SHA256
1
0
forked from pool/rpcs3
rpcs3/_servicedata
Duarte Pousa 3e667814d4 Accepting request 866115 from home:xenonpk
- Update to version 0.0.14~git20210118:
  * Qt: hotfix for downloader
  * Refactor some 'offending' code a bit (no effect)
  * Fix fmt::throw_exception destructor v2
  * texture_cache: fix some warnings in AUDIT
  * Rewrite fmt::throw_exception destructor
  * Compilation fix (#9622)
  * SPU LLVM: Optimize FSM following comparison - FSM following a comparison instruction can be optimized to a single shuffle instruction
  * vm_native.cpp: minor compilation fix
  * SPU LLVM: add splat_scalar helper
  * CMake: Unset LIBUSB_LIBRARIES when using libusb submodule
  * CMake: Use find_package to find SDL2
- Update to version 0.0.14~git20210115:
  * LLVM: generate trampolines for "null" functions
  * vm: Minor fix in vm::close
  * Use different approach in shm::unmap_critical (Linux)
  * Memory: use MADV_DONTDUMP if available (Linux)
  * vm: Remove vm::dealloc_verbose_nothrow
  * Memory: fix critical bug in shm::unmap_critical (Linux)
  * Crypto: modernize key_vault.h
  * Crypto: modernize ec.h
  * Crypto: make global vars in ec.cpp thread_local
  * Crypto: don't modify EDAT_IV (all zeros)
  * Crypto: workaround -Wunused-variable
- Update to version 0.0.14~git20210113:
  * Qt/curl: fix segfault in curl
  * Qt/Input: Use ellipsis as "mouse deadzone"
  * Remove legacy patch support
  * memory viewer: Close all instances after emulation exit
  * utils::shm: Hotfix after #9578
  * utils::shm: Make map_self() atomic (#9578)
  * sceNpTrophy: Fix sceNpTrophyRegisterContext for handler abortion (#9586)
  * Implement richtext_item_delegate
  * Add filename to multi pkg installation
  * Simplify numbered_widget_item
  * Add filename to single pkg installation
  * fix rebase conflicts
  * Try to distinguish between Update and DLC (Part 2)
  * Move blocking code in order to free the explorer
  * Try to distinguish between Update and DLC
  * fix linux compilation
  * Don't hide the PKG install progress dialog after each package
  * Use boolean values in unedat
  * Minor include cleanup in utlis.h
  * Add VERSION fallback to GetPkgInfo
  * Add more info to PKG install progress dialog
  * unpkg: add missing break and some cleanup
  * Use package reader in pkg_install_dialog
  * Rename package_reader member variables
  * Read patchsets from compat db
  * LLVM: log certain null functions
  * RSX: Fix possible bug in memory streaming utils
  * Enable -Wunused-variable
  * Enable -Wunknown-pragmas
  * Enable -Winvalid-offsetof
  * Enable -Wcomment warning
  * Random stuff (#9589)
  * tiny include fix
  * kernel explorer: Make it single-instance tool
  * rsx: Fix index array offset bits
  * vk: Refactor some uber-headers
- Update to version 0.0.14~git20210109:
  * Fix compilation for gcc-11
  * Update LLVM to latest commit
  * Update ASMJIT to oldstable
  * Update ASMJIT submodule URL
  * Utils: Rewrite fmt::split
  * Add comment for deprecated avcodec_register_all
  * Qt: ugly fix for ugly deprecation warning
  * game_list: fix deprecation warning
  * Fix or silence Qt warnings
  * Silence another warning (clang)
  * Silence one warning (clang)
  * Error on no return type warning
  * Remove redundant #pragma once
  * PS3 Loader: Fix sections memorizing
  * VFS: fixup handling . and .. after #9528
  * fixed_typemap.hpp: remove useless reporters
  * VFS: Escape path components which end with space or period
  * VK refactoring Part 2 (#9542)
  * Docs: Update BUILDING.md (Fedora)
  * Build: Add include for building on certain configs
