cell_FreeType2.cpp * [Qt] Replace deprecated qSort function by std::sort * Fix GitIgnore * GUI: Add Kuroi (Dark) Theme * Update Contributing Guidelines * Point forums URLs to the new one - Update to version 0.0.3~git20170824: * rsx: Fix immediate indexed drawing * vk: Improve window resize handling - Be careful not to request images not available - Request a triple buffer at all times if available to keep acquisition from locking up * vulkan: Don't keep invalidated objects around too long * Make it pass desktop-file-validate in Ubuntu 14.04 * Move sys_gamepad files to the correct directory * Add cellAtracGetSamplingRate and cellAtracMultiGetSamplingRate functions * Silence some obvious warnings * rsx: Ignore sending system reserved semaphores to renderer * d3d12: ignore 0 sized rt dma copy * rsx: Vertex Decompiler, fix sca register assignment * cellPad: remove unneeded & * Rewrite cellVideoOutConfigure * Implement a proper save manager. * Make removing a save fast * Fix evdev controller detection, add joystick squircling * Fix linux builds giving experimental build even if not on experimental build. * Update ffmpeg submodule with updated libs and headers for linux * Use newer binutils version to link against newer ffmpeg libraries * Fix evdev joystick detection * stylesheets: make UI Colors optional * osk: fix backspace * cg_disasm: fix frame by removing parent * misc: get rid of some compiler warnings * misc: add build warning to log * GUI: hide utilities by default * stylesheets: UI_Colors hotfix * stylesheets: UI Colors fixes * GUI: improve reset to deafult button * rsx: implement pixel size 16. * stylesheets: add custom color to gamepad * Ensure all log messages are displayed * Implemented fs::file::get_handle * Fix moving disc games with arbitrary dir name * Optimize RPCS3.log and limit it to 64 MiB * Reenable thread_local for all platforms * Add PulseAudio audio backend * Fix log mapping (Linux) - Update to version 0.0.3~git20170816: * Adds support for multi-files pkg. * Adds check for pkg signature in QT part * Resets sleep timer on button press * unpkg fix * Fix rare occurence where there is a /PS3_GAME+something directory which leads to weird behavior * Fix search edit context menu weird color * Simplify qstr function * Simplify m_show_fps assignation * Fix the window title when the option "show_fps_in_title" is not checked * Better evdev joystick axis scaling (#3202) * stylesheets: fix default not working * stylesheets: move white header section to default stylesheet * stylesheets: make toolbar styles more accessible * stylesheets: fix color settings * stylesheets: fix gamegrid font * gl: Move vertex processing to the GPU - Significant gains from greatly reduced CPU work - Also reorders command submission in end() to improve throughput * rsx: Add a few more depth format types to known behaviour paths * gl: Workaround for depth/color format mismatch when using hardware blit * vk/gl: Factorize shared GLSL code - prep vulkan for shared glsl backend * rsx/gl/vulkan: Refactoring and partial vulkan rewrite - Updates vulkan to use GPU vertex processing - Rewrites vulkan to buffer entire frames and present when first available to avoid stalls - Move more state into dynamic descriptors to reduce progam cache misses; Fix render pass conflicts before texture access - Discards incomplete cb at destruction to avoid refs to destroyed objects - Move set_viewport to the uninterruptible block before drawing in case cb is switched before we're ready - Manage frame contexts separately for easier async frame management - Avoid wasteful create-destroy cycles when sampling rtts * rsx/gl/vk: Invalidate texture regions when memory is unmapped * rsx/vk: Implement shaders cache and fix broken pipeline_storage comparison and hash * rsx/util: Add simple consistent hash function * rsx: Zero-initialize the vertex register block - Some games reference constant regs that they never initialize * rsx: Clamp depth range to [0,1] - Fixes remaining issues with Ni no Kuni * gui: Add delete shader cache option in the context menu * ui: Move disable vertex cache to debug. Also add an option to disable zcull emulation in the debugger * rsx: Shader pipeline fixes and improvements - Do not set zfunc if alphakill is not enabled. This is because at the moment alphakill requires a different shader to be built * gl: Fix vsync; always use adaptive vsync instead of double-buffered * rsx: Fix single vertex array input declarations * gl: Workarounds for intel GPUs which dont seem to be truly GL4 compliant * vk: Catch leaking imageview refs on resize * vulkan: Restructure frame queues * vk: Reimplement access violation sync handling * rsx: Add a success message on program compile completion - Should help users wondering if rpcs3 'froze' during shader compile - Update to version 0.0.3~git20170814: * game_list_frame: add scrollAfter option to Refresh for Talkashie * emu_settings: fix faulty custom config file creation * Register missing functions in cellSysutil (#3206) * (#3214) * Update supporters * Fix deadlock in vm::unmap * Rewrite Drag&Drop classification * Check FNID duplication * CFG: print errors for enums * Add build warning * Fix appveyor.yml * Fix appveyor.yml * Update cellHttp.cpp * Update cellNetCtl.cpp - Update to version 0.0.3~git20170811: * Minor DS4 Bluetooth fix (#3140) - Update to version 0.0.3~git20170810: * Make it build on macOS with Clang * Update hidapi * Disable PIE on macOS too * Reduce the zero-page size on macOS, so that PPUThread works * Update build instructions for macOS * Fix Fedora glew install instructions, Fixes #3182 * Perform refactoring of pads to remove the ugly pad initialization. * Add rpcs3 icon to save dialogs. * Remove about 100 warnings from rpcs3qt code. * Finesse size of goto address. Downgrade image loading failed to warning. * Remove some warnings from Linux and fixed something from code review. * use new range for combobox, remove obsolete code * rsx/gl: Fix zcull queries and log conditional render modes - Fixes a situation where a query readback is requested while zcull render is still active * gl: Properly initialize pipeline properties * gl: Fix occlusion statistics clearing * gl: Fix inconsistent state tracking * fix resize on boot * Stub cellSysutilAvc2 functions * Stub cellAvconfExt functions * Add cellVideoOutSetCopyControl function * Add cellSearchGetContentInfoSharable function * Add cellUsbdRegisterCompositeLdd, cellUsbdUnregisterCompositeLdd and cellUsbdResetDevice functions * Add _sce_net_add_name_server function * Add sceNpTssGetDataNoLimit and sceNpTssGetDataNoLimitAsync functions * Update ffmpeg - Update to version 0.0.3~git20170808: * GUI: fix icon sizes and exterminate gamelist bug * log_frame: fix random stack * CFG: provide _int range in to_list() * CFG: catch exceptions * Implement error report stacking * Relax allocations in ppu_load_exec * Fix Firmware message * Yield instead of sleeping rsx thread. (#3158) * Make ALSA optional * rsx: Implement conditional locks * Implement hardware zcull emulation * Fix idm::init, fxm::init * drag and dropperinno (#3037) * fix segfault in boot recent list * Improve error formatting - Update to version 0.0.3~git20170802: * Code review (#3114) * rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent * sys_rsx: implement support for lle-gcm * d3d12: Fix 0 sized framebuffer crashes * Add gcm to auto lle / liblv2 - Update to version 0.0.3~git20170730: * rsx/vk: Vertex cache rewritten, add option to disable it as well - Also enable SPU loop detection by default while were at it * vulkan: Texture cache rewritten - Use a map of vectors instead of a flat array * spu: acquire_pc rewritten to be more precise in timing - More accurate pauses may slightly reduce performance but makes it more viable to allow more threads to participate without stuttering * vulkan: Workaround to avoid lockup due to double fault - TODO: Ensure no page faults occur within a page-fault handler! * ui: Restore 'Strict Mode Rendering' to GPU tab. Also add an option to disable the vertex cache - Also, updates json tooltips for some options * rsx/vk/gl: Refactoring - Also adds a vertex cache to openGL as well * gl/vk: Do not trust gcm buffer size to match internal rendering resolution - Should fix games with strange scaling artifacts due to upscaling from lower resolutions * Fix missing newline, add periods, add tooltip for gs_resizeOnBoot (#3112) * Fix build (#3117) * GUI: add custom config indicator (#3108) * Rewrite memory pool to be thread safe. * Bundle Qt5Svg.so, Fixes #3094 (#3120) * Update outdated firmware log message * SPU: minor optimization * Minor fix of sys_event_queue_receive * sys_lwmutex, sys_lwcond refactoring * Fix _sys_lwcond_signal, _sys_lwcond_signal_all * Add supporters - Update to version 0.0.3~git20170726: * Fix sys_rwlock_wlock * Fix sys_rwlock_wunlock * Restore hook static functions * IPC support for lv2 sync objects * cellRec: fix vm::bptr * Update tooltips * Delete make_fself.cmd * Add supporters * Fix sys_semaphore_wait (on timeout) - Update to version 0.0.3~git20170726: * Linux evdev joystick support (#2885) - Update to version 0.0.3~git20170726: * settings_dialog: make size consistent * settings_dialog: enable LLE List multiselection * settings_dialog.ui: just LINUX things * game_list: enable stepless icon sizes * Stub cellRec functions * Stub some cellGameExec and cellResc functions * Mixed minor changes * Stub some cellSysutilAvc2 functions * Fix issue #2788 * Refactor setsockopt for better cross-platform-ness - Update to version 0.0.3~git20170725: * Restore timeBeginPeriod * PPU LLVM: simplify module loading * Patch system improved * Patch: add floating point support * Fixes for save_op_get_list_item * settings_dialog: get rid of string duplication * Implements deadzone for xinput * debugger_frame fixerinno * main_window fixerinno * Minor sceNpBasicGetEvent Fix * rsx/vk: Optimize framebuffer lifetime management - Significant gains due to avoiding aggressive create-delete cycles every frame * asmjit: Minimal locking when reading, also only lock when actually writing to the db * spu: Implement concurrent instruction execution watchdog for wrch * vk/rsx: Bug fixes and improvements - Improvements to framebuffer usage; Avoid creating new resources every frame - Handle null fragment program properly - Collect vertex upload statistics * spu: Add polling loop detection and clean up channel access contention code - spus run a tight gpu-style kernel with no multitasking on the cores themselves -- this does not map well to PC processor cores because they never sleep even when doing nothing -- the poll detection hack tries to find a good place to insert a scheduler yield -- RdDec is a good spot as it signifies the spu kernel is waiting on a timer * fix build; restore asmjit reader_lock for now * spu: Simplify watchdog design (PC is purely HLE and occupies SPU code kernel space only, max 256K) * rsx: Surface cache bug fixes - Properly handle data 'transfer' when recycling frame buffer images - Clear 'recycled' surfaces before use * spu: Clean up asmjit - avoid touching the shared db whenever possible - Gets around the locking issues when fetching from the shared db * Enable optimizations on travis * Correct typo * Improve CPU feature check * Use RTM instructions (skylake+) * SPU recompiler: