forked from pool/rpcs3
* Better accuracy for FREST/FRSQEST (#13863) * SPU Executable Code Dumping Tool * vk: Minor refactor in OOM handler to skip scans if we already found a match * vk: Refactor memory allocators to easily inspect device properties * vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters. * vk: Rewrite draw call setup sequence to avoid OOM situations introducing stale descriptors * vk: Don't erase texture cache images directly. Use gc instead. * vk: Implement max VRAM override in config * vk: Refactor the vram exhausted handler * vk: Refactor vram exhausted handler to minimize risk of UAF hazards * vk: Tune resource quotas * vk: Improve spill robustness * vk: Lower scratch dimension alignment to 256 to minimize wastage * rsx: Do not allow 'compatible' check to pass if the size does not match * Logs: fix Stack Cell Errors setting reading * System.cpp: Make boot of disc updates more strict OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=63
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