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Duarte Pousa 25532adf4d Accepting request 842554 from home:xenonpk
- Update to version 0.0.12~git20201018:
  * vk: Add VK_FORMAT_D32_SFLOAT to format conversion table
  * SPU: Touch unmapoed memory in reservation mismatch
  * Improve SPURS debugger (#9090)
  * PPU Debugger: fix typo in STDX
  * PPU Debugger: Improve move from/to CR registers instructions
  * Add assert in build_function_asm to not ignore errors
  * Fix spu_putlluc_tx (insignificant)
  * Fix ppu_stcx_accurate_tx (operand size mismatch)
  * Reimplement ASMJIT runtime
  * BUGFIX: LibUSB Transfer list deletion (#9084)
  * Implement ethernet address determination
  * Fix getsockname on windows for unbound sockets
  * Add sys_net error for EISCONN
  * Fixes setsockopt
  * Add better handling of RTT for STREAM_P2P
  * Improve poll for p2p sockets
  * Avoid double locking with start_sig
  * sceNpManagerGetAccountRegion impl
  * Add notification logging
  * LibUSB: Update to upstream master (and turn off YAML_CPP_INSTALL CMake property)
  * PPU: Handle cache line inconsistencies (PPU 128 reservations)
  * Fix ppu_execute<Func> for HLE functions
  * CellSpurs: JobChain functions and some more (#9080)
  * SPU: return some give-up behaviour for PUTLLC (TSX)
  * RSX: fix rsx::nv406e::semaphore_release partially
  * PPU: fix ppu_stcx_accurate_tx
  * PPU/SPU: give up on conditional stores if locking fails
  * SPU: restore some LR event setting logic after #9048
  * Use std::invoke in cpu_thread::suspend_all
  * SPU: fix spu_getllar_tx
  * TSX: reimplement spu_getllar_tx
  * SPU: fix PUTLLC (TSX-FA)
  * Fix remaining vm::reservation_lock usages (for now)
  * PPU: Add loop logging in STWCX/STDCX
  * PPU: cleanup for TSX path remnant
  * CPU: print and reset suspend_all statistics
  * SPU: Report 'GETLLAR took too long'
  * sys_fs: fix file opening from /app_home
  * SPU: Implement S1/S2 (SNR) events (closes #8789)
  * Implement utils::tx_start (for TSX)
  * SPU: Validate reservation in GET commands (Accurate DMA) (#9062)
  * PPU: fix LDARX/LWARX in accurate mode (closes #9058)
  * Improve vm::reservation_update
  * PPU: minor improvement for LWARX/LDARX
  * JIT cleanup for PPU LLVM
  * SPU: Fix minor segfaults (#9015)
  * FIX: MAX_PATH is used within Windows headers, we should use a different define internally
  * PPU: improve LWARX/LDARX progression
  * More optimization for cpu_thread::suspend_all
  * Optimize cpu_thread::suspend_all
  * Rewrite cpu_thread::suspend_all
  * PPU: remove ppu_stcx_tx
  * vm: rewrite reservation bits
  * wolfssl: Add WC_NO_HARDEN suppression to compiler defines, and remove duplicate defines in MSVC
  * vk: Open CB before doing frame cleanup so that callbacks work (#9041)
  * Add some more info to SPURS kernel explorer
  * SPU Local Storage capture
  * Fix SPU ELF loader
  * Implement vm::reservation_op
  * Prettify SPU image name of dumped images
  * cellSpurs: Implement more HLE functions (part 1)
  * kernel-explorer: Initial SPURS debugger
  * SPU: Embedded PRX/overlay image patching and dumping
  * vk: Reimplement GPU query management
  * Fix GCC compilation (#9035)
  * Minor cellSpurs fixup
  * Implement sys_process_is_spu_lock_line_reservation_address
  * cellSpurs: Fix HLE workload signalling, taskset fixes
  * SPU: Remove dead additions in Accurate Xfloat
  * sys_fs: return ENOENT for relative paths
  * SPU: Fix extremely rare bug of GETLLAR (#9011)
  * Update BUILDING.md
  * fs: improve handling root mountpoint
  * fs: improve mountpoint detection
  * Improve Trophy Installer robustness
  * SPU: Simplify logging of MFC commands (#9004)
  * Set max PPU threads to 100
  * cellSpurs: Add CellSpursJobOpcode definitions
  * cellSpurs: Add error codes formatting (unused)
  * Implemnt various HLE CellSpurs functions
  * PPU: fixup for Accurate 128-byte reservations (#8998)
  * Overlays: Use Back instead of Cancel
  * Emu: use vulkan as default renderer
  * Add Accurate PPU 128 Reservations to Debug tab
  * cellGameSetParamString: fix string sizes
  * PPU: Implement support for 128-byte reservations coherency
  * PPU: Upgrade reservations to 8-byte always
  * rsx/codegen: Workaround for borked hardware
  * SPU/PPU: Implement Atomic Cache Line Stores
  * rsx: Emit simpler fragment program code