minor optimization * Travis: do not zip * Version 0.0.3 * Missing function names (HLE) and small fixes (#3038) * vulkan hotfix (#3046) * sys_timer: Fix initial timer state * rsx: Fix vertex decompiler to support 2 arg destination * Scroll fix * Splitter fix * cg_disasm: fixerinno * gs_frame: fix the mysterious "second boot crash" * Merge pull request #3 from RipleyTom/OpenGLFix * main_window: adjust toolbar size to prevent blurry icons * gs_frame: fix event * Save Data Note (#3054) * Fix illegal instruction message * cellGame: minor refactoring * Set LLVM recompiler as default * Stub some SPU syscalls * PPU LLVM: minor bitcast avoidance * Force recompiling liblv2.sprx * LLVM: Add error message * sys_rwlock_runlock fixed * Log marking. Useful for knowing when time based things happen in log. * xinput config file * Add Q_EMITs and clean up a couple signals. * rsx: More aggressive thread scheduling for vertex processing - Significantly helps vertex performance - Not recommended as more threads will harm performance if the PC does not have the cores for it * lower mt upload threshold to something useful * vulkan; Add a weak vertex cache with single frame validity * rsx: Fix remainder/iteration computations in BufferUtils * vulkan: Avoid cache miss whenever possible if WCB is enabled * gl: Fix framebuffer validity checks * vulkan: Avoid double flushing if a texture is externally synchronized * Settings Overhaul * Update Framelimiter Tooltip * gamelist: scroll fix (workaround) * Fix PARAM.SFO filename case (#3081) * Allow overlapping ranges in cellGcmMapEaIoAdress with coherency check (#3070) * Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage * Fixes #3063 * game_list: fix sort and scroll - Update to version 0.0.2~git20170716: * Improve Save Manager (#2951) * Remove "#pragma once" directive in a cpp file * Add cellHttp* functions * Add sceNp* functions * Add sceNp2* functions * Fix cmdline start * Improved sprx boot (for devs only) * Rearrange /dev_bdvd mounting logic * Fix various typos and capitalisation inconsistencies. * Small main_window refactoring. Fixed one of the guiconfig crashes too somehow. * For the Neko * Murdering a wx zombie * game_list_frame: add method colorizedIcons * gui_settings: add tool icon color * settings_dialog: add color picker for main window tool icons * main_window: repaint tool icons * settings_dialog: add color picker for gamelist tool icons * gui_settings: add gamelist tool icon color * game_list_frame: repaint tool icons * Icons (blue): fix inconsistent colors * move colorizedIcon to gui_settings * settings_dialog: add icon hints to color buttons * Settings: fix cameraBox * rename controls to keyboard * Add game window resize on boot (#3000) * Add version to install firmware dialog (#2958) * Fix bug with std::stof being locale-dependant (#3012) * GUI: minor figgcess (#3010) * Fix PIE being on by default * add system_info.h (#2985) * Minor changes for save data utility (#3005) - Update to version 0.0.2~git20170713: * PPU LLVM: unuse FP_SAT_OP * Store sys_spu_image value * vm: decommit by exec_addr * PPU: free prx segments * PPU: load only libsysmodule.sprx * GUI: add supporters * PPU LLVM: reuse loaded executables * Do not load sprx twice * Implemented _sys_memchr * Force HLE for net-related libraries * GUI: Disable poorly designed limitations * Cleaning after PoorRequest * Improve booting disc games * Fill game list from all locations * GUI: fix recent entry duplication * sys_lwmutex_locker aux class * _lv2prx mutex implemented * Fix moving game dir * Refresh game list after booting * minor menu fix * PPU: clean linkage info * fixz (#2996) * Fixes pkg overwriting files without the PKG_FILE_ENTRY_OVERWRITE flag * game_list: enable deselection + fix entry selection * clean up some unused / redundant includes - Update to version 0.0.2~git20170712: * debugger_frame: remove pause button * debugger_frame: transfer capture button from main_window menu * Add ui_*.h to gitignore * Fix a couple crashes * Add $(EmulatorDir) to VFS dialog * Disable remove custom config if no custom config exists. * Search for threads. - Update to version 0.0.2~git20170710: * spu: dma tweaks * rsx: Implement skip draw. Also, start working on MT vertex upload * rsx/gl/vk: Enable frame skipping * rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared * vk: Fix layout transitions * rsx: Fix some fp bugs * rsx: Minor bug fixes - vk: Do not select first available format when choosing a swapchain format - gl/vk: Ignore rendering zero sized framebuffers/scissors - fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2] * spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals) - Also optimize FMA/FMS/FNMS for recompiler * Add Stretch to Display Area option (#2961) * Dagimon rookie level * Dagimon champion level * Dagimon ultra level * Dagimon mega level * Dagimon super mega level * Fix VFS default button (#2975) * Check if the pth is a valid directory before to look for icons. * Fix Stswi instruction - Update to version 0.0.2~git20170707: * msg_dialog_frame: hidpi fixes for m_dialog * msg_dialog_frame: hidpi fixes for osk_dialog - Update to version 0.0.2~git20170704: * Finalize AppImage build - Update to version 0.0.2~git20170704: * REF 57 plus FREF fix * GUI fixes + log stacking (#2897) * vk: add "add_signed" in blend op. * Basic Save Manager (#2924) * qt: relax dependency to qt 5.7 * README: relax qt5 version requirement to 5.7 * README: add fedora instructions * Fix CMake build instructions on Linux (#2946) * remove invalid comment * Fix akiba with cell cancel * Change default selection button to select entry instead of cancel. * bf_t: fix warning * PPU LLVM: relocation support * Fix Miku OP video * Implements sys_fs_disk_free - Update to version 0.0.2~git20170629: * dx12: Fix error reporting * rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges - Drop the 'first' argument as it is unused for now * rsx: Initialize declared but unset varying variables to all ones * rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup. * cellVideoOut: Enable 59.94 Hz required for some games * gl: Fix legacy ring buffer address alignment - Should always return a base address aligned to the buffers alignment. - Fixes renderdoc crashes when capturing * vk: Fix mapping of output colors to render target ranges * gl: Avoid creating surface copies when strict mode is disabled. * rsx: Avoid using push_back/emplace_back on empty STL containers - Reckless management of STL containers causes significant slowdown - Also reorders vertex compare steps to fail quickly on simpler checks * rsx/fp: Do not swizzle shadow lookups * rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead * umulh64, mulh64 moved; added ror8/16/32 * Removed unnecessary code * PPU: VREFP, VRSQRTEFP changed * PPU LLVM: some passes disabled * PPU LLVM: less trash, fix crash * PPU: MTOCRF optimization * PPU LLVM: new mptr/cptr format * PPU LLVM: minor fix * PPU LLVM: SSA reordering - Update to version 0.0.2~git20170626: * FREFS/weak imports and VREFS 4 and 6 * Fix #ifdef style * LLVM: fix cancellation * PPU LLVM: MFCR optimized * PPU LLVM: v2, simplification (no allocas) * PPU LLVM: remove unnecessary code * PPU LLVM: disable unnecessary passes * ppu_syscall_code type added (for fmt) * PPU LLVM: Improve FlushRegisters * PPU: preparations (no fixes) - Update to version 0.0.2~git20170626: * qt: Update about dlg * wxFuneral * Fix tabs * qt: Remove emit * qt: Use #pragma once, Q_SIGNALS, Q_SLOTS * PPU LLVM: multithread compilation * Reenable Home and Audio/Video interactions * add "Other" category include all categories to list and filters * disable compat for non ps3 games * fix image load log message * dialog fixes for multithreading (#2913) - Update to version 0.0.2~git20170624: * fix debugger o.O (#2903) * Fix Travis build (#2902) * qt: Fix logging * qt: Fix OutDir config * Added uptr type * PPUOpcodes.h updated * Workaround booting NP games * LLVM: implement STSWI, LSWI... * PPU LLVM: paradigm shift * Remove throw cpu_flag * qt: Fix kb pad handler * Fix issue with msgdialog not passing event back properly. - Update to version 0.0.2~git20170623: * kb/mouse: fix max in init * Trophy: return size for GetRequiredDiskSpace again * Sprx: loading / reloc fixes * cellGem: Fix headers * Stub some cellHttpAuth* functions * Stub sys_rsxaudio_ functions * Stub cellMsgDialogOpenSimulViewWarning * HLE cellHttpUtilParseUri, Also initalise networking with windows. (#2879) * Improve portability for BSDs (#2813) * Fix da build (#2900) * rsx: Fix stencil initial values * rsx: Fix depth-as-rgba read in fp * rsx/wip: Fix depth surface reuse and clearing (fixes shadows) * rsx/gl/vk: Enable use of native PCF shadows * rsx/vk/gl: Minor fixes * gl: Fix clip-space -> depth conversion. Fixes remaining depth read issues * vk/gl: Fix sampling of shadow2D textures * rsx: Discard surface store contents once per frame (temp workaround) * vk/gl: Do not sample currently bound render targets * rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF) * rsx: Fix clip space computations * gl: Properly emulate signed normalized wide integers * rsx/gl/vk: Invert default stencil values * gl: Silence log spam * vk: Prefer optimal formats when clearing buffers * vk: Avoid constantly reinitializing the SH context when compiling SPIRV. Speedup * vk: Proper shutdown to avoid destroying resources still in use * rsx: Register NV4097_SET_COLOR_KEY_COLOR method. * rsx: Handle non-zero base vertex better * rsx: Code cleanup. Fixes several dozen warnings - Wrap unused parameters as comments to prevent C1400 - Fix sized variable conversions with explicit casts * rsx/ui: Make a few settings configurable via the GUI * rsx: Bug fixes * rsx: Do not sample as pcf shader if writing a vector result * vk: Move resource init/destroy to constructor and destructor * vs: drop user files from shipped vs files * rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit * add No Thread option - Update to version 0.0.2~git20170618: * GUI: List SPRX modules only * Fix icon and exe name for VS. Rename old rpcs3 project. Restored original name for rpcs3_.rc to rpcs3.rc. Delete old wxWidgets/setup.h & FindwxWidgets.cmake. * Rename project rpcs3qt in rpcs3. * Fix refresh by having the save occur on accept instead of during the destructor. * EmuGameDir --> EmuConfigDir. Give QListWidget a parent to remove a slight memory leak. * Fix message shown when Qt 5 is missing (#2884) * Fix hex_to_bytes * Remove unneeded patch cmake.patch - Update to version 0.0.2~git20170616: * Fix inconsistent selection in gamelist/grid (#2871) * Reimplement debugger resize & disassembly (#2876) - Update to version 0.0.2~git20170615: * Include a VFS manipulation dialog (#2863) - Update to version 0.0.2~git20170614: * Misc organizing and bug fixing * Disable LLVM option in PPU when RPCS3 is not built with it * Add automated qt5 tech support in CMake * Fix annoying cmake output. - Update to version 0.0.2~git20170613: * Add ability to boot elves in command line. (#2859) * Implement strncasecmp and strrchr * Update Icons provided by Discord user rutantan (#2862) * Dx12/Vulk: Fix KernelBase.dll crash (#2870) - Update to version 0.0.2~git20170611: * Command line elf path fix (#2844) * rsx/vk: Fixes for ring buffer allocation and image clipping (#2850) * Grid Mode + Tool Bar (#2857) - Update to version 0.0.2~git20170610: * Fix visual studio build since vulkan changed debug library names in update. * Grid Game Layout (#2854) * Revert "Grid Game Layout (#2854)" (#2856) - Update to version 0.0.2~git20170608: * fix shortcuts * fix about dialog icon * fix game config saving to global if empty * maybe fix about dialog encoding * add dpi scaling for windows fix welcome screen for all platforms (looks slightly different) * fix dpi scaling (for all ?) * use global config as default for game config again (#2845) * GUI: Add recent games menu (#2843) * vulkan bringup on linux * fixes to project files and build scripts * update vulkan and glslang submodules * vk: API bug fixes - Improve spec conformity * Fix dpi awareness error; Enable program debug information on msvc * Add qt5-base dependency for arch linux (#2841) * GUI: Hotfix for Boot Recent (#2847) - Update to version 0.0.2~git20170605: * Update game_list_frame.cpp (#2835) - Update to version 0.0.2~git20170604: * rsx/fp/gl: Minor fixes (#2823) * cellPadPeriphGetData impl * cellPad: Clear info structs before setting * RPCS3 QT (#2645) * Update Readme (#2829) * Update TravisCI to build+upload AppImage for Linux (#2830) * Fix travis (#2832) - Update to version 0.0.2~git20170526: * Need to link to libatomic for objects with sizes that aren't supported natively by the CPU * ui/vk: Reimplement vulkan GS selection; minor fixes for broken contexts on unsupported devices - Update to version 0.0.2~git20170525: * Add option to select Vulkan device (#2814) - Update to version 0.0.2~git20170524: * cmake: Link libllvm-4.0.so dynamically to avoid conflict with system libs (#2811) - Update to version 0.0.2~git20170523: * Add caching for dependencies in appveyor.yml (#2804) - Update to version 0.0.2~git20170522: * rsx: Use faster upload path when conditions allow * rsx: Add support for repeated data streams (broken attrib divisor?) * rsx: Relax restriction on vertex register data fetch * rsx: bugfix - avoid a divide by zero * vk: Improve flush queue sync between cell threads * rsx/fp: Better handling of flow control ops * Update .xpm based on new .ico * Add installation for linux - Update to version 0.0.2~git20170521: * Set TrophyRequiredSize to 0 * Fix C00 SPRX loading * Ignore LLE savedata modules * ds4: use controller calibration values for accel/gyro - Update to version 0.0.2~git20170520: * Configuration simplified * Config fix - Update to version 0.0.2~git20170519: * Update asmjit submodule (Testers wanted!) (#2782) * Fix compilation asmjit for VS. (#2791) * Fix MFC_WrTagUpdate * ALSA: decrease buffer * cfmt improved - Update to version 0.0.2~git20170516: * Stub cellGcmSetWaitFlipUnsafe() (#2786) - Update to version 0.0.2~git20170515: * config.yml: Log section optimized * Minor StrFmt fix * Added CELL_CANCEL * fs::statfs fixed * CELL_OK cleanup - Update to version 0.0.2~git20170515: * Stub cell (#2785) - Update to version 0.0.2~git20170514: * rsx: Vertex program output fixes * gl: Use strict vertex output declaration for better compatibility with mesa * gl: Workaround to detect opengl driver caps for intel * fix for shader fog mode exponential2_abs (#2781) * gl: Strict export of diff_color and spec_color for mesa compatibility (#2779) - Update to version 0.0.2~git20170511: * sys_ppu_thread_once rewritten * Disable /host_root/ by default * sys_ppu_thread_register_atexit implemented * ppu_initialize_syscalls draft * Remove AutoPause.cpp * cellFsGetPath implemented * Stub sys_fs syscalls * Update yaml-cpp - Update to version 0.0.2~git20170510: * vulkan: Start work on buffer synchronization * vulkan: Use a parallel cb for texture cache ops; bug fixes * clear up a spec misunderstanding * vulkan: Use non-blocking list of lists (WIP) * rsx: Refactor image scaling code; Scale downloaded surfaces with vulkan * vk: Buffer sync timing tweaks * vulkan: Mark of critical code from allowing cb split in exception handler * vulkan: Do not bother with cache checks if buffer sync is not managed * spu: Speed hacks - Do not starve PPU threads * rsx: Enable GPU texture scaling by default - Update to version 0.0.2~git20170507: * Update supporters * sys_fs_fsync fix * cellFs fixes - Update to version 0.0.2~git20170504: * Add hidapi submodule, build updates / readme * DS4 Support. Supports sixaxis and vibrate * XInput vibrate support - Update to version 0.0.2~git20170502: * Fix FAQ link (#2748) - Update to version 0.0.2~git20170501: * Update sceNpSns (#2732) - Update to version 0.0.2~git20170430: * [Crypto] Edat cleanup * Settings Fix * Fix typo/spacing from userclip * Fix cellGameContentErrorDialog freeze * Fix cellPadGetData button reports * Partially implement cellPadGetDataExtra * Stub cellFiber module (#2704) * Stub sceNp functions to return an offline status until further developement is done. * PPU interpreter (precise): SAT bit implemented (#2736) * Stack overflow detection * Preserve original function names * Organize cellDaisy * Hide cursor in GSFrame - Update to version 0.0.2~git20170426: * cellAudioAdd2chData fixed * REG_FUNC+ macro improved - Update to version 0.0.2~git20170426: * Use libfs.sprx (LLE) * cellFsGetDirectoryEntries rewritten * PPU Debug fix * sys_fs: 0xc0000006 stub * Fix module initialization * cellFsSdataOpenByFd fixed * sys_fs_fsync implemented * fs::statfs implemented * sys_fs_test implemented * sys_fs_lsn_lock implemented * cellFsGetFreeSize implemented * sys_fs_fcntl update * sys_fs_lsn_get_cda_size stub * sys_fs_fget_block_size improved - Update to version 0.0.2~git20170425: * [Render] Userclip for d12/vk/ogl (#2719) - Update to version 0.0.2~git20170423: * Stub new modules - cellGamePs1Emu - cellSysconfPs1emu - sysBdMediaId (which included sys_get_bd_media_id) - sysConsoleId (which included sys_get_console_id) - sysPs2Disc - Update to version 0.0.2~git20170422: * offset32(): pointer-to-member arithmetic * Fix Lib Loading * Disable SPUJIT.log (opt-in) * vk: add source alpha saturate blend factor (#2724) - Update to version 20170420~v0.0.2: * Add cellRtcAlarm module (#2703) * Lib Loader Radiobutton (#2689) - Update to version 20170419~v0.0.2: * Add FTFaceH_GetMaxVerticalAdvance function * Add FT_Done_Library function * Add cellFsAccess function - Update to version 20170418~v0.0.2: * Fix crash on linux when opening the settings dialog in debug mode * Misc compile fixes - Update to version 20170418~v0.0.2: * Check variable before to execute remove, in GLGSRender::on_exit (#2682) - Update to version 20170416~v0.0.2: * Add CONTRIBUTING.md guidelines (#2706) - Update to version 20170416~v0.0.2: * HLE linkage rewritten * sys_prx updated * PPU LLVM improved * SPU fix * sys_spu_image loading rewritten * _mxr000 hack moved * Error filtering updated - Update to version 20170416~v0.0.2: * Properly overwrite param.sfo in savedata (#2690) - Update to version 20170414~v0.0.2: * Trophy fixed (#2687) - Update to version 20170413~v0.0.2: * Trophy update (#2655) * spu: Check exponent bits in FMA ops (#2683) - Update to version 20170413~v0.0.2: * Update cellSaveDataGetListItem * Misc (#2614) - Update to version 20170412~v0.0.2: * Travis fix - Update to version 20170411~v0.0.2: * rsx: Throw if user attempts to use Vulkan/DX12 without driver support - Update to version 20170411~v0.0.2: * Travis fix * Fix zip cmd - Update to version 20170410~v0.0.2: * Fix token - Update to version 20170410~v0.0.2: * Upload Travis builds * Fix * gl: Autodetect supported OpenGL extensions * Update libglew-dev for travis - Update to version 20170410~v0.0.2: * Audio: downmix to stereo * Typo * Add functions to cellSsl * Update sys_spu - Implement sys_spu_thread_group_set_priority - Implement sys_spu_thread_group_get_priority * GL: fix wireframe in Catherine (#2660) - Update to version 20170409~v0.0.2: * ppu_analyse: use entry point * PPU disasm: print HLE index * PPU Analyser: TOC detection * ALSA Audio Renderer (Linux) - Update to version 20170408~v0.0.2: * Registers more functions missing. Implement and stub cell_FreeType2. Reorder cellRtc. * rsx: Set up hw accelerated blit * gl: Use the GPU to scale textures; use ARB_sampler_object * rsx/ui: Add config toggle for GPU texture scaling/blit - Update to version 20170408~v0.0.2: * Stub cellScreenshot module * Update cellSpudll - Stub cellSpudllGetImageSize - Implement cellSpudllHandleConfigSetDefaultValues * PPU Analyser fix * Update rpcs3.ico * Update supporters * Fixed auto LLE * Warn about libfiber.sprx - Update to version 20170407~v0.0.2: * Stub cellSysconf module * Stub cellVideoUpload module (#2642) - Update to version 20170407~v0.0.2: * Register cellSpursRemoveSystemWorkloadForUtility * Stub cellBgdl module - Update to version 20170407~v0.0.2: * Imejp: cellImeJpEnterChar (#2600) * Add cellLibprof module (#2637) - Update to version 20170407~v0.0.2: * [WIP] Update Qt interface (#2336) - Update to version 20170406~v0.0.2: * Add few functions in cellSysutil. * Fix isdenormal() for MS VC. - Update to version 20170406~v0.0.2: * Add cellRtc functions - Update to version 20170405~v0.0.2: * cellSave fix plus bugfixes (#2631) - Update to version 20170404~v0.0.2: * Fix freezes on Linux (#2632) - Update to version 20170403~v0.0.2: * cellSaveData workaround - Update to version 20170403~v0.0.2: * Only pass positive values to sqrt and log2 in the fragment program. (#2624) * rsx/vk: Re-enable layout transitions in vulkan. Vulkan drivers take this hint seriously - Fix enum typo * rsx: Fix line_loop -> line_strip indexing - Update to version 20170402~v0.0.2: * Gdb debug server (#2542) - Update to version 20170402~v0.0.2: * Stub cellHttpUtil (#2611) - Update to version 20170401~v0.0.2: * Add "Open Game Folder" Option" (#2595) * LLVM: fix for mingw * fs:: handle negative seek * fs::write_file aux * AutoLLE: libhttp.sprx added * PPU analyser fix * Fix check_addr arg * vm::g_exec_addr added * util::memory_reserve fixed * Fix cpu_thread pause * _sys_sprintf implemented * libmedi fix * OpenGameFolder simplified * OpenConfigFolder * implement getSizeKB functions bugfix in sys_net. id 0 is acceptable socket id * Check for invalid arguments * Add simple divide to get kbytes * rsx: Support indexed immediate draw via ArrayElement method * gl: Force alignment of DXT textures * rsx: Fix mipmap count calculation * RemoveGameConfig improved * Alternative TLS allocation * Simple patch engine * Enable patch engine for SPU images * Restore GD in game viewer * gl: Fix legacy clamp mode (#2612) * Fix mounting bdvd when elf in subdirectory - Update to version 20170326~v0.0.2: * Crypto: fix sprx/self check in npDrm and edata fixes * Xinput/MMjoy: Fix connection status * gl/vk: Fix stencil ops * cellSysmodule: Register 0xF044, 0x0054, 0x005C modules * Register HLE libmedi, cellCrossController, cellSysutilNpEula * Move module in correct path * rsx: Support immediate mode rendering * vk: Minor fixes to vertex counting and lower exception to notice if var does not exist * rsx: Support more base types for immediate rendering * rsx: Fix depth clears on z16 surfaces without stencil OBS-URL: https://build.opensuse.org/request/show/522275 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=6
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-------------------------------------------------------------------
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Thu Sep 07 15:17:59 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.3~git20170906:
