forked from pool/systemd
8d0e9d5913
- Add upstream patches for hwdb 0001-hwdb-keymaps-for-Samsung-900X3E-900X3F.patch 0002-Add-hwdb-entry-for-Samsung-Series-7-Ultra.patch 0003-keymap-Fix-HP-Pavillon-DV7.patch 0004-hwdb-update-format-description-and-document-reloadin.patch 0008-hwdb-update.patch - Port back and add the missed upstream patches from 2014/08/22 0004-login-set_controller-should-fail-if-prepare_vt-fails.patch 0006-login-share-VT-signal-handler-between-sessions.patch - Add upstream patches 0001-nspawn-fix-truncation-of-machine-names-in-interface-.patch 0002-switch-root-umount-the-old-root-correctly.patch 0003-bootchart-it-s-not-OK-to-return-1-from-a-main-progra.patch 0005-sd-resolve-fix-allocation-if-query-ids-never-reuse-t.patch 0007-journald-also-increase-the-SendBuffer-of-dev-log-to-.patch 0008-mount-setup-fix-counting-of-early-mounts-without-SMA.patch 0009-journald-Fix-off-by-one-error-in-Missed-X-kernel-mes.patch 0010-machine_kill-Don-t-kill-the-unit-when-killing-the-le.patch 0011-units-fix-BindsTo-logic-when-applied-relative-to-ser.patch 0012-util-try-to-be-a-bit-more-NFS-compatible-when-checki.patch 1063-udev-path_id-suppress-ID_PATH-for-devices-with-an-un.patch - man pages from section 3 are developer docs, move them to the -devel package. - Add patch 0001-let-systemctl-completion-ignore-at-names.patch to remove error messages for tab completion for systemctl isolate (bnc#892162) OBS-URL: https://build.opensuse.org/request/show/246497 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/systemd?expand=0&rev=200
94 lines
3.2 KiB
Diff
94 lines
3.2 KiB
Diff
From ff50244582bf69e8489bba6ce59a21663d7f8274 Mon Sep 17 00:00:00 2001
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From: Lennart Poettering <lennart@poettering.net>
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Date: Mon, 18 Aug 2014 22:21:42 +0200
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Subject: [PATCH] units: fix BindsTo= logic when applied relative to services
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with Type=oneshot
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Start jobs for Type=oneshot units are successful when the unit state
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transition activating → inactive took place. In such a case all units
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that BindsTo= on it previously would continue to run, even though the unit
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they dependet on was actually already gone.
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---
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src/core/unit.c | 48 ++++++++++++++++++++++++++++++++++++++++++++----
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1 file changed, 44 insertions(+), 4 deletions(-)
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diff --git src/core/unit.c src/core/unit.c
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index a5f6b2e..950b83a 100644
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--- src/core/unit.c
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+++ src/core/unit.c
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@@ -1471,12 +1471,44 @@ static void unit_check_unneeded(Unit *u) {
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if (unit_active_or_pending(other))
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return;
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- log_info_unit(u->id, "Service %s is not needed anymore. Stopping.", u->id);
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+ log_info_unit(u->id, "Unit %s is not needed anymore. Stopping.", u->id);
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/* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */
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manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL);
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}
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+static void unit_check_binds_to(Unit *u) {
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+ bool stop = false;
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+ Unit *other;
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+ Iterator i;
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+
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+ assert(u);
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+
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+ if (u->job)
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+ return;
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+
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+ if (unit_active_state(u) != UNIT_ACTIVE)
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+ return;
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+
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+ SET_FOREACH(other, u->dependencies[UNIT_BINDS_TO], i) {
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+ if (other->job)
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+ continue;
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+
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+ if (!UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other)))
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+ continue;
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+
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+ stop = true;
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+ }
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+
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+ if (!stop)
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+ return;
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+
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+ log_info_unit(u->id, "Unit %s is bound to inactive service. Stopping, too.", u->id);
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+
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+ /* A unit we need to run is gone. Sniff. Let's stop this. */
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+ manager_add_job(u->manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL);
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+}
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+
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static void retroactively_start_dependencies(Unit *u) {
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Iterator i;
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Unit *other;
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@@ -1788,11 +1820,19 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su
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manager_recheck_journal(m);
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unit_trigger_notify(u);
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- /* Maybe we finished startup and are now ready for being
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- * stopped because unneeded? */
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- if (u->manager->n_reloading <= 0)
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+ if (u->manager->n_reloading <= 0) {
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+ /* Maybe we finished startup and are now ready for
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+ * being stopped because unneeded? */
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unit_check_unneeded(u);
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+ /* Maybe we finished startup, but something we needed
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+ * has vanished? Let's die then. (This happens when
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+ * something BindsTo= to a Type=oneshot unit, as these
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+ * units go directly from starting to inactive,
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+ * without ever entering started.) */
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+ unit_check_binds_to(u);
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+ }
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+
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unit_add_to_dbus_queue(u);
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unit_add_to_gc_queue(u);
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}
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--
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1.7.9.2
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