  * rsx: Optimize vertex decoder to generate simpler code
  * vk: Disable spirv optimizer
  * xxHash: Update to v0.8.0 xxHash (#8980)
  * vm: Fix stack memory release, always reset memory flags
  * sys_memory: Improve sys_memory_get_page_attribute for stack
  * Implement HLE sys_config stack allocation
  * Fix fs::delim type, fix "." and ".." processing in fs::get_parent_dir (#8975)
  * sys_mmapper: return ENOMEM on memory greater than UINT32_MAX (#8982)
  * cellSearch: use std::hash (#8981)
  * GUI: Fix exception on invalid AudioRenderer
  * MSVC bug workaround
  * Compilation fix
  * Implement cellGameDeleteGameData (#8962)
  * cellSysCache: Global hdd1 lock
  * kernel-explorer: Implement Filesystem Destcriptors information
  * Win32 FS: Always use FILE_SHARE_DELETE
  * Win32 FS: Fix fs::utime for directories
  * Win32 FS: Rewrite (fix) vfs::host::rename
  * Registers Editor: Implement PPU/SPU reservation control (#8968)
  * vk: Properly initialize float64 support for SPIRV
  * Update rpcs3/Emu/system_config.h
  * Core: Add date/time offset capability for console time
  * cellGameContentPermit: Fix missing PARAM.SFO writeback (#8934)
  * Fixed formatting
  * Add additional NV4097 methods to gcm_printing
  * Fix methods_name indentation
  * Added missing NV methods for gcm_printing
  * HLE: Always return empty paths if game content does not exist in cellGameContentPermit
  * MSVC 16.8 Preview 3.1 compiler fix
  * TROPUSR.DAT fixup (#8960)
  * Add playtime to the value from settings
  * Trophy fixup
  * SPU: Fix unregistered channels in RCHCNT
  * SPU: Implement many missing channel counts
  * sceNpTrophy: Add logging of commSign
  * sceNpTrophyRegisterContext: Implement SCE_NP_TROPHY_STATUS_NOT_INSTALLED
  * sceNpTrophyRegisterContext: Atomically create trophy data
  * rsx: Properly pass format_class information during RTV/DSV resource barrier
  * vk: Improve image transfer and scaling
  * rsx: Always force typeless copy if memory is crossing aspect boundary
  * HLE: Implement ERROR_BROKEN in cellGameDataCheck (#8945)
  * Qt/Input: fix default pad handler
  * Qt: Fix playtime datatype
  * sceNpTrophyCreateContext: improve commId logging
  * HLE: Fix sceNpTrophyCreateContext
  * patch_engine: Apply patch when APP_VER is unknown
  * Fix cellGameBootCheck PARAM.SFO reads
  * Win32 FS: Fix fs::stat for drives
  * Fix cellGamePatchCheck (#8933)
  * cellFs: Rewrite cellFsGetFreeSize
  * sys_fs: Fix sys_fs_disk_free
  * sys_fs: Do not expose real hard drive available space!!!!!!!!!!!!!
  * cellSaveData: Minor fix
  * Always reset size in cellGameGetSizeKB
  * cellFsStat Improvements
  * cellGame: Improvements
  * SPU: Implement channels 70, 71, add naming for channel 69 (#8932)
  * rsx: Lower error message to warning
  * rsx: Release misconfigured texture memory before attempting reupload
  * SPU: Implement events channel count, minor interrupts fixes
  * GUI: Small changes to terminology
  * Look for rap file for network license
  * Qt: allow handling of the game window while the settings dialog is open (#8921)
  * Improve pad support (#8800)
  * Add rsx capture shortcut
  * atomic.cpp: Optimize sema_get to not always use atomic instruction (#8907)
  * vk: Fix nul section crash due to unexpected format (B8)
  * kernel-explorer: Account for PPU IDs invalidation in lwmutex
  * kernel-explorer: Fix lwmutex owner display
  * rsx: Add support for mixed data types when sampling shadow coordinates
  * PPU: Use SEQ-CST memory barrier in reservation load
  * Add disambiguations to the new translations
  * move localized_string_id to own file
  * HLE: localize most - if not all - exposed strings
  * Qt/overlays: use Argument list for translatable strings
  * Qt/overlays: Localize most rsx overlays
  * atomic.hpp: Fix atomic_storage_futex::raw_notify
  * sys_spu: Fix overexecution of cpu_return()
  * SPU: Use ASM for AVX2 coompilation instead of intrinsics
  * cellGame: Implement cellHddGameCheck2
  * cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA
  * Add more defines to cellSysutil
  * Register Editor: Allow to modify PPU priority
  * SPU: Make PUTLLUC LR event accurate
  * SPU: Remove "Accurate PUTLLUC" setting (always accurate)
  * Updates wolfssl and curl to official repos
  * Fix bitfield operator &=
  * PPU: Do not allow unaligned/unmapped reservation addresses