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* [Qt] style adjustments 1
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* [Qt] style adjustments 2
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* Add option to build using llvm shared libs and document other cmake options
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* Change MacOSX -> MacOS, add warning about glvnd, Fixes #2949
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* Implement progress bar in taskbar for non-windows platforms, Fixes #2605
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* Weird tlou fix
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-------------------------------------------------------------------
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Wed Sep 06 14:42:27 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.3~git20170906:
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* fs::rename fixed
|
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* Log backup rotation (incomplete)
|
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* Fix fatal error dialog
|
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* sys_spu_image: minor update
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* +sys_spu_elf_get_information
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* +sys_spu_elf_get_segments
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* Implemented syscall _sys_spu_image_get_information
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* Implemented syscall _sys_spu_image_get_segments
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* Fix sys_raw_spu_load
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* Fix sys_raw_spu_image_load
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* Load liblv2.sprx by default
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* RawSPU: implement Prxy_TagStatus_offs
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* Implemented syscall sys_event_port_connect_ipc
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* RawSPU: implement read SPU_NPC_offs
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* RawSPU: implemented read SPU_RunCntl_offs
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* Protect SPU segments
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* Fix access violation handler
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* Fix decrypt_self usage
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* Set PPU stack bounds
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* Add supporters
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* libad: Enable LLE load
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* sys_usbd stuff (#3346)
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* fix da build
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* Various fixes (Trophy, Gcm corrections, stack alloc) (#2894)
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* GUI: Fix Repaint on stylesheet change
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* settings_dialog: minor connect simplification
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* Implement cellSslCertificateLoader
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* Add cross-platform implementation of cellHttpUtilParseUri
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* Remove old wxWidgets-related references
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* multi pkg fix
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* Move sys_gamepad filter
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* Fix sys_event_port_connect_ipc
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* Fix rXml limitation
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* fs: atomic truncation
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* Improve sys_fs_ftruncate
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* Remove coverity and coveralls references
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* .travis.yml: rework binutils package update
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* .travis.yml: remove GCC_COLORS variable export and duplicated "brew update;" instruction
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* .travis.yml: remove "dist: trusty" as it is now the default distribution
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* game_list_frame: force single line text in list items
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* Fix sys_tty_write() if called with pwritelen == NULL.
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* Convert endianess before passing buffers to setsockopt.
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-------------------------------------------------------------------
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Wed Aug 30 14:43:47 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.3~git20170829:
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* _sys_spu_image_import implemented
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* Make impossible to disable fatal errors
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* Reserve log space for higher severity levels
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* Copy sys_spu_segment info in SPU TG
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* Register Win32 error 32
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* Spelling correction
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* Make travis CI build with PulseAudio backend.
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* Add missing game categories
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* Fill log with \n
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* Compress log to RPCS3.log.gz
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* Fix ipc_manager::add
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-------------------------------------------------------------------
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Sun Aug 27 10:04:02 UTC 2017 - pousaduarte@gmail.com
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- Update to version 0.0.3~git20170827:
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* Correct typo
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* cellOskDialogLoadAsync fix Takes into account text limit and initial text
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* [Qt] Simplify firmware libraries searching
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* gl/rsx: Fixes to zcull pixel counting
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* rsx: Make fragment state dynamic to reduce shader permutations
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* vulkan: Gracefully handle back-to-back flip request spam
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* rsx/vp: ARL fix
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* gl: Workaround for restrictive z range
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* gl: Do not modify bound depth/stencil buffers bound to zcull memory - Fixes some rare cases where zcull always fails
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* rsx: Implement QUAD_STRIP - QUAD_STRIP evaluates to TRIANGLE_STRIP in memory. The memory layout is identical. - The only difference between the two modes would be the primitive_ID but that doesnt matter on RSX - Its worth noting that results will be different between the two modes if input vertices are non-coplanar for every set of N verts
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* rsx: Remove index expansion for quad strips
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* Update cell_FreeType2.cpp
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* [Qt] Replace deprecated qSort function by std::sort
|
|
* Fix GitIgnore
|
|
* GUI: Add Kuroi (Dark) Theme
|
|
* Update Contributing Guidelines
|
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* Point forums URLs to the new one
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-------------------------------------------------------------------
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Fri Aug 25 10:04:03 UTC 2017 - pousaduarte@gmail.com
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|
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- Update to version 0.0.3~git20170824:
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* rsx: Fix immediate indexed drawing
|
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* vk: Improve window resize handling - Be careful not to request images not available - Request a triple buffer at all times if available to keep acquisition from locking up
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* vulkan: Don't keep invalidated objects around too long
|
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* Make it pass desktop-file-validate in Ubuntu 14.04
|
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* Move sys_gamepad files to the correct directory
|
|
* Add cellAtracGetSamplingRate and cellAtracMultiGetSamplingRate functions
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* Silence some obvious warnings
|
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* rsx: Ignore sending system reserved semaphores to renderer
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* d3d12: ignore 0 sized rt dma copy
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* rsx: Vertex Decompiler, fix sca register assignment
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* cellPad: remove unneeded &
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* Rewrite cellVideoOutConfigure
|
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* Implement a proper save manager.
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* Make removing a save fast
|
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* Fix evdev controller detection, add joystick squircling
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* Fix linux builds giving experimental build even if not on experimental build.
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* Update ffmpeg submodule with updated libs and headers for linux
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* Use newer binutils version to link against newer ffmpeg libraries
|
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* Fix evdev joystick detection
|
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* stylesheets: make UI Colors optional
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* osk: fix backspace
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* cg_disasm: fix frame by removing parent
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* misc: get rid of some compiler warnings
|
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* misc: add build warning to log
|
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* GUI: hide utilities by default
|
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* stylesheets: UI_Colors hotfix
|
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* stylesheets: UI Colors fixes
|
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* GUI: improve reset to deafult button
|
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* rsx: implement pixel size 16.
