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tiled/tiled.spec

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#
# spec file for package tiled
#
# Copyright (c) 2020 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: tiled
Version: 1.3.5
Release: 0
Summary: A tilemap editor
License: GPL-2.0-or-later
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
URL: https://www.mapeditor.org
Source: https://github.com/bjorn/%{name}/archive/v%{version}/%{name}-%{version}.tar.gz
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: libQt5OpenGL-devel
BuildRequires: libqt5-linguist
BuildRequires: libqt5-qtbase-devel
BuildRequires: shared-mime-info
Accepting request 447206 from home:jubalh:branches:games:tools - Fix plugin detection: We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and doesn't look relative to the executables path. Without this exporting to lua, json etc never worked. - Update to version 0.18.0: * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output OBS-URL: https://build.opensuse.org/request/show/447206 OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7
2016-12-24 05:52:57 +00:00
BuildRequires: zlib-devel
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
BuildRequires: cmake(Qt5Qml)
Recommends: tmxtools
Provides: tiled-qt
%description
Tiled is a general purpose tile map editor. It is built to work with
varying game engines, whether your game is an RPG, platformer or
Breakout clone. Tiled is written in C++, using the Qt application
framework.
%package -n tmxtools
Summary: Commandline Tools for Tiled MapEditor
License: BSD-2-Clause
%description -n tmxtools
This package contains tmxviewer, a simple application to view Tiled maps
and tmxrasterizer which is also a command line tool.
%package -n libtiled1
Summary: Library for Tiled MapEditor
License: BSD-2-Clause
%description -n libtiled1
This package contains libtiled a library for the Tiled map editor.
%prep
%setup -q
# Remove copy of zlib
rm -rf src/zlib
%build
Accepting request 447206 from home:jubalh:branches:games:tools - Fix plugin detection: We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and doesn't look relative to the executables path. Without this exporting to lua, json etc never worked. - Update to version 0.18.0: * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output OBS-URL: https://build.opensuse.org/request/show/447206 OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7
2016-12-24 05:52:57 +00:00
qmake-qt5 -r PREFIX=%{_prefix} LIBDIR=%{_libdir} RPATH=no USE_FHS_PLUGIN_PATH=yes
make %{?_smp_mflags}
%install
make install INSTALL_ROOT=%{buildroot}
# Clean build artefacts
find -name ".uic" -or -name ".moc" -or -name ".rcc" | xargs rm -rf
# locale files
%find_lang %{name} --with-qt
# Removed development file (this version does not install headers anyway)
rm %{buildroot}%{_libdir}/lib%{name}.so
# Remove duplicates
%fdupes %{buildroot}%{_datadir}
%post -n libtiled1 -p /sbin/ldconfig
%postun -n libtiled1 -p /sbin/ldconfig
- Update to 1.1.0: * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed potential crash after deleting object or group layers * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated translations - Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function' OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=20
2018-01-04 11:31:37 +00:00
%if 0%{?suse_version} > 1130
%post
%desktop_database_post
%icon_theme_cache_post
%mime_database_post
%postun
%desktop_database_postun
%icon_theme_cache_postun
%mime_database_postun
- Update to 1.1.0: * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed potential crash after deleting object or group layers * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated translations - Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function' OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=20
2018-01-04 11:31:37 +00:00
%endif
%files -f %{name}.lang
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
%license COPYING LICENSE.GPL LICENSE.BSD
%doc AUTHORS NEWS.md README.md
%{_bindir}/%{name}
%{_bindir}/terraingenerator
- Update to 1.2.0: * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669[1]) * Added ability to extend existing polylines (with Ketan Gupta, #1683[2]) * Added option to highlight the hovered object (#1190[3]) * Added news from website to the status bar (#1898[4]) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850[5]) * Added option to detach templates on export (#1850[5]) * Added option to resolve object types and properties on export (#1850[5]) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883[6]) * Added --export-tileset command line argument (by Josh Bramlett, #1872[7]) * Added unique persistent layer IDs (#1892[8]) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9]) * Create Object Tools: Show preview already on hover (#537[10]) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11]) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12]) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=33
2018-09-24 12:23:01 +00:00
%{_datadir}/applications/org.mapeditor.Tiled.desktop
%{_datadir}/metainfo/org.mapeditor.Tiled.appdata.xml
%{_datadir}/icons/hicolor/*/mimetypes/application-x-%{name}.*
%{_datadir}/icons/hicolor/*/apps/%{name}.*
- Update to 1.2.0: * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669[1]) * Added ability to extend existing polylines (with Ketan Gupta, #1683[2]) * Added option to highlight the hovered object (#1190[3]) * Added news from website to the status bar (#1898[4]) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850[5]) * Added option to detach templates on export (#1850[5]) * Added option to resolve object types and properties on export (#1850[5]) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883[6]) * Added --export-tileset command line argument (by Josh Bramlett, #1872[7]) * Added unique persistent layer IDs (#1892[8]) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9]) * Create Object Tools: Show preview already on hover (#537[10]) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11]) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12]) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=33
2018-09-24 12:23:01 +00:00
%{_datadir}/mime/packages/org.mapeditor.Tiled.xml
%dir %{_datadir}/%{name}/
%dir %{_datadir}/%{name}/translations
%{_libdir}/%{name}
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
%{_mandir}/man1/%{name}.1%{?ext_man}
%files -n libtiled1
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
%license LICENSE.BSD
%{_libdir}/lib%{name}.so.*
%files -n tmxtools
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
%license LICENSE.BSD
%{_bindir}/tmxrasterizer
%{_bindir}/tmxviewer
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141) OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=41
2019-11-19 10:15:32 +00:00
%{_mandir}/man1/tmxviewer.1%{?ext_man}
%{_mandir}/man1/tmxrasterizer.1%{?ext_man}
Accepting request 447206 from home:jubalh:branches:games:tools - Fix plugin detection: We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and doesn't look relative to the executables path. Without this exporting to lua, json etc never worked. - Update to version 0.18.0: * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output OBS-URL: https://build.opensuse.org/request/show/447206 OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=7
2016-12-24 05:52:57 +00:00
%dir %{_datadir}/thumbnailers/
%{_datadir}/thumbnailers/tiled.thumbnailer
%dir %{_datadir}/metainfo/
%changelog