  * patch_manager: fix downloader location
  * patch_manager: use rename to back up old patch file
  * fix fs::copy_file on linux
  * patch_manager: log g_tls_error
  * Only bind 3658 with RPCN
  * Makes DNS processing more consistent
  * Win32 FS: Use FindFirstFileExW in fs::stat, fs::exists, fs::is_dir, fs::is_file
  * vk: Simplify shadow comparison operations for non-integer formats
  * patch_manager: fix success message
  * patch_manager: handle sha256 checksum
  * patch_manager: layout fixes
  * patch_manager: add download button
  * SPU: Remove STOP 0x0 hack (#8873)
  * Qt: Update tooltip for "disable keyboard hotkeys"
  * Input/Qt: Properly reset mouse hide timer
  * Input/Qt: Dont lock unused mouse in keyboard pad
  * hle: Implement ID_CURRENT_USER_HAS_NP_ACCOUNT (#8864)
  * PPU: reduce LARX logging level to warning
  * rsx: Fix depth clipping
  * rsx: Enable support for extended range in depth buffer
  * rsx/gl: Refactoring and cleanup
  * fix some warnings
  * Fix Windows UNC Path Handling
  * Update Building.md for Ubuntu based distros
  * VFS: fix off-by-one error in vfs::escape()
  * sys_process: Implement exitspawn error checking
  * Implement sceNpSignaling & signaling improvements (#8836)
  * PPU: Cleanup & unify reservation loads (#8849)
  * SPU: Use unaligned instructions in mov_rdata_avx (MSVC) (#8851)
  * gl/vk: Support swizzled data for RCB/RDB
  * gl: Overhaul upload and download routines for textures to go through shared image_to_buffer and buffer_to_image routines.
  * vk: Fix fconvert job issues
  * gl: Accelerate D24X8_UINT operations
  * SPU: Make PUT transfers use SEQ-CST ordering on Accurate DMA (#8844)
  * GUI: Additional translation entries
  * SPU: Use unaligned AVX instructions for cmp_data_avx
  * SPU: Do not ignore pending PUT tranfers just becase GET may not be cache-line atomic
  * SPU: Fix not acuiring reservation locks on DMA with more than one cache line (Accurate DMA)
  * RSX: Update manual string creation -> std::string()
  * sceNpDrm: Relax file extension checks
  * SPU: Make Accurate GETLLAR, PUTLLUC settings dynamically adjustable
  * SPU: Cleanup for Accurate PUTLLUC
  * SPU: Make GET's  full and aligned cache line accesses atomic with Accurate DMA
  * rsx: Fix execution barrier insertion
  * improve tooltip coverage
  * GUI: Tooltips for mouse hide if idle and resize on boot
  * Internationalisation updates
  * SPU: Implement Accurate DMA (#8822)
  * Qt: simplify GetVerboseTimeByMs logic (#8824)
  * Fix idle timer
  * Update mouse lock logic
  * Use dynamic_cast to convert QWindow m_target to gs_frame
  * GUI: Mouse Hide and Lock Keyboard Shortcut
  * rpcs3_version: Bump to 0.0.12 (#8815)
  * vk/sdk: Sync with vulkan SDK v148 (#8814)
  * gui/themes: Convert kot-bg to jpg (95%) (#8809)
  * vk: Improve D16F handling
  * Remove call to start m_mousehide_timer in gs_frame constructor
  * Woops... premature commit/push. Fixed up the usage of connect
  * Used new Qt connect syntax Fixed indenting Renamed click callback argument from 'val'->'checked' Converted m_gui re-usage to just reference ui Removed implicit capture from spinbox lambda Corrected millisecond acronym from mS->ms Removed superfluous QTimer include in gs_frame.cpp
  * Added settings and logic for auto-hide of mouse cursor.
  * glsl: Properly implement shadow filtering when running emulated shadow compare
  * vk: Fix depth format mismatch detection in copy_image
  * Debugger: Replace SPU register perefix '$' with 'r'
  * tcp_timeout_monitor deadlock fix (#8783)
  * Fix some warnng in lv2.cpp
  * Restore some code
  * Use g_fxo for progress_dialog_server
  * Fix UB in Emulator::Load
  * Implement HLE cellSpursAddUrgentCommand
  * Log PRX segment end for usage with kernel explorer
  * PPU: log LR in HLE functions
  * SPU: Fix events ACK, minor optimizations (#8771)
  * RPCN Client (#8663)
  * vk: Fix some minor spec violation
  * vk: Add some more diagnostic messages for unoptimized image transfer setups
  * rsx: Fix format matching when aggregating textures - When copying depth-depth, prefer own format over depth int format
  * vk: Fix some missing render target declarations
  * rsx: Refactor and improve image memory manipulation routines
  * vk: Implement transport for D24S8_FLOAT data
  * rsx: Do not create depth textures as blit engine targets.