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* stylesheets: add custom color to gamepad
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* Ensure all log messages are displayed
|
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* Implemented fs::file::get_handle
|
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* Fix moving disc games with arbitrary dir name
|
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* Optimize RPCS3.log and limit it to 64 MiB
|
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* Reenable thread_local for all platforms
|
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* Add PulseAudio audio backend
|
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* Fix log mapping (Linux)
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-------------------------------------------------------------------
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Wed Aug 16 21:41:54 UTC 2017 - pousaduarte@gmail.com
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|
|
- Update to version 0.0.3~git20170816:
|
|
* Adds support for multi-files pkg.
|
|
* Adds check for pkg signature in QT part
|
|
* Resets sleep timer on button press
|
|
* unpkg fix
|
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* Fix rare occurence where there is a /PS3_GAME+something directory which leads to weird behavior
|
|
* Fix search edit context menu weird color
|
|
* Simplify qstr function
|
|
* Simplify m_show_fps assignation
|
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* Fix the window title when the option "show_fps_in_title" is not checked
|
|
* Better evdev joystick axis scaling (#3202)
|
|
* stylesheets: fix default not working
|
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* stylesheets: move white header section to default stylesheet
|
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* stylesheets: make toolbar styles more accessible
|
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* stylesheets: fix color settings
|
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* stylesheets: fix gamegrid font
|
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* gl: Move vertex processing to the GPU - Significant gains from greatly reduced CPU work - Also reorders command submission in end() to improve throughput
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* rsx: Add a few more depth format types to known behaviour paths
|
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* gl: Workaround for depth/color format mismatch when using hardware blit
|
|
* vk/gl: Factorize shared GLSL code - prep vulkan for shared glsl backend
|
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* rsx/gl/vulkan: Refactoring and partial vulkan rewrite - Updates vulkan to use GPU vertex processing - Rewrites vulkan to buffer entire frames and present when first available to avoid stalls - Move more state into dynamic descriptors to reduce progam cache misses; Fix render pass conflicts before texture access - Discards incomplete cb at destruction to avoid refs to destroyed objects - Move set_viewport to the uninterruptible block before drawing in case cb is switched before we're ready - Manage frame contexts separately for easier async frame management - Avoid wasteful create-destroy cycles when sampling rtts
|
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* rsx/gl/vk: Invalidate texture regions when memory is unmapped
|
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* rsx/vk: Implement shaders cache and fix broken pipeline_storage comparison and hash
|
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* rsx/util: Add simple consistent hash function
|
|
* rsx: Zero-initialize the vertex register block - Some games reference constant regs that they never initialize
|
|
* rsx: Clamp depth range to [0,1] - Fixes remaining issues with Ni no Kuni
|
|
* gui: Add delete shader cache option in the context menu
|
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* ui: Move disable vertex cache to debug. Also add an option to disable zcull emulation in the debugger
|
|
* rsx: Shader pipeline fixes and improvements - Do not set zfunc if alphakill is not enabled. This is because at the moment alphakill requires a different shader to be built
|
|
* gl: Fix vsync; always use adaptive vsync instead of double-buffered
|
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* rsx: Fix single vertex array input declarations
|
|
* gl: Workarounds for intel GPUs which dont seem to be truly GL4 compliant
|
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* vk: Catch leaking imageview refs on resize
|
|
* vulkan: Restructure frame queues
|
|
* vk: Reimplement access violation sync handling
|
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* rsx: Add a success message on program compile completion - Should help users wondering if rpcs3 'froze' during shader compile
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-------------------------------------------------------------------
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Tue Aug 15 10:01:06 UTC 2017 - pousaduarte@gmail.com
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|
|
|
- Update to version 0.0.3~git20170814:
|
|
* game_list_frame: add scrollAfter option to Refresh for Talkashie
|
|
* emu_settings: fix faulty custom config file creation
|
|
* Register missing functions in cellSysutil (#3206)
|
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* (#3214)
|
|
* Update supporters
|
|
* Fix deadlock in vm::unmap
|
|
* Rewrite Drag&Drop classification
|
|
* Check FNID duplication
|
|
* CFG: print errors for enums
|
|
* Add build warning
|
|
* Fix appveyor.yml
|
|
* Fix appveyor.yml
|
|
* Update cellHttp.cpp
|
|
* Update cellNetCtl.cpp
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Aug 11 13:30:18 UTC 2017 - pousaduarte@gmail.com
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|
|
|
- Update to version 0.0.3~git20170811:
|
|
* Minor DS4 Bluetooth fix (#3140)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Aug 10 13:08:03 UTC 2017 - pousaduarte@gmail.com
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|
|
|
- Update to version 0.0.3~git20170810:
|
|
* Make it build on macOS with Clang
|
|
* Update hidapi
|
|
* Disable PIE on macOS too
|
|
* Reduce the zero-page size on macOS, so that PPUThread works
|
|
* Update build instructions for macOS
|
|
* Fix Fedora glew install instructions, Fixes #3182
|
|
* Perform refactoring of pads to remove the ugly pad initialization.
|
|
* Add rpcs3 icon to save dialogs.
|
|
* Remove about 100 warnings from rpcs3qt code.
|
|
* Finesse size of goto address. Downgrade image loading failed to warning.
|
|
* Remove some warnings from Linux and fixed something from code review.
|
|
* use new range for combobox, remove obsolete code
|
|
* rsx/gl: Fix zcull queries and log conditional render modes - Fixes a situation where a query readback is requested while zcull render is still active
|
|
* gl: Properly initialize pipeline properties
|
|
* gl: Fix occlusion statistics clearing
|
|
* gl: Fix inconsistent state tracking
|
|
* fix resize on boot
|
|
* Stub cellSysutilAvc2 functions
|
|
* Stub cellAvconfExt functions
|
|
* Add cellVideoOutSetCopyControl function
|
|
* Add cellSearchGetContentInfoSharable function
|
|
* Add cellUsbdRegisterCompositeLdd, cellUsbdUnregisterCompositeLdd and cellUsbdResetDevice functions
|
|
* Add _sce_net_add_name_server function
|
|
* Add sceNpTssGetDataNoLimit and sceNpTssGetDataNoLimitAsync functions
|
|
* Update ffmpeg
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Aug 08 20:17:16 UTC 2017 - pousaduarte@gmail.com
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|
|
|
- Update to version 0.0.3~git20170808:
|
|
* GUI: fix icon sizes and exterminate gamelist bug
|
|
* log_frame: fix random stack
|
|
* CFG: provide _int range in to_list()
|
|
* CFG: catch exceptions
|
|
* Implement error report stacking
|
|
* Relax allocations in ppu_load_exec
|
|
* Fix Firmware message
|
|
* Yield instead of sleeping rsx thread. (#3158)
|
|
* Make ALSA optional
|
|
* rsx: Implement conditional locks
|
|
* Implement hardware zcull emulation
|
|
* Fix idm::init, fxm::init
|
|
* drag and dropperinno (#3037)
|
|
* fix segfault in boot recent list
|
|
* Improve error formatting
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Aug 03 13:40:03 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170802:
|
|
* Code review (#3114)
|
|
* rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
|
|
* sys_rsx: implement support for lle-gcm
|
|
* d3d12: Fix 0 sized framebuffer crashes
|
|
* Add gcm to auto lle / liblv2
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 31 20:29:11 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170730:
|
|
* rsx/vk: Vertex cache rewritten, add option to disable it as well - Also enable SPU loop detection by default while were at it
|
|
* vulkan: Texture cache rewritten - Use a map of vectors instead of a flat array
|
|
* spu: acquire_pc rewritten to be more precise in timing - More accurate pauses may slightly reduce performance but makes it more viable to allow more threads to participate without stuttering
|
|
* vulkan: Workaround to avoid lockup due to double fault - TODO: Ensure no page faults occur within a page-fault handler!
|
|
* ui: Restore 'Strict Mode Rendering' to GPU tab. Also add an option to disable the vertex cache - Also, updates json tooltips for some options
|
|
* rsx/vk/gl: Refactoring - Also adds a vertex cache to openGL as well
|
|
* gl/vk: Do not trust gcm buffer size to match internal rendering resolution - Should fix games with strange scaling artifacts due to upscaling from lower resolutions
|
|
* Fix missing newline, add periods, add tooltip for gs_resizeOnBoot (#3112)
|
|
* Fix build (#3117)
|
|
* GUI: add custom config indicator (#3108)
|
|
* Rewrite memory pool to be thread safe.
|
|
* Bundle Qt5Svg.so, Fixes #3094 (#3120)
|
|
* Update outdated firmware log message
|
|
* SPU: minor optimization
|
|
* Minor fix of sys_event_queue_receive
|
|
* sys_lwmutex, sys_lwcond refactoring
|
|
* Fix _sys_lwcond_signal, _sys_lwcond_signal_all
|
|
* Add supporters
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 26 20:23:39 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170726:
|
|
* Fix sys_rwlock_wlock
|
|
* Fix sys_rwlock_wunlock
|
|
* Restore hook static functions
|
|
* IPC support for lv2 sync objects
|
|
* cellRec: fix vm::bptr
|
|
* Update tooltips
|
|
* Delete make_fself.cmd
|
|
* Add supporters
|
|
* Fix sys_semaphore_wait (on timeout)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 26 18:12:49 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170726:
|
|
* Linux evdev joystick support (#2885)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 26 17:54:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170726:
|
|
* settings_dialog: make size consistent
|
|
* settings_dialog: enable LLE List multiselection
|
|
* settings_dialog.ui: just LINUX things
|
|
* game_list: enable stepless icon sizes
|
|
* Stub cellRec functions
|
|
* Stub some cellGameExec and cellResc functions
|
|
* Mixed minor changes
|
|
* Stub some cellSysutilAvc2 functions
|
|
* Fix issue #2788
|
|
* Refactor setsockopt for better cross-platform-ness
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jul 25 22:05:08 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.3~git20170725:
|
|
* Restore timeBeginPeriod
|
|
* PPU LLVM: simplify module loading
|
|
* Patch system improved
|
|
* Patch: add floating point support
|
|
* Fixes for save_op_get_list_item
|
|
* settings_dialog: get rid of string duplication
|
|
* Implements deadzone for xinput
|
|
* debugger_frame fixerinno
|
|
* main_window fixerinno
|
|
* Minor sceNpBasicGetEvent Fix
|
|
* rsx/vk: Optimize framebuffer lifetime management - Significant gains due to avoiding aggressive create-delete cycles every frame
|
|
* asmjit: Minimal locking when reading, also only lock when actually writing to the db
|
|
* spu: Implement concurrent instruction execution watchdog for wrch
|
|
* vk/rsx: Bug fixes and improvements - Improvements to framebuffer usage; Avoid creating new resources every frame - Handle null fragment program properly - Collect vertex upload statistics
|
|
* spu: Add polling loop detection and clean up channel access contention code - spus run a tight gpu-style kernel with no multitasking on the cores themselves -- this does not map well to PC processor cores because they never sleep even when doing nothing -- the poll detection hack tries to find a good place to insert a scheduler yield -- RdDec is a good spot as it signifies the spu kernel is waiting on a timer
|
|
* fix build; restore asmjit reader_lock for now
|
|
* spu: Simplify watchdog design (PC is purely HLE and occupies SPU code kernel space only, max 256K)
|
|
* rsx: Surface cache bug fixes - Properly handle data 'transfer' when recycling frame buffer images - Clear 'recycled' surfaces before use
|
|
* spu: Clean up asmjit - avoid touching the shared db whenever possible - Gets around the locking issues when fetching from the shared db
|
|
* Enable optimizations on travis
|
|
* Correct typo
|
|
* Improve CPU feature check
|
|
* Use RTM instructions (skylake+)
|
|
* SPU recompiler: minor optimization
|
|
* Travis: do not zip
|
|
* Version 0.0.3
|
|
* Missing function names (HLE) and small fixes (#3038)
|
|
* vulkan hotfix (#3046)
|
|
* sys_timer: Fix initial timer state
|
|
* rsx: Fix vertex decompiler to support 2 arg destination
|
|
* Scroll fix
|
|
* Splitter fix
|
|
* cg_disasm: fixerinno
|
|
* gs_frame: fix the mysterious "second boot crash"
|
|
* Merge pull request #3 from RipleyTom/OpenGLFix
|
|
* main_window: adjust toolbar size to prevent blurry icons
|
|
* gs_frame: fix event
|
|
* Save Data Note (#3054)
|
|
* Fix illegal instruction message
|
|
* cellGame: minor refactoring
|
|
* Set LLVM recompiler as default
|
|
* Stub some SPU syscalls
|
|
* PPU LLVM: minor bitcast avoidance
|
|
* Force recompiling liblv2.sprx
|
|
* LLVM: Add error message
|
|
* sys_rwlock_runlock fixed
|
|
* Log marking. Useful for knowing when time based things happen in log.
