forked from pool/rpcs3
d52c1ca045
* Set azure variables * SPU LLVM: Optimize spu_idisable * Fix excluded sections check mismatch * rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines * Crypto: Fix endianess, avoid crashing on invalid values * Qt: rename pad profiles to config files * Make sure to enable PR builds * More cleanup * Update linux Azure and re-enable GitHub pushing * Precompile PRX/ELF extension * Hotfix SPU Cache Spam For Game Collections * Fixup Create PPU Cache * SPU: support pure SPU code precompilation discovery * SPU: Refactor function discovery * Add SPU Precompilation to Create PPU Cache * Qt: fix pressure intensity deadzone enabled state * macOS CI: build ffmpeg and gnutls from source, and fix deploy script (#14563) * input: add SDL_GameControllerDB * Update MVK * Update homebrew mvk on build script * [DS4] Proper USB/BT detection * SPU LLVM Precompilation Fixup * SPU LLVM Precompilation * Zero register optimization for AVX-512-VBMI - Take advantage of the fact that AVX instructions zero the upper 128 bits for a nice optimization when one input vector is zeroed * PPU Analyzer: Fix OPD section validation * cellPad: fix lost status during cellPad_NotifyStateChange * cellPad: fix potential out of bounds read and u32 warnings * cellPad: some readability updates * Midi: fix data type warnings OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=83 |
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_service | ||
_servicedata | ||
.gitattributes | ||
.gitignore | ||
fix-test-files.patch | ||
fix-toolbar-color.patch | ||
intel-ittapi.tar.xz | ||
rpcs3-0.0.29~git20230902.tar.xz | ||
rpcs3.changes | ||
rpcs3.spec |