  * rsx: Separate uint depth formats from float depth formats
  * rsx: Basic support for creating depth float formats
  * Add Nekotekina skin (#8776)
  * Forces MSVC Toolkit to 14.25.28610 in Azure Pipelines
  * Fix empty input in Registers Editor
  * Debugger: Disable PPU address redirection
  * Debugger: Add missing PPU stack register checks
  * Debugger: Register Editor Improvements
  * Debugger: Fix instructions editor
  * Debugger: Fix scrolling using PageUp, PageDown, KeyUp, KeyDown
  * Debugger: Implement PPU SLWI, SRWI, SLDI mnemonics
  * SPU: Fix timer events
  * Support for Namco GCon3 gun (#8757)
  * [HOTFIX] Fix UB in Emu/System.cpp
  * PSF: Avoid redundent string copies in psf::array/string/get_string (#8707)
  * Revert "Qt: speed up list refresh"
  * Debugger: Use Signed Hexadecimal formatting (#8751)
  * Debugger: Fix PPU stepping on non-TSX
  * kernel-explorer: Add RSX handlers events info
  * evdev: log axis information in pad settings
  * Qt: speed up list refresh
  * Qt/Linux: fix QT_AUTO_SCREEN_SCALE_FACTOR typo
  * Qt: fix YoRHa QTreeWidget item style for CheckBoxes
  * Fix truncation warning in sys_cond.cpp
  * Fix bitops test
  * Fix vm::reservation_update
  * Ensure pushing builds to Github is only done on master branch
  * Windows GitHub release hotfix
  * Manually upload Windows Github Release using curl. Actually fixes #7938 (#8715)
  * rsx: Minor rsx::ceil_log2 bugfix
  * SPU LLVM: Improve approx FCGT (#8728)
  * Bring back the non-compliant define, but version limited
  * MSVC changes
  * SPU LLVM: Add icelake optimized paths for SHUFB (#8712)
  * SPU/PPU LLVM: Improve 0 addend FMA detection (#8709)
  * SPU: Implement RSX accurate reservations on TSX (#8721)
  * rsx: Fix XBGR vs XRGB screenshots
  * rsx: Support XBGR flip image load from Cell memory
  * vk: Warn if GPU does not support RGBA8 natively
  * rsx: Proper support for typeless transform of ABGR framebuffers using the RGBA8 format
  * rsx: Unify composite texture creation and management
  * PPU LLVM: Use VPERM2B to emulate VPERM (#8704)
  * cellSaveData: Fix loss of "BLIST" and files' information in PARAM.SFO (#8706)
  * SPU LLVM: Fix signed zeroes handling on Accurate xfloat
  * SPU/PPU LLVM: Fix FMA signed zeroes handling
  * Utils: Add detection for Icelake-client tier AVX-512 - Implies support for everything that Skylake-X supports as well as AVX512IFMA, AVX512VBMI, AVX512VBMI2, AVX512VPOPCNTDQ, AVX512BITALG, AVX512VNNI, AVX512VPCLMULQDQ, AVX512GFNI, AVX512VAES
  * Log username
  * move accurate rsx reservation to advanced
  * add missing settings to configure
  * vk: Generate valid image+image_view combinations for placeholder texture descriptors
  * Qt: fixup for PKG installation
  * Replace ppu_module_manager Function Static with Class Static variable (static module map) (#8669)
  * Fix for incorrect assignment of ghlguitar
  * sys_usbd tidy ups
  * rsx: Improve swizzled layout detection
  * Qt: unify package installation logic
  * Qt: add rap files to pkg install file dialog
  * Qt: fix input lag in pad settings
  * Try to fix ugly GUIs
  * Add config override as cli arg: --config <path>
  * make some cfg logs error instead of fatal
  * Qt: do not use on_<obj>_<action> syntax for slots
  * Qt: move some more settings to persistent_settings
  * PPU interpreters: Fix VMAXFP NaN and signed zeroes handling
  * PPU LLVM: Fix VMAXFP, VMINFP NaN handling
- Update to version 0.0.11~git20200803:
  * lv2: Minor fix of "unspecific ppu" path of _sys_lwcond_signal
  * rsx: Decode swizzled GPU data on CPU readback
  * rsx: Propagate raster type of fbo sourced data throughout the pipeline.