  * rsx: Fix ambiguous call to min(float16_t, float)
  * Update Utilities/Thread.cpp
  * Improved Zen chip detection
- Update to version 0.0.14~git20210103:
  * rsx: Make FP shader cache load lock-free
  * rsx: Fix shader cache of 2 or less pipelines
  * rsx: Shaders cache loading and saving bugfixes
- Update to version 0.0.14~git20201231:
  * rpcs3_version: Bump to 0.0.14
  * VK: make static chip_family_tables const
  * VK: move static chip_family_tables to cpp
  * VK: move helpers to vkutils
  * VK: refactoring part 1
  * Initial playlist-based custom soundtracks support (#9362)
  * Buzz! emulated controller (#9504)
  * Implement util/fifo_mutex.hpp
  * vm: implement vm::atomic_op, fetch_op helpers
  * memory viewer: Implement SPU mode, fix address GOTO
  * rsx: Implement Texture LOD Bias addend setting
  * rsx: Fix RSXTexture.h spacing
  * rsx: Move Anisotropic Filter Override to RSX state
  * Format: Update clang format
  * Docs: Update BUILDING.md
  * CMake: Update required Qt version
  * SPU LLVM: Fix edgecase in icelake codegen
  * Remove deprecated _bit accessor from v128
  * Reimplement utils::popcnt64
  * Types: Use nullptr over 0
  * Warnings: Silence false warnings about fatal code paths
  * Warnings: Warnings use kebab case, Mr. Kot
  * Warnings: Ensure death functions are all marked noreturn
  * rsx: Revert an accidental deletion
  * rsx: Allow attempted fetch of non-existent surface
- Update to version 0.0.13~git20201227:
  * Improve skylander portal emulator
  * vm_native.cpp: conditionally define c_madv_free
  * Use MAP_NORESERVE when available in mmap (Linux)
- Update to version 0.0.13~git20201227:
  * Remove std typeinfo
  * vm: Fix access violations on super memory, support super memory in vm::get_addr
  * Disables precompiled headers by default (#9499)
  * Allow USB passthrough for THQ uDraw GameTablet
  * Remove bom in Utilities dir
  * rsx: Do not rely on program env state, instead, always use program ucode analysis results when doing codegen
  * rsx: Refactor shader codegen and fix shadow sampling on depth-float
  * vk: Fix more spec violations
  * Implement util/auto_typemap.hpp
  * Fix minor typo
  * Fix SPU ELF loader
  * Partial revert of 43c87e99b0316d4328b597ad50ff415ef42a73af
  * SPU Debugger: Print reservation data
  * memory viewer: Only allow "words" steps in powers of 2
  * Fixup memory viewer SPU headers for RawSPU
  * GUI: Rewrite GOTO address tools in debugger tools
  * types.hpp: more cleanup
  * perf_meter.cpp: register only named threads
  * Butcher narrow cast a little (don't print value).
  * Don't randomly include "stdafx.h"
  * MSVC: remove MemLeak build support
  * Add PR-BUILD.md and Pull Request Template
  * Change skylander variants to use hex
  * atomic.hpp: revert Clang < 11 workaround for u128
  * CMake: bump minimum Clang to 11
  * CI: switch FreeBSD to Clang 11 (similar to e2303f337804)
  * types.hpp: remove intrinsic includes
  * atomic.hpp: use u128 as storage for masks/values
- Update to version 0.0.13~git20201221:
  * Debugger: Switch from NoThread when the emulation is running
  * PPU memory must be exec memory when using debugger's "Next Instruction" feature
  * Mask PC in debugger_frame::keyPressEvent for SPU
  * Disasm: read instruction contents only once
  * Debugger: correctness fixes and cleanup
  * Cleanup disasm classes a bit
  * vk: Fixup for renderpass issues
  * minor cleanup
  * memory viewer: Fix resizing down
  * Move align helpers to util/asm.hpp
  * Fix bug with vector arg alignment in BIND_FUNC and callbacks.
