forked from pool/rpcs3
96215d789e
* SPU LLVM: use atomic loads in read channel count * SPU LLVM: fix savestate safety guards * PPU LLVM: disable DSE pass and use volatile store/loads * Add savestate buttons to home menu * cellMic: fix mic type regression * cellMic: fallback to proper sampling rate if necessary * cellMic: change some log levels * cellMic: fallback to 4,2,1 channels by default * cellMic: add some error checks * cellMic: minor format changes for readability * Debugger: Fix step over (#13649) * Try even lower * vk: GTX970 workaround * Forces deterministic FP operations when online * Loader: Make executable analyzation not halt UI when launching games * Fix deref in cellSaveData log * Update build-mac.sh * Skylander Portal: Trap Team Audio Transfers OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=52
8 lines
414 B
Plaintext
8 lines
414 B
Plaintext
<servicedata>
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<service name="tar_scm">
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<param name="url">git://github.com/RPCS3/rpcs3</param>
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<param name="changesrevision">f3a325fe1af75aed7758b0ba8db9f4b032b3f044</param>
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</service>
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">ba29f0ccd1d47fc01eb8d0b7695108270d705a82</param></service></servicedata> |