  * Fix missing GPU in game window title
  * CI: Avoid trying to publish builds on forks
  * Gracefully abort headless mode with unsupported video renderers
  * PPU LLVM: Fix constant folding of BitCast
  * SPU/PPU LLVM: Fix cpu_translator::get_const_vector<v128>()
  * SPU: Implement SYS_SPU_THREAD_OPTION_DEC_SYNC_TB_ENABLE (#8657)
  * Don't open an error dialog in headless mode
  * SPU: Fix spu_thread::cpu_stop() missed executions (#8656)
  * cheat_manager: notify if no game is running
  * cheat_manager: make sure that the patches path exists
  * overlays: fix minor warning
  * cheat_manager: improve parser errors
  * cheat_manager: move cheats.yml to patches folder
  * cheat_manager: use enum values for columns
  * cheat_manager: disable search buttons if nothing was entered in the search field
  * cheat_manager: fix long search result lists
  * Improve error handling of config nodes
  * Improve error handling during config loading
  * SPU LLVM: Minor cleanup after #8559
  * Improve error messages in firmware install
  * Qt: fix download menu visibility
  * Update cellAudio to use float constants instead of doubles
  * VK_REMAP enum is signed.. but later case comparison is unsigned
  * SPU LLVM: Avoid additional endian swapping - Avoid additional endian swapping with the ROTQBY and ROTQBYBI instructions - ROTQBYI is left out intentionally, since it caused worse codegen
  * SPU LLVM: Avoid redundant endian swapping - PSHUFB operates in reverse byte order from SHUFB, so we can take advantage of that to swap endianness without additional transformations in some situations
  * rsx: Fix cache skipping shaders on load+compile (#8633)
  * SPU/PPU LLVM: Optimize VSEL/SELB with constant mask (#8559)
  * PPU: Fix DIVW, DIVWU, MULHW, MULLW, MULHWU when op.rc is set (#8630)
  * vk: Fixup for PR #8590
  * vk: Improve video memory manager to attempt recovery in out of memory situations
  * vk: Improve typeless texture succession
  * Update types.h to fix static_cast test (#8627)
  * overlays: try to fix unexpected font crop
  * PPU Precise/LLVM: Support NJ modes (#8617)
  * SPU/PPU LLVM: Improve expressions matching (#8620)
  * cellMic: use s32 consistently
  * use not_an_error in sys_spinlock_trylock
  * fix truncation warnings
  * fix sceNpCommerce2CreateCtx log message
  * add a gazillion more error_code
  * cellFont: add error_code
  * cellMic: error_code, random cleanup and stubbing
  * cellMusic: add error_code
  * cellSaveData: Increase sleep time
  * SPU: Use waitable atomics for SPU channels interface
  * move executable hash log level to success
  * SPU/Windows: Fix LS memory mirrors
  * SPU/Linux: Ensure aligned 64k allocations in utils::memory_reserve
  * SPU: Make spu_thread::offset private
  * SPU LLVM: Avoid negative clamping when the input is known to be positive
  * SPU LLVM: LS Memory Mirrors (Optimize loads/stores)
  * Minor fixup after #8501
  * rsx: Fix false desync events
  * rsx: Brute-force removal of superseded surfaces
  * rsx: Fix draw count append when draw ranges are out of order
  * Make std::bit_cast hack-implementation constexpr in simple cases
  * Implement constexpr byteswapping
  * Qt/input: unbreak with Qt 5.15 after 881e8e472393
  * Qt: Fix YoRHa background for some widgets
  * Qt: Fix Skyline's QSpinBox and QDoubleSpinBox buttons
  * Qt/input: add tooltips to pad settings
  * move applied patch log level to success
  * Qt/input: add checkbox for emulated stick values
  * Qt/input: fix stick preview for disconnected pads
  * Qt/input: show emulated sticks in pad settings
  * Qt/input: add squircle to pad settings dialog
  * input: use left and right squircle values
  * RSX debugger: fix command count on non-method commands (#8578)
  * rsx: Fix depth bounds test
  * rsx: Support partial texture descriptors
  * SPU LLVM: Optimize non-constant Tag Update requests
  * SPU MFC: Never clear tag status in WrTagUpdate
  * SPU MFC: Fix MFC_WrTagUpdate channel count
  * RawSPU: Log MMIO access
  * Qt: fix pad settings resize when switching tabs
  * Qt: fix scrollArea focus during pad button choice
  * SPU: Disable PUTLLC NOP transfers detection on TSX path
  * SPU: Implement GETLLAR polling detection
  * SPU/PPU reservations: Optimizations for reservation locks and check_state()  (non-TSX)
  * Qt: fix update menu for linux
  * audio: rename audio channels to audio downmix
  * Only reboot audio if a relevant setting changed
  * Try to make most audio configs dynamic
  * XAudio2: Call CoInitializeEx to prevent errors
  * XAudio2: print readable errors
  * VS: show linux audio backends in solution explorer
  * cellAudio: implement downmix to 5.1
  * vk: Inject memory barrier upon conclusion of a framebuffer feedback loop
  * HLE: fix sceNpDrmGetTimelimit invalid param error
  * sys_net: Use np_handler dns if possible for sys_net_infoctl (#8557)
  * Emu: simplify Emu::Stop some more
  * Emu: Make prevent_display_sleep dynamic
  * Emu: always use Emu.Quit() to quit RPCS3
  * Qt: Remove obsolete main window close()