|
|
* xinput config file
|
|
* Add Q_EMITs and clean up a couple signals.
|
|
* rsx: More aggressive thread scheduling for vertex processing - Significantly helps vertex performance - Not recommended as more threads will harm performance if the PC does not have the cores for it
|
|
* lower mt upload threshold to something useful
|
|
* vulkan; Add a weak vertex cache with single frame validity
|
|
* rsx: Fix remainder/iteration computations in BufferUtils
|
|
* vulkan: Avoid cache miss whenever possible if WCB is enabled
|
|
* gl: Fix framebuffer validity checks
|
|
* vulkan: Avoid double flushing if a texture is externally synchronized
|
|
* Settings Overhaul
|
|
* Update Framelimiter Tooltip
|
|
* gamelist: scroll fix (workaround)
|
|
* Fix PARAM.SFO filename case (#3081)
|
|
* Allow overlapping ranges in cellGcmMapEaIoAdress with coherency check (#3070)
|
|
* Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage
|
|
* Fixes #3063
|
|
* game_list: fix sort and scroll
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 17 15:12:02 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170716:
|
|
* Improve Save Manager (#2951)
|
|
* Remove "#pragma once" directive in a cpp file
|
|
* Add cellHttp* functions
|
|
* Add sceNp* functions
|
|
* Add sceNp2* functions
|
|
* Fix cmdline start
|
|
* Improved sprx boot (for devs only)
|
|
* Rearrange /dev_bdvd mounting logic
|
|
* Fix various typos and capitalisation inconsistencies.
|
|
* Small main_window refactoring. Fixed one of the guiconfig crashes too somehow.
|
|
* For the Neko
|
|
* Murdering a wx zombie
|
|
* game_list_frame: add method colorizedIcons
|
|
* gui_settings: add tool icon color
|
|
* settings_dialog: add color picker for main window tool icons
|
|
* main_window: repaint tool icons
|
|
* settings_dialog: add color picker for gamelist tool icons
|
|
* gui_settings: add gamelist tool icon color
|
|
* game_list_frame: repaint tool icons
|
|
* Icons (blue): fix inconsistent colors
|
|
* move colorizedIcon to gui_settings
|
|
* settings_dialog: add icon hints to color buttons
|
|
* Settings: fix cameraBox
|
|
* rename controls to keyboard
|
|
* Add game window resize on boot (#3000)
|
|
* Add version to install firmware dialog (#2958)
|
|
* Fix bug with std::stof being locale-dependant (#3012)
|
|
* GUI: minor figgcess (#3010)
|
|
* Fix PIE being on by default
|
|
* add system_info.h (#2985)
|
|
* Minor changes for save data utility (#3005)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jul 13 15:37:09 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170713:
|
|
* PPU LLVM: unuse FP_SAT_OP
|
|
* Store sys_spu_image value
|
|
* vm: decommit by exec_addr
|
|
* PPU: free prx segments
|
|
* PPU: load only libsysmodule.sprx
|
|
* GUI: add supporters
|
|
* PPU LLVM: reuse loaded executables
|
|
* Do not load sprx twice
|
|
* Implemented _sys_memchr
|
|
* Force HLE for net-related libraries
|
|
* GUI: Disable poorly designed limitations
|
|
* Cleaning after PoorRequest
|
|
* Improve booting disc games
|
|
* Fill game list from all locations
|
|
* GUI: fix recent entry duplication
|
|
* sys_lwmutex_locker aux class
|
|
* _lv2prx mutex implemented
|
|
* Fix moving game dir
|
|
* Refresh game list after booting
|
|
* minor menu fix
|
|
* PPU: clean linkage info
|
|
* fixz (#2996)
|
|
* Fixes pkg overwriting files without the PKG_FILE_ENTRY_OVERWRITE flag
|
|
* game_list: enable deselection + fix entry selection
|
|
* clean up some unused / redundant includes
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 12 07:37:50 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170712:
|
|
* debugger_frame: remove pause button
|
|
* debugger_frame: transfer capture button from main_window menu
|
|
* Add ui_*.h to gitignore
|
|
* Fix a couple crashes
|
|
* Add $(EmulatorDir) to VFS dialog
|
|
* Disable remove custom config if no custom config exists.
|
|
* Search for threads.
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jul 10 15:55:32 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170710:
|
|
* spu: dma tweaks
|
|
* rsx: Implement skip draw. Also, start working on MT vertex upload
|
|
* rsx/gl/vk: Enable frame skipping
|
|
* rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared
|
|
* vk: Fix layout transitions
|
|
* rsx: Fix some fp bugs
|
|
* rsx: Minor bug fixes - vk: Do not select first available format when choosing a swapchain format - gl/vk: Ignore rendering zero sized framebuffers/scissors - fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2]
|
|
* spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals) - Also optimize FMA/FMS/FNMS for recompiler
|
|
* Add Stretch to Display Area option (#2961)
|
|
* Dagimon rookie level
|
|
* Dagimon champion level
|
|
* Dagimon ultra level
|
|
* Dagimon mega level
|
|
* Dagimon super mega level
|
|
* Fix VFS default button (#2975)
|
|
* Check if the pth is a valid directory before to look for icons.
|
|
* Fix Stswi instruction
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jul 07 12:21:41 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170707:
|
|
* msg_dialog_frame: hidpi fixes for m_dialog
|
|
* msg_dialog_frame: hidpi fixes for osk_dialog
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jul 05 10:22:36 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170704:
|
|
* Finalize AppImage build
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jul 04 16:45:44 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170704:
|
|
* REF 57 plus FREF fix
|
|
* GUI fixes + log stacking (#2897)
|
|
* vk: add "add_signed" in blend op.
|
|
* Basic Save Manager (#2924)
|
|
* qt: relax dependency to qt 5.7
|
|
* README: relax qt5 version requirement to 5.7
|
|
* README: add fedora instructions
|
|
* Fix CMake build instructions on Linux (#2946)
|
|
* remove invalid comment
|
|
* Fix akiba with cell cancel
|
|
* Change default selection button to select entry instead of cancel.
|
|
* bf_t: fix warning
|
|
* PPU LLVM: relocation support
|
|
* Fix Miku OP video
|
|
* Implements sys_fs_disk_free
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 30 11:07:45 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170629:
|
|
* dx12: Fix error reporting
|
|
* rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges - Drop the 'first' argument as it is unused for now
|
|
* rsx: Initialize declared but unset varying variables to all ones
|
|
* rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup.
|
|
* cellVideoOut: Enable 59.94 Hz required for some games
|
|
* gl: Fix legacy ring buffer address alignment - Should always return a base address aligned to the buffers alignment. - Fixes renderdoc crashes when capturing
|
|
* vk: Fix mapping of output colors to render target ranges
|
|
* gl: Avoid creating surface copies when strict mode is disabled.
|
|
* rsx: Avoid using push_back/emplace_back on empty STL containers - Reckless management of STL containers causes significant slowdown - Also reorders vertex compare steps to fail quickly on simpler checks
|
|
* rsx/fp: Do not swizzle shadow lookups
|
|
* rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead
|
|
* umulh64, mulh64 moved; added ror8/16/32
|
|
* Removed unnecessary code
|
|
* PPU: VREFP, VRSQRTEFP changed
|
|
* PPU LLVM: some passes disabled
|
|
* PPU LLVM: less trash, fix crash
|
|
* PPU: MTOCRF optimization
|
|
* PPU LLVM: new mptr/cptr format
|
|
* PPU LLVM: minor fix
|
|
* PPU LLVM: SSA reordering
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 26 18:09:32 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170626:
|
|
* FREFS/weak imports and VREFS 4 and 6
|
|
* Fix #ifdef style
|
|
* LLVM: fix cancellation
|
|
* PPU LLVM: MFCR optimized
|
|
* PPU LLVM: v2, simplification (no allocas)
|
|
* PPU LLVM: remove unnecessary code
|
|
* PPU LLVM: disable unnecessary passes
|
|
* ppu_syscall_code type added (for fmt)
|
|
* PPU LLVM: Improve FlushRegisters
|
|
* PPU: preparations (no fixes)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 26 08:12:15 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170626:
|
|
* qt: Update about dlg
|
|
* wxFuneral
|
|
* Fix tabs
|
|
* qt: Remove emit
|
|
* qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
|
|
* PPU LLVM: multithread compilation
|
|
* Reenable Home and Audio/Video interactions
|
|
* add "Other" category include all categories to list and filters
|
|
* disable compat for non ps3 games
|
|
* fix image load log message
|
|
* dialog fixes for multithreading (#2913)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jun 24 11:23:24 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170624:
|
|
* fix debugger o.O (#2903)
|
|
* Fix Travis build (#2902)
|
|
* qt: Fix logging
|
|
* qt: Fix OutDir config
|
|
* Added uptr type
|
|
* PPUOpcodes.h updated
|
|
* Workaround booting NP games
|
|
* LLVM: implement STSWI, LSWI...
|
|
* PPU LLVM: paradigm shift
|
|
* Remove throw cpu_flag
|
|
* qt: Fix kb pad handler
|
|
* Fix issue with msgdialog not passing event back properly.