  * Emu: implement on_exit callback
  * Hotfix: Emu.Quit after Emu.Stop
  * Cleanup and move sysinfo.h -> util/sysinfo.hpp
  * Replace uint64_t with u64
  * Replace uint32_t with u32
  * Replace int32_t with s32
  * Replace uint16_t with u16
  * Replace uint8_t with u8
  * Add usz alias for std::size_t
  * Simplify f16 type
  * Move busy_wait() to asm.hpp
  * memory viewer: improve layout and resize
  * fix warning
  * memory viewer: check width and height in image viewer
  * memory viewer: fix RGB Image viewer crash
  * memory viewer: use enum for color formats
  * memory viewer: more cleanup
  * memory viewer: fix horrible overflow that freezes rpcs3
  * memory viewer cleanup
  * GUI: Make memory viewer address edit accept 0x/0X prefixes
  * GUI: Polish the memory viewer
  * Link the memory viewer with the debugger
  * GUI: Improve PS3 decryption tool
  * vk: Register ampere GPU PCI IDs
  * Fix hexadecimal line numbers in error reports
  * fixed_typemap.hpp: Fix assignment operator for g_ptr
  * Update LLVM commit (minor fixups)
  * rsx: Do not reset vertex program texture mask when updating ucode analysis
  * vk: Force ampere GPUs to use the slower but spec-compliant depth-color resize route
  * vk: Workaround for validation layers bug
  * Hotfix: useless error
  * Almost all Skylander variants (#9443)
  * Fix unresponsive UI during SPU compilation
  * Fix stop during shader compilation
  * Fix build
  * vk: Clean up some leftovers from shader decompiler rewrites
  * rsx: Add some texture upload statistics to the texture cache
  * rsx: Make debug overlay dynamic
  * rsx: Fix sampler descriptor updates for framebuffer resources
  * vm: fix warnings and add narrow cast for u64 ptrs
  * Fix potential thread_pool crash on exit
  * Make lf_queue<> compatible with atomic_wait
  * shared_ptr.hpp: add wait support for atomic_ptr<>
  * atomic.hpp: use SFINAE for waitable atomic detection
- Update to version 0.0.13~git20201215:
  * PPU: Allow HLE execution from pure instruction decoder type interpreter
  * FW SPRX install: Fix IDM ID's leak
  * PRX loader: Fix libfs_155.sprx loading
  * Salvaging code (#9432)
  * Minor tooltip grammar fix
  * Remove BOM from new files
  * Firmware libraries settings overhaul
  * Split BEType.h to util/v128.hpp and util/to_endian.hpp
  * vm: initialize g_pages at vm::init
  * shared_ptr.hpp: fix is_same_ptr<>() trait
  * rsx: Restructure and simplify some header include chains
  * rsx: Move shader analysis+prefetch to the end of the draw call
  * Add variant support for Skylanders (#9424)
- Update to version 0.0.13~git20201213:
  * Initial DualSense Support (#9308)
  * Update skylander_dialog.cpp (#9419)
  * Use uptr (std::uintptr_t alias)
  * Move types.h to util/types.hpp
  * Remove ceil2/floor2 from types.h
  * Move error_code to ErrorCodes.h
  * Remove any_pod<> from types.h
  * Reduce std::numeric_limits dependency
  * RSX: remove overly long integer sequence (opcode_list)
  * Fix u128 constructors (MSVC)
  * endian.hpp: minor simplification
  * VKMemAlloc.cpp: use shared_mutex in vk_mem_alloc.h
  * std::chrono cleanup: always use steady_clock
  * Fixup for fs::file::read
  * Use atomic_t<> in VKMemAlloc
  * Remove constexpr from ppu/spu decoders.
  * Remove ASSUME macro
  * Always print system error code on 'throwing' errors.
  * Remove HERE macro
  * vk: Validate image creation inputs
  * vk: Add even more D32_SFLOAT missing locations
- Update to version 0.0.13~git20201209:
  * Improve narrow() and size32() with src_loc detection
  * Replace verify() with ensure() with auto src location.
  * SPU ASMJIT: fixup mfence replacement
  * Simplify g_pages
  * Set msvc toolkit back to mainline
  * vk: Properly register D32_SFLOAT as a depth-stencil format (#9396)
  * Qt 5.15.2 (#8867)
- Update to version 0.0.13~git20201208:
  * atomic.hpp: fixup (rsp addressing)
  * Allow emulation to work without firmware (#9367)
  * Remove bom from .hpp files
  * atomic.hpp: add atomic_t<bool> specialization
  * atomic.hpp: replace std::atomic with atomic_t
  * atomic.hpp: add some features and optimizations
  * shared_ptr.hpp: add trivial conversion for shared/single types
  * rsx: Separate program environment state from program ucode state
- Update to version 0.0.13~git20201206:
  * Debugger: Implement code flow tracking
  * Debugger: rewrite GetPc()
  * Remove BOM markers
  * Set default to utf-8 for MSVC
- Update to version 0.0.13~git20201204:
  * atomic_t: cleanup type requirements
  * atomic.hpp: simplify and unify bit test instructions
  * shared_ptr.hpp: fixups and updates
  * atomic.cpp: more phase splitting in notify_all()
  * shared_ptr.hpp: improve atomic_ptr methods
  * Update FW 4.87 Latest Version (#9366)

OBS-URL: https://build.opensuse.org/request/show/866115
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=30
2021-01-22 19:16:24 +00:00

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