  * PPU debugger: Show stack address of each function
  * PPU debugger: Fix functions stack bounds check
  * gl: Silence warnings
  * rsx: Improve ZCULL queued requests finalization
  * Input/Qt: Check if gui callbacks are nullptr
  * Qt: use button box for most buttons
  * Qt: add scrollarea to pad settings dialog
  * Qt: Random unimportant stuff
  * Qt: Add stick multipliers to the pad dialog
  * patch_manager: save "owned games only" state
  * rsx: Fix transfer descriptors for partially overlapping slices in head
  * Qt: fix signal_update_available
  * Qt: remove automatic param from update logic
  * SPU LLVM: Fix barrier commands enqueuing
  * Qt: refactor curl stuff into a downloader
  * Qt: fix random QWinTaskbarProgress crashes
  * Qt: random cleanups
  * rsx: Implement fast ZCULL barrier when query object is already known
  * rsx: Fix leaking ZCULL queries after a barrier
  * Windows: distinguish left and right modifiers
  * Qt/Input: update keyboard_pad_handler shortcuts
  * Qt/Input: remove unused function: GetModifierCode
  * localized.h: follow Sony Naming Conventions (#8539)
  * Implement Caret upwards and downwards move in overlay_edit_text (#8342)
  * rpcs3_version: Bump to 0.0.11
  * patch_manager: warning for incompatible patches (#8535)
  * vk: Disable primitive restart for old GCN cards
  * patch_manager: fix items across refreshs
  * patch_manager: fix import dialog close button
  * patch_manager: fix import, use constants as keys
  * patch_manager: improve import logging
  * patch_manager: fix sorting of item counters >= 10
  * patch_manager: fix legacy patches again
  * patch_manager: allow Notes as sequence
  * patch_manager: fix owned games o. for all versions
  * patch_manager: prefer specific > global (per hash)
  * patch_manager: one patch per group across hashes
  * patch_manager: Always move All titles to the top
  * patch_manager: restrict All serials to All titles
  * patch_manager: don't hide "All Serials" in 'owned'
  * patch_manager: prefer serial patches over All
  * patch_manager: only apply one patch per group
  * patch_manager: add All override
  * patch_manager: add expand and collapse
  * patch_manager: add option to only show owned games
  * patch_manager: implement serials and app_versions
  * remove redundent include in Crypto/unedat.cpp (#8527)
  * Use proper install paths depending on pkg content
  * cellAudio: use downmix formula based on documentation
  * types.h: Fix ASSUME macro side-effects mismatch between compilers
  * Fix race in Crypto/unedat.cpp, Make NPDRM keys usage atomic
  * Remove devKlic/rifKey reset
  * vk: Add more GPUs to nvidia chip table
  * vk: Improve nvidia speedhack for non-turing cards
  * debugger: Fix registers editor
  * SPU: Use named constants for MFC tag updates
  * SPU LLVM: Fix WRCH instruction to WrTagUpd
  * ui: add rsx some options to gui (#8512)
- Update to version 0.0.10~git20200627:
  * Make error_code::value member private
  * SPU debugger: Add atomic status and tag update channels information
  * SPU LLVM: Fix WRCH instruction to WrTagMask
  * Input: skip keyboard input when pads are disabled
  * pad_thread facepalm
  * rsx: Force flushing of NaN/INF to zero
  * Input: Use global variables for pad modifications
  * patch_manager: more information for branch nodes
  * patch_manager: save widget layout
  * cellSaveData: Emulate PPU processing of auto/list post-fixed callback
  * debugger: Shortend SPU/PPU thread names
  * Update BUILDING.md
  * patch_manager: add hash to applied log message
  * patch_manager: fix missing config path
  * rsx: Validate blend factors according to hardware testing
  * rsx: Validate stencil op to match realhw behavior
  * rsx: Fix surface options hint mechanism
  * rsx/fixup: Fix color clear logic
  * Update readme badges
  * rsx: Fix ABGR decoding for colormask and clear color
  * rsx: Support DRGB8 sampling of render targets
  * patch manager: Skip legacy patch.yml in the GUI
  * patch manager: Fix load order
  * patch manager: Allow partial patch file import
  * patch manager: Add patch removal to context menu
  * patch manager: fix tree refresh and item expansion
  * patch manager: Properly hide legacy patches
  * patch manager: "Show Patch File" in context menu
  * patch manager: Skip lower patch_versions
  * patch manager: properly check patch versions
  * patch manager: replace Version and Title keys
  * patch manager: move try catch block to yaml.cpp
  * patch manager: avoid patch import inconsistencies
  * patch manager: move title + serials to patch level
  * patch manager: improve error handling
  * patch manager: import patches
  * Change DLL permissions so Windows clients which respect permissions set them correctly (#8470)
  * Qt: Improve update manager messages
  * FAudio: remove 4x volume factor Same as commit 66d13da2acfa288 for the XAudio2 backend
  * sys_mmapper: rewrite page fault thread notifications
  * Update Github Issue Template: Regression
  * fixup