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 23 07:46:38 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170623:
|
|
* kb/mouse: fix max in init
|
|
* Trophy: return size for GetRequiredDiskSpace again
|
|
* Sprx: loading / reloc fixes
|
|
* cellGem: Fix headers
|
|
* Stub some cellHttpAuth* functions
|
|
* Stub sys_rsxaudio_ functions
|
|
* Stub cellMsgDialogOpenSimulViewWarning
|
|
* HLE cellHttpUtilParseUri, Also initalise networking with windows. (#2879)
|
|
* Improve portability for BSDs (#2813)
|
|
* Fix da build (#2900)
|
|
* rsx: Fix stencil initial values
|
|
* rsx: Fix depth-as-rgba read in fp
|
|
* rsx/wip: Fix depth surface reuse and clearing (fixes shadows)
|
|
* rsx/gl/vk: Enable use of native PCF shadows
|
|
* rsx/vk/gl: Minor fixes
|
|
* gl: Fix clip-space -> depth conversion. Fixes remaining depth read issues
|
|
* vk/gl: Fix sampling of shadow2D textures
|
|
* rsx: Discard surface store contents once per frame (temp workaround)
|
|
* vk/gl: Do not sample currently bound render targets
|
|
* rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
|
|
* rsx: Fix clip space computations
|
|
* gl: Properly emulate signed normalized wide integers
|
|
* rsx/gl/vk: Invert default stencil values
|
|
* gl: Silence log spam
|
|
* vk: Prefer optimal formats when clearing buffers
|
|
* vk: Avoid constantly reinitializing the SH context when compiling SPIRV. Speedup
|
|
* vk: Proper shutdown to avoid destroying resources still in use
|
|
* rsx: Register NV4097_SET_COLOR_KEY_COLOR method.
|
|
* rsx: Handle non-zero base vertex better
|
|
* rsx: Code cleanup. Fixes several dozen warnings - Wrap unused parameters as comments to prevent C1400 - Fix sized variable conversions with explicit casts
|
|
* rsx/ui: Make a few settings configurable via the GUI
|
|
* rsx: Bug fixes
|
|
* rsx: Do not sample as pcf shader if writing a vector result
|
|
* vk: Move resource init/destroy to constructor and destructor
|
|
* vs: drop user files from shipped vs files
|
|
* rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit
|
|
* add No Thread option
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 19 07:46:17 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170618:
|
|
* GUI: List SPRX modules only
|
|
* Fix icon and exe name for VS. Rename old rpcs3 project. Restored original name for rpcs3_.rc to rpcs3.rc. Delete old wxWidgets/setup.h & FindwxWidgets.cmake.
|
|
* Rename project rpcs3qt in rpcs3.
|
|
* Fix refresh by having the save occur on accept instead of during the destructor.
|
|
* EmuGameDir --> EmuConfigDir. Give QListWidget a parent to remove a slight memory leak.
|
|
* Fix message shown when Qt 5 is missing (#2884)
|
|
* Fix hex_to_bytes
|
|
* Remove unneeded patch cmake.patch
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jun 17 10:35:42 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170616:
|
|
* Fix inconsistent selection in gamelist/grid (#2871)
|
|
* Reimplement debugger resize & disassembly (#2876)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jun 15 10:35:07 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170615:
|
|
* Include a VFS manipulation dialog (#2863)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jun 15 10:28:57 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170614:
|
|
* Misc organizing and bug fixing
|
|
* Disable LLVM option in PPU when RPCS3 is not built with it
|
|
* Add automated qt5 tech support in CMake
|
|
* Fix annoying cmake output.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jun 13 13:28:57 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170613:
|
|
* Add ability to boot elves in command line. (#2859)
|
|
* Implement strncasecmp and strrchr
|
|
* Update Icons provided by Discord user rutantan (#2862)
|
|
* Dx12/Vulk: Fix KernelBase.dll crash (#2870)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 12 09:49:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170611:
|
|
* Command line elf path fix (#2844)
|
|
* rsx/vk: Fixes for ring buffer allocation and image clipping (#2850)
|
|
* Grid Mode + Tool Bar (#2857)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Jun 10 16:14:20 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170610:
|
|
* Fix visual studio build since vulkan changed debug library names in update.
|
|
* Grid Game Layout (#2854)
|
|
* Revert "Grid Game Layout (#2854)" (#2856)
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jun 09 09:00:58 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170608:
|
|
* fix shortcuts
|
|
* fix about dialog icon
|
|
* fix game config saving to global if empty
|
|
* maybe fix about dialog encoding
|
|
* add dpi scaling for windows fix welcome screen for all platforms (looks slightly different)
|
|
* fix dpi scaling (for all ?)
|
|
* use global config as default for game config again (#2845)
|
|
* GUI: Add recent games menu (#2843)
|
|
* vulkan bringup on linux
|
|
* fixes to project files and build scripts
|
|
* update vulkan and glslang submodules
|
|
* vk: API bug fixes - Improve spec conformity
|
|
* Fix dpi awareness error; Enable program debug information on msvc
|
|
* Add qt5-base dependency for arch linux (#2841)
|
|
* GUI: Hotfix for Boot Recent (#2847)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jun 06 09:03:34 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170605:
|
|
* Update game_list_frame.cpp (#2835)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 05 08:00:11 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170604:
|
|
* rsx/fp/gl: Minor fixes (#2823)
|
|
* cellPadPeriphGetData impl
|
|
* cellPad: Clear info structs before setting
|
|
* RPCS3 QT (#2645)
|
|
* Update Readme (#2829)
|
|
* Update TravisCI to build+upload AppImage for Linux (#2830)
|
|
* Fix travis (#2832)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat May 27 12:51:46 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170526:
|
|
* Need to link to libatomic for objects with sizes that aren't supported natively by the CPU
|
|
* ui/vk: Reimplement vulkan GS selection; minor fixes for broken contexts on unsupported devices
|
|
|
|
-------------------------------------------------------------------
|
|
Fri May 26 07:49:35 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170525:
|
|
* Add option to select Vulkan device (#2814)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu May 25 08:22:08 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170524:
|
|
* cmake: Link libllvm-4.0.so dynamically to avoid conflict with system libs (#2811)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue May 23 18:00:16 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170523:
|
|
* Add caching for dependencies in appveyor.yml (#2804)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue May 23 08:09:19 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170522:
|
|
* rsx: Use faster upload path when conditions allow
|
|
* rsx: Add support for repeated data streams (broken attrib divisor?)
|
|
* rsx: Relax restriction on vertex register data fetch
|
|
* rsx: bugfix - avoid a divide by zero
|
|
* vk: Improve flush queue sync between cell threads
|
|
* rsx/fp: Better handling of flow control ops
|
|
* Update .xpm based on new .ico
|
|
* Add installation for linux
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 22 07:59:13 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170521:
|
|
* Set TrophyRequiredSize to 0
|
|
* Fix C00 SPRX loading
|
|
* Ignore LLE savedata modules
|
|
* ds4: use controller calibration values for accel/gyro
|
|
|
|
-------------------------------------------------------------------
|
|
Sun May 21 14:11:00 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170520:
|
|
* Configuration simplified
|
|
* Config fix
|
|
|
|
-------------------------------------------------------------------
|
|
Fri May 19 11:58:19 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170519:
|
|
* Update asmjit submodule (Testers wanted!) (#2782)
|
|
* Fix compilation asmjit for VS. (#2791)
|
|
* Fix MFC_WrTagUpdate
|
|
* ALSA: decrease buffer
|
|
* cfmt improved
|
|
|
|
-------------------------------------------------------------------
|
|
Tue May 16 08:42:32 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170516:
|
|
* Stub cellGcmSetWaitFlipUnsafe() (#2786)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 15 17:24:18 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170515:
|
|
* config.yml: Log section optimized
|
|
* Minor StrFmt fix
|
|
* Added CELL_CANCEL
|
|
* fs::statfs fixed
|
|
* CELL_OK cleanup
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 15 15:51:29 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170515:
|
|
* Stub cell (#2785)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 15 10:58:45 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170514:
|
|
* rsx: Vertex program output fixes
|
|
* gl: Use strict vertex output declaration for better compatibility with mesa
|
|
* gl: Workaround to detect opengl driver caps for intel
|
|
* fix for shader fog mode exponential2_abs (#2781)
|
|
* gl: Strict export of diff_color and spec_color for mesa compatibility (#2779)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu May 11 19:48:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170511:
|
|
* sys_ppu_thread_once rewritten
|
|
* Disable /host_root/ by default
|
|
* sys_ppu_thread_register_atexit implemented
|
|
* ppu_initialize_syscalls draft
|
|
* Remove AutoPause.cpp
|
|
* cellFsGetPath implemented
|
|
* Stub sys_fs syscalls
|
|
* Update yaml-cpp
|
|
|
|
-------------------------------------------------------------------
|
|
Thu May 11 09:50:36 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170510:
|
|
* vulkan: Start work on buffer synchronization
|
|
* vulkan: Use a parallel cb for texture cache ops; bug fixes
|
|
* clear up a spec misunderstanding
|
|
* vulkan: Use non-blocking list of lists (WIP)
|
|
* rsx: Refactor image scaling code; Scale downloaded surfaces with vulkan
|
|
* vk: Buffer sync timing tweaks
|
|
* vulkan: Mark of critical code from allowing cb split in exception handler
|
|
* vulkan: Do not bother with cache checks if buffer sync is not managed
|
|
* spu: Speed hacks - Do not starve PPU threads
|
|
* rsx: Enable GPU texture scaling by default
|
|
|
|
-------------------------------------------------------------------
|
|
Sun May 07 18:16:29 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170507:
|
|
* Update supporters
|
|
* sys_fs_fsync fix
|
|
* cellFs fixes
|
|
|
|
-------------------------------------------------------------------
|
|
Fri May 05 09:38:27 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170504:
|
|
* Add hidapi submodule, build updates / readme
|
|
* DS4 Support. Supports sixaxis and vibrate
|
|
* XInput vibrate support
|
|
|
|
-------------------------------------------------------------------
|
|
Wed May 03 08:03:53 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170502:
|
|
* Fix FAQ link (#2748)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue May 02 08:00:03 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170501:
|
|
* Update sceNpSns (#2732)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 01 10:28:56 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170430:
|
|
* [Crypto] Edat cleanup
|
|
* Settings Fix
|
|
* Fix typo/spacing from userclip
|
|
* Fix cellGameContentErrorDialog freeze
|
|
* Fix cellPadGetData button reports
|
|
* Partially implement cellPadGetDataExtra
|
|
* Stub cellFiber module (#2704)
|
|
* Stub sceNp functions to return an offline status until further developement is done.
