forked from pool/rpcs3
ec8bb2d220
- Update to version 0.0.6~git20190414: * Ignore sorting on ranged combobox and log message * Change EnhanceComboBox to optionally sort the settings list before adding it to the combo box * SPU ASMJIT: avoid AVX in verification (experimental) * Increase max stack size to 8 MB on Windows * SPU ASMJIT: move vzeroupper a bit * SPU: write cache before compiling * mutex.h: fix warning (unary minus unsigned) * fs::rename, use renameat2 on Linux * Update LLVM - Update to version 0.0.6~git20190412: * rsx: Improve texture sourcing and clipping when reverse scanning is enabled - When reverse scanning, offsets are inverted and offset value of 0 is logically equivalent to an offset of -1 - Add an explicit message if clipping happens to avoid silent errors/bugs * sys_fs_unlink: add CELL_EISDIR check * Fix cellVdecOpen * Travis: disable gcc build * Add _sys_ppu_thread_create and sys_ppu_thread_rename error checks * SPU LLVM: Fix branch to self at start of block state check * SPU LLVM: Fix CFLTU * SPU: Implement BISLED * Prefetch byteswapped opcodes in ppu interpreter * Make sure to update cia when calling in unknown hle table func access * PPU LLVM: Fix STSWI and LSWI * Implement fallback for PPU LLVM * ppu Fast/Precise: Fix SIMD instructions VSUM2SWS, VPKSWSS, VPKSHUS, VPKSHSS * ppu interpreter: Improve FPCC field handling * Fix default PPU nj status * Check start status in sys_prx_start/stop_module * Fix timespec for MSVC * Initial sys_overlay * hle: Add some more functions * Qt: add version update hint to game list * Implement vfs::host::unlink * Add fs::file::set_delete * Simplify fs::file::get_handle * Implement vfs::host::rename * PPU/SPU transactions: ease cache line interference (TSX path) * vk: Dynamic heap management to potentially fix ring buffer overflows - Allows checking one heap type at a time, on demand - Should avoid OOM situations unless inside an uninterruptible block * rsx: Fixups for swizzled texture scanning - Revert to using block metrics, but with optional per-channel decode stage for the final transfer. Much cleaner than hacking in the width to be in channels instead of blocks. * rsx: Fixups for data cast operations via typeless transfer * rsx: Remove some old restrictions affecting memory persistence * rsx: Implement RGB655 decode * gl: Register a few more missing formats for conversion * rsx: Fix temporary subresource caching behaviour - Do not cache if a gathered subresource contains a bound RTT - Change op to dynamic copy if parent is still bound * rsx: Improvements to texture scanning - Removes CPU-only transforms that broke GPU-side code. -- Channels in GPU compute are laid out in cell-order, but CPU was uploading in favorable order and compensating with swizzles. -- This leads to 2 different layouts depending on the location of the data (CPU vs GPU) - Implement R8G8_R8B8 interleaved format decode - General improvements * vk: Implement copy-to-buffer and copy-from-buffer for depth_stencil formats - Allows D24S8 and D32S8 transport via typeless channels - Allows uploading and downloading D24S8 data easily - TODO: Implement optional byteswapping to fix flushed readbacks with the same method * rsx: Preliminary support for format conversions using typeless resolve * rsx: Tighten format checks in cache hit tests * rsx: Blit engine clipping fixes - Do not round up sub-pixel offsets, round down instead - Do not allow incomplete sources for hw blit transfer - Reimplement src clipping (slice_h) - Check 'area' of incoming texels and correct for them before RTT lookup/transfer - Filter out incomplete targets when performing RTT lookup (1 texel or less contribution) * hle: Add more missing functions * Correct travis deploy behavior (bug). cd returns an error code, thus overwriting '0' OBS-URL: https://build.opensuse.org/request/show/694648 OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=22 |
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_service | ||
_servicedata | ||
.gitattributes | ||
.gitignore | ||
rpcs3-0.0.6~git20190414.tar.xz | ||
rpcs3.changes | ||
rpcs3.spec |