  * SPU LLVM: Avoid bad optimization in FCGT
  * rsx: Account for subpixel precision when converting DST coordinates to SRC coordinates
  * Update Github Issue Template: Bug
  * rsx: Properly handle conversion of G8B8 and related formats
  * rsx: Improve mipmap gathering
  * std header guard in BEType.h (#8448)
  * Avoid string reallocation in swizzle CgBinaryProgram
  * v128: A few optimizations (#8432)
  * SPU: Implement EBUSY error on non-empty mailbox (sys_spu_thread_send_event/sys_event_flag_set_bit)
  * sus_lwcond_signal_all: use protocol specified in lwmutex
  * SPU: Move check_state() outside of mutex scope
  * sys_cond: Fix spurious EBUSY in sys_cond_destroy
  * sys_event_queue: Fix IPC support
  * sys_cond/mutex: Fix race between sys_cond_create and sys_mutex, Fix IPC support in sys_cond/mutex
  * rsx: Remove ARGB->D24S8 conversion shader which has been deprecated for years since compute capabilities were added to the emulator
  * Create Github Issue Template: Feature Request
  * rsx: Fix surface option invalidation
  * cellAudio: Minor fixup
  * rsx: Make "Disable ZCull Occlusion" setting dynamic
  * rsx: Improve surface options invalidation
  * sys_vm: Limit total process vsize to 256MB (#8431)
  * cellAudio: Fix event queue attachment
  * Fix lv2_obj::name64 regression
  * debugger: Always show zeroes on no thread's instructions positions
  * debugger: Fix instructions foreground/background color changes on non-executable memory
  * Fix debugger breakpoints
  * Fix embedded spu elf patching
  * Atomically overwrite config.yml
  * rsx: Optimize rsx::rsx_iomap_table construction
  * sys_net: Fix sys_net_bnet_setsockopt page faults
  * sys_net: Stub sys_net_infoctl command 9
  * IDM: Implement idm::clear<typename>
  * gl: Fix depth buffer byteswap hint
  * rsx: Merge instruction expand flag with the other sign expand flags
  * rsx: Implement signed normalized texture formats
  * kernel_explorer: More Improvements
  * patch manager: hotfix for legacy patches
  * sys_memory: Improve allocation/deallocation syscalls
  * patch manager: add checkbox for "enable legacy"
  * Workaround broken Azure badge link
  * PPU interpreters: Fix VRFIM, VRFIN, VRFIP, VRFIZ
  * patch manager
  * Update Azure config to fix Windows Azure build (#8399)
  * kernel_explorer: keep existing trees expanded
  * Improve tooltips
  * kernel explorer: Improvements
  * Unify Azure artifacts names and produce them only on successful build.
  * Atomically overwrite games.yml
  * Remove lambda in sys_net_bnet_poll
  * PPU: implement VNMSUBFP (precise variant)
  * Implement v128::fma32f
  * gl: Improve async compiler synchronization with initialization
  * rsx/fp: Separate SRC precision modifiers
  * SPU LLVM: Optimize FM when op.ra == op.rb
  * SPU LLVM: Additional FCGT optimizations
  * SPU LLVM: Partial revert for FM/FMA changes and other improvements - Revert changes to FM and FMA instructions - Allow non accurate/approx FMA family instructions to use native FMA - Minor optimization for FMA ops with a constant 0 multiply
  * SPU LLVM: Fix theoretical issue with FCGT optimizations
  * vk: Make the depth-convert pass multisample aware
  * vk: Fix query reset when renderpass is active
  * Add Cirrus CI FreeBSD badge (#8350)
  * stub cellPngEnc
  * Add error_code to cellPngDec
  * stub sceNpCommerce2
  * stub sceNpTus
  * Remove mentionbot config
  * cellAudio improvements
  * Audio dumper: append filename with titleid and date-time
  * Fix some checks
  * Fix sys_net_bnet_poll regression (#8337)
  * rsx: Fix fragment state updates
  * rsx/fp: Ignore self-referencing register writes.
  * rsx: Properly account for memory sizes of reused surfaces
  * rsx: Improve surface cache resource management
  * SPU LLVM: Use clamping helpers for FMA32x4 and FM
  * XAudio2: remove nasty 4x volume factor
  * Improve Stop Watchdog
  * Add game patch support in 'Create PPU Caches'
  * SPU LLVM: fix spu_cache dependency
  * Avoid copying std::shared_ptr in sys_semaphore
  * cellAudio: make master volume dynamic
  * VS: randomly changed project files
  * Compile EBOOT.BIN on 'Create PPU Caches'
  * Typo fix
  * gl: Fix shader logging
  * rsx: Add stippled rendering support to interpreters
  * rsx: Implement stippled rendering
  * SPU: Fix possible deadlock after access violation via DMA transfers
  * SPU: Fix page faults notifications (non-TSX)
  * rsx: Fix possible case NULL zcull_ctrl in on_exit()
  * PPU: Implement PPU Traps Stubbing option
  * SPU LLVM: implement get_segment_base()
  * Fix warnings
  * [CI, Cache] Add proper cache versioning (#8285)
  * rsx: Copypasta fix (#8289)
  * sys_mmapper: Fix possible memory leak on error of create_lv2_shm
  * idm: Implement creation/destruction invalidation counter
  * rsx: Fix data format remapping
  * nv3089: Account for subpixel addressing
- Update to version 0.0.10~git20200523:
  * [MSVC 16.6] Microsoft.MakeFile.Targets(46,5) :thisisfine: (#8279)
  * [CI, sh, Windows] Do shallow submodule init. History is not needed.