|
|
* PPU interpreter (precise): SAT bit implemented (#2736)
|
|
* Stack overflow detection
|
|
* Preserve original function names
|
|
* Organize cellDaisy
|
|
* Hide cursor in GSFrame
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 28 07:56:56 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170426:
|
|
* cellAudioAdd2chData fixed
|
|
* REG_FUNC+ macro improved
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 26 18:40:27 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170426:
|
|
* Use libfs.sprx (LLE)
|
|
* cellFsGetDirectoryEntries rewritten
|
|
* PPU Debug fix
|
|
* sys_fs: 0xc0000006 stub
|
|
* Fix module initialization
|
|
* cellFsSdataOpenByFd fixed
|
|
* sys_fs_fsync implemented
|
|
* fs::statfs implemented
|
|
* sys_fs_test implemented
|
|
* sys_fs_lsn_lock implemented
|
|
* cellFsGetFreeSize implemented
|
|
* sys_fs_fcntl update
|
|
* sys_fs_lsn_get_cda_size stub
|
|
* sys_fs_fget_block_size improved
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 26 08:18:30 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170425:
|
|
* [Render] Userclip for d12/vk/ogl (#2719)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 24 08:24:05 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170423:
|
|
* Stub new modules - cellGamePs1Emu - cellSysconfPs1emu - sysBdMediaId (which included sys_get_bd_media_id) - sysConsoleId (which included sys_get_console_id) - sysPs2Disc
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 23 11:14:50 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 0.0.2~git20170422:
|
|
* offset32(): pointer-to-member arithmetic
|
|
* Fix Lib Loading
|
|
* Disable SPUJIT.log (opt-in)
|
|
* vk: add source alpha saturate blend factor (#2724)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 20 15:18:29 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170420~v0.0.2:
|
|
* Add cellRtcAlarm module (#2703)
|
|
* Lib Loader Radiobutton (#2689)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 19 07:41:58 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170419~v0.0.2:
|
|
* Add FTFaceH_GetMaxVerticalAdvance function
|
|
* Add FT_Done_Library function
|
|
* Add cellFsAccess function
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 18 23:00:43 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170418~v0.0.2:
|
|
* Fix crash on linux when opening the settings dialog in debug mode
|
|
* Misc compile fixes
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 17 22:12:03 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170418~v0.0.2:
|
|
* Check variable before to execute remove, in GLGSRender::on_exit (#2682)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 16 21:28:22 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170416~v0.0.2:
|
|
* Add CONTRIBUTING.md guidelines (#2706)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 16 20:01:07 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170416~v0.0.2:
|
|
* HLE linkage rewritten
|
|
* sys_prx updated
|
|
* PPU LLVM improved
|
|
* SPU fix
|
|
* sys_spu_image loading rewritten
|
|
* _mxr000 hack moved
|
|
* Error filtering updated
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Apr 15 23:54:54 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170416~v0.0.2:
|
|
* Properly overwrite param.sfo in savedata (#2690)
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 14 18:49:39 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170414~v0.0.2:
|
|
* Trophy fixed (#2687)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 13 20:07:04 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170413~v0.0.2:
|
|
* Trophy update (#2655)
|
|
* spu: Check exponent bits in FMA ops (#2683)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 13 17:00:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170413~v0.0.2:
|
|
* Update cellSaveDataGetListItem
|
|
* Misc (#2614)
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 12 15:12:01 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170412~v0.0.2:
|
|
* Travis fix
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 11 12:52:17 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170411~v0.0.2:
|
|
* rsx: Throw if user attempts to use Vulkan/DX12 without driver support
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 11 08:51:42 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170411~v0.0.2:
|
|
* Travis fix
|
|
* Fix zip cmd
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 10 14:58:45 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170410~v0.0.2:
|
|
* Fix token
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 10 14:52:59 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170410~v0.0.2:
|
|
* Upload Travis builds
|
|
* Fix
|
|
* gl: Autodetect supported OpenGL extensions
|
|
* Update libglew-dev for travis
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 10 09:49:58 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170410~v0.0.2:
|
|
* Audio: downmix to stereo
|
|
* Typo
|
|
* Add functions to cellSsl
|
|
* Update sys_spu - Implement sys_spu_thread_group_set_priority - Implement sys_spu_thread_group_get_priority
|
|
* GL: fix wireframe in Catherine (#2660)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 09 18:30:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170409~v0.0.2:
|
|
* ppu_analyse: use entry point
|
|
* PPU disasm: print HLE index
|
|
* PPU Analyser: TOC detection
|
|
* ALSA Audio Renderer (Linux)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 09 12:01:16 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170408~v0.0.2:
|
|
* Registers more functions missing. Implement and stub cell_FreeType2. Reorder cellRtc.
|
|
* rsx: Set up hw accelerated blit
|
|
* gl: Use the GPU to scale textures; use ARB_sampler_object
|
|
* rsx/ui: Add config toggle for GPU texture scaling/blit
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Apr 08 13:49:58 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170408~v0.0.2:
|
|
* Stub cellScreenshot module
|
|
* Update cellSpudll - Stub cellSpudllGetImageSize - Implement cellSpudllHandleConfigSetDefaultValues
|
|
* PPU Analyser fix
|
|
* Update rpcs3.ico
|
|
* Update supporters
|
|
* Fixed auto LLE
|
|
* Warn about libfiber.sprx
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 07 18:29:48 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170407~v0.0.2:
|
|
* Stub cellSysconf module
|
|
* Stub cellVideoUpload module (#2642)
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 07 14:29:24 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170407~v0.0.2:
|
|
* Register cellSpursRemoveSystemWorkloadForUtility
|
|
* Stub cellBgdl module
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 07 13:07:15 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170407~v0.0.2:
|
|
* Imejp: cellImeJpEnterChar (#2600)
|
|
* Add cellLibprof module (#2637)
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Apr 07 08:37:01 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170407~v0.0.2:
|
|
* [WIP] Update Qt interface (#2336)
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 06 19:27:14 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170406~v0.0.2:
|
|
* Add few functions in cellSysutil.
|
|
* Fix isdenormal() for MS VC.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 06 10:36:33 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170406~v0.0.2:
|
|
* Add cellRtc functions
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Apr 05 20:35:29 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170405~v0.0.2:
|
|
* cellSave fix plus bugfixes (#2631)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 04 21:18:37 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170404~v0.0.2:
|
|
* Fix freezes on Linux (#2632)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 04 08:20:39 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170403~v0.0.2:
|
|
* cellSaveData workaround
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Apr 03 17:26:14 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170403~v0.0.2:
|
|
* Only pass positive values to sqrt and log2 in the fragment program. (#2624)
|
|
* rsx/vk: Re-enable layout transitions in vulkan. Vulkan drivers take this hint seriously - Fix enum typo
|
|
* rsx: Fix line_loop -> line_strip indexing
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 02 20:31:35 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170402~v0.0.2:
|
|
* Gdb debug server (#2542)
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Apr 02 20:25:31 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170402~v0.0.2:
|
|
* Stub cellHttpUtil (#2611)
|
|
|
|
-------------------------------------------------------------------
|
|
Sat Apr 01 18:23:23 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170401~v0.0.2:
|
|
* Add "Open Game Folder" Option" (#2595)
|
|
* LLVM: fix for mingw
|
|
* fs:: handle negative seek
|
|
* fs::write_file aux
|
|
* AutoLLE: libhttp.sprx added
|
|
* PPU analyser fix
|
|
* Fix check_addr arg
|
|
* vm::g_exec_addr added
|
|
* util::memory_reserve fixed
|
|
* Fix cpu_thread pause
|
|
* _sys_sprintf implemented
|
|
* libmedi fix
|
|
* OpenGameFolder simplified
|
|
* OpenConfigFolder
|
|
* implement getSizeKB functions bugfix in sys_net. id 0 is acceptable socket id
|
|
* Check for invalid arguments
|
|
* Add simple divide to get kbytes
|
|
* rsx: Support indexed immediate draw via ArrayElement method
|
|
* gl: Force alignment of DXT textures
|
|
* rsx: Fix mipmap count calculation
|
|
* RemoveGameConfig improved
|
|
* Alternative TLS allocation
|
|
* Simple patch engine
|
|
* Enable patch engine for SPU images
|
|
* Restore GD in game viewer
|
|
* gl: Fix legacy clamp mode (#2612)
|
|
* Fix mounting bdvd when elf in subdirectory
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Mar 26 15:25:38 UTC 2017 - pousaduarte@gmail.com
|
|
|
|
- Update to version 20170326~v0.0.2:
|
|
* Crypto: fix sprx/self check in npDrm and edata fixes
|
|
* Xinput/MMjoy: Fix connection status
|
|
* gl/vk: Fix stencil ops
|
|
* cellSysmodule: Register 0xF044, 0x0054, 0x005C modules
|
|
* Register HLE libmedi, cellCrossController, cellSysutilNpEula
|
|
* Move module in correct path
|
|
* rsx: Support immediate mode rendering
|
|
* vk: Minor fixes to vertex counting and lower exception to notice if var does not exist
|
|
* rsx: Support more base types for immediate rendering
|
|
* rsx: Fix depth clears on z16 surfaces without stencil
|
|
|
|
|