  * [CI, Windows] build SPIRV-Tools separately
  * Add FreeBSD to CI (#8261)
  * SPU: Fix page faults notifications
- Update to version 0.0.10~git20200522:
  * Update cellSpurs.h
  * kernel explorer: Add information about first PRX/overlay segment
  * SPU/PPU disasm: replace unknown instructions message with question marks
  * SPU/PPU disasm: replace "illegal address" with question marks
  * PPU disasm: do not disassmble non-executable memory
  * vk: Implement masked stencil buffer clears
  * SPU MFC: Fix MFC_WrListStallAck on interpreters
  * SPU MFC: Fix SN interrupts
  * SPU MFC: Implement MFC_SDCRZ_CMD
  * Fix some misspells Note: in main.cpp there are many dirs similar to Program Files, so tip should be appropriate.
  * SPU: Optimize FCGT - Optimize FCGT to a single signed integer comparison when possible - Add is_spu_float_zero helper
  * [msbuild] only link llvm libs to Applications (#8262)
  * Optimize Qt properties in about_dialog https://doc.qt.io/qt-5/qt.html#TextInteractionFlag-enum
  * Qt: disable TSX in the config.yml if not supported
  * Qt: properly handle strict rendering mode switch
  * rsx_utils.h: fix signed/unsigned comparison
  * Implement std::countl_zero and friends
  * PPU interpreters: Implement AltiVec NaNs precedence and data preservation
  * Dev: Switch to dropbox for Vulkan SDK for reliability
  * Dev: Switch to alternate Qt host for reliability
  * gl: Restrict insert_vertex_input_fetch workaround to Intel proprietary
  * rsx: Write 4-byte long data to all semaphores (#8246)
  * SPU reservations (TSX): Remove wait flag in PUTQLLUC
  * rsx/fp: Fix precision clamping on MAD instruction
  * gl: Only log shaders if g_cfg.video.log_programs is enabled
  * gl: Refactor shader type usage
  * gl: Refactor shader compilation
  * gl: Check for EXT_depth_bounds_test
  * glsl: Avoid implicit int->uint conversions
  * rsx: Fix data written to RSX semaphores and the initial data of them (#8235)
  * gl: Remove older debug code
  * gl: Avoid issuing glDelete calls with m_id == GL_NONE
  * glext.h: update from 20180114 to 20200423
  * gl: Rewrite Debug Output
  * GUI followup for https://github.com/RPCS3/rpcs3/pull/8148
  * Bump Linux CI version (#8226)
  * Update Contributors
  * Update Developers
  * Update Supporters
  * Remove std::rotr usage for now
  * Spelling fix in texture_cache.h (#8219)
  * SPU: Minor cleanup of exception in stop_and_signal
  * sys_spu: Fix sys_spu_thread_group_terminate vs sys_spu_thread_group_exit race on values
  * SPU LLVM: fixup after #8175 (#8214)
  * rsx: Improve blit engine memory validation (#8215)
  * Emu/Config: Add option for accurate PPU LLVM vector NaNs
  * PPU Interpreter: Accurate vector instruction NaNs
  * PPU LLVM: Accurate vector instruction NaNs
  * vk: Properly fix dynamic state descriptors
  * rsx/fp: Support more types of texture access
  * Minor EFAULT fix in sys_semaphore_get_value/sys_event_flag_get
  * SPU: Implement spu_channel_(4_)t::try_read
  * sys_spu: Add short sleep in sys_spu_thread_group_terminate
  * sys_spu: Minor cleanup of group termination process
  * vm: Fix vm::passive_lock regression (#8175)
  * PPU: Use optimized reservation waiting for reservation load (non-TSX)
  * rsx: Rewrite data texture remap expansion
  * SPU LLVM: Improve MFC transfers recompilation for non-TSX
  * SPU: Use optimized PPU signaling to SPU on reservation pause
  * SPU/PPU reservations: Optimizations part 1
  * Input: remember registered ldd controllers
  * vk: Remove more deprecated VK_DYNAMIC_STATE_RANGE_SIZE usage (#8206)
  * vk: Remove deprecated enum VK_DYNAMIC_STATE_RANGE_SIZE (#8202)
  * Fix possible cur_ip nullptr usage in np_handler.cpp
  * Qt: remove debug tab wall for Utilities menu
  * sys_spu: Fix race in sys_spu_thread_group_destroy and other minor fixes (#8182)

OBS-URL: https://build.opensuse.org/request/show/842554
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=25
2020-10-19 12:56:44